Linux: fix uiGLGetProcAddress()
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@ -29,5 +29,5 @@ add_library(core STATIC
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if (WIN32)
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target_link_libraries(core ole32 comctl32 ws2_32 opengl32)
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else()
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target_link_libraries(core GL)
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target_link_libraries(core GL EGL)
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endif()
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@ -2,8 +2,8 @@
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#include "uipriv_unix.h"
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#include <GL/gl.h>
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void* glXGetProcAddressARB(const GLubyte* name);
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#include <GL/glx.h>
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#include <EGL/egl.h>
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extern GThread* gtkthread;
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extern GMutex glmutex;
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@ -220,10 +220,15 @@ void *uiGLGetProcAddress(const char* proc)
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{
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// TODO: consider using epoxy or something funny
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void* ptr = dlsym(NULL /* RTLD_DEFAULT */, proc);
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void* ptr;
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ptr = glXGetProcAddressARB((const GLubyte*)proc);
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if (ptr) return ptr;
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ptr = glXGetProcAddressARB((const GLubyte*)proc);
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ptr = eglGetProcAddress(proc);
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if (ptr) return ptr;
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ptr = dlsym(NULL /* RTLD_DEFAULT */, proc);
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if (ptr) return ptr;
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return NULL;
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