Arisotura
69e64da178
committing xBRZ shit
...
I guess
that code does a lot of things
2020-01-28 20:26:00 +01:00
Arisotura
68822297c6
add screen filtering to GL output
2019-12-06 12:41:47 +01:00
Arisotura
01f9b6c2b5
make it more functional and betterer
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atleast now it's not worse than what it was before, so we can start building real shit
2019-12-06 11:52:58 +01:00
Arisotura
94f4885fcf
get somewhere with this
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hahahahahahhhhh
except it's still upside-down
2019-12-06 11:29:10 +01:00
Arisotura
7adff320f7
lay base
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HARK HARK HARK HARK
2019-12-05 22:55:32 +01:00
Arisotura
3f7bc1a6c1
add warning against hacked firmware dumps
2019-11-08 21:55:13 +01:00
Arisotura
c064f738ea
OpenGL: fix bug when rendering translucent polygons coming after shadow polygons, against a zero-alpha clear-plane (would use wrong shader, resulting in broken transparency)
2019-11-03 09:55:52 +01:00
Arisotura
b641ccaf35
fix remaining sprite y-coord bugs. fixes #531
2019-11-03 04:53:11 +01:00
Arisotura
3561e93bf6
fix sprite y-flip
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also, meaningless shenanigans
2019-11-03 04:32:47 +01:00
Arisotura
e117da235e
smarter CP15 PU region updates. disable some useless logging.
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fixes #528
2019-10-21 23:14:34 +02:00
Arisotura
58c2790ea3
uuuh we should only do it once per scanline
2019-09-15 02:08:47 +02:00
Arisotura
e418b353e8
well, here, OBJ X mosaic is done too
2019-09-15 02:01:22 +02:00
Arisotura
cb90475b60
begin work on mosaic
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OBJ Y mosaic emulated correctly, there's atleast that.
2019-09-15 01:31:09 +02:00
Arisotura
b8f55623c1
prevent capture-o-magic from freezing. also, make code more readable.
2019-09-14 13:45:01 +02:00
Arisotura
20a97b79d4
make it a bit less braindead
2019-09-14 01:38:46 +02:00
Arisotura
1c3661f33d
BLAHAHAHAHHHH
2019-09-14 01:16:38 +02:00
Arisotura
9d376335b7
HARK HARK HARK HARK
2019-09-13 22:43:02 +02:00
Arisotura
1aaf0c33ce
guess who the idiot is who broke sprite extpal
2019-09-05 11:49:22 +02:00
Arisotura
0010e296bd
GPU2D: delay palette lookup for sprites
2019-09-05 11:42:08 +02:00
Arisotura
e8f4735c7f
update README
2019-09-04 17:03:51 +02:00
Arisotura
3efe90f78a
deal with SPU FIFO overflow in a more pleasant manner
2019-09-04 16:40:29 +02:00
Arisotura
02a6fe182c
see, Arisotura, was it that hard?
2019-09-04 16:29:40 +02:00
Arisotura
1b40149b0a
blarg
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here, have code
2019-09-04 15:41:42 +02:00
StapleButter
a4f9187b9b
fix bug with vsync checkbox
2019-09-01 23:04:06 +02:00
Arisotura
f70ee39543
BAHAHAHAHHHAHARKKZKFKKSLFS-*~+¤
2019-09-01 20:40:55 +02:00
Arisotura
fbc74a27be
Merge pull request #504 from rogersachan/patch-1
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Use the new GitHub sponsors feature to a link to the patreon
2019-09-01 20:26:48 +02:00
Arisotura
27498ced4a
Merge pull request #505 from Zettymaster/master
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Add warning message if romlist.bin is not found
2019-09-01 20:25:06 +02:00
Arisotura
b3df6e523a
Merge pull request #509 from Zapeth/master
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Fix cmake resource file compilation issues
2019-09-01 20:24:14 +02:00
Arisotura
4a4e00ddcd
Merge pull request #511 from tokumeiwokiboushimasu/master
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Fix build error on Fedora
2019-09-01 20:23:37 +02:00
Arisotura
abb06269a1
add VSync toggle
2019-09-01 20:20:22 +02:00
Arisotura
5b51034436
zerp
2019-09-01 18:38:01 +02:00
Arisotura
f01016a30b
GPU2D: shape3 sprites are always 8x8
2019-09-01 18:35:33 +02:00
Arisotura
455b0e5689
more fixes to audio output
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maybe by 2034 we'll finally get that shit going
2019-09-01 15:41:46 +02:00
Arisotura
210c1056b0
Merge branch 'master' of https://github.com/Arisotura/melonDS
2019-08-29 15:55:33 +02:00
Arisotura
fbad8b0f43
* new FPS limiter
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* new audio output/sync method
about fucking time
2019-08-29 15:55:18 +02:00
Zapeth
96d5d3f4c8
Fix glib-compile-resources path issues
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Apparently double quotes are not stripped away for assigned arguments when parsing, which causes isses for paths that include spaces.
2019-08-28 22:24:54 +02:00
tokumeiwokiboushimasu
6635ded6ec
Fix build error on Fedora
2019-08-28 22:23:26 +09:00
Zapeth
7cb8112984
Fix MinGW resource file compilation issues
2019-08-25 18:28:54 +02:00
Arisotura
16d5041da8
Merge pull request #508 from xperia64/master
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Fix division edge case
2019-08-24 20:27:52 +02:00
xperia64
6c7c037b20
Fix division edge case
2019-08-24 11:52:24 -04:00
Lukas Wienke
fefcd5165b
Merge branch 'master' of https://github.com/Arisotura/melonDS
2019-08-19 19:09:57 +02:00
Arisotura
626a9c1385
my bad.
2019-08-18 11:31:03 +02:00
Lukas Wienke
6a50bcfaf7
add warning message if romlist.bin is not found
2019-08-15 23:59:05 +02:00
Lukas Wienke
5998f7be5f
add clion standatd dirs to .gitignore
2019-08-15 23:54:20 +02:00
Roger
d838c6ab4e
Use the new GitHub sponsors feature to a link to the patreon
2019-08-13 12:41:16 -04:00
Arisotura
78ff4165ed
GPU2D:
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* implement reserved mode for bitmap sprites (not too interesting)
* mask out DISPCNT bits that don't apply to the sub GPU
2019-07-24 04:29:19 +02:00
Arisotura
a8886d5949
GPU2D: add 'prohibited' large BG sizes
2019-07-24 03:30:09 +02:00
Arisotura
3c006fd361
GPU2D: fill gaps in BG modes
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* mode6 actually works on the sub GPU, albeit limited to 1/4 the full bitmap size due to having only 128K of VRAM
* mode7 draws BG0, BG1 and sprites. no BG2/BG3.
2019-07-24 02:46:30 +02:00
Arisotura
c1fa5d8283
GPU2D: forced-blank only disables BG/OBJ compositing (VRAM/FIFO display, capture, master brightness still run)
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fixes #491
2019-07-24 00:27:08 +02:00
Arisotura
22f3cae067
fix potential out-of-bounds write
2019-07-13 02:54:14 +02:00