2017-01-18 03:03:19 +00:00
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/*
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2020-02-14 19:18:08 +00:00
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Copyright 2016-2020 Arisotura
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2017-01-18 03:03:19 +00:00
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <string.h>
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#include "NDS.h"
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#include "GPU.h"
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2019-06-20 00:31:46 +00:00
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2021-02-09 22:38:51 +00:00
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#include "GPU2D_Soft.h"
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2017-01-18 03:03:19 +00:00
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namespace GPU
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{
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2017-01-31 02:54:51 +00:00
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#define LINE_CYCLES (355*6)
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2017-06-26 20:01:29 +00:00
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#define HBLANK_CYCLES (48+(256*6))
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2017-01-18 03:03:19 +00:00
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#define FRAME_CYCLES (LINE_CYCLES * 263)
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u16 VCount;
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2017-05-10 00:21:02 +00:00
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u32 NextVCount;
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u16 TotalScanlines;
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2017-01-18 03:03:19 +00:00
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2017-06-26 09:02:10 +00:00
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bool RunFIFO;
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2017-01-18 03:03:19 +00:00
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u16 DispStat[2], VMatch[2];
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u8 Palette[2*1024];
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u8 OAM[2*1024];
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u8 VRAM_A[128*1024];
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u8 VRAM_B[128*1024];
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u8 VRAM_C[128*1024];
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u8 VRAM_D[128*1024];
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u8 VRAM_E[ 64*1024];
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u8 VRAM_F[ 16*1024];
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u8 VRAM_G[ 16*1024];
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u8 VRAM_H[ 32*1024];
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u8 VRAM_I[ 16*1024];
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2020-11-30 15:58:52 +00:00
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u8* const VRAM[9] = {VRAM_A, VRAM_B, VRAM_C, VRAM_D, VRAM_E, VRAM_F, VRAM_G, VRAM_H, VRAM_I};
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u32 const VRAMMask[9] = {0x1FFFF, 0x1FFFF, 0x1FFFF, 0x1FFFF, 0xFFFF, 0x3FFF, 0x3FFF, 0x7FFF, 0x3FFF};
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2017-01-18 03:03:19 +00:00
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u8 VRAMCNT[9];
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u8 VRAMSTAT;
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2017-02-27 20:26:11 +00:00
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u32 VRAMMap_LCDC;
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u32 VRAMMap_ABG[0x20];
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u32 VRAMMap_AOBJ[0x10];
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u32 VRAMMap_BBG[0x8];
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u32 VRAMMap_BOBJ[0x8];
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u32 VRAMMap_ABGExtPal[4];
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u32 VRAMMap_AOBJExtPal;
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u32 VRAMMap_BBGExtPal[4];
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u32 VRAMMap_BOBJExtPal;
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u32 VRAMMap_Texture[4];
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2017-03-24 19:53:01 +00:00
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u32 VRAMMap_TexPal[8];
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2017-02-27 20:26:11 +00:00
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u32 VRAMMap_ARM7[2];
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2019-06-09 14:06:01 +00:00
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u8* VRAMPtr_ABG[0x20];
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u8* VRAMPtr_AOBJ[0x10];
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u8* VRAMPtr_BBG[0x8];
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u8* VRAMPtr_BOBJ[0x8];
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2019-05-12 13:01:40 +00:00
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int FrontBuffer;
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u32* Framebuffer[2][2];
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2021-02-09 22:38:51 +00:00
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int Renderer = 0;
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2017-01-18 03:03:19 +00:00
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2021-02-27 21:25:27 +00:00
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GPU2D::Unit GPU2D_A(0);
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GPU2D::Unit GPU2D_B(1);
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std::unique_ptr<GPU2D::Renderer2D> GPU2D_Renderer = {};
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2017-01-18 03:03:19 +00:00
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2020-11-30 15:58:52 +00:00
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/*
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VRAM invalidation tracking
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- we want to know when a VRAM region used for graphics changed
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- for some regions unmapping is mandatory to modify them (Texture, TexPal and ExtPal) and
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we don't want to completely invalidate them every time they're unmapped and remapped
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For this reason we don't track the dirtyness per mapping region, but instead per VRAM bank
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2021-02-23 01:09:14 +00:00
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with VRAMDirty.
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2020-11-30 15:58:52 +00:00
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This is more or less a description of VRAMTrackingSet::DeriveState
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Each time before the memory is read two things could have happened
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to each 16kb piece (16kb is the smallest unit in which mappings can
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be made thus also the size VRAMMap_* use):
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- this piece was remapped compared to last time we checked,
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which means this location in memory is invalid.
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- this piece wasn't remapped, which means we need to check whether
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it was changed. This can be archived by checking VRAMDirty.
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VRAMDirty need to be reset for the respective VRAM bank.
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*/
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VRAMTrackingSet<512*1024, 16*1024> VRAMDirty_ABG;
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VRAMTrackingSet<256*1024, 16*1024> VRAMDirty_AOBJ;
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VRAMTrackingSet<128*1024, 16*1024> VRAMDirty_BBG;
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VRAMTrackingSet<128*1024, 16*1024> VRAMDirty_BOBJ;
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VRAMTrackingSet<32*1024, 8*1024> VRAMDirty_ABGExtPal;
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VRAMTrackingSet<32*1024, 8*1024> VRAMDirty_BBGExtPal;
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VRAMTrackingSet<8*1024, 8*1024> VRAMDirty_AOBJExtPal;
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VRAMTrackingSet<8*1024, 8*1024> VRAMDirty_BOBJExtPal;
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VRAMTrackingSet<512*1024, 128*1024> VRAMDirty_Texture;
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VRAMTrackingSet<128*1024, 16*1024> VRAMDirty_TexPal;
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NonStupidBitField<128*1024/VRAMDirtyGranularity> VRAMDirty[9];
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u8 VRAMFlat_ABG[512*1024];
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u8 VRAMFlat_BBG[128*1024];
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u8 VRAMFlat_AOBJ[256*1024];
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u8 VRAMFlat_BOBJ[128*1024];
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u8 VRAMFlat_ABGExtPal[32*1024];
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u8 VRAMFlat_BBGExtPal[32*1024];
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u8 VRAMFlat_AOBJExtPal[8*1024];
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u8 VRAMFlat_BOBJExtPal[8*1024];
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u8 VRAMFlat_Texture[512*1024];
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u8 VRAMFlat_TexPal[128*1024];
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2017-01-18 03:03:19 +00:00
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2020-12-23 08:23:46 +00:00
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u32 OAMDirty;
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u32 PaletteDirty;
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2021-02-09 22:38:51 +00:00
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#ifdef OGLRENDERER_ENABLED
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std::unique_ptr<GLCompositor> CurGLCompositor = {};
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#endif
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2017-02-07 21:23:46 +00:00
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bool Init()
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2017-01-18 03:03:19 +00:00
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{
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2021-02-27 21:25:27 +00:00
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GPU2D_Renderer = std::make_unique<GPU2D::SoftRenderer>();
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2017-02-07 21:23:46 +00:00
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if (!GPU3D::Init()) return false;
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2019-05-12 13:01:40 +00:00
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FrontBuffer = 0;
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Framebuffer[0][0] = NULL; Framebuffer[0][1] = NULL;
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Framebuffer[1][0] = NULL; Framebuffer[1][1] = NULL;
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2020-05-28 13:53:32 +00:00
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Renderer = 0;
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2019-05-03 17:28:15 +00:00
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2017-02-07 21:23:46 +00:00
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return true;
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}
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void DeInit()
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{
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2021-02-27 21:25:27 +00:00
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GPU2D_Renderer.reset();
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2017-02-07 21:23:46 +00:00
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GPU3D::DeInit();
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2019-05-03 17:28:15 +00:00
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2019-05-12 13:01:40 +00:00
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if (Framebuffer[0][0]) delete[] Framebuffer[0][0];
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if (Framebuffer[0][1]) delete[] Framebuffer[0][1];
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if (Framebuffer[1][0]) delete[] Framebuffer[1][0];
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if (Framebuffer[1][1]) delete[] Framebuffer[1][1];
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2017-01-18 03:03:19 +00:00
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}
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2020-11-30 15:58:52 +00:00
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void ResetVRAMCache()
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{
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for (int i = 0; i < 9; i++)
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VRAMDirty[i] = NonStupidBitField<128*1024/VRAMDirtyGranularity>();
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VRAMDirty_ABG.Reset();
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VRAMDirty_BBG.Reset();
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VRAMDirty_AOBJ.Reset();
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VRAMDirty_BOBJ.Reset();
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VRAMDirty_ABGExtPal.Reset();
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VRAMDirty_BBGExtPal.Reset();
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VRAMDirty_AOBJExtPal.Reset();
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VRAMDirty_BOBJExtPal.Reset();
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2020-12-09 19:10:44 +00:00
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VRAMDirty_Texture.Reset();
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VRAMDirty_TexPal.Reset();
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2020-11-30 15:58:52 +00:00
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memset(VRAMFlat_ABG, 0, sizeof(VRAMFlat_ABG));
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memset(VRAMFlat_BBG, 0, sizeof(VRAMFlat_BBG));
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memset(VRAMFlat_AOBJ, 0, sizeof(VRAMFlat_AOBJ));
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memset(VRAMFlat_BOBJ, 0, sizeof(VRAMFlat_BOBJ));
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memset(VRAMFlat_ABGExtPal, 0, sizeof(VRAMFlat_ABGExtPal));
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memset(VRAMFlat_BBGExtPal, 0, sizeof(VRAMFlat_BBGExtPal));
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memset(VRAMFlat_AOBJExtPal, 0, sizeof(VRAMFlat_AOBJExtPal));
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memset(VRAMFlat_BOBJExtPal, 0, sizeof(VRAMFlat_BOBJExtPal));
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2020-12-09 19:10:44 +00:00
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memset(VRAMFlat_Texture, 0, sizeof(VRAMFlat_Texture));
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memset(VRAMFlat_TexPal, 0, sizeof(VRAMFlat_TexPal));
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2020-11-30 15:58:52 +00:00
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}
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2017-01-18 03:03:19 +00:00
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void Reset()
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{
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VCount = 0;
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2017-05-10 00:21:02 +00:00
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NextVCount = -1;
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TotalScanlines = 0;
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2017-01-18 03:03:19 +00:00
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DispStat[0] = 0;
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DispStat[1] = 0;
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VMatch[0] = 0;
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VMatch[1] = 0;
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memset(Palette, 0, 2*1024);
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memset(OAM, 0, 2*1024);
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memset(VRAM_A, 0, 128*1024);
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memset(VRAM_B, 0, 128*1024);
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memset(VRAM_C, 0, 128*1024);
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memset(VRAM_D, 0, 128*1024);
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memset(VRAM_E, 0, 64*1024);
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memset(VRAM_F, 0, 16*1024);
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memset(VRAM_G, 0, 16*1024);
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memset(VRAM_H, 0, 32*1024);
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memset(VRAM_I, 0, 16*1024);
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memset(VRAMCNT, 0, 9);
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VRAMSTAT = 0;
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2017-02-27 20:26:11 +00:00
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VRAMMap_LCDC = 0;
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memset(VRAMMap_ABG, 0, sizeof(VRAMMap_ABG));
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memset(VRAMMap_AOBJ, 0, sizeof(VRAMMap_AOBJ));
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memset(VRAMMap_BBG, 0, sizeof(VRAMMap_BBG));
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memset(VRAMMap_BOBJ, 0, sizeof(VRAMMap_BOBJ));
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memset(VRAMMap_ABGExtPal, 0, sizeof(VRAMMap_ABGExtPal));
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VRAMMap_AOBJExtPal = 0;
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memset(VRAMMap_BBGExtPal, 0, sizeof(VRAMMap_BBGExtPal));
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VRAMMap_BOBJExtPal = 0;
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memset(VRAMMap_Texture, 0, sizeof(VRAMMap_Texture));
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memset(VRAMMap_TexPal, 0, sizeof(VRAMMap_TexPal));
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VRAMMap_ARM7[0] = 0;
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VRAMMap_ARM7[1] = 0;
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2019-06-08 10:39:52 +00:00
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2019-06-09 14:06:01 +00:00
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memset(VRAMPtr_ABG, 0, sizeof(VRAMPtr_ABG));
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memset(VRAMPtr_AOBJ, 0, sizeof(VRAMPtr_AOBJ));
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memset(VRAMPtr_BBG, 0, sizeof(VRAMPtr_BBG));
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memset(VRAMPtr_BOBJ, 0, sizeof(VRAMPtr_BOBJ));
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2021-02-09 22:38:51 +00:00
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size_t fbsize;
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if (GPU3D::CurrentRenderer->Accelerated)
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fbsize = (256*3 + 1) * 192;
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else
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fbsize = 256 * 192;
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2019-05-24 00:29:16 +00:00
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for (int i = 0; i < fbsize; i++)
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2017-01-18 03:03:19 +00:00
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{
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2019-05-12 13:01:40 +00:00
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Framebuffer[0][0][i] = 0xFFFFFFFF;
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Framebuffer[1][0][i] = 0xFFFFFFFF;
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}
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2019-05-24 00:29:16 +00:00
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for (int i = 0; i < fbsize; i++)
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2019-05-12 13:01:40 +00:00
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{
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Framebuffer[0][1][i] = 0xFFFFFFFF;
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Framebuffer[1][1][i] = 0xFFFFFFFF;
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2017-01-18 03:03:19 +00:00
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}
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2021-02-27 21:25:27 +00:00
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GPU2D_A.Reset();
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GPU2D_B.Reset();
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2017-02-07 21:23:46 +00:00
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GPU3D::Reset();
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2017-01-18 03:03:19 +00:00
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2019-05-12 13:01:40 +00:00
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int backbuf = FrontBuffer ? 0 : 1;
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2021-02-27 21:25:27 +00:00
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GPU2D_Renderer->SetFramebuffer(Framebuffer[backbuf][1], Framebuffer[backbuf][0]);
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2020-05-28 13:53:32 +00:00
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ResetRenderer();
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2020-11-30 15:58:52 +00:00
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ResetVRAMCache();
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2020-12-23 08:23:46 +00:00
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OAMDirty = 0x3;
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PaletteDirty = 0xF;
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2017-01-18 03:03:19 +00:00
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}
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2017-09-21 02:08:03 +00:00
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void Stop()
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{
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2019-05-24 00:29:16 +00:00
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int fbsize;
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2021-02-09 22:38:51 +00:00
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if (GPU3D::CurrentRenderer->Accelerated)
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fbsize = (256*3 + 1) * 192;
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else
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fbsize = 256 * 192;
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2019-05-24 00:29:16 +00:00
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memset(Framebuffer[0][0], 0, fbsize*4);
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memset(Framebuffer[0][1], 0, fbsize*4);
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memset(Framebuffer[1][0], 0, fbsize*4);
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memset(Framebuffer[1][1], 0, fbsize*4);
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2021-01-26 15:42:27 +00:00
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#ifdef OGLRENDERER_ENABLED
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2021-02-09 22:38:51 +00:00
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// This needs a better way to know that we're
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// using the OpenGL renderer specifically
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if (GPU3D::CurrentRenderer->Accelerated)
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CurGLCompositor->Stop();
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#endif
|
2017-09-21 02:08:03 +00:00
|
|
|
}
|
|
|
|
|
2018-10-17 23:38:33 +00:00
|
|
|
void DoSavestate(Savestate* file)
|
|
|
|
{
|
2018-10-18 00:31:01 +00:00
|
|
|
file->Section("GPUG");
|
|
|
|
|
|
|
|
file->Var16(&VCount);
|
|
|
|
file->Var32(&NextVCount);
|
|
|
|
file->Var16(&TotalScanlines);
|
|
|
|
|
|
|
|
file->Var16(&DispStat[0]);
|
|
|
|
file->Var16(&DispStat[1]);
|
|
|
|
file->Var16(&VMatch[0]);
|
|
|
|
file->Var16(&VMatch[1]);
|
|
|
|
|
|
|
|
file->VarArray(Palette, 2*1024);
|
|
|
|
file->VarArray(OAM, 2*1024);
|
|
|
|
|
|
|
|
file->VarArray(VRAM_A, 128*1024);
|
|
|
|
file->VarArray(VRAM_B, 128*1024);
|
|
|
|
file->VarArray(VRAM_C, 128*1024);
|
|
|
|
file->VarArray(VRAM_D, 128*1024);
|
|
|
|
file->VarArray(VRAM_E, 64*1024);
|
|
|
|
file->VarArray(VRAM_F, 16*1024);
|
|
|
|
file->VarArray(VRAM_G, 16*1024);
|
|
|
|
file->VarArray(VRAM_H, 32*1024);
|
|
|
|
file->VarArray(VRAM_I, 16*1024);
|
|
|
|
|
|
|
|
file->VarArray(VRAMCNT, 9);
|
|
|
|
file->Var8(&VRAMSTAT);
|
|
|
|
|
|
|
|
file->Var32(&VRAMMap_LCDC);
|
|
|
|
|
|
|
|
file->VarArray(VRAMMap_ABG, sizeof(VRAMMap_ABG));
|
|
|
|
file->VarArray(VRAMMap_AOBJ, sizeof(VRAMMap_AOBJ));
|
|
|
|
file->VarArray(VRAMMap_BBG, sizeof(VRAMMap_BBG));
|
|
|
|
file->VarArray(VRAMMap_BOBJ, sizeof(VRAMMap_BOBJ));
|
|
|
|
|
|
|
|
file->VarArray(VRAMMap_ABGExtPal, sizeof(VRAMMap_ABGExtPal));
|
|
|
|
file->Var32(&VRAMMap_AOBJExtPal);
|
|
|
|
file->VarArray(VRAMMap_BBGExtPal, sizeof(VRAMMap_BBGExtPal));
|
|
|
|
file->Var32(&VRAMMap_BOBJExtPal);
|
|
|
|
|
|
|
|
file->VarArray(VRAMMap_Texture, sizeof(VRAMMap_Texture));
|
|
|
|
file->VarArray(VRAMMap_TexPal, sizeof(VRAMMap_TexPal));
|
|
|
|
|
|
|
|
file->Var32(&VRAMMap_ARM7[0]);
|
|
|
|
file->Var32(&VRAMMap_ARM7[1]);
|
|
|
|
|
2019-06-09 14:06:01 +00:00
|
|
|
if (!file->Saving)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < 0x20; i++)
|
|
|
|
VRAMPtr_ABG[i] = GetUniqueBankPtr(VRAMMap_ABG[i], i << 14);
|
|
|
|
for (int i = 0; i < 0x10; i++)
|
|
|
|
VRAMPtr_AOBJ[i] = GetUniqueBankPtr(VRAMMap_AOBJ[i], i << 14);
|
|
|
|
for (int i = 0; i < 0x8; i++)
|
|
|
|
VRAMPtr_BBG[i] = GetUniqueBankPtr(VRAMMap_BBG[i], i << 14);
|
|
|
|
for (int i = 0; i < 0x8; i++)
|
|
|
|
VRAMPtr_BOBJ[i] = GetUniqueBankPtr(VRAMMap_BOBJ[i], i << 14);
|
|
|
|
}
|
|
|
|
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.DoSavestate(file);
|
|
|
|
GPU2D_B.DoSavestate(file);
|
2018-10-18 00:31:01 +00:00
|
|
|
GPU3D::DoSavestate(file);
|
2020-11-30 15:58:52 +00:00
|
|
|
|
|
|
|
ResetVRAMCache();
|
2018-10-17 23:38:33 +00:00
|
|
|
}
|
|
|
|
|
2019-05-12 13:01:40 +00:00
|
|
|
void AssignFramebuffers()
|
|
|
|
{
|
|
|
|
int backbuf = FrontBuffer ? 0 : 1;
|
|
|
|
if (NDS::PowerControl9 & (1<<15))
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->SetFramebuffer(Framebuffer[backbuf][0], Framebuffer[backbuf][1]);
|
2019-05-12 13:01:40 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->SetFramebuffer(Framebuffer[backbuf][1], Framebuffer[backbuf][0]);
|
2019-05-12 13:01:40 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-28 13:53:32 +00:00
|
|
|
void InitRenderer(int renderer)
|
|
|
|
{
|
2020-09-30 21:58:42 +00:00
|
|
|
#ifdef OGLRENDERER_ENABLED
|
2020-05-28 13:53:32 +00:00
|
|
|
if (renderer == 1)
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
CurGLCompositor = std::make_unique<GLCompositor>();
|
|
|
|
// Create opengl rendrerer
|
|
|
|
if (!CurGLCompositor->Init())
|
2020-05-28 13:53:32 +00:00
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
// Fallback on software renderer
|
2020-05-28 13:53:32 +00:00
|
|
|
renderer = 0;
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer = std::make_unique<GPU3D::SoftRenderer>();
|
|
|
|
GPU3D::CurrentRenderer->Init();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer = std::make_unique<GPU3D::GLRenderer>();
|
|
|
|
if (!GPU3D::CurrentRenderer->Init())
|
2020-05-28 13:53:32 +00:00
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
// Fallback on software renderer
|
|
|
|
CurGLCompositor->DeInit();
|
|
|
|
CurGLCompositor.reset();
|
2020-05-28 13:53:32 +00:00
|
|
|
renderer = 0;
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer = std::make_unique<GPU3D::SoftRenderer>();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
else
|
|
|
|
#endif
|
2020-05-28 13:53:32 +00:00
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer = std::make_unique<GPU3D::SoftRenderer>();
|
|
|
|
GPU3D::CurrentRenderer->Init();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Renderer = renderer;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DeInitRenderer()
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer->DeInit();
|
2020-09-30 21:58:42 +00:00
|
|
|
#ifdef OGLRENDERER_ENABLED
|
2021-02-09 22:38:51 +00:00
|
|
|
if (Renderer == 1)
|
2020-05-28 13:53:32 +00:00
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
CurGLCompositor->DeInit();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
#endif
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void ResetRenderer()
|
2019-05-21 20:28:46 +00:00
|
|
|
{
|
2020-05-28 13:53:32 +00:00
|
|
|
if (Renderer == 0)
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer->Reset();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
#ifdef OGLRENDERER_ENABLED
|
2020-05-28 13:53:32 +00:00
|
|
|
else
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
CurGLCompositor->Reset();
|
|
|
|
GPU3D::CurrentRenderer->Reset();
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
#endif
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SetRenderSettings(int renderer, RenderSettings& settings)
|
2019-05-21 20:28:46 +00:00
|
|
|
{
|
2020-05-28 13:53:32 +00:00
|
|
|
if (renderer != Renderer)
|
|
|
|
{
|
|
|
|
DeInitRenderer();
|
|
|
|
InitRenderer(renderer);
|
|
|
|
}
|
|
|
|
|
2019-05-25 17:52:56 +00:00
|
|
|
int fbsize;
|
2021-02-09 22:38:51 +00:00
|
|
|
if (GPU3D::CurrentRenderer->Accelerated)
|
|
|
|
fbsize = (256*3 + 1) * 192;
|
|
|
|
else
|
|
|
|
fbsize = 256 * 192;
|
|
|
|
|
2020-05-28 15:00:25 +00:00
|
|
|
if (Framebuffer[0][0]) { delete[] Framebuffer[0][0]; Framebuffer[0][0] = nullptr; }
|
|
|
|
if (Framebuffer[1][0]) { delete[] Framebuffer[1][0]; Framebuffer[1][0] = nullptr; }
|
|
|
|
if (Framebuffer[0][1]) { delete[] Framebuffer[0][1]; Framebuffer[0][1] = nullptr; }
|
|
|
|
if (Framebuffer[1][1]) { delete[] Framebuffer[1][1]; Framebuffer[1][1] = nullptr; }
|
2019-07-13 00:54:14 +00:00
|
|
|
|
2019-05-25 17:52:56 +00:00
|
|
|
Framebuffer[0][0] = new u32[fbsize];
|
|
|
|
Framebuffer[1][0] = new u32[fbsize];
|
|
|
|
Framebuffer[0][1] = new u32[fbsize];
|
|
|
|
Framebuffer[1][1] = new u32[fbsize];
|
|
|
|
|
|
|
|
memset(Framebuffer[0][0], 0, fbsize*4);
|
|
|
|
memset(Framebuffer[1][0], 0, fbsize*4);
|
|
|
|
memset(Framebuffer[0][1], 0, fbsize*4);
|
|
|
|
memset(Framebuffer[1][1], 0, fbsize*4);
|
|
|
|
|
|
|
|
AssignFramebuffers();
|
2019-05-19 17:47:23 +00:00
|
|
|
|
2020-05-28 13:53:32 +00:00
|
|
|
if (Renderer == 0)
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
GPU3D::CurrentRenderer->SetRenderSettings(settings);
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
#ifdef OGLRENDERER_ENABLED
|
2020-05-28 13:53:32 +00:00
|
|
|
else
|
|
|
|
{
|
2021-02-09 22:38:51 +00:00
|
|
|
CurGLCompositor->SetRenderSettings(settings);
|
|
|
|
GPU3D::CurrentRenderer->SetRenderSettings(settings);
|
2020-05-28 13:53:32 +00:00
|
|
|
}
|
2020-09-30 21:58:42 +00:00
|
|
|
#endif
|
2019-05-03 17:28:15 +00:00
|
|
|
}
|
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
|
2017-01-30 17:36:11 +00:00
|
|
|
// VRAM mapping notes
|
|
|
|
//
|
|
|
|
// mirroring:
|
|
|
|
// unmapped range reads zero
|
|
|
|
// LCD is mirrored every 0x100000 bytes, the gap between each mirror reads zero
|
|
|
|
// ABG:
|
|
|
|
// bank A,B,C,D,E mirror every 0x80000 bytes
|
|
|
|
// bank F,G mirror at base+0x8000, mirror every 0x80000 bytes
|
|
|
|
// AOBJ:
|
|
|
|
// bank A,B,E mirror every 0x40000 bytes
|
|
|
|
// bank F,G mirror at base+0x8000, mirror every 0x40000 bytes
|
|
|
|
// BBG:
|
|
|
|
// bank C mirrors every 0x20000 bytes
|
|
|
|
// bank H mirrors every 0x10000 bytes
|
|
|
|
// bank I mirrors at base+0x4000, mirrors every 0x10000 bytes
|
|
|
|
// BOBJ:
|
|
|
|
// bank D mirrors every 0x20000 bytes
|
|
|
|
// bank I mirrors every 0x4000 bytes
|
|
|
|
//
|
|
|
|
// untested:
|
|
|
|
// ARM7 (TODO)
|
|
|
|
// extended palette (mirroring doesn't apply)
|
|
|
|
// texture/texpal (does mirroring apply?)
|
2017-02-07 21:23:46 +00:00
|
|
|
// -> trying to use extpal/texture/texpal with no VRAM mapped.
|
|
|
|
// would likely read all black, but has to be tested.
|
2017-01-30 17:36:11 +00:00
|
|
|
//
|
|
|
|
// overlap:
|
|
|
|
// when reading: values are read from each bank and ORed together
|
|
|
|
// when writing: value is written to each bank
|
2017-01-18 03:03:19 +00:00
|
|
|
|
2019-06-09 14:06:01 +00:00
|
|
|
u8* GetUniqueBankPtr(u32 mask, u32 offset)
|
|
|
|
{
|
2020-11-30 15:58:52 +00:00
|
|
|
if (!mask || (mask & (mask - 1)) != 0) return NULL;
|
|
|
|
int num = __builtin_ctz(mask);
|
2019-06-09 14:06:01 +00:00
|
|
|
return &VRAM[num][offset & VRAMMask[num]];
|
|
|
|
}
|
|
|
|
|
|
|
|
#define MAP_RANGE(map, base, n) for (int i = 0; i < n; i++) VRAMMap_##map[(base)+i] |= bankmask;
|
|
|
|
#define UNMAP_RANGE(map, base, n) for (int i = 0; i < n; i++) VRAMMap_##map[(base)+i] &= ~bankmask;
|
|
|
|
|
|
|
|
#define MAP_RANGE_PTR(map, base, n) \
|
|
|
|
for (int i = 0; i < n; i++) { VRAMMap_##map[(base)+i] |= bankmask; VRAMPtr_##map[(base)+i] = GetUniqueBankPtr(VRAMMap_##map[(base)+i], ((base)+i)<<14); }
|
|
|
|
#define UNMAP_RANGE_PTR(map, base, n) \
|
|
|
|
for (int i = 0; i < n; i++) { VRAMMap_##map[(base)+i] &= ~bankmask; VRAMPtr_##map[(base)+i] = GetUniqueBankPtr(VRAMMap_##map[(base)+i], ((base)+i)<<14); }
|
2017-02-27 20:26:11 +00:00
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
void MapVRAM_AB(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
|
|
|
u8 oldofs = (oldcnt >> 3) & 0x3;
|
|
|
|
u8 ofs = (cnt >> 3) & 0x3;
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(ABG, oldofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2017-01-18 03:03:19 +00:00
|
|
|
oldofs &= 0x1;
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(AOBJ, oldofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture
|
|
|
|
VRAMMap_Texture[oldofs] &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(ABG, ofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2017-01-18 03:03:19 +00:00
|
|
|
ofs &= 0x1;
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(AOBJ, ofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture
|
|
|
|
VRAMMap_Texture[ofs] |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapVRAM_CD(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
VRAMSTAT &= ~(1 << (bank-2));
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
|
|
|
u8 oldofs = (oldcnt >> 3) & 0x7;
|
|
|
|
u8 ofs = (cnt >> 3) & 0x7;
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(ABG, oldofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // ARM7 VRAM
|
2017-01-18 03:03:19 +00:00
|
|
|
oldofs &= 0x1;
|
2017-02-27 20:26:11 +00:00
|
|
|
VRAMMap_ARM7[oldofs] &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture
|
|
|
|
VRAMMap_Texture[oldofs] &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // BBG/BOBJ
|
2017-01-18 03:03:19 +00:00
|
|
|
if (bank == 2)
|
2017-02-27 20:26:11 +00:00
|
|
|
{
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(BBG, 0, 8);
|
2017-02-27 20:26:11 +00:00
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
else
|
2017-02-27 20:26:11 +00:00
|
|
|
{
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(BOBJ, 0, 8);
|
2017-02-27 20:26:11 +00:00
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(ABG, ofs<<3, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // ARM7 VRAM
|
2017-01-18 03:03:19 +00:00
|
|
|
ofs &= 0x1;
|
2017-02-27 20:26:11 +00:00
|
|
|
VRAMMap_ARM7[ofs] |= bankmask;
|
2021-01-07 17:32:28 +00:00
|
|
|
memset(VRAMDirty[bank].Data, 0xFF, sizeof(VRAMDirty[bank].Data));
|
2017-01-18 03:03:19 +00:00
|
|
|
VRAMSTAT |= (1 << (bank-2));
|
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture
|
|
|
|
VRAMMap_Texture[ofs] |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // BBG/BOBJ
|
2017-01-18 03:03:19 +00:00
|
|
|
if (bank == 2)
|
2017-02-27 20:26:11 +00:00
|
|
|
{
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(BBG, 0, 8);
|
2017-02-27 20:26:11 +00:00
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
else
|
2017-02-27 20:26:11 +00:00
|
|
|
{
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(BOBJ, 0, 8);
|
2017-02-27 20:26:11 +00:00
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapVRAM_E(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(ABG, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(AOBJ, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture palette
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE(TexPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // ABG ext palette
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE(ABGExtPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(ABG, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(AOBJ, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture palette
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE(TexPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // ABG ext palette
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE(ABGExtPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapVRAM_FG(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
|
|
|
u8 oldofs = (oldcnt >> 3) & 0x7;
|
|
|
|
u8 ofs = (cnt >> 3) & 0x7;
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
{
|
|
|
|
u32 base = (oldofs & 0x1) + ((oldofs & 0x2) << 1);
|
|
|
|
VRAMMap_ABG[base] &= ~bankmask;
|
|
|
|
VRAMMap_ABG[base + 2] &= ~bankmask;
|
|
|
|
VRAMPtr_ABG[base] = GetUniqueBankPtr(VRAMMap_ABG[base], base << 14);
|
|
|
|
VRAMPtr_ABG[base + 2] = GetUniqueBankPtr(VRAMMap_ABG[base + 2], (base + 2) << 14);
|
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
{
|
|
|
|
u32 base = (oldofs & 0x1) + ((oldofs & 0x2) << 1);
|
|
|
|
VRAMMap_AOBJ[base] &= ~bankmask;
|
|
|
|
VRAMMap_AOBJ[base + 2] &= ~bankmask;
|
|
|
|
VRAMPtr_AOBJ[base] = GetUniqueBankPtr(VRAMMap_AOBJ[base], base << 14);
|
|
|
|
VRAMPtr_AOBJ[base + 2] = GetUniqueBankPtr(VRAMMap_AOBJ[base + 2], (base + 2) << 14);
|
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture palette
|
|
|
|
VRAMMap_TexPal[(oldofs & 0x1) + ((oldofs & 0x2) << 1)] &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // ABG ext palette
|
|
|
|
VRAMMap_ABGExtPal[((oldofs & 0x1) << 1)] &= ~bankmask;
|
|
|
|
VRAMMap_ABGExtPal[((oldofs & 0x1) << 1) + 1] &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 5: // AOBJ ext palette
|
|
|
|
VRAMMap_AOBJExtPal &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x7)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // ABG
|
2019-06-09 14:06:01 +00:00
|
|
|
{
|
|
|
|
u32 base = (ofs & 0x1) + ((ofs & 0x2) << 1);
|
|
|
|
VRAMMap_ABG[base] |= bankmask;
|
|
|
|
VRAMMap_ABG[base + 2] |= bankmask;
|
|
|
|
VRAMPtr_ABG[base] = GetUniqueBankPtr(VRAMMap_ABG[base], base << 14);
|
|
|
|
VRAMPtr_ABG[base + 2] = GetUniqueBankPtr(VRAMMap_ABG[base + 2], (base + 2) << 14);
|
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // AOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
{
|
|
|
|
u32 base = (ofs & 0x1) + ((ofs & 0x2) << 1);
|
|
|
|
VRAMMap_AOBJ[base] |= bankmask;
|
|
|
|
VRAMMap_AOBJ[base + 2] |= bankmask;
|
|
|
|
VRAMPtr_AOBJ[base] = GetUniqueBankPtr(VRAMMap_AOBJ[base], base << 14);
|
|
|
|
VRAMPtr_AOBJ[base + 2] = GetUniqueBankPtr(VRAMMap_AOBJ[base + 2], (base + 2) << 14);
|
|
|
|
}
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // texture palette
|
|
|
|
VRAMMap_TexPal[(ofs & 0x1) + ((ofs & 0x2) << 1)] |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 4: // ABG ext palette
|
|
|
|
VRAMMap_ABGExtPal[((ofs & 0x1) << 1)] |= bankmask;
|
|
|
|
VRAMMap_ABGExtPal[((ofs & 0x1) << 1) + 1] |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 5: // AOBJ ext palette
|
|
|
|
VRAMMap_AOBJExtPal |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapVRAM_H(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // BBG
|
|
|
|
VRAMMap_BBG[0] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[1] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[4] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[5] &= ~bankmask;
|
2019-06-09 14:06:01 +00:00
|
|
|
VRAMPtr_BBG[0] = GetUniqueBankPtr(VRAMMap_BBG[0], 0 << 14);
|
|
|
|
VRAMPtr_BBG[1] = GetUniqueBankPtr(VRAMMap_BBG[1], 1 << 14);
|
|
|
|
VRAMPtr_BBG[4] = GetUniqueBankPtr(VRAMMap_BBG[4], 4 << 14);
|
|
|
|
VRAMPtr_BBG[5] = GetUniqueBankPtr(VRAMMap_BBG[5], 5 << 14);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // BBG ext palette
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE(BBGExtPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // BBG
|
|
|
|
VRAMMap_BBG[0] |= bankmask;
|
|
|
|
VRAMMap_BBG[1] |= bankmask;
|
|
|
|
VRAMMap_BBG[4] |= bankmask;
|
|
|
|
VRAMMap_BBG[5] |= bankmask;
|
2019-06-09 14:06:01 +00:00
|
|
|
VRAMPtr_BBG[0] = GetUniqueBankPtr(VRAMMap_BBG[0], 0 << 14);
|
|
|
|
VRAMPtr_BBG[1] = GetUniqueBankPtr(VRAMMap_BBG[1], 1 << 14);
|
|
|
|
VRAMPtr_BBG[4] = GetUniqueBankPtr(VRAMMap_BBG[4], 4 << 14);
|
|
|
|
VRAMPtr_BBG[5] = GetUniqueBankPtr(VRAMMap_BBG[5], 5 << 14);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // BBG ext palette
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE(BBGExtPal, 0, 4);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MapVRAM_I(u32 bank, u8 cnt)
|
|
|
|
{
|
|
|
|
u8 oldcnt = VRAMCNT[bank];
|
|
|
|
VRAMCNT[bank] = cnt;
|
|
|
|
|
|
|
|
if (oldcnt == cnt) return;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
u32 bankmask = 1 << bank;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
|
|
|
if (oldcnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (oldcnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // BBG
|
|
|
|
VRAMMap_BBG[2] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[3] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[6] &= ~bankmask;
|
|
|
|
VRAMMap_BBG[7] &= ~bankmask;
|
2019-06-09 14:06:01 +00:00
|
|
|
VRAMPtr_BBG[2] = GetUniqueBankPtr(VRAMMap_BBG[2], 2 << 14);
|
|
|
|
VRAMPtr_BBG[3] = GetUniqueBankPtr(VRAMMap_BBG[3], 3 << 14);
|
|
|
|
VRAMPtr_BBG[6] = GetUniqueBankPtr(VRAMMap_BBG[6], 6 << 14);
|
|
|
|
VRAMPtr_BBG[7] = GetUniqueBankPtr(VRAMMap_BBG[7], 7 << 14);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // BOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
UNMAP_RANGE_PTR(BOBJ, 0, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // BOBJ ext palette
|
|
|
|
VRAMMap_BOBJExtPal &= ~bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cnt & (1<<7))
|
|
|
|
{
|
|
|
|
switch (cnt & 0x3)
|
|
|
|
{
|
2017-02-27 20:26:11 +00:00
|
|
|
case 0: // LCDC
|
|
|
|
VRAMMap_LCDC |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 1: // BBG
|
|
|
|
VRAMMap_BBG[2] |= bankmask;
|
|
|
|
VRAMMap_BBG[3] |= bankmask;
|
|
|
|
VRAMMap_BBG[6] |= bankmask;
|
|
|
|
VRAMMap_BBG[7] |= bankmask;
|
2019-06-09 14:06:01 +00:00
|
|
|
VRAMPtr_BBG[2] = GetUniqueBankPtr(VRAMMap_BBG[2], 2 << 14);
|
|
|
|
VRAMPtr_BBG[3] = GetUniqueBankPtr(VRAMMap_BBG[3], 3 << 14);
|
|
|
|
VRAMPtr_BBG[6] = GetUniqueBankPtr(VRAMMap_BBG[6], 6 << 14);
|
|
|
|
VRAMPtr_BBG[7] = GetUniqueBankPtr(VRAMMap_BBG[7], 7 << 14);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 2: // BOBJ
|
2019-06-09 14:06:01 +00:00
|
|
|
MAP_RANGE_PTR(BOBJ, 0, 8);
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
|
2017-02-27 20:26:11 +00:00
|
|
|
case 3: // BOBJ ext palette
|
|
|
|
VRAMMap_BOBJExtPal |= bankmask;
|
2017-01-18 03:03:19 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-12-18 16:04:42 +00:00
|
|
|
void SetPowerCnt(u32 val)
|
2017-02-01 20:57:25 +00:00
|
|
|
{
|
2018-12-18 16:04:42 +00:00
|
|
|
// POWCNT1 effects:
|
|
|
|
// * bit0: asplodes hardware??? not tested.
|
|
|
|
// * bit1: disables engine A palette and OAM (zero-filled) (TODO: affects mem timings???)
|
|
|
|
// * bit2: disables rendering engine, resets its internal state (polygons and registers)
|
|
|
|
// * bit3: disables geometry engine
|
|
|
|
// * bit9: disables engine B palette, OAM and rendering (screen turns white)
|
|
|
|
// * bit15: screen swap
|
|
|
|
|
|
|
|
if (!(val & (1<<0))) printf("!!! CLEARING POWCNT BIT0. DANGER\n");
|
|
|
|
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.SetEnabled(val & (1<<1));
|
|
|
|
GPU2D_B.SetEnabled(val & (1<<9));
|
2018-12-18 16:04:42 +00:00
|
|
|
GPU3D::SetEnabled(val & (1<<3), val & (1<<2));
|
|
|
|
|
2019-05-12 13:01:40 +00:00
|
|
|
AssignFramebuffers();
|
2017-02-01 20:57:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-06-26 09:02:10 +00:00
|
|
|
void DisplayFIFO(u32 x)
|
|
|
|
{
|
|
|
|
// sample the FIFO
|
|
|
|
// as this starts 16 cycles (~3 pixels) before display start,
|
|
|
|
// we aren't aligned to the 8-pixel grid
|
|
|
|
if (x > 0)
|
|
|
|
{
|
|
|
|
if (x == 8)
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.SampleFIFO(0, 5);
|
2017-06-26 09:02:10 +00:00
|
|
|
else
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.SampleFIFO(x-11, 8);
|
2017-06-26 09:02:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (x < 256)
|
|
|
|
{
|
|
|
|
// transfer the next 8 pixels
|
|
|
|
NDS::CheckDMAs(0, 0x04);
|
|
|
|
NDS::ScheduleEvent(NDS::Event_DisplayFIFO, true, 6*8, DisplayFIFO, x+8);
|
|
|
|
}
|
|
|
|
else
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.SampleFIFO(253, 3); // sample the remaining pixels
|
2017-06-26 09:02:10 +00:00
|
|
|
}
|
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
void StartFrame()
|
|
|
|
{
|
2017-06-26 09:02:10 +00:00
|
|
|
// only run the display FIFO if needed:
|
|
|
|
// * if it is used for display or capture
|
|
|
|
// * if we have display FIFO DMA
|
2021-02-27 21:25:27 +00:00
|
|
|
RunFIFO = GPU2D_A.UsesFIFO() || NDS::DMAsInMode(0, 0x04);
|
2017-06-26 09:02:10 +00:00
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
TotalScanlines = 0;
|
2017-01-18 03:03:19 +00:00
|
|
|
StartScanline(0);
|
|
|
|
}
|
|
|
|
|
2017-02-03 17:47:40 +00:00
|
|
|
void StartHBlank(u32 line)
|
|
|
|
{
|
|
|
|
DispStat[0] |= (1<<1);
|
|
|
|
DispStat[1] |= (1<<1);
|
|
|
|
|
2017-05-27 21:47:20 +00:00
|
|
|
if (VCount < 192)
|
|
|
|
{
|
2017-06-26 09:02:10 +00:00
|
|
|
// draw
|
|
|
|
// note: this should start 48 cycles after the scanline start
|
2017-07-21 08:19:56 +00:00
|
|
|
if (line < 192)
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->DrawScanline(line, &GPU2D_A);
|
|
|
|
GPU2D_Renderer->DrawScanline(line, &GPU2D_B);
|
2017-07-21 08:19:56 +00:00
|
|
|
}
|
2017-06-26 09:02:10 +00:00
|
|
|
|
2019-06-10 01:05:26 +00:00
|
|
|
// sprites are pre-rendered one scanline in advance
|
|
|
|
if (line < 191)
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->DrawSprites(line+1, &GPU2D_A);
|
|
|
|
GPU2D_Renderer->DrawSprites(line+1, &GPU2D_B);
|
2019-06-10 01:05:26 +00:00
|
|
|
}
|
|
|
|
|
2017-05-27 21:47:20 +00:00
|
|
|
NDS::CheckDMAs(0, 0x02);
|
|
|
|
}
|
|
|
|
else if (VCount == 215)
|
|
|
|
{
|
|
|
|
GPU3D::VCount215();
|
|
|
|
}
|
2019-06-10 01:05:26 +00:00
|
|
|
else if (VCount == 262)
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->DrawSprites(0, &GPU2D_A);
|
|
|
|
GPU2D_Renderer->DrawSprites(0, &GPU2D_B);
|
2019-06-10 01:05:26 +00:00
|
|
|
}
|
2017-02-03 17:47:40 +00:00
|
|
|
|
2017-03-02 23:48:26 +00:00
|
|
|
if (DispStat[0] & (1<<4)) NDS::SetIRQ(0, NDS::IRQ_HBlank);
|
|
|
|
if (DispStat[1] & (1<<4)) NDS::SetIRQ(1, NDS::IRQ_HBlank);
|
2017-02-03 17:47:40 +00:00
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
if (VCount < 262)
|
2017-02-03 17:47:40 +00:00
|
|
|
NDS::ScheduleEvent(NDS::Event_LCD, true, (LINE_CYCLES - HBLANK_CYCLES), StartScanline, line+1);
|
2017-05-10 00:21:02 +00:00
|
|
|
else
|
|
|
|
NDS::ScheduleEvent(NDS::Event_LCD, true, (LINE_CYCLES - HBLANK_CYCLES), FinishFrame, line+1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void FinishFrame(u32 lines)
|
|
|
|
{
|
2019-05-12 13:01:40 +00:00
|
|
|
FrontBuffer = FrontBuffer ? 0 : 1;
|
|
|
|
AssignFramebuffers();
|
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
TotalScanlines = lines;
|
2017-02-03 17:47:40 +00:00
|
|
|
}
|
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
void StartScanline(u32 line)
|
|
|
|
{
|
2017-05-10 00:21:02 +00:00
|
|
|
if (line == 0)
|
|
|
|
VCount = 0;
|
|
|
|
else if (NextVCount != -1)
|
|
|
|
VCount = NextVCount;
|
|
|
|
else
|
|
|
|
VCount++;
|
|
|
|
|
|
|
|
NextVCount = -1;
|
2017-01-18 03:03:19 +00:00
|
|
|
|
2017-02-03 17:47:40 +00:00
|
|
|
DispStat[0] &= ~(1<<1);
|
|
|
|
DispStat[1] &= ~(1<<1);
|
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
if (VCount == VMatch[0])
|
2017-01-18 03:03:19 +00:00
|
|
|
{
|
|
|
|
DispStat[0] |= (1<<2);
|
|
|
|
|
2017-03-02 23:48:26 +00:00
|
|
|
if (DispStat[0] & (1<<5)) NDS::SetIRQ(0, NDS::IRQ_VCount);
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
DispStat[0] &= ~(1<<2);
|
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
if (VCount == VMatch[1])
|
2017-01-18 03:03:19 +00:00
|
|
|
{
|
|
|
|
DispStat[1] |= (1<<2);
|
|
|
|
|
2017-03-02 23:48:26 +00:00
|
|
|
if (DispStat[1] & (1<<5)) NDS::SetIRQ(1, NDS::IRQ_VCount);
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
DispStat[1] &= ~(1<<2);
|
|
|
|
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.CheckWindows(VCount);
|
|
|
|
GPU2D_B.CheckWindows(VCount);
|
2017-04-09 01:35:32 +00:00
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
if (VCount >= 2 && VCount < 194)
|
2017-03-20 21:18:35 +00:00
|
|
|
NDS::CheckDMAs(0, 0x03);
|
2017-05-10 00:21:02 +00:00
|
|
|
else if (VCount == 194)
|
2017-03-20 21:18:35 +00:00
|
|
|
NDS::StopDMAs(0, 0x03);
|
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
if (line < 192)
|
|
|
|
{
|
2017-03-21 01:11:49 +00:00
|
|
|
if (line == 0)
|
|
|
|
{
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_A.VBlankEnd();
|
|
|
|
GPU2D_B.VBlankEnd();
|
2017-03-21 01:11:49 +00:00
|
|
|
}
|
|
|
|
|
2017-06-26 09:02:10 +00:00
|
|
|
if (RunFIFO)
|
2019-01-05 04:28:58 +00:00
|
|
|
NDS::ScheduleEvent(NDS::Event_DisplayFIFO, false, 32, DisplayFIFO, 0);
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
2017-05-10 00:21:02 +00:00
|
|
|
|
|
|
|
if (VCount == 262)
|
2017-01-18 03:03:19 +00:00
|
|
|
{
|
|
|
|
// frame end
|
|
|
|
|
|
|
|
DispStat[0] &= ~(1<<0);
|
|
|
|
DispStat[1] &= ~(1<<0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2017-05-10 00:21:02 +00:00
|
|
|
if (VCount == 192)
|
2019-05-17 20:50:41 +00:00
|
|
|
{
|
2021-01-26 18:05:21 +00:00
|
|
|
// in reality rendering already finishes at line 144
|
|
|
|
// and games might already start to modify texture memory.
|
|
|
|
// That doesn't matter for us because we cache the entire
|
|
|
|
// texture memory anyway and only update it before the start
|
|
|
|
//of the next frame.
|
|
|
|
// So we can give the rasteriser a bit more headroom
|
|
|
|
GPU3D::VCount144();
|
|
|
|
|
2017-01-18 03:03:19 +00:00
|
|
|
// VBlank
|
|
|
|
DispStat[0] |= (1<<0);
|
|
|
|
DispStat[1] |= (1<<0);
|
|
|
|
|
2017-03-20 21:18:35 +00:00
|
|
|
NDS::StopDMAs(0, 0x04);
|
|
|
|
|
2017-02-03 17:47:40 +00:00
|
|
|
NDS::CheckDMAs(0, 0x01);
|
|
|
|
NDS::CheckDMAs(1, 0x11);
|
|
|
|
|
2017-03-02 23:48:26 +00:00
|
|
|
if (DispStat[0] & (1<<3)) NDS::SetIRQ(0, NDS::IRQ_VBlank);
|
|
|
|
if (DispStat[1] & (1<<3)) NDS::SetIRQ(1, NDS::IRQ_VBlank);
|
2017-02-10 14:24:46 +00:00
|
|
|
|
2021-02-27 21:25:27 +00:00
|
|
|
GPU2D_Renderer->VBlankEnd(&GPU2D_A, &GPU2D_B);
|
|
|
|
GPU2D_A.VBlank();
|
|
|
|
GPU2D_B.VBlank();
|
2017-02-10 14:24:46 +00:00
|
|
|
GPU3D::VBlank();
|
2020-05-25 16:25:50 +00:00
|
|
|
|
2020-09-30 21:58:42 +00:00
|
|
|
#ifdef OGLRENDERER_ENABLED
|
2021-02-09 22:38:51 +00:00
|
|
|
// Need a better way to identify the openGL renderer in particular
|
|
|
|
if (GPU3D::CurrentRenderer->Accelerated)
|
|
|
|
CurGLCompositor->RenderFrame();
|
2020-09-30 21:58:42 +00:00
|
|
|
#endif
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
|
|
|
}
|
2017-02-03 17:47:40 +00:00
|
|
|
|
|
|
|
NDS::ScheduleEvent(NDS::Event_LCD, true, HBLANK_CYCLES, StartHBlank, line);
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void SetDispStat(u32 cpu, u16 val)
|
|
|
|
{
|
|
|
|
val &= 0xFFB8;
|
|
|
|
DispStat[cpu] &= 0x0047;
|
|
|
|
DispStat[cpu] |= val;
|
|
|
|
|
|
|
|
VMatch[cpu] = (val >> 8) | ((val & 0x80) << 1);
|
|
|
|
}
|
|
|
|
|
2017-05-10 00:21:02 +00:00
|
|
|
void SetVCount(u16 val)
|
|
|
|
{
|
|
|
|
// VCount write is delayed until the next scanline
|
|
|
|
|
|
|
|
// TODO: how does the 3D engine react to VCount writes while it's rendering?
|
2018-12-18 16:04:42 +00:00
|
|
|
// 3D engine seems to give up on the current frame in that situation, repeating the last two scanlines
|
2017-05-10 00:21:02 +00:00
|
|
|
// TODO: also check the various DMA types that can be involved
|
|
|
|
|
|
|
|
NextVCount = val;
|
|
|
|
}
|
|
|
|
|
2020-11-30 15:58:52 +00:00
|
|
|
template <u32 Size, u32 MappingGranularity>
|
|
|
|
NonStupidBitField<Size/VRAMDirtyGranularity> VRAMTrackingSet<Size, MappingGranularity>::DeriveState(u32* currentMappings)
|
|
|
|
{
|
|
|
|
NonStupidBitField<Size/VRAMDirtyGranularity> result;
|
|
|
|
u16 banksToBeZeroed = 0;
|
|
|
|
for (u32 i = 0; i < Size / MappingGranularity; i++)
|
|
|
|
{
|
|
|
|
if (currentMappings[i] != Mapping[i])
|
|
|
|
{
|
2021-02-09 18:24:57 +00:00
|
|
|
result.SetRange(i*VRAMBitsPerMapping, VRAMBitsPerMapping);
|
2020-11-30 15:58:52 +00:00
|
|
|
banksToBeZeroed |= currentMappings[i];
|
|
|
|
Mapping[i] = currentMappings[i];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
u32 mapping = Mapping[i];
|
|
|
|
|
|
|
|
banksToBeZeroed |= mapping;
|
|
|
|
|
|
|
|
while (mapping != 0)
|
|
|
|
{
|
|
|
|
u32 num = __builtin_ctz(mapping);
|
|
|
|
mapping &= ~(1 << num);
|
|
|
|
|
|
|
|
// hack for **speed**
|
|
|
|
// this could probably be done less ugly but then we would rely
|
|
|
|
// on the compiler for vectorisation
|
2021-01-25 14:12:13 +00:00
|
|
|
static_assert(VRAMDirtyGranularity == 512, "");
|
2020-11-30 15:58:52 +00:00
|
|
|
if (MappingGranularity == 16*1024)
|
|
|
|
{
|
|
|
|
u32 dirty = ((u32*)VRAMDirty[num].Data)[i & (VRAMMask[num] >> 14)];
|
2021-02-09 18:24:57 +00:00
|
|
|
result.Data[i / 2] |= (u64)dirty << ((i&1)*32);
|
2020-11-30 15:58:52 +00:00
|
|
|
}
|
|
|
|
else if (MappingGranularity == 8*1024)
|
|
|
|
{
|
|
|
|
u16 dirty = ((u16*)VRAMDirty[num].Data)[i & (VRAMMask[num] >> 13)];
|
2021-02-09 18:24:57 +00:00
|
|
|
result.Data[i / 4] |= (u64)dirty << ((i&3)*16);
|
2020-11-30 15:58:52 +00:00
|
|
|
}
|
|
|
|
else if (MappingGranularity == 128*1024)
|
|
|
|
{
|
2021-02-09 18:24:57 +00:00
|
|
|
result.Data[i * 4 + 0] |= VRAMDirty[num].Data[0];
|
|
|
|
result.Data[i * 4 + 1] |= VRAMDirty[num].Data[1];
|
|
|
|
result.Data[i * 4 + 2] |= VRAMDirty[num].Data[2];
|
|
|
|
result.Data[i * 4 + 3] |= VRAMDirty[num].Data[3];
|
2020-11-30 15:58:52 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// welp
|
|
|
|
abort();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
while (banksToBeZeroed != 0)
|
|
|
|
{
|
|
|
|
u32 num = __builtin_ctz(banksToBeZeroed);
|
|
|
|
banksToBeZeroed &= ~(1 << num);
|
2021-02-09 18:24:57 +00:00
|
|
|
VRAMDirty[num].Clear();
|
2020-11-30 15:58:52 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
template NonStupidBitField<32*1024/VRAMDirtyGranularity> VRAMTrackingSet<32*1024, 8*1024>::DeriveState(u32*);
|
|
|
|
template NonStupidBitField<8*1024/VRAMDirtyGranularity> VRAMTrackingSet<8*1024, 8*1024>::DeriveState(u32*);
|
|
|
|
template NonStupidBitField<512*1024/VRAMDirtyGranularity> VRAMTrackingSet<512*1024, 128*1024>::DeriveState(u32*);
|
|
|
|
template NonStupidBitField<128*1024/VRAMDirtyGranularity> VRAMTrackingSet<128*1024, 16*1024>::DeriveState(u32*);
|
|
|
|
template NonStupidBitField<256*1024/VRAMDirtyGranularity> VRAMTrackingSet<256*1024, 16*1024>::DeriveState(u32*);
|
|
|
|
template NonStupidBitField<512*1024/VRAMDirtyGranularity> VRAMTrackingSet<512*1024, 16*1024>::DeriveState(u32*);
|
|
|
|
|
|
|
|
template <u32 MappingGranularity, u32 Size>
|
|
|
|
inline bool CopyLinearVRAM(u8* flat, u32* mappings, NonStupidBitField<Size>& dirty, u64 (*slowAccess)(u32 addr))
|
|
|
|
{
|
|
|
|
const u32 VRAMBitsPerMapping = MappingGranularity / VRAMDirtyGranularity;
|
|
|
|
|
|
|
|
bool change = false;
|
|
|
|
|
|
|
|
typename NonStupidBitField<Size>::Iterator it = dirty.Begin();
|
|
|
|
while (it != dirty.End())
|
|
|
|
{
|
|
|
|
u32 offset = *it * VRAMDirtyGranularity;
|
|
|
|
u8* dst = flat + offset;
|
|
|
|
u8* fastAccess = GetUniqueBankPtr(mappings[*it / VRAMBitsPerMapping], offset);
|
|
|
|
if (fastAccess)
|
|
|
|
{
|
|
|
|
memcpy(dst, fastAccess, VRAMDirtyGranularity);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (u32 i = 0; i < VRAMDirtyGranularity; i += 8)
|
|
|
|
*(u64*)&dst[i] = slowAccess(offset + i);
|
|
|
|
}
|
|
|
|
change = true;
|
|
|
|
it++;
|
|
|
|
}
|
|
|
|
return change;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MakeVRAMFlat_TextureCoherent(NonStupidBitField<512*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<128*1024>(VRAMFlat_Texture, VRAMMap_Texture, dirty, ReadVRAM_Texture<u64>);
|
|
|
|
}
|
|
|
|
bool MakeVRAMFlat_TexPalCoherent(NonStupidBitField<128*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<16*1024>(VRAMFlat_TexPal, VRAMMap_TexPal, dirty, ReadVRAM_TexPal<u64>);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MakeVRAMFlat_ABGCoherent(NonStupidBitField<512*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<16*1024>(VRAMFlat_ABG, VRAMMap_ABG, dirty, ReadVRAM_ABG<u64>);
|
|
|
|
}
|
|
|
|
bool MakeVRAMFlat_BBGCoherent(NonStupidBitField<128*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<16*1024>(VRAMFlat_BBG, VRAMMap_BBG, dirty, ReadVRAM_BBG<u64>);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MakeVRAMFlat_AOBJCoherent(NonStupidBitField<256*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<16*1024>(VRAMFlat_AOBJ, VRAMMap_AOBJ, dirty, ReadVRAM_AOBJ<u64>);
|
|
|
|
}
|
|
|
|
bool MakeVRAMFlat_BOBJCoherent(NonStupidBitField<128*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<16*1024>(VRAMFlat_BOBJ, VRAMMap_BOBJ, dirty, ReadVRAM_BOBJ<u64>);
|
2017-01-18 03:03:19 +00:00
|
|
|
}
|
2020-11-30 15:58:52 +00:00
|
|
|
|
|
|
|
template<typename T>
|
|
|
|
T ReadVRAM_ABGExtPal(u32 addr)
|
|
|
|
{
|
|
|
|
u32 mask = VRAMMap_ABGExtPal[(addr >> 13) & 0x3];
|
|
|
|
|
|
|
|
T ret = 0;
|
|
|
|
if (mask & (1<<4)) ret |= *(T*)&VRAM_E[addr & 0x7FFF];
|
|
|
|
if (mask & (1<<5)) ret |= *(T*)&VRAM_F[addr & 0x3FFF];
|
|
|
|
if (mask & (1<<6)) ret |= *(T*)&VRAM_G[addr & 0x3FFF];
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
|
|
T ReadVRAM_BBGExtPal(u32 addr)
|
|
|
|
{
|
|
|
|
u32 mask = VRAMMap_BBGExtPal[(addr >> 13) & 0x3];
|
|
|
|
|
|
|
|
T ret = 0;
|
|
|
|
if (mask & (1<<7)) ret |= *(T*)&VRAM_H[addr & 0x7FFF];
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
|
|
T ReadVRAM_AOBJExtPal(u32 addr)
|
|
|
|
{
|
|
|
|
u32 mask = VRAMMap_AOBJExtPal;
|
|
|
|
|
|
|
|
T ret = 0;
|
|
|
|
if (mask & (1<<4)) ret |= *(T*)&VRAM_F[addr & 0x1FFF];
|
|
|
|
if (mask & (1<<5)) ret |= *(T*)&VRAM_G[addr & 0x1FFF];
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
template<typename T>
|
|
|
|
T ReadVRAM_BOBJExtPal(u32 addr)
|
|
|
|
{
|
|
|
|
u32 mask = VRAMMap_BOBJExtPal;
|
|
|
|
|
|
|
|
T ret = 0;
|
|
|
|
if (mask & (1<<8)) ret |= *(T*)&VRAM_I[addr & 0x1FFF];
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MakeVRAMFlat_ABGExtPalCoherent(NonStupidBitField<32*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<8*1024>(VRAMFlat_ABGExtPal, VRAMMap_ABGExtPal, dirty, ReadVRAM_ABGExtPal<u64>);
|
|
|
|
}
|
|
|
|
bool MakeVRAMFlat_BBGExtPalCoherent(NonStupidBitField<32*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<8*1024>(VRAMFlat_BBGExtPal, VRAMMap_BBGExtPal, dirty, ReadVRAM_BBGExtPal<u64>);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool MakeVRAMFlat_AOBJExtPalCoherent(NonStupidBitField<8*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<8*1024>(VRAMFlat_AOBJExtPal, &VRAMMap_AOBJExtPal, dirty, ReadVRAM_AOBJExtPal<u64>);
|
|
|
|
}
|
|
|
|
bool MakeVRAMFlat_BOBJExtPalCoherent(NonStupidBitField<8*1024/VRAMDirtyGranularity>& dirty)
|
|
|
|
{
|
|
|
|
return CopyLinearVRAM<8*1024>(VRAMFlat_BOBJExtPal, &VRAMMap_BOBJExtPal, dirty, ReadVRAM_BOBJExtPal<u64>);
|
|
|
|
}
|
|
|
|
|
2021-01-25 14:12:13 +00:00
|
|
|
}
|