Commit Graph

2433 Commits

Author SHA1 Message Date
Flyinghead d8a25e73f2 cmake fixes. makefile clean up. load gles3 driver with sdl
add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead 06be0d927b screen stretching always in final horiz direction. lightgun coords fix
gl: strech direct fb texture based on stretching and rotation
Fix lighgun coords when stretching and/or rotating
Dimension render size based on stretching and rotation
vk: lightgun crosshair disappears near 0-edge -> scissoring x and y must
be >= 0
always stretch horizontally even when rotating
2021-03-21 18:03:22 +01:00
Flyinghead 685dcd1c8a Variable length arrays not supported by msvc. Fix MacOS project 2021-03-21 18:03:22 +01:00
Flyinghead 7af667cdf8 missing change from previous commit 2021-03-21 18:03:22 +01:00
Flyinghead 1abfa19636 set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
Flyinghead 0b6420d90a arm32: sh4 dynarec infiniloop on reset. aica rec: fix icache flush
Fixes hang when exiting awave service menu

Issue #208
2021-03-20 15:06:16 +01:00
Flyinghead 9bc832c4c6 cmake, sdl: fix for some SBCs
sdl: don't request alpha channel for gl context
sdl: start fullscreen if not desktop
cmake: make openmp, host libzip optional. gles needs libEGL
fix crash when falling back to gl after vk init fails
2021-03-19 15:51:09 +01:00
Flyinghead ee109d0fec save state: fix rzip compression error 2021-03-16 10:16:29 +01:00
Flyinghead 58c936fa6c android: expose sound latency setting. default to auto
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
flyinghead bceed97817
Merge pull request #205 from scribam/clang-tidy
clang-tidy: fix more checks
2021-03-15 20:17:56 +01:00
scribam cd47633810 clang-tidy: run readability-avoid-const-params-in-decls 2021-03-15 19:52:54 +01:00
scribam 8542675488 clang-tidy: run bugprone-incorrect-roundings 2021-03-15 19:52:54 +01:00
scribam 67435c71e8 clang-tidy: run readability-non-const-parameter 2021-03-15 19:52:54 +01:00
scribam 092ee6d8a5 clang-tidy: run readability-container-size-empty 2021-03-15 19:52:54 +01:00
scribam f1c8679df7 clang-tidy: run readability-delete-null-pointer 2021-03-15 19:52:54 +01:00
scribam 913fbef952 clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
flyinghead 901e58573e limit mouse coordinates in relative mode
Issue #138
2021-03-15 17:55:44 +01:00
scribam ee7684abfc clang-tidy: run readability-redundant-string-init 2021-03-14 21:52:42 +01:00
scribam de363f176f clang-tidy: run readability-redundant-string-cstr 2021-03-14 21:52:42 +01:00
scribam 26ebcdf9f5 clang-tidy: run modernize-use-equals-default 2021-03-14 21:52:42 +01:00
Flyinghead 5e619a70d4 arm64: fix crash with HLE bios. Set nav bar to tranparent (android 10)
arm64 dynarec main loop and handlers were generated twice
Fix nav bar background leftover on android 10
2021-03-14 17:54:57 +01:00
flyinghead a60ed281a1
Merge pull request #202 from scribam/clang-tidy
clang-tidy: fix some checks
2021-03-14 08:39:00 +01:00
C.W. Betts 004b238fb7 Remove the printf to darw_printf define.
Quiets a warning about unknown printf-format type 'darw_printf'.
2021-03-13 13:58:47 -07:00
scribam fe17d79e8d clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
scribam af0c267d96 clang-tidy: run modernize-use-emplace 2021-03-13 17:28:32 +01:00
scribam d1239dea89 clang-tidy: run modernize-redundant-void-arg 2021-03-13 17:28:32 +01:00
scribam ae47ff9875 clang-tidy: run modernize-deprecated-headers 2021-03-13 17:28:32 +01:00
scribam 28d7227ba5 clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
scribam 1cc3490f51 Remove HOST_OS references 2021-03-13 11:38:34 +01:00
Flyinghead c61a66257f macos: no fast-math. fix xbyak "offset too big" 2021-03-13 10:34:13 +01:00
Flyinghead 5227259048 No more fast-math on x86/x64. Yet another FTRC fix
Don't compile with -ffast-math
Fix FTRC to return 0x80000000 for NaN
-> fixes Arcade Racing Legend sound problems and disappearing cars
Remove unsupported GCW0 platform
Remove unused android makefiles
2021-03-11 12:27:00 +01:00
Flyinghead 77bb6eade5 armrec: ignore invalid op ('SEGA')
fixes megadrive cdi crash
2021-03-11 12:15:57 +01:00
Flyinghead cb52d0b6ec x64: andn() needs BMI1 cpu feature
Issue #198
2021-03-09 14:38:27 +01:00
flyinghead 99e37500e9 vk: renderer wasn't always resized when window is
Issue #199
2021-03-08 21:04:51 +01:00
flyinghead 3314e9f3d7 naomi: toukon4 needs JP region 2021-03-08 21:03:36 +01:00
Flyinghead 478b9a9f68 linux: vmem conflict with malloc. Ignore savestate with future version 2021-03-07 17:05:34 +01:00
Flyinghead 31e0b3ab51 x64/x86 dynarecs: fast-math fcmp/eq implementation
Fixes Shin Nihon Pro Wrestling - Toukon Retsuden 4
Fixes Project Justice (Issue #38)
2021-03-07 16:59:17 +01:00
flyinghead 0e20d5976b vram texture locks race condition 2021-03-05 18:22:42 +01:00
flyinghead ee9e64a253 gui: prevent crash when starting a game while game scanner is running 2021-03-05 18:20:55 +01:00
flyinghead 45fcd811ec pvr: nullify TA context at shudown 2021-03-05 18:20:09 +01:00
flyinghead 80386d45b9 rzip memory leak 2021-03-05 18:16:51 +01:00
Flyinghead ca107953fe Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
C.W. Betts 4d5c6e1551 Fix an oversight. 2021-03-03 01:00:08 -07:00
C.W. Betts 3c8a2f2372 Don't compile rec_arm64 on non ARM64 machines.
Include header in posix_vmem that makes calls to sys_cache_control compile on Mac ARM64.

Replaces flyinghead#184
2021-03-03 00:57:53 -07:00
C.W. Betts af650c7c31
Add Apple Silicon capability to context_segfault
Based off of 15971d0ab5 and updated to work.
2021-03-02 18:18:19 -07:00
Flyinghead 641da3a771 build fix 2021-03-02 20:36:19 +01:00
Flyinghead 424736961b arm64: get rid of inline assembler 2021-03-02 20:35:59 +01:00
Flyinghead c99b34e60c msvc build fix 2021-03-02 20:10:25 +01:00
Flyinghead 0c8815549c Merge branch 'fh/x64-arm-jit'
# Conflicts:
#	core/hw/aica/aica.cpp
#	core/nullDC.cpp
2021-03-02 19:42:15 +01:00
flyinghead 77961d2c33 windows: international keyboard support
sdl: pass through USB scancodes
windows: detect host keyboard layout and emulate corresponding DC
keyboard
update modifier keys state even if no key pressed (Typing of the Dead:
Shift key tutorial)
2021-03-02 18:45:18 +01:00
flyinghead 8259b8ba02 x86 msvc build fix. Build 32bit SDL. Force renderer type at startup 2021-03-01 12:49:41 +01:00
flyinghead 72a61786f4 win32: crash when opening texture pack
Issue #187
2021-03-01 12:44:38 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
walknight 987b83def6 Fix missing ssize_t in MSVC build 2021-02-27 00:43:52 -06:00
walknight af1b2e2e69 Incorporate lr-flycast@e3b8bc9: Fix CHD alignment issues 2021-02-26 23:39:34 -06:00
Flyinghead bbcfc8354a arm64: dynarec crash with wince games using temp blocks
Issue #185
2021-02-25 10:50:31 +01:00
Flyinghead c6389de3b3 macos: detect shift/ctrl/alt key presses as individual keys
Issue #176

Add "Open Menu" menu entry
2021-02-24 17:28:58 +01:00
Flyinghead 859a8dc8fb vulkan: wrong viewport with widescreen and SSAA x2
Issue #172
2021-02-21 08:33:31 +01:00
Edward Li 25e66d6972 Keeping the original scaling calculation for other OSes 2021-02-18 07:24:05 +08:00
Edward Li 21ab1111ad Enable HiDPI for Windows 2021-02-18 06:03:37 +08:00
Edward Li 50ece2a831 Handling scaling properly on macOS 2021-02-18 06:03:14 +08:00
Flyinghead 521d69f5e0 aicaarm: get rid of inline and source assembler 2021-02-15 18:47:09 +01:00
Flyinghead c4cb055e3f fix tests and macOS build 2021-02-14 19:34:26 +01:00
Flyinghead a920ae5901 aica: fix race conditions between sh4/arm
Fix sound issue in Test Drive Le Mans and Looney Tunes
2021-02-14 19:19:57 +01:00
Flyinghead 2d8bc6d6ee dynarec: skip single branch targets 2021-02-14 18:49:40 +01:00
scribam 89274248ed Fix compilation on FreeBSD 2021-02-14 17:06:03 +01:00
Flyinghead 07d9a7ec4b More widescreen cheats
Sonic Adventure (US)
Sonic Shuffle (US)
Evolution 2 (US, EU)
Super Magnetic Neo (US, EU)
Fix ECCO the Dolphin code

courtesy of F-Man
2021-02-14 12:07:49 +01:00
Flyinghead 485ce40d33 pvr: crash when rendering with no TA data 2021-02-11 16:31:52 +01:00
Flyinghead 30278a5511 7z: close the file in case of error and when reusing 2021-02-11 16:31:04 +01:00
Flyinghead 594a66efa4 widescreen cheats for Spawn
courtesy of Йоджимбо
2021-02-11 16:29:11 +01:00
Flyinghead 263c968ad0 fix Berserk (JP) widescreen cheat
Thanks to Йоджимбо
2021-02-07 14:58:12 +01:00
Edward Li 78aaf39792 Edit comment 2021-02-01 22:56:12 +08:00
Edward Li 4bbf4e3b65 Precompose characters for game scanner also 2021-02-01 20:01:56 +08:00
Edward Li eda6603808 Use `preferredLanguages` to detect system language 2021-02-01 19:57:28 +08:00
Edward Li 94caf86d4d Precompose unicode characters before displaying since HFS+ and APFS is using decomposed form 2021-02-01 19:42:18 +08:00
Edward Li 98c4343410 Font loading for macOS 2021-02-01 19:40:12 +08:00
Edward Li 7d73920ac2 Using the official common character list from the governments 2021-02-01 19:38:29 +08:00
Flyinghead 1a8b25cc34 vk: bump sampler pool size. use swap chain size 3. no mailbox on AMD
Increase descriptor set pool size for combined image sampler to
accomodate for games using a stupidly large number of textures.
Don't use mailbox mode on AMD as it needs 5(!) swap chain images on
linux.
Return to a swap chain size of 3 since it's the min for AMD.
2021-02-01 12:04:55 +01:00
Flyinghead 3f4993979f Merge remote-tracking branch 'origin/master' into fh/x64-arm-jit 2021-01-31 22:45:35 +01:00
Flyinghead d98462b192 x86 rec: compile fix 2021-01-31 18:05:47 +01:00
Flyinghead 3dfe4f96fa x64 rec: mul_s64 fix
GTA2 hang on start
2021-01-31 17:31:47 +01:00
Flyinghead a71c897d56 vk oit: crash when rendering to texture 2021-01-31 17:30:34 +01:00
flyinghead 6105365065 win32: load Asian glyphs from system fonts based on current code page 2021-01-31 16:08:10 +01:00
flyinghead 3892fb6825 win: can't save emu.cfg if exe path contains non-ascii chars
compile warnings
2021-01-31 12:31:18 +01:00
Flyinghead 89fe36b881 arm7 rec: lr wasn't updated in conditional bl
missing changes for previous arm64rec commit
more aica arm tests
wince vmem handler now uses direct ram access
2021-01-31 12:02:20 +01:00
Flyinghead e773880e6f x64 rec: save one op in CheckBlock 2021-01-31 11:56:07 +01:00
Flyinghead 8e22116a17 arm64 rec: get rid of setjmp() 2021-01-31 11:55:22 +01:00
Flyinghead 80782475da x64 rec: get rid of setjmp. standardize ngen_Rewrite/HandleException
move rewrite code from exception handlers to x86/x64 dynarecs
use same host context info on linux/win
x64: stack alignment issue in mem handlers
2021-01-30 16:14:44 +01:00
Flyinghead 594241ffa3 x64 rec: generate main loop. use mem stubs. fast mem access for !mmu
enable fast mem path for both !mmu and mmu
simplify rewrite
get rid of .asm file and inline assembler code
2021-01-29 11:46:05 +01:00
Flyinghead 75f7b92342 aicaarm namespace 2021-01-29 11:39:00 +01:00
Flyinghead 1b47ef0ab1 Merge remote-tracking branch 'origin/master' into fh/x64-arm-jit 2021-01-29 11:36:18 +01:00
flyinghead 0fe0c6c653 gl: crosshair not displaying without fps cpunter or vmu 2021-01-28 18:57:04 +01:00
flyinghead 958775ffbe x86 rec: add fast mem access and rewrite
x86: fix dynamic block end and directly use FPCB
fix code pointer for dsp dynarecs
reios entry point overwritten because of same address proc
2021-01-28 16:29:21 +01:00
Flyinghead 4c262deff6 aica arm: msvc asm file for x64 rec. build fixes 2021-01-27 11:08:47 +01:00
Flyinghead 882e14f13f aica: x64 jit for arm
aica arm x86: use pc-relative addressing to access arm registers

OSX project fix

arm7: add simple ldm/stm handling. optimize arm32 and x64 recs

update CMakeLists.txt and Makefile. finish rebase
2021-01-26 21:32:43 +01:00
flyinghead 93ceb92c12 x86 dsp dynarec 2021-01-26 18:48:17 +01:00
flyinghead 562660134e vulkan: fix resize crash with overlay 2021-01-26 18:12:37 +01:00
flyinghead 4215f7090f android: use ASharedMemory_create instead of /dev/ashmem if available 2021-01-26 14:02:14 +01:00
flyinghead c344903a23 new x86 dynarec. Enable for android
refactor common code between x64 and x86 dynarecs.
x86 rewrite based on the x64 one
some discarded dyna blocks weren't fully unlinked
2021-01-26 13:16:48 +01:00
flyinghead 7697d37ec6 lightgun crosshair support 2021-01-23 15:59:57 +01:00
flyinghead 4a81430da7 aw: analog and lightgun inputs not responsive after load state
save maple player num in state
save aw maple devs register
serialize more spg state. don't call CalculateSync on load
move savestate logic to spg and naomi
make tests work on windows
2021-01-22 15:11:04 +01:00
flyinghead d217f5232a win32 and macOS fixes 2021-01-21 22:44:51 +01:00
flyinghead ed7bd06f96 win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
flyinghead 119948cfdb more event use cases 2021-01-19 23:52:28 +01:00
flyinghead 00413a6ad2 sdl: allow capture mouse and relative mode
toggle with L-ALT + L-CTRL
Issue #157

simple event system
2021-01-19 21:31:48 +01:00
flyinghead 71e9b94a84 missing change 2021-01-19 18:34:45 +01:00
flyinghead a23c895668 sh4: restore rounding/denormal mode after pausing the game
fixes Sword of the Berserk glitch when pausing/restarting
2021-01-19 18:28:21 +01:00
flyinghead 3d570f8008 delete deps/coreio 2021-01-19 17:50:03 +01:00
flyinghead 87e9fdd0ac allow subfolders in custom texture folders
make file iterator to be used by custom tex and game scanner
added some missing nowide::getenv
2021-01-19 16:58:26 +01:00
flyinghead b47e2abb7c restore zlib/zconf.h 2021-01-19 16:39:37 +01:00
flyinghead 16dec49e08 windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
flyinghead 0c62231b54 tentative fix for rockchip support
makefile clean up
upgrade egl headers to latest version
2021-01-16 19:31:06 +01:00
flyinghead 417b470cbb sdl: fall back to open gl if vulkan init fails 2021-01-16 19:09:22 +01:00
flyinghead 49627eaf53 vk: first framebuffer wasn't cleared 2021-01-16 18:50:54 +01:00
flyinghead 87812a7f82 std::future_error on win32 when cancelling rom load 2021-01-15 10:25:21 +01:00
flyinghead 287836803d interp: don't touch the sh4 cache in normal mode 2021-01-15 10:21:05 +01:00
flyinghead 3dc3f7b7c2 naomi: wrong path when looking for gdrom in parent rom folder 2021-01-15 10:18:15 +01:00
flyinghead f3b86f6c14 gl: TextureCache -> GlTextureCache 2021-01-15 10:14:24 +01:00
Flyinghead 1727413247 vulkan: fix crash on minimize and resize. clear framebuffer on resize
many vulkan fixes related to init/term/reset
2021-01-09 18:16:39 +01:00
Flyinghead 4a103a1de3 process input when no frame is rendered 2021-01-08 21:47:33 +01:00
Flyinghead 36451614d2 rec-x64: don't use vfmadd to avoid intel/amd variations 2021-01-08 21:40:13 +01:00
flyinghead e5b3c5268b wince: attempt immediate read/write when address isn't translated 2021-01-07 19:18:53 +01:00
Flyinghead ed6e544e11 naomi: fix crash when loading wwfroyal game test menu 2021-01-05 18:58:06 +01:00
Flyinghead baa36925e2 naomi: more rom list to cpp. remap pjustice buttons. add more inputs 2021-01-05 18:39:00 +01:00
Flyinghead 46b48dcc68 cmake: link mingw statically 2021-01-05 15:00:49 +01:00
Flyinghead 65563942cd naomi: add dybb99, dybbnao, ringout and sstrkfgt inputs
Issue #154
2021-01-05 10:30:01 +01:00
Flyinghead f906d08376 more 32b windows fix 2021-01-04 22:00:15 +01:00
Flyinghead ac7bd2a6a0 free()/delete[] mismatch 2021-01-04 21:21:35 +01:00
Flyinghead 99bd8b4972 get rid of USE_MODEM/ENABLE_MODEM 2021-01-04 20:58:29 +01:00
Flyinghead eeca82b4e2 32b win build fix 2021-01-04 20:44:15 +01:00
Flyinghead 2c8b5aa7f8 vs2019 build tentative fix 2021-01-04 18:56:15 +01:00
Flyinghead d7fcd3d47c jvs: allow more than 1 player with analog axes
add wsbb and smlg99 input mappings. Issue #152
2021-01-04 10:43:45 +01:00
Flyinghead 0fd9912f02 gui: get rid of content winodw border 2021-01-03 21:26:56 +01:00
Flyinghead 767445e05c more webtv disc ids 2021-01-03 21:26:23 +01:00
Flyinghead de260b89af net: launch miniupnp async. filter loopbacked broabcast pkts. dhcp reset
ftspeed network support
delete all dhcp negos when destroying dhcp server
filter broadcasted udp packets coming from self
launch miniupnp async since it takes time to complete (2-4s)
fix unit test
2021-01-03 21:25:27 +01:00
Flyinghead 889fc8256d broadband adapter support 2021-01-02 21:19:50 +01:00
Flyinghead 6d96981dc4 picotcp: add dhcp server and icmp from upstream 2021-01-02 18:51:09 +01:00
Flyinghead 62a1e29670 modem: do not reject VJ option for Web TV 2020-12-29 18:02:06 +01:00
Flyinghead bbedcaa37b macOS: ignore -psn arg on first launch. LoadSpecialSettings() clean up 2020-12-29 17:56:35 +01:00
Flyinghead 467e7954a5 log to ~/flycast.log if ./flycast.log isn't valid 2020-12-29 13:12:00 +01:00
Flyinghead cc7a292591 macOS: link sdl statically, hide vulkan. naomi: use miniupnp for server port
macOS doesn't need volk or glslang
link sdl statically
add GameController.framework (Xcode)
2020-12-29 11:53:00 +01:00
Flyinghead c522d7386d win32 build fix. macOS cmake: set min os to 10.9 2020-12-28 14:23:25 +01:00
Flyinghead ed28cc36a9 fix win32 build 2020-12-28 13:49:36 +01:00
Flyinghead 9c43a55c42 miniupnpc: fix include dir 2020-12-28 13:15:06 +01:00
Flyinghead 6e1bba851b miniupnpc proper commit 2020-12-28 12:35:58 +01:00
Flyinghead e7ae03ded9 modem: use miniupnp to open router ports 2020-12-28 11:31:26 +01:00
Flyinghead a859effa04 build fix 2020-12-27 09:10:19 +01:00
Flyinghead 6f27b9b6b7 force wercker on ubuntu 18.04. Minor change 2020-12-27 09:05:55 +01:00
Flyinghead a0b099df7c gl: when loading custom textures, don't delete regular textures until after the current frame
regular textures might be referenced by the current frame and deleting them cause gl errors
Issue #144
2020-12-27 08:58:48 +01:00