clang-tidy: run performance-unnecessary-value-param

This commit is contained in:
scribam 2021-03-13 14:13:39 +01:00
parent af0c267d96
commit fe17d79e8d
13 changed files with 22 additions and 22 deletions

View File

@ -507,12 +507,12 @@ RuntimeBlockInfo::~RuntimeBlockInfo()
}
}
void RuntimeBlockInfo::AddRef(RuntimeBlockInfoPtr other)
void RuntimeBlockInfo::AddRef(const RuntimeBlockInfoPtr& other)
{
pre_refs.push_back(other);
}
void RuntimeBlockInfo::RemRef(RuntimeBlockInfoPtr other)
void RuntimeBlockInfo::RemRef(const RuntimeBlockInfoPtr& other)
{
bm_List::iterator it = std::find(pre_refs.begin(), pre_refs.end(), other);
if (it != pre_refs.end())

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@ -68,8 +68,8 @@ struct RuntimeBlockInfo: RuntimeBlockInfo_Core
//predecessors references
std::vector<RuntimeBlockInfoPtr> pre_refs;
void AddRef(RuntimeBlockInfoPtr other);
void RemRef(RuntimeBlockInfoPtr other);
void AddRef(const RuntimeBlockInfoPtr& other);
void RemRef(const RuntimeBlockInfoPtr& other);
void Discard();
void SetProtectedFlags();

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@ -406,7 +406,7 @@ static FILE *get_record_input(bool write)
}
#endif
void GamepadDevice::Register(std::shared_ptr<GamepadDevice> gamepad)
void GamepadDevice::Register(const std::shared_ptr<GamepadDevice>& gamepad)
{
int maple_port = cfgLoadInt("input",
MAPLE_PORT_CFG_PREFIX + gamepad->unique_id(), 12345);
@ -425,7 +425,7 @@ void GamepadDevice::Register(std::shared_ptr<GamepadDevice> gamepad)
_gamepads_mutex.unlock();
}
void GamepadDevice::Unregister(std::shared_ptr<GamepadDevice> gamepad)
void GamepadDevice::Unregister(const std::shared_ptr<GamepadDevice>& gamepad)
{
gamepad->save_mapping();
_gamepads_mutex.lock();

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@ -57,9 +57,9 @@ public:
virtual void update_rumble() {}
bool is_rumble_enabled() { return _rumble_enabled; }
static void Register(std::shared_ptr<GamepadDevice> gamepad);
static void Register(const std::shared_ptr<GamepadDevice>& gamepad);
static void Unregister(std::shared_ptr<GamepadDevice> gamepad);
static void Unregister(const std::shared_ptr<GamepadDevice>& gamepad);
static int GetGamepadCount();
static std::shared_ptr<GamepadDevice> GetGamepad(int index);

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@ -284,7 +284,7 @@ bool InputMapping::save(const char *name)
return true;
}
void InputMapping::SaveMapping(const char *name, std::shared_ptr<InputMapping> mapping)
void InputMapping::SaveMapping(const char *name, const std::shared_ptr<InputMapping>& mapping)
{
mapping->save(name);
InputMapping::loaded_mappings[name] = mapping;

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@ -80,7 +80,7 @@ public:
bool is_dirty() { return dirty; }
static std::shared_ptr<InputMapping> LoadMapping(const char *name);
static void SaveMapping(const char *name, std::shared_ptr<InputMapping> mapping);
static void SaveMapping(const char *name, const std::shared_ptr<InputMapping>& mapping);
protected:
bool dirty = false;

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@ -137,7 +137,7 @@ public:
class iterator
{
private:
iterator(DIR *dir, std::string pathname) {
iterator(DIR *dir, const std::string& pathname) {
if (dir != nullptr)
{
dirs.push_back(dir);

View File

@ -634,7 +634,7 @@ static void detect_input_popup(int index, bool analog)
ImGui::PopStyleVar(2);
}
static void controller_mapping_popup(std::shared_ptr<GamepadDevice> gamepad)
static void controller_mapping_popup(const std::shared_ptr<GamepadDevice>& gamepad)
{
ImGui::SetNextWindowPos(ImVec2(0, 0));
ImGui::SetNextWindowSize(ImVec2(screen_width, screen_height));

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@ -22,7 +22,7 @@
#include "utils.h"
#include "vulkan_context.h"
BufferData::BufferData(vk::DeviceSize size, vk::BufferUsageFlags usage, vk::MemoryPropertyFlags propertyFlags)
BufferData::BufferData(vk::DeviceSize size, const vk::BufferUsageFlags& usage, const vk::MemoryPropertyFlags& propertyFlags)
: bufferSize(size), m_usage(usage), m_propertyFlags(propertyFlags)
{
VulkanContext *context = VulkanContext::Instance();

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@ -24,8 +24,8 @@
struct BufferData
{
BufferData(vk::DeviceSize size, vk::BufferUsageFlags usage,
vk::MemoryPropertyFlags propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
BufferData(vk::DeviceSize size, const vk::BufferUsageFlags& usage,
const vk::MemoryPropertyFlags& propertyFlags = vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent);
~BufferData()
{
buffer.reset();

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@ -226,8 +226,8 @@ void Texture::Init(u32 width, u32 height, vk::Format format, u32 dataSize, bool
CreateImage(imageTiling, usageFlags, initialLayout, vk::ImageAspectFlagBits::eColor);
}
void Texture::CreateImage(vk::ImageTiling tiling, vk::ImageUsageFlags usage, vk::ImageLayout initialLayout,
vk::ImageAspectFlags aspectMask)
void Texture::CreateImage(vk::ImageTiling tiling, const vk::ImageUsageFlags& usage, vk::ImageLayout initialLayout,
const vk::ImageAspectFlags& aspectMask)
{
vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, format, vk::Extent3D(extent, 1), mipmapLevels, 1,
vk::SampleCountFlagBits::e1, tiling, usage,
@ -393,7 +393,7 @@ void Texture::GenerateMipmaps()
commandBuffer.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eFragmentShader, {}, nullptr, nullptr, barrier);
}
void FramebufferAttachment::Init(u32 width, u32 height, vk::Format format, vk::ImageUsageFlags usage)
void FramebufferAttachment::Init(u32 width, u32 height, vk::Format format, const vk::ImageUsageFlags& usage)
{
this->format = format;
this->extent = vk::Extent2D { width, height };

View File

@ -51,8 +51,8 @@ public:
private:
void Init(u32 width, u32 height, vk::Format format ,u32 dataSize, bool mipmapped, bool mipmapsIncluded);
void SetImage(u32 size, void *data, bool isNew, bool genMipmaps);
void CreateImage(vk::ImageTiling tiling, vk::ImageUsageFlags usage, vk::ImageLayout initialLayout,
vk::ImageAspectFlags aspectMask);
void CreateImage(vk::ImageTiling tiling, const vk::ImageUsageFlags& usage, vk::ImageLayout initialLayout,
const vk::ImageAspectFlags& aspectMask);
void GenerateMipmaps();
vk::Format format = vk::Format::eUndefined;
@ -111,7 +111,7 @@ public:
FramebufferAttachment(vk::PhysicalDevice physicalDevice, vk::Device device)
: format(vk::Format::eUndefined), physicalDevice(physicalDevice), device(device)
{}
void Init(u32 width, u32 height, vk::Format format, vk::ImageUsageFlags usage);
void Init(u32 width, u32 height, vk::Format format, const vk::ImageUsageFlags& usage);
void Reset() { image.reset(); imageView.reset(); }
vk::ImageView GetImageView() const { return *imageView; }

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@ -60,7 +60,7 @@ static inline vk::BlendFactor getBlendFactor(u32 instr, bool src)
}
}
static inline u32 findMemoryType(vk::PhysicalDeviceMemoryProperties const& memoryProperties, u32 typeBits, vk::MemoryPropertyFlags requirementsMask)
static inline u32 findMemoryType(vk::PhysicalDeviceMemoryProperties const& memoryProperties, u32 typeBits, const vk::MemoryPropertyFlags& requirementsMask)
{
u32 typeIndex = u32(~0);
for (u32 i = 0; i < memoryProperties.memoryTypeCount; i++)