gl: crosshair not displaying without fps cpunter or vmu
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@ -2005,7 +2005,7 @@ void gui_display_osd()
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if (message.empty())
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message = getFPSNotification();
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if (!message.empty() || settings.rend.FloatVMUs)
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if (!message.empty() || settings.rend.FloatVMUs || crosshairsNeeded())
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{
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ImGui_Impl_NewFrame();
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ImGui::NewFrame();
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