Flyinghead
b3ad0a62c1
gl: fix multiple rendering with GLES 2
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fixes split-screen multiplayer for SW1 Racer, Q3, Re-volt
2021-06-19 10:48:32 +02:00
scribam
a5edd9c7ff
deps: remove crypto folder (unused)
2021-06-19 10:46:22 +02:00
Flyinghead
b8c2a695b8
ui: allow drag scrolling anywhere. change some ui elements
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allow scrolling by dragging (almost) anywhere
move physical devices before dreamcast ones
hide insets when displaying full screen window
reduce scroll bar size on android
fix controller mapping column sizes
2021-06-07 12:18:05 +02:00
Flyinghead
c73bbc85bd
savestate: rzip size must be 64-bit on all platforms
2021-06-06 11:18:42 +02:00
scribam
d6545b253b
Misc cleanup
2021-06-06 11:15:06 +02:00
Flyinghead
293761bdf5
gui: separate auto-load and auto-save options. Fix tool tips on android
2021-06-04 11:11:23 +02:00
Flyinghead
58974c9305
savestate slots
2021-06-03 13:50:40 +02:00
keita yoshimoto
cddb6609f1
Multiple save states ( #248 )
2021-06-03 13:22:40 +02:00
Flyinghead
c3bc5cfc3b
vk oit: use a 2nd depth attachment for subpass 1
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subpass 1 needs writable depth buffer (see
9f60c5e854
)
2021-05-30 18:20:04 +02:00
scribam
57ae9022dd
Update Windows resource and version.h.in files
2021-05-28 14:56:04 +02:00
Flyinghead
d6e15544bc
maple: better vmu I/O error handling
2021-05-28 10:35:44 +02:00
Flyinghead
86d014c3e4
gl: crash when rtt copy to vram due to wrong pbo size
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fixes Baldr Force crash
2021-05-26 09:53:29 +02:00
Flyinghead
9f60c5e854
rend: PT alpha must be set before shading
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Fixes Langrisser Millennium intro fmv and title/main screen. Issue #249
vk oit: use depth buffer like gl oit
2021-05-25 14:15:37 +02:00
vkedwardli
2b62f8c607
Fix macOS cmake & Xcode project ( #255 )
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* Update zlib reference for Xcode project
* Add CoreHaptics.framework for Xcode project
* Capitalize app bundle
* Use local FindSDL2.cmake script for macOS
* Use `macOS` instead of the old `OSX`
2021-05-25 10:11:58 +02:00
scribam
fa217e4cd0
ioctl: replace SCSIDEFS.h with Windows headers
2021-05-25 10:10:50 +02:00
flyinghead
6d32ad2ac8
Use github actions for all ci jobs. Only build with cmake ( #251 )
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* osx: bundle id change com.reicast -> com.flyinghead
* use gh actions for all ci jobs
* cmake: strip executable
2021-05-24 11:03:15 +02:00
Flyinghead
54c492cac6
Use libchdr as git submodule. bump to latest version
2021-05-22 17:52:17 +02:00
Flyinghead
628b7b7dd9
reios: fix wince cdi loading. implement bios misc 0 call.
2021-05-22 17:26:01 +02:00
flyinghead
c44493cd8a
Merge pull request #246 from scribam/xbyak
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deps: update xbyak
2021-05-22 15:11:32 +02:00
scribam
20b838b968
deps: update xbyak
2021-05-22 10:45:50 +02:00
scribam
741b21f508
cmake: fix sdl compilation with Ninja + MSVC
2021-05-21 21:46:11 +02:00
Flyinghead
c68f3bcc42
network: hide miniupnpc behind a #def. use static buffer for udp data
2021-05-21 12:51:29 +02:00
Flyinghead
4cced8ffa0
android: add content path ui too wide when inset present
2021-05-20 10:45:12 +02:00
Flyinghead
8644f7777b
gdrom: remove PatchRegion support. minor log changes
2021-05-20 10:21:47 +02:00
Flyinghead
9d4711a95d
mouse fix
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fixes Silent Scope, Dreamkey, etc.
2021-05-19 11:32:38 +02:00
Flyinghead
3a1ae0db00
mmu: fix macos crash. only flush user mem in address lut
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force rtt2vram for JSR (custom graffiti)
clean up vmem32 remains
missing host_context.h change
gh action: build sdl from source on macos
2021-05-18 12:53:14 +02:00
Flyinghead
373dffc65a
wince: ditch vmem32. use address LUT in dynarec. finer grained flush
2021-05-17 11:59:34 +02:00
Flyinghead
00a74d81c2
aica arm dynarec: conditional LDR with write back issue
2021-05-16 20:21:09 +02:00
Flyinghead
da40297810
fix msvc build
2021-05-16 20:18:49 +02:00
Flyinghead
0966a092af
gdrom: disable bios region patching
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Issue #239
https://github.com/libretro/flycast/issues/888
2021-05-16 20:17:54 +02:00
Flyinghead
025b447a9c
arm32: replace old arm emitter with vixl
2021-05-15 11:41:00 +02:00
Flyinghead
92abf760de
unneeded address/value masking. clean up
2021-05-14 21:47:47 +02:00
Flyinghead
2e0c15bae7
sdl: fix audio recording
2021-05-14 19:04:54 +02:00
Flyinghead
1464c02903
mmu: add address cache to mem slow path. better fastmmu hashtable.
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mmu: add address cache to Read/WriteMemNoEx
fastmmu: ignore 1k pages. optimize hashtable
get rid of NO_MMU
2021-05-14 19:03:57 +02:00
Flyinghead
d7ec3bec1d
android: upgrade ifaddrs.c
2021-05-11 16:49:18 +02:00
Flyinghead
5769d7e64f
vk: typo in previous commit height -> width
2021-05-11 16:47:54 +02:00
Flyinghead
0df6a686d9
oboe: limit min buffer size. keep default for medium/high latency
2021-05-11 16:47:05 +02:00
Flyinghead
408c65fcbf
gl4: pack/unpack pixel colors. pack poly params. share GLSL with vk
2021-05-11 10:38:17 +02:00
Flyinghead
b27fa63aea
stack overflow with xdp browser on android
2021-05-10 23:28:58 +02:00
Flyinghead
fb38b224f4
rend: get rid of RenderToTextureUpscale option. Use RenderResolution
2021-05-10 20:07:23 +02:00
Flyinghead
a4019dd205
new VSync option
2021-05-10 18:02:06 +02:00
Flyinghead
d7fd6658f6
egl: request 8 bits RGB channels
2021-05-05 13:31:52 +02:00
Flyinghead
affc9f262c
gl: update palette on context [re]init
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backport from fh/directx
fixes black textures in SoulCalibur when switching back to app (android)
2021-05-03 09:57:45 +02:00
Flyinghead
f2b74de9dd
Revert 1ddb82f334
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Issue #209
2021-05-02 15:14:26 +02:00
Flyinghead
d20fc971c9
android: display cutouts support. render last frame when editing vjoy
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render in display cutouts
gl/vk: render last frame when editing virtual gamepad
gl: Fix background handling
gui: reset vmus when stopping game
2021-05-02 11:31:44 +02:00
Flyinghead
1ddb82f334
pvr: deadlock in QueueRender/dc_stop
2021-05-02 11:23:51 +02:00
Flyinghead
5dd15e2942
android: oboe driver error handling. Set buffer size to burst size
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oboe: handle lost of audio and recording streams and attempt reopen.
When using aaudio, set the oboe buffer size to the burst size.
gui: really ignore AutomaticLatency for oboe driver
Issue #182
2021-05-01 12:19:04 +02:00
Flyinghead
6dfa9f7786
android: oboe audio driver. get rid of build variants
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Issue #182
2021-04-30 19:57:11 +02:00
Flyinghead
acd8620139
android: add zh_HK locale
2021-04-30 18:26:35 +02:00
Flyinghead
92ccd6eb26
android: load Asian glyphs depending on locale
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Issue #225
2021-04-22 11:12:51 +02:00