Commit Graph

780 Commits

Author SHA1 Message Date
adelikat 4262ce9054 Fixed bug - hex editor find dialog does not reopen 2008-10-19 23:47:11 +00:00
shinydoofy d0992f7ff5 toggle skipping of lag frames for SDL build 2008-10-19 17:48:06 +00:00
adelikat a78317c485 Win32 - added maximize button to the debugger window 2008-10-19 17:16:45 +00:00
shinydoofy a0d5740d7c skip lag when frame advancing toggled for SDL build 2008-10-19 17:01:37 +00:00
shinydoofy cb68bc0631 added toggle to bind savestates to movie for SDL 2008-10-19 16:01:55 +00:00
adelikat ed0a6e5753 win32 - added toggle for binding savestates to movies 2008-10-19 14:06:10 +00:00
adelikat de92a9a9ba limited number of characters the movie filename can be when including in savestate filenames. (To help prevent insanely long savestate filenames) 2008-10-19 04:01:21 +00:00
adelikat 57692f5492 Win32 - added a -cfg (config file) commandline argument. 2008-10-19 01:57:15 +00:00
adelikat 89c8715548 replaced instances of "fceux.cfg" with a variable std:string cfgFile 2008-10-13 16:09:13 +00:00
adelikat 05c61fa9b6 fixed lag counter display menu item (win32) 2008-10-13 00:16:43 +00:00
zeromus 796ef76f09 add qfox's timeout functions: FCEU.exec_time and FCEU.exec_count 2008-10-10 07:29:34 +00:00
zeromus bb4003e2de SF [ 2073105 ] Laptop Volume Control keys make FCEUX go crazy and crash 2008-10-09 03:47:50 +00:00
zeromus 498e72e30f fix sf [ 2073113 ] Child windows inside debugging window get invalid sizes 2008-10-09 03:29:19 +00:00
zeromus 1bfca2e198 fix vc8 to build, since lua was made optional.
fix SF#2153843 (Lua ignores second joypad.set())
2008-10-09 03:24:28 +00:00
punkrockguy318 a5788bb6f4 updated driver usage to fix standard terminal screen 2008-09-27 10:15:58 +00:00
punkrockguy318 44e3212310 made input cnofig window more usable 2008-09-24 08:55:43 +00:00
punkrockguy318 5cfc44801a --inputcfg will no longer crash without a filename 2008-09-24 08:26:44 +00:00
punkrockguy318 94e8c6389a stupid typo 2008-09-24 07:56:16 +00:00
punkrockguy318 49ed12c395 should fix 2085437 2008-09-24 07:21:30 +00:00
punkrockguy318 cb61a9bb4e added changelog 2008-09-24 07:10:44 +00:00
punkrockguy318 43280d82d3 added a warning about newppu for now 2008-09-24 06:43:37 +00:00
punkrockguy318 b68a348053 changelog entry 2008-09-24 06:42:13 +00:00
punkrockguy318 dd6e38f9a2 fixes compile errors with ppc (someone please test), and adds LSB_FIRST option to sdl build script 2008-09-24 06:40:35 +00:00
punkrockguy318 a26194a089 --newppu option added to sdl 2008-09-24 06:27:28 +00:00
punkrockguy318 407f0f8663 optional lua in sdl 2008-09-24 06:06:31 +00:00
punkrockguy318 2fe4fcd2d1 idk 2008-09-23 03:17:30 +00:00
punkrockguy318 3c2192c906 should fix the prior issue 2008-09-23 03:16:30 +00:00
punkrockguy318 28f55799dc made a similar change to avoid the same issue to occur with lua scripts 2008-09-23 00:35:01 +00:00
punkrockguy318 33dc154958 closed 2085437 2008-09-23 00:33:55 +00:00
adelikat 841aea6632 Win32: Added back .gz to the open ROM dialog box 2008-09-12 14:51:13 +00:00
zeromus 5cbe76fca2 newppu: support the no8spritelimit feature 2008-08-24 04:01:00 +00:00
zeromus e715b79024 DOINK 2008-08-24 03:32:46 +00:00
zeromus ddd786eadf support mmc5 in newppu 2008-08-24 00:04:09 +00:00
zeromus 1135f414f7 improve newppu timing significantly. battletoad double dragon now works better than it ever did in fceu, and adelikat's dd2 movie now synchs to the end 2008-08-23 23:10:00 +00:00
zeromus 34f6554719 just futzing around 2008-08-21 14:54:48 +00:00
punkrockguy318 1dda88031c fixed issue where windowsed mode in sdl was always 32 bpp 2008-08-21 05:53:22 +00:00
zeromus fa8361374a etc 2008-08-19 05:54:45 +00:00
zeromus 117efd39ff SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
; permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
2008-08-19 04:48:45 +00:00
zeromus 83f30885a2 newppu: improve timing. fix vice project doom 2008-08-19 04:06:24 +00:00
zeromus f6b541ce2f fix the issue phil discovered where loading a mismatched movie savestate causes an extra freaky chunk 0 error message. create code which would be helpful for turning mismatch error into ok/cancel, but didn't enable it.. not sure whether we want it 2008-08-18 20:34:59 +00:00
zeromus 934b92c667 add menu display toggle for frame counter 2008-08-18 17:14:34 +00:00
zeromus 29350a7bdd newppu: refine mmc3 hblank timing even more, fixes crystalis and kirby 2008-08-18 08:46:29 +00:00
zeromus 2930675eac etc 2008-08-18 06:35:50 +00:00
zeromus 37b36dc8c0 etc 2008-08-18 06:33:14 +00:00
zeromus 5ad3aeeea4 newppu: fix a bug which caused metroid to fail to boot 2008-08-18 06:32:23 +00:00
zeromus 7d7f5ad468 new ppu: sprite priority and left 8 pixel enable/disable rendering support 2008-08-18 06:03:27 +00:00
zeromus 86754e3b21 fix problem where replay dialog didnt survive being operated in a current directory other than BaseDirectory (since it wants to convert everything to relative paths for ease of display) 2008-08-18 03:54:25 +00:00
zeromus 2cba0fd439 support autoloading from archives in cases where there is only one useful file in an archive.
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus 224d9268ef handle a crash condition when I receive non-convertible utf-8 text 2008-08-17 19:27:58 +00:00
zeromus 4bd3881f1b dont read every archive file when scanning for replay. scan them, though, and look only for *.fm2 2008-08-17 19:02:19 +00:00