Barry Harris
4c8e5a4342
Increment version
2012-01-27 20:09:52 +00:00
Barry Harris
edb9e4ce89
Change the default rom path from the old number 8 to number 20
2012-01-26 20:34:47 +00:00
Barry Harris
9e622cfcf3
Fix issue found in a VC symbols build
2012-01-26 20:23:45 +00:00
Barry Harris
bff64f162c
Megadrive big-endian fixes from lantus
2012-01-26 20:00:14 +00:00
Barry Harris
4f93c2c5a0
Psikyo big-endian patches from lantus
2012-01-26 14:25:53 +00:00
Barry Harris
507175c654
Add multi-CPU support to debug tracking in h6280 interface and core
2012-01-26 11:21:08 +00:00
Barry Harris
64fd6f3ef7
Change gamelist localisation to use system codepage by default, otherwise looks like everything works correctly
2012-01-26 10:40:40 +00:00
iq_132
b1cdb48a67
Enable multiple h6280s
2012-01-26 04:39:01 +00:00
Barry Harris
74b0152ff8
Applied BigEndian patches from lantus for nec core and irem drivers and moved LSB_FIRST define from burnint.h to makefile flag
2012-01-25 20:13:10 +00:00
iq_132
0a904d1c43
Lantus' PCE sound bug fix.
2012-01-25 18:31:29 +00:00
Barry Harris
9c366343e0
Tidied d_wc90.cpp and fixed video timing and save states
2012-01-24 20:58:38 +00:00
Barry Harris
194f9c2388
BigEndian fixes for cps3run.cpp from lantus
2012-01-24 20:30:20 +00:00
Barry Harris
1167a05fcf
BigEndian fixes for Cave from lantus
2012-01-24 20:26:13 +00:00
Barry Harris
12a132aa32
Hopefully fix gamelist localisation on Chinese machines, no way to test though.
2012-01-24 20:15:16 +00:00
Barry Harris
7a474ea0e6
Few BigEndian fixes from lantus for CPS-1/2
2012-01-24 16:25:20 +00:00
Barry Harris
3030c35f11
Manually applied BigEndian fixes for CPS-1/2 from Lantus
2012-01-24 15:40:34 +00:00
Barry Harris
ad6ebb20e8
doomking's fix for exporting gamelist translation template
2012-01-24 11:05:37 +00:00
Barry Harris
4796e5e184
Fix excessive CPU usage
2012-01-24 10:40:00 +00:00
Barry Harris
c33c571bf1
Fix dat file writing from command-line and added command line options for PC-Engine datfiles
2012-01-23 15:57:12 +00:00
Barry Harris
b25a838ccc
Widen buttons in sys info dialog
2012-01-23 15:34:53 +00:00
Barry Harris
72feaa2af2
Reduce size of OSD text to fit in the cliparea
2012-01-23 15:31:33 +00:00
Barry Harris
b540b19b68
Fixed localising the close button in the IDD_VALUE dialog
2012-01-23 09:47:04 +00:00
Barry Harris
1bdaabd6c4
Update fr2ch with Razoola's patched version
2012-01-23 09:32:23 +00:00
Barry Harris
62c984a25b
Increment version
2012-01-22 15:40:56 +00:00
Barry Harris
1e4ae98083
I forgot to add PCE support to dat.cpp!
2012-01-22 11:05:00 +00:00
Barry Harris
d9c9b01360
Fix for Rom scanning
2012-01-22 10:07:54 +00:00
Barry Harris
56b8dcccdb
Increment version
2012-01-22 10:06:48 +00:00
iq_132
91c4885298
Fix a warning, and check size of sample update.
2012-01-20 19:56:24 +00:00
iq_132
54d677f8fa
Update some notes in d_pce, fix adding sound to stream for c6280.
2012-01-20 18:23:19 +00:00
iq_132
b64565c9f2
Update c6280 core to sync with cpu and update stream on write to device.
2012-01-20 18:14:08 +00:00
Barry Harris
cd0636f5e5
Clear vs2010/include and vs2010/lib, required DX include files are in vc/include, and the libs aren't required
2012-01-20 16:56:48 +00:00
Barry Harris
d37e0b4245
Fix sound in d_pce. The DDA mode makes things difficult and this is the cleanest way I can think of to make it work. iq - if you're not happy with this implementation feel free to revert.
2012-01-20 14:36:16 +00:00
Barry Harris
5b8a3c0ee7
Change non-working clone to show non-working and only be in debug builds
2012-01-20 13:08:08 +00:00
Barry Harris
cc6d45466b
Add filter for PC-Engine to game selection dialog, and move the games into it
2012-01-20 11:58:23 +00:00
Barry Harris
48b64d1fa4
Add alt zip name support to d_pce.cpp, so you can just point FB Alpha at the MESS softlist folders, and added parent-clone relationships
2012-01-20 11:39:05 +00:00
Barry Harris
daf564e98a
Allow up to 20 rom paths, with the last 10 being supplementary
2012-01-20 11:04:51 +00:00
iq_132
42be28e947
Add driver for PCE and VDC device (video routines).
2012-01-20 08:10:27 +00:00
iq_132
e88049d898
Getting things ready for PCE/TG16?SGX driver. Add some fixes from more corrent h6280 mame core, add save states to h6280, enable some h6280 functions.
...
Add c6280 sound core.
2012-01-20 04:30:41 +00:00
Barry Harris
3f7ce8e97a
Fix row/col scroll in d_dec0.cpp
2012-01-19 21:07:00 +00:00
Barry Harris
5d961c612e
Added support for graphic layer RAM banking in d_dec0.cpp, not seen evidence of any game using it though
2012-01-19 20:48:44 +00:00
Barry Harris
5ff7005eaf
Fixed bug with FM Interpolation in the YM2151 interface, aided by regression testing by theshadowrunner
2012-01-19 20:04:38 +00:00
Barry Harris
20217fa596
Added Midnight Resistance to d_dec0.cpp
2012-01-19 16:41:03 +00:00
Barry Harris
89af3896ca
Added Boulder Dash to d_dec0.cpp
2012-01-18 21:20:13 +00:00
Barry Harris
17129c99bb
Reorganised tree to work-around windows CreateProcess() 32Kb limit. Reenabled depend in MinGW makefile, since it shouldn't cause any more issues.
2012-01-18 20:24:14 +00:00
Barry Harris
459a5c6822
Added Sly Spy and clones to DEC0 driver, fixed tile decode in hbarrel
2012-01-17 16:56:05 +00:00
Barry Harris
e6c3373780
Add H6280 timer support to burn_ym3812.cpp
2012-01-17 16:11:08 +00:00
Barry Harris
8e08e0c4be
Fixed Caveman Ninja and Edward Randy - promoted all sets to working
2012-01-16 16:42:08 +00:00
Barry Harris
ac5bd4fe4f
Finished adding Hippodrome and added clones of Hippodrome and Robocop
2012-01-16 14:33:20 +00:00
Barry Harris
5cc985cd9f
Sync with MAME 0.144u6
2012-01-16 09:41:33 +00:00
Barry Harris
9a20943157
WIP for Hippodrome
2012-01-15 20:56:15 +00:00
Barry Harris
14ad0cb901
Fix sound in Super Burger Time - all deco16ic games now have sound
2012-01-15 20:23:05 +00:00
Barry Harris
45e630f374
Fixed Naname de Magic! - at last!
2012-01-15 20:11:45 +00:00
Barry Harris
5fc58a60bf
Fixed H6280 core, finished hookup in Robocop and added sound to most decic16 based games
2012-01-15 17:04:37 +00:00
Barry Harris
4c05e2859c
GCC4.6.1 SYMBOL compile warning fix
2012-01-13 21:18:09 +00:00
Barry Harris
c3c8100421
shadowed variable
2012-01-13 21:15:46 +00:00
Barry Harris
420a22b5c7
Normalised SN76496 sound volume in Exed Exes, Ikki, Lady Bug, Mr Do, Super Locomotive, Return of the Invaders and Megadrive drivers
2012-01-13 16:32:59 +00:00
Barry Harris
5cb49e63b7
Fixed sound in Superman
2012-01-13 14:22:49 +00:00
Barry Harris
62344166dd
Remove BDF_HACK flags from d_cps3.cpp, now that we use the flash chips, it is much less of a hack than it used to be
2012-01-12 21:14:55 +00:00
Barry Harris
253e2476c9
Fix warnings generated by MSVC Symbol compile
2012-01-12 21:07:17 +00:00
Barry Harris
bb7e6e375a
Added volume control to sn76496.cpp and used it to reduce volume in d_sys1.cpp
2012-01-12 12:01:15 +00:00
Barry Harris
610e7685c8
Added Heavy Metal to d_sys1.cpp
2012-01-12 11:47:42 +00:00
Barry Harris
2558d61df5
Synced d_megadrive.cpp with MESS 0.144u5
2012-01-11 20:07:58 +00:00
Barry Harris
6b09b71c51
Finished Terra Cresta driver
2012-01-11 14:33:32 +00:00
Barry Harris
3d6c2b9f9e
WIP driver for Terra Cresta
2012-01-10 21:04:29 +00:00
Barry Harris
a57995ea5c
Fix compiler warning in d_sys16b.cpp
2012-01-10 15:24:41 +00:00
Barry Harris
1623924c8e
Added driver for Side Pocket
2012-01-09 16:17:24 +00:00
Barry Harris
463b9e685a
Sync sets with MAME 0.144u5 - sfiii3 euro sets untested due to rom not being available yet
2012-01-08 20:06:10 +00:00
Barry Harris
3412e3b4d4
Add driver for Blomby Car
2012-01-07 19:38:19 +00:00
Barry Harris
d7945f4fa0
VC Compile fix
2012-01-06 19:33:31 +00:00
Barry Harris
b02b1e33f1
define for m68705Scan()
2012-01-06 14:36:57 +00:00
Barry Harris
163722a1c7
Added savestate support to the Double Dragon driver - tests plenty of CPU core savestates
2012-01-06 14:29:20 +00:00
Barry Harris
5c4dd43732
Added savestate support to hd6309_intf.cpp and improved savestate support in m6800_intf.cpp
2012-01-06 14:10:15 +00:00
Barry Harris
51ea3a6c6b
Add savestate support DEC0 driver
2012-01-06 12:31:49 +00:00
Barry Harris
1bb3e91e80
Debug tracking fix for M6502Scan()
2012-01-06 11:58:29 +00:00
Barry Harris
e1af95eb64
Tidied Cave savestates where necessary
2012-01-06 11:45:04 +00:00
Barry Harris
fd7860c0d6
Reverted CPS-2 VBlank timing, broke rasters in lower Manhattan stage of xmvsf, and probably others
2012-01-05 21:47:04 +00:00
Barry Harris
72d50507e7
Finished checking and tidying savestates in Sega folder
2012-01-05 20:06:27 +00:00
Barry Harris
5e4532a00a
Fixed savestates in Sega System 1 driver
2012-01-05 19:59:43 +00:00
Barry Harris
a09ff09c32
Fix savestates in SN76496 module
2012-01-05 19:53:55 +00:00
Barry Harris
648190fa29
Fix for graphics decoding in ISGSM games after savestate load
2012-01-05 17:26:54 +00:00
Barry Harris
dff18156aa
Initial work improving savestates in Sega System16 drivers
2012-01-05 17:15:01 +00:00
Barry Harris
05f431c860
Tidy rf5c68.cpp
2012-01-05 15:44:52 +00:00
Barry Harris
573f9ac63e
Add savestate support to RF5C68 module
2012-01-05 15:33:10 +00:00
Barry Harris
cb29edf008
Attempt to add savestate support to YM2413 core
2012-01-05 15:17:45 +00:00
Barry Harris
3d1aa0bfeb
Fix for savestates in SegaPCM module
2012-01-05 11:58:36 +00:00
Barry Harris
5fcd3ce8e9
Fix savestates in DAC module
2012-01-05 11:49:11 +00:00
Barry Harris
d11e07d0e9
Fix savestates in I8039 core
2012-01-05 11:48:34 +00:00
Barry Harris
048e6c39b7
Fixed savestates in d_batrider.cpp
2012-01-04 21:00:26 +00:00
Barry Harris
7ec2c5c810
Fix savestates in d_news.cpp
2012-01-04 19:46:25 +00:00
Barry Harris
8dacc07907
Fix crash when loading save states of games that use Q-Sound.
2012-01-04 19:35:38 +00:00
Barry Harris
5bbdda2220
Fix loading of UPD7759 samples
2012-01-03 22:04:17 +00:00
Barry Harris
4386b1f7fa
Fix freeing memory before finished with it
2012-01-03 22:01:43 +00:00
Barry Harris
b07755eb1a
Include old D3d include files for VC - saves on putting files in the DX SDK, and we don't need the libs it's not too bad
2012-01-03 19:51:05 +00:00
Barry Harris
e871bed891
Fix VC Compile
2012-01-03 19:39:48 +00:00
Barry Harris
81b215a5b7
Fix paths in ofn.lpstrInitialDir
2012-01-03 14:24:01 +00:00
Barry Harris
cc4ea9f2c1
Widen numdial dialog
2012-01-03 14:12:57 +00:00
Barry Harris
fe025a297f
Add support to vez.h to disable __fastcall via FASTCALL makefile flag
2012-01-03 13:50:09 +00:00
Barry Harris
b5bdd0985e
Make the icons folder create on appinit if it doesn't exist
2012-01-03 10:22:00 +00:00
Barry Harris
2af8ed0595
Fix gamelist row height
2012-01-02 22:06:07 +00:00
Barry Harris
5a158bb36c
Readd __fastcall to vez - removal broke all games
2012-01-02 21:10:21 +00:00
Barry Harris
46f5d3b181
Readded back Cap's icon display code
2012-01-02 20:34:25 +00:00
tmaul
24c0fb3eea
I think the whole neocdlist stuff needs to go in burn, but it has some win32 specific stuff. For now moving this header gets it building again on non windows platforms
2012-01-02 19:59:58 +00:00
Barry Harris
88f1e0d924
Move jchan from HARDWARE_MISC_POST90S to HARDWARE_KANEKO_MISC
2012-01-02 19:40:54 +00:00
iq_132
0d51ec63f2
Added Jackie Chan - The Kung-Fu Master and Jackie Chan in Fists of Fire driver.
...
Added Super Kaneko Nova System sprite routines.
2012-01-02 16:02:52 +00:00
Barry Harris
bfaf434d6e
Fix __fastcall compilation issues in pgm_prot.cpp
2012-01-02 13:57:43 +00:00
Barry Harris
ec30af942c
Fix compilation issues with __fastcall changes
2012-01-02 13:47:13 +00:00
Barry Harris
2e0475630a
Add support for localising gamelist
2012-01-02 13:33:35 +00:00
tmaul
747a9c9d57
SDL version now compiles on ubuntu 11.10 but won't link because it doesnt like the sdl linkages
2012-01-01 22:52:35 +00:00
tmaul
f13125cdd1
Fixes for stringset
2012-01-01 20:46:49 +00:00
tmaul
85b1616a5a
Fixes for stringset
2012-01-01 20:45:18 +00:00
tmaul
7b0caf7f83
Make windows build still build
2012-01-01 20:40:10 +00:00
tmaul
efd7972d7f
various platform cleanups
2012-01-01 20:35:21 +00:00
tmaul
2748ca071d
move network specific stuff to win32
2012-01-01 20:08:34 +00:00
tmaul
9820ab543d
remove __fastcall attribs for platforms that hate it
2012-01-01 19:33:46 +00:00
tmaul
e3a11a9d37
missed one
2012-01-01 19:07:52 +00:00
tmaul
2fde633481
fix some case sensitivity issues in includes (also why do macs not have fucking hash key?
2012-01-01 18:58:02 +00:00
tmaul
1a75e692f7
add bzip.cpp
2012-01-01 18:47:13 +00:00
tmaul
59484aa24e
add stringset.cpp. Need to get rid of this I think
2012-01-01 18:43:56 +00:00
tmaul
3fb1543ce1
A few SDL cleanups and a makefile
2012-01-01 17:58:04 +00:00
tmaul
0143471949
Add the rest of the code from the unreleased PSP port. Needs updating but will be lost to the ages if I don't add it to SVN... Could be handy if someone ever wants to port to a new architecture.
2012-01-01 17:20:28 +00:00
tmaul
00e09a1b96
Add the MIP a68k module that was never released from the unreleased PSP port manto and I did years ago. Totally useless for anything else but still quite interesting if you wanted to learn about porting from x86 to MIPS.
2012-01-01 17:19:07 +00:00
tmaul
cc724dbb1d
More sdl bits - no makefile as it all needs updating
2012-01-01 17:12:53 +00:00
Barry Harris
f8f654770f
Increment version
2012-01-01 08:01:58 +00:00
Barry Harris
79281fd62c
Added localisation support to cd image select dialog, and the filter create/select dialogs
2011-12-31 16:35:12 +00:00
Barry Harris
597b29e933
Localisation fixes - resolution dialog text, input dialog widening, shot factory dialog widening, "scanning roms" text, "loading bios/program/graphics/sound" text, widened Apply IPS patches checkbox
2011-12-30 20:56:56 +00:00
Barry Harris
e60ee86952
Sync d_pacland.cpp with MAME 0.144u4
2011-12-30 19:15:14 +00:00
iq_132
f95d845854
Added Pac-Land driver.
...
Added graphics decoding macros. Should make things cleaner and easer to move from MAME.
2011-12-29 22:20:38 +00:00
Barry Harris
6d7ee2c52d
Added support for xbox headers and plugins in burner and interface folders
2011-12-29 21:28:47 +00:00
Barry Harris
4de8fe7ab7
Add filters for Capcom (Other), Seta and Technos, updated relevant drivers to support filters
2011-12-29 20:54:41 +00:00
Barry Harris
6d08edc4ab
Move Kaneko, Irem, Sega, Taito and Toaplan drivers from Misc to correct filter
2011-12-29 11:16:33 +00:00
Barry Harris
d5aa855aa3
Move some drivers from misc to relevant Sega, Toaplan, Taito or Irem folder
2011-12-29 11:01:45 +00:00
Barry Harris
6eed1d831a
Move Data East drivers to their own filter
2011-12-29 08:26:18 +00:00
Barry Harris
eefc7494fa
Move Data East drivers to their own folder
2011-12-29 08:12:25 +00:00
Barry Harris
0944a4d6f8
Moved Kaneko16 and SNES to their own filters, DataEast to follow
2011-12-28 21:38:45 +00:00
Barry Harris
d154b269b1
Improve hardware filtering in sel.cpp
2011-12-28 21:20:07 +00:00
Barry Harris
101b9ee478
Endian fixes for Taito drivers from FBANext - Taito drivers should be endian-safe
2011-12-28 16:27:47 +00:00
Barry Harris
f4df003dd8
Endian fixes for Psikyo driver from FBANext - Psikyo drivers should be endian-safe now
2011-12-28 14:21:10 +00:00
Barry Harris
358f3d9e8e
Improved IRQ timing in Sega SystemY driver
2011-12-27 22:47:57 +00:00
Barry Harris
cee3344d2c
Endian fixes for Toaplan drivers from FBANext - Toaplan drivers should be endian-safe
2011-12-27 20:51:53 +00:00
Barry Harris
fb8166563e
Endian fixes for Sega drivers from FBANext - Sega drivers should be endian-safe
2011-12-27 20:43:14 +00:00
iq_132
d0c8a73e20
Oops. Wrong base.
2011-12-27 04:38:20 +00:00
iq_132
8d1fd98c23
Add preliminary Puzzli2 protection simulation and remove patches. Also remove some comments.
2011-12-27 04:09:55 +00:00
Barry Harris
a52079546a
Matched sets to MAME 0.144u4
2011-12-25 20:22:50 +00:00
Barry Harris
47db754485
endian fixes for sek.cpp based on FBANext, neogeo should hopefully be endian-safe if anyone has ability to test?
2011-12-23 20:53:58 +00:00
Barry Harris
cd39f2971d
neogeo endian fixes from FBANext - should be all of them
2011-12-23 20:47:00 +00:00
Barry Harris
5a447328ae
d_neogeo.cpp endian fixes based on FBANext
2011-12-23 20:20:10 +00:00
Barry Harris
df4e79f89f
psikyosh_render.cpp endian fixes from FBANext
2011-12-23 20:04:39 +00:00
Barry Harris
ca47b73af1
PGM endian fix
2011-12-23 11:53:53 +00:00
Barry Harris
3bfed100ea
Endian fixes from FBANext for CPS-3
2011-12-23 11:38:03 +00:00
Barry Harris
7fe089a450
Endian fixes from FBANext for CPU cores
2011-12-23 11:08:55 +00:00
Barry Harris
c0df8070c7
Reverted 119 and 120, broke debug tracking and some games, FB Alpha is otherwise quite stable now, please fully test all changes before committing
2011-12-23 10:30:57 +00:00
Barry Harris
dd7c5ae909
Tidied neogeo drivers
2011-12-22 20:51:35 +00:00
iq_132
1d531347a5
Move some Konami drivers to Konami rather than pre/post-90s
2011-12-22 20:47:08 +00:00
iq_132
a70210d129
Change HD6309Init(num) to HD6309Init(nCPU). Initialize a single CPU at a time.
2011-12-22 20:37:21 +00:00
iq_132
e37e3b0d65
Change M6809Init(num) to M6809Init(nCPU). Initialize a single CPU at a time.
2011-12-22 20:14:43 +00:00
Barry Harris
462f307324
Delay the VBlank IRQ in CPS-2 driver until part way through VBlank period, fixes text in D&D games
2011-12-22 19:54:11 +00:00
Barry Harris
eda80b3025
Tidied Capcom drivers and normalised the sound in some CPS-2 games
2011-12-22 15:59:52 +00:00
Barry Harris
0b99bab0c8
Tidied Konami drivers, fixed sound in some where ym irqs weren't being triggered frequently enough
2011-12-22 13:10:31 +00:00
Barry Harris
896b4e1089
Make sure handlers are NULLed, fixes at least multi-session bug when playing Cuebrick and then any other Konami game
2011-12-22 13:08:19 +00:00
Barry Harris
a4c174b9d2
Fixed name of K051649Exit function
2011-12-22 09:33:55 +00:00
iq_132
f5f73c5129
Change ZetInit to initialize a single z80 at a time. Working towards making all CPU inits homogeneous.
2011-12-21 22:51:01 +00:00
Barry Harris
a095ecf4e9
Fix for k053260.cpp, fixes parodius
2011-12-21 16:18:38 +00:00
Barry Harris
086738cff5
Tidied Irem drivers
2011-12-21 15:40:37 +00:00
Barry Harris
b3189e7605
Fixed some warnings thrown by optimisation reduction in GCC 3.4.5
2011-12-21 13:55:40 +00:00
Barry Harris
9f83b4a91f
Added support for trackball in d_lemmings.cpp
2011-12-21 13:09:19 +00:00
iq_132
545d9b92f3
Lemmings. Anyone interested in hooking up the analog inputs? It is still black magic to me how they are handled... :(
2011-12-21 05:02:21 +00:00
tmaul
65d27edb5b
Fix warnings in snes (and it still works)
2011-12-20 22:23:28 +00:00
tmaul
a5b5935906
Fix rom name
2011-12-20 22:16:37 +00:00
Barry Harris
38c91f2645
JacKc posted unicode titles for some games in d_pgm.cpp
2011-12-20 21:24:12 +00:00
Barry Harris
eb2b440d93
Bagman parent should be enabled in debug only
2011-12-20 21:16:43 +00:00
tmaul
f04664862b
Add sdl input, audio, video so I can re-port to sdl.
2011-12-20 18:44:03 +00:00
tmaul
7f04aeea81
Move burner/win32 to burner/platform/win32
...
move burner/win32 to burner/resource as some/all of them could be used by other platforms.
2011-12-20 18:33:05 +00:00
Barry Harris
d8892c89b5
Tidied Galaxian drivers
2011-12-20 16:50:24 +00:00
Barry Harris
6a5be5da2a
Added sound to fantzonep
2011-12-20 14:39:08 +00:00
Barry Harris
de9de82e07
Finished tidying Sega drivers
2011-12-20 14:02:53 +00:00
Barry Harris
cb4f6e6ad5
Fix gami.cpp
2011-12-19 22:47:39 +00:00
tmaul
9b4c2ecd36
Make the paths we use a bit more portable (even in non portable code)
2011-12-19 21:54:28 +00:00
Barry Harris
3c90492b10
Initial tidying of Sega drivers
2011-12-19 21:35:52 +00:00
Barry Harris
eba6851149
Fixed warnings in d_psikyo4.cpp
2011-12-19 20:46:27 +00:00
Barry Harris
81ee96efd5
Fix setname lengths in d_snes.cpp
2011-12-19 20:31:37 +00:00
Barry Harris
48326eefee
Fix VC compile (snes_ppu.cpp)
2011-12-19 20:30:17 +00:00
tmaul
cb78b3300d
Change to mess rom names (I think?)
2011-12-19 20:22:26 +00:00
tmaul
5f541af9b7
Update to latest unzip.c as we were a decade out of date ;)
2011-12-19 20:08:50 +00:00
tmaul
ee29dde329
SNES inital commit:
...
Loads of warnings but now builds (and runs!) with mingw64
Only has super mario world hooked up
Missing sound, eeprom saving, and lots of things
Set to be a debug only driver for now
2011-12-19 19:47:54 +00:00
tmaul
2e64290c01
Change interface directory layout (only tested with mingw64, sorry if it breaks 32 bit builds)
2011-12-19 19:17:20 +00:00
tmaul
eb481bc05e
Are we allowed to have these .lib/.h files here? If so i'd like to keep them here whilst I fix up visual studio IDE building again. Pre.bat should be fine, as that's just a load of fix up so it does all the prebuild steps that it's a pain to do in the IDE.
2011-12-19 18:25:24 +00:00
tmaul
c06f4fc57a
Change description as it was a bit out of date (probably still is if you think about megadrive)
2011-12-19 18:12:37 +00:00
Barry Harris
da17712e6d
Tidied taito drivers
...
Fixed inputs in Dream Land in Bubble Bobble driver
Fixed Rambo III in Taito B driver
Fixed default dips in Yes/No Sinri Tokimeki Chart in Taito F2 driver
2011-12-19 17:05:26 +00:00
Barry Harris
4c7acd9c2e
Change default option to not change num lock status
2011-12-19 14:28:32 +00:00
Barry Harris
52fc455e32
Changed CPS-3 driver to use MAME flash dumps, and added verification for CPS-3 driver back to ROM_VERIFY dat
2011-12-19 12:33:30 +00:00
Barry Harris
8118392020
Fixed sound in d_rpunch.cpp
2011-12-19 10:06:40 +00:00
Barry Harris
61cce76339
Increment version
2011-12-19 09:16:39 +00:00
iq_132
26398ebb0a
Psikyo4... I'm not sure why I didn't add this ages ago. long-forgotten bug?
2011-12-19 02:27:04 +00:00
iq_132
1ce832816d
Rabbit puuuuuuuuunch
2011-12-19 00:59:15 +00:00
Barry Harris
8abd8e1f73
X64 Compile fix
2011-12-17 21:37:32 +00:00
Barry Harris
3dba808a66
VC Compile fix
2011-12-17 21:29:27 +00:00
Barry Harris
90e7a563e3
Fixed unicode description for dynwarj
2011-12-17 21:26:02 +00:00
Barry Harris
3b1b183025
Fixed various localisation issues
2011-12-17 21:24:19 +00:00
Barry Harris
ae83f086f1
Fixed Warriors of Fate Japanese Unicode Title
2011-12-17 16:47:25 +00:00
Barry Harris
1e6223f85c
Fixed CRC error in wofch
2011-12-17 16:43:30 +00:00
Barry Harris
b69903e3b7
Fixed poINT32 issues
2011-12-17 15:42:39 +00:00
Barry Harris
1c07c05a2d
New version. :)
2011-12-17 15:39:05 +00:00
Barry Harris
e26d965824
Fix new wof parent CPS-B ID
2011-12-16 15:10:38 +00:00
Barry Harris
9d0d192a12
Sync megadrive driver with MESS 0.144u3
2011-12-16 13:23:55 +00:00
Barry Harris
63ab78a227
VC through up duplicate resource ids, wish GCC would bloody check them as well!
2011-12-15 20:34:42 +00:00
Barry Harris
f043cc8135
Converted all the strings I can see to support localisation, and upped the number of allowed localisable resources to 2000
2011-12-15 16:18:10 +00:00
Barry Harris
ccbc721add
Fixed building localisation templates in GCC builds
2011-12-15 12:11:35 +00:00
Barry Harris
40731d9433
Added pgm_sprite.h generator to makefiles
2011-12-15 11:27:03 +00:00
Barry Harris
f5d4ad591b
Fixed default dips in d_suprloco.cpp
2011-12-15 10:31:31 +00:00
Barry Harris
d6d115423e
Synced with MAME 0.144u3
2011-12-15 10:27:21 +00:00
iq_132
3a9821be22
Fix save state
2011-12-15 06:14:36 +00:00
iq_132
af92a59181
2011-12-15 06:01:32 +00:00
iq_132
b32e73de38
Add driver for Super Locomotive
2011-12-15 01:01:04 +00:00
iq_132
d2a79db034
Made v3021 rtc an external device.
2011-12-14 22:28:03 +00:00
Barry Harris
bafa279da0
Fixed issue with strings in localisation templates
2011-12-14 20:13:20 +00:00
iq_132
866ce29da5
2011-12-14 20:00:39 +00:00
Barry Harris
1d5fcc1775
Updated libpng to 1.5.6
2011-12-14 15:49:26 +00:00
Barry Harris
ad52d58d93
Tidied PGM driver
2011-12-14 11:22:10 +00:00
Barry Harris
05045e6a8b
Tidied Megadrive driver
2011-12-13 21:12:52 +00:00
Barry Harris
cdfef273fc
Tidied CPS-3 drivers
2011-12-13 20:50:09 +00:00
Barry Harris
d5c1086cd2
Tidied Psikyo drivers
2011-12-13 20:19:18 +00:00
Barry Harris
fee495ae58
Removed idle skipping hacks in Cave drivers
2011-12-13 16:21:02 +00:00
Barry Harris
a1dfaf99ee
Tidied Toaplan drivers
2011-12-13 16:10:31 +00:00
Barry Harris
89b8c63833
Finished tidying Cave drivers
2011-12-13 12:31:37 +00:00
Barry Harris
3120ae51d3
Tidied first batch of Cave drivers
2011-12-12 20:31:24 +00:00
Barry Harris
cbf9de7cf1
Start of cave tidying
2011-12-12 16:45:01 +00:00
Barry Harris
3c3ab70763
Debug tracking for misc_post90s r-z completed, fixes where necessary
2011-12-12 16:34:02 +00:00
Barry Harris
87e9200734
Debug tracking for misc_post90s b-p completed, fixes where necessary
2011-12-12 14:33:37 +00:00
Barry Harris
aa2c65d45f
Fixed issues reported by BurnExitMemoryManager() in misc_pre90s drivers
2011-12-12 10:40:35 +00:00
Barry Harris
2b70e30ea3
Added a check in BurnExitMemoryManager to give a warning if it has to free memory
2011-12-12 09:51:29 +00:00
Barry Harris
5df166b9d4
Fixed Birdiy spriteram2 mapping and sprite rendering
2011-12-12 09:44:53 +00:00
iq_132
499363be50
2011-12-12 03:02:36 +00:00
Barry Harris
866d3cdb0c
Debug tracking for misc_post90s a-b completed, fixes where necessary
2011-12-11 21:41:33 +00:00
Barry Harris
b132d5444c
Fix for debug tracking exit in s2650_intf.cpp
2011-12-11 12:25:12 +00:00
Barry Harris
855b2619ef
Debug tracking for misc_pre90s s-z completed, fixes where necessary
2011-12-11 12:15:44 +00:00
Barry Harris
623fd771ec
Fixed debug tracking exit in msm6295.cpp
2011-12-11 12:12:15 +00:00
Barry Harris
a36f4263fa
Debug tracking for misc_pre90s l-r completed, fixes where necessary
2011-12-11 09:49:27 +00:00
Barry Harris
500968b92a
Debug tracking for misc_pre90s a-k completed, fixes where necessary
2011-12-10 21:33:14 +00:00
Barry Harris
ac7dd4699c
Fix debug tracking for SekGetActive()
2011-12-10 21:23:06 +00:00
Barry Harris
f56d1aa428
Fixed some input and dip switch issues in d_bankp.cpp
2011-12-10 20:26:08 +00:00
Barry Harris
4b902a7b81
Fixed Z80 romsize in Pang3
2011-12-09 21:03:40 +00:00
Barry Harris
ef0779a32b
Added option to DDraw blitter to force flipping
2011-12-09 20:23:06 +00:00
Barry Harris
a258def3a1
Fixed screenshots in vertical or flipped games
2011-12-09 14:23:46 +00:00
Barry Harris
1d4074a5bc
Fixed CPS-1 and CPS-2
2011-12-09 13:52:08 +00:00
Barry Harris
d4d1f6b692
Tidy debug_track.cpp
2011-12-08 21:26:50 +00:00
Barry Harris
6365ee131b
Fix MSVC compiling
2011-12-08 21:24:53 +00:00
Barry Harris
dfd8e1553d
Fix WIN redefinition warnings with GCC 4.6.1
2011-12-08 20:36:29 +00:00
Barry Harris
719e95e3e7
Added debug tracking support to sek.cpp
2011-12-08 20:18:16 +00:00
Barry Harris
ebb173efde
Generated d_megadrive.cpp from MESS 0.144u2
2011-12-08 19:52:03 +00:00
Barry Harris
33420a2354
Added debug tracking support to vez.cpp and zet.cpp
2011-12-08 15:34:58 +00:00