Fixed sound in d_rpunch.cpp
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parent
61cce76339
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8118392020
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@ -770,10 +770,10 @@ static INT32 DrvFrame()
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if (pBurnSoundOut) {
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nSegment = nBurnSoundLen / nInterleave;
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BurnYM2151Render(pBurnSoundOut + nSoundBufferPos, nSegment);
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UPD7759Update(0, pBurnSoundOut + nSoundBufferPos, nSegment);
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BurnYM2151Render(pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
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UPD7759Update(0, pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
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nSoundBufferPos += nSegment << 1;
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nSoundBufferPos += nSegment;
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}
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}
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@ -782,8 +782,8 @@ static INT32 DrvFrame()
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if (pBurnSoundOut) {
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nSegment = nBurnSoundLen - nSoundBufferPos;
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if (nSegment > 0) {
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BurnYM2151Render(pBurnSoundOut + nSoundBufferPos, nSegment);
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UPD7759Update(0, pBurnSoundOut + nSoundBufferPos, nSegment);
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BurnYM2151Render(pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
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UPD7759Update(0, pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
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}
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// UPD7759 does not have volume controls, so do all sounds at 100% and reduce levels
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