Change non-working clone to show non-working and only be in debug builds

This commit is contained in:
Barry Harris 2012-01-20 13:08:08 +00:00
parent cc6d45466b
commit 5b8a3c0ee7
1 changed files with 2 additions and 2 deletions

View File

@ -1143,11 +1143,11 @@ static struct BurnRomInfo pbenkei1RomDesc[] = {
STD_ROM_PICK(pbenkei1)
STD_ROM_FN(pbenkei1)
struct BurnDriver BurnDrvPCE_pbenkei1 = {
struct BurnDriverD BurnDrvPCE_pbenkei1 = {
"pce_benkei1", "pce_benkei", NULL, NULL, "1989",
"Benkei Gaiden (Alt)\0", NULL, "Sunsoft", "PC Engine",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 5, HARDWARE_PCENGINE_PCENGINE, GBF_MISC, 0,
BDF_CLONE, 5, HARDWARE_PCENGINE_PCENGINE, GBF_MISC, 0,
PceGetZipName, pbenkei1RomInfo, pbenkei1RomName, NULL, NULL, pceInputInfo, pceDIPInfo,
PCEInit, PCEExit, PCEFrame, PCEDraw, PCEScan, &PCEPaletteRecalc, 0x400,
512, 240, 4, 3