Connor McLaughlin
|
24bda8f659
|
GPU: Flush rendering before filling rectangle
|
2019-10-05 23:31:19 +10:00 |
Connor McLaughlin
|
e286d6389c
|
GPU: Flush rendering when drawing offset changes
|
2019-10-05 23:29:36 +10:00 |
Connor McLaughlin
|
2a0483f571
|
GPU: Flush rendering when drawing area changes
|
2019-10-05 23:28:34 +10:00 |
Connor McLaughlin
|
bc8e035e37
|
GPU: Implement texture window
|
2019-10-05 23:27:48 +10:00 |
Connor McLaughlin
|
f59d35023c
|
GPU: Stub out more commands
|
2019-10-05 22:22:49 +10:00 |
Connor McLaughlin
|
751f348fd2
|
MDEC: Improve decoding
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2019-10-05 22:21:31 +10:00 |
Connor McLaughlin
|
ec85ae7a40
|
Bus: Properly handle byte/word reads of DMA registers
Fixes FF7 locking up on game start.
|
2019-10-05 16:29:16 +10:00 |
Connor McLaughlin
|
73ab741d4c
|
Frontend: Fix invalid FPS values when loading state
|
2019-10-05 16:29:00 +10:00 |
Connor McLaughlin
|
20a011a074
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CDROM: Improve timings
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2019-10-05 16:07:15 +10:00 |
Connor McLaughlin
|
ebe44ccc0b
|
GPU: Fix broken VRAM->CPU transfers at >1x resolution scale
|
2019-10-05 15:15:00 +10:00 |
Connor McLaughlin
|
7f8c7aa71c
|
GPU: Invalidate VRAM read texture when recreating framebuffer
|
2019-10-05 15:05:46 +10:00 |
Connor McLaughlin
|
e1578ad063
|
GPU: Fix initial resolution scale not applying
|
2019-10-05 15:05:30 +10:00 |
Connor McLaughlin
|
1998a74ff4
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GPU: Fix warnings in RGB24 shader
|
2019-10-05 14:52:52 +10:00 |
Connor McLaughlin
|
e80775ed82
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Frontend: Fix invalid FPS showing when reset
|
2019-10-05 14:50:23 +10:00 |
Connor McLaughlin
|
ae260b924c
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GPU: Use GL_DRAW_FRAMEBUFFER binding instead of GL_FRAMEBUFFER
|
2019-10-05 14:48:41 +10:00 |
Connor McLaughlin
|
88d59a774f
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Frontend: Fix broken fast-forward
|
2019-10-05 14:43:24 +10:00 |
Connor McLaughlin
|
431313156a
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GPU: Fix invalid rectangle passed to glScissor
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2019-10-05 14:36:48 +10:00 |
Connor McLaughlin
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c2baa7e834
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GPU: 24-bit display depth support
|
2019-10-05 12:31:48 +10:00 |
Connor McLaughlin
|
64aa3f56c3
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GPU: Fix transparency mode update not being applied
|
2019-10-05 00:01:45 +10:00 |
Connor McLaughlin
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6541c82071
|
GPU: Use 12-bit int (sign plus 11 bits) for vertex position
Fixes whacky polygons in Crash 2 and logo in Crash 1.
|
2019-10-04 23:48:31 +10:00 |
Connor McLaughlin
|
a9313b2958
|
GPU: Fix transparency not being enabled in shader
|
2019-10-04 23:31:26 +10:00 |
Connor McLaughlin
|
27bc65fc2a
|
GPU: Use BitField sign extending for position
|
2019-10-04 23:21:20 +10:00 |
Connor McLaughlin
|
e7d68ba304
|
common/BitField: Support sign extension
|
2019-10-04 23:20:42 +10:00 |
Connor McLaughlin
|
004c22f031
|
Frontend: Prevent drawing imgui into the vram texture
|
2019-10-04 22:27:18 +10:00 |
Connor McLaughlin
|
4fa79f1503
|
GL: Eliminiate most redundant state setting calls at draw time
|
2019-10-04 22:10:43 +10:00 |
Connor McLaughlin
|
8987fa93c2
|
GPU: Set line width at higher internal resolutions
|
2019-10-04 21:08:53 +10:00 |
Connor McLaughlin
|
d3ecad391d
|
Frontend: Move fullscreen to settings menu
|
2019-10-04 20:49:43 +10:00 |
Connor McLaughlin
|
162a0df922
|
Frontend: Display emulation speed
|
2019-10-04 20:48:29 +10:00 |
Connor McLaughlin
|
4d22bec8fd
|
GPU: Add some missing state reset
|
2019-10-04 20:34:29 +10:00 |
Connor McLaughlin
|
4422fb0545
|
CPU: Memory access timings
|
2019-10-04 20:30:54 +10:00 |
Connor McLaughlin
|
fd1c4f1457
|
Bus: Calculation of memory timings for external devices
|
2019-10-04 19:41:18 +10:00 |
Connor McLaughlin
|
0b46a8cfc4
|
CDROM: Implement GetlocP/GetlocL commands
|
2019-10-04 19:05:19 +10:00 |
Connor McLaughlin
|
bbe1fc062f
|
GTE: Implement OP
|
2019-10-04 17:50:05 +10:00 |
Connor McLaughlin
|
7c600ed6fa
|
GTE: Implement CDP
|
2019-10-04 17:38:31 +10:00 |
Connor McLaughlin
|
b133f96c24
|
GTE: Implement CC
|
2019-10-04 17:35:01 +10:00 |
Connor McLaughlin
|
13389caa60
|
GTE: Implement NCS/NCT
|
2019-10-04 17:26:56 +10:00 |
Connor McLaughlin
|
6a7ed5d8bc
|
GTE: Fix NCDS
|
2019-10-04 16:14:49 +10:00 |
Connor McLaughlin
|
4a4af8d0ca
|
GTE: Fix DCPS/DCPT
|
2019-10-04 16:06:47 +10:00 |
Connor McLaughlin
|
98dc15cd17
|
GTE: Fix DCPL
|
2019-10-04 15:58:52 +10:00 |
Connor McLaughlin
|
55aefa2f27
|
GTE: Implement INTPL
|
2019-10-04 15:35:48 +10:00 |
Connor McLaughlin
|
1aa846e0f8
|
CPU: Clean up exception disassembly dumping
|
2019-10-04 15:35:39 +10:00 |
Connor McLaughlin
|
8362b8e43b
|
UI: Beginning of customizable settings, debug menu
|
2019-10-04 15:00:32 +10:00 |
Connor McLaughlin
|
15f75a89ac
|
Frontend: Window icon and title
|
2019-10-04 14:24:52 +10:00 |
Connor McLaughlin
|
bddbab9d60
|
Rename to DuckStation
|
2019-10-04 13:54:09 +10:00 |
Connor McLaughlin
|
92ec5a0a14
|
CPU: Handle reserved instructions/bus errors
|
2019-10-04 13:41:12 +10:00 |
Connor McLaughlin
|
01ad2fa5b6
|
HostInterface: Replace psxexe extension check with psexe
|
2019-10-04 13:38:54 +10:00 |
Connor McLaughlin
|
74d51c80fc
|
CPU: Implement TAR COP0 register
|
2019-10-04 02:48:19 +10:00 |
Connor McLaughlin
|
eddd2c1990
|
CPU: Correct bits for CAUSE.CE, EPC for fetch
|
2019-10-04 02:27:34 +10:00 |
Connor McLaughlin
|
48563c74cf
|
GPU: Implement resolution scaling
|
2019-10-03 16:46:13 +10:00 |
Connor McLaughlin
|
1f6130f04a
|
CPU: Restore faster IPS
|
2019-10-03 16:45:54 +10:00 |