Frontend: Move fullscreen to settings menu

This commit is contained in:
Connor McLaughlin 2019-10-04 20:49:43 +10:00
parent 162a0df922
commit d3ecad391d
1 changed files with 4 additions and 8 deletions

View File

@ -512,16 +512,13 @@ void SDLInterface::RenderMainMenuBar()
ImGui::EndMenu();
}
if (ImGui::BeginMenu("View"))
if (ImGui::BeginMenu("Settings"))
{
if (ImGui::MenuItem("Fullscreen", nullptr, IsWindowFullscreen()))
SDL_SetWindowFullscreen(m_window, IsWindowFullscreen() ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP);
ImGui::EndMenu();
}
ImGui::Separator();
if (ImGui::BeginMenu("Settings"))
{
if (ImGui::BeginMenu("GPU"))
{
if (ImGui::BeginMenu("Internal Resolution"))
@ -529,10 +526,9 @@ void SDLInterface::RenderMainMenuBar()
const u32 current_internal_resolution = m_system->GetSettings().gpu_resolution_scale;
for (u32 scale = 1; scale <= 16; scale++)
{
bool selected = current_internal_resolution == scale;
if (ImGui::MenuItem(
TinyString::FromFormat("%ux (%ux%u)", scale, scale * GPU::VRAM_WIDTH, scale * GPU::VRAM_HEIGHT),
nullptr, &selected))
nullptr, current_internal_resolution == scale))
{
m_system->GetSettings().gpu_resolution_scale = scale;
m_system->UpdateSettings();
@ -562,7 +558,7 @@ void SDLInterface::RenderMainMenuBar()
ImGui::EndMenu();
}
ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - 205.0f);
ImGui::SetCursorPosX(ImGui::GetIO().DisplaySize.x - 210.0f);
const u32 rounded_speed = static_cast<u32>(std::round(m_speed));
if (m_speed < 90.0f)