Commit Graph

91 Commits

Author SHA1 Message Date
Stenzek b646f1453d
GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on.
Requires CPU to be faster than DMA.
2024-10-31 22:05:06 +10:00
PugsyMAME dfc4e0833e
GameDB: Finished off the database DEMO genre entries 2024-10-30 15:28:45 +10:00
Stenzek 5bca12a840
GameDatabase: Add ForceFullBoot trait
And set it for Nightmare Creatures. Game's disc code is a nightmare.
2024-10-30 15:19:11 +10:00
Stenzek d8cd32d964
GameDB: SLED-01340 requires subchannel 2024-10-25 20:52:47 +10:00
PugsyMAME dbb2274d2d
GameDB: Fixing some codes for Lightspan games +more (#3318)
* Fixing some codes for Lightspan games +more

Added codes for some more lightspan games
Added Magic Castle to end of file
Fixed a few wrongly identified demos

* Add files via upload
2024-10-20 12:56:00 +10:00
PugsyMAME aacd62b29b
GameDB: Some more genre fixes (#3316)
* Some more genre fixes

The last few genre changes, so there is a no longer a simple genre of "Sports".
Also picked up a few DEMOs that I missed.

* Add files via upload
2024-10-19 22:55:09 +10:00
Stenzek 9050098e3e
GameDatabase: Rework deinterlace mode selection
The mode can either be preferred (if the user has not chosen
progressive), or force (ignore user's choice).

Also remove it from a bunch of games which apparently no longer
need it? Very strange...
2024-10-19 17:02:22 +10:00
Stenzek e4a358cacb
Controller: Add Pop'n and Densha De Go Controllers
Variants of digital controller with different buttons grounded.
2024-10-19 16:23:01 +10:00
PugsyMAME d3234a29c8
GameDB: Updating genres (#3315)
* Updating genres

Changed "Sports / " to "Sports -"  , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.
Also done other clean ups on genres like cases and trailing dots.

* Tab Error in last update

Quick Fix for Tabs

* Fixing GameDB Lint errors

Oops

* Again Oops

oops

* Changed "Sports / " to "Sports -" , as / should indicate multiple genres and - subgenres (there's still more to do).
Also added a ** DEMO ** genre as it's nice to be able sort them out.
Done a bit of work on the Lightspan educational games - but haven't completed as I've lsot the will to live with them.

Also done other clean ups on genres like cases and trailing dots.
2024-10-19 13:03:09 +10:00
PowerDuckSamurai 7ad48c9309
GameDB: Various fixes (#3311) 2024-10-18 20:48:07 +10:00
Stenzek dedc177300
GameDB: Normalize language fields 2024-10-11 23:11:49 +10:00
Stenzek f4b88edc49
GameDB: Disable WS for Breath of Fire IV
While it fares better than III, at wider ARs the sprite scaling
completely breaks.

Also fix the name for the Japanese release.
2024-10-08 19:39:35 +10:00
Stenzek ff194844de
GameDB: Disable WS for Breath of Fire III 2024-10-08 19:39:16 +10:00
Stenzek f1dd161504
GameDB: Chaos Control supports mouse 2024-10-08 19:27:13 +10:00
Stenzek 060146a37a
CDROM: Add SubQ Skew option
Fixes corrupted boss sprites in Captain Commando.

One day I'll refactor things to fix this properly.
2024-09-29 17:11:52 +10:00
Stenzek 2e4eaeafdc
GameDB: PGXP-CPU for Hogs of War
Fixes wobble in minimap.
2024-09-26 20:55:10 +10:00
Stenzek e3a84af1aa
GameDB: PGXP-CPU for Firebugs
Fixes gaps in geometry.
2024-09-26 20:49:04 +10:00
Stenzek d1eed89292
GameDB: PGXP-CPU for Roswell Conspiracies 2024-09-26 14:05:43 +10:00
Stenzek 5ed96fcfe4
GameDB: ICache for Nightmare Creatures
Janky ass disc code...
2024-09-25 01:37:07 +10:00
Stenzek 50cfbf1629
GameDB: PGXP-CPU for Valkyrie Profile
Fixes wobble during screen transitions and battle stages.

Hopefully nothing else breaks, if it does, please let me know.
2024-09-25 01:37:07 +10:00
Bobby Smith a259178d1b
GameDB: South Park - Chef's Luv Shack controller update (#3298) 2024-09-15 08:17:47 +02:00
Bobby Smith 2d3c6ace31
GameDB: Fix MGS Premium Package (#3289) 2024-09-06 09:39:28 +02:00
Stenzek 1446e3035f
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2024-09-03 20:02:01 +10:00
Stenzek 0ba068e843
GameDB: Disable PGXP culling in Spyro 1
Otherwise it corrupts memory when looking through portals.
2024-09-02 00:26:12 +10:00
Stenzek 486f410f43
GameDB: Disable WS in Athena - Awakening from the Ordinary Life 2024-08-31 14:37:46 +10:00
Stenzek 9a0d5db74f
GameDB: Use disable sprite texture filtering for FF7/LoD 2024-08-23 15:20:24 +10:00
Stenzek 5c14ac2fd1
GameDB: Allow clipping correction for Spyro 1
Can't remember why I enabled this in 2020.. maybe NCLIP related? Should
be fine now if so.
2024-08-20 21:56:35 +10:00
Stenzek aa1596fdab
GameDB: Set DisableAutoAnalogMode on various games 2024-08-18 20:34:10 +10:00
Bobby Smith 0f03aa3e30
GameDB: Fix Starblade Alpha JPN hash (#3276) 2024-08-14 21:38:34 +10:00
Stenzek 34e0752b65
GameDB: Add hash for Starblade Alpha (Japan) 2024-08-13 14:49:41 +10:00
Stenzek 5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek 78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek c538df317a
GameDatabase: Add crop mode override 2024-08-04 18:59:21 +10:00
Stenzek a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
bl@ck_m@ge aa400f12ae
GameDB: Analog support for Nightmare Creatures (#3270) 2024-08-02 21:48:44 +10:00
Stenzek 8c9a885032
GameDB: Add missing hash 2024-07-29 21:59:53 +10:00
Stenzek 998f77c590
GameDB: More WS disables 2024-07-29 17:27:33 +10:00
Stenzek 6da84bf5d0
GameDB: Disable WS for Rally de Europe 2024-07-29 13:21:33 +10:00
Stenzek f051aa54d9
GameDB: Include London Mission Pack in GTA disc set 2024-07-27 13:33:19 +10:00
Stenzek 7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2024-07-23 14:46:06 +10:00
Stenzek 49772f0479
GameDB: Set accurate blending for Addie no Okurimono
Fixes screen flicker in hardware renderers.
2024-07-23 14:46:06 +10:00
Stenzek efd8aab437
TimingEvents: Fix events ending up out-of-order 2024-07-20 22:35:32 +10:00
Stenzek 495b2ff29e
GameDB: Front Mission 2 2024-07-20 22:32:50 +10:00
Stenzek 8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty 2024-07-17 23:51:44 +10:00
Stenzek c925becd57
GameDB: Set deinterlacing mode and line offset on a few games 2024-07-17 23:51:43 +10:00
Stenzek f1ca914512
CDROM: Further adjust IRQ delay
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Stenzek 36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.

Rounding down loses precision in other games, so that's not an option.
2024-07-09 20:38:21 +10:00
Stenzek 985b9f8a38
GameDB: CPU-PGXP for Xenogears 2024-07-08 17:20:46 +10:00
Stenzek 7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
And disable WS for Japanese releases of RE1-3.
2024-07-07 14:29:29 +10:00
Stenzek d021a61eb5
GameDB: PGXP-CPU for Rat Attack 2024-07-04 22:11:16 +10:00