Commit Graph

9222 Commits

Author SHA1 Message Date
Víctor "IlDucci 29f19d0ab6
Spanish (Spain) translation update (#3386)
- Adding new strings.
2025-03-09 16:10:49 +10:00
Stenzek 58dc7562a3
GPU/HW: Add in-pass clear depth pipeline
Instead of clearing the entire buffer, we only need to wipe out the
current drawing area. Saves a decent chunk of memory bandwidth in games
that end up spamming clears.
2025-03-07 21:33:06 +10:00
Stenzek ee6887b68a
GPU/HW: Add stat for depth buffer clears 2025-03-07 21:33:02 +10:00
Stenzek 2bfbec3e9e
Settings: Use new key name for depth threshold
Because of the changed range.
2025-03-07 21:32:57 +10:00
Stenzek 705fe11e07
Qt: Fix incorrect file filter for memory card import 2025-03-07 21:32:57 +10:00
Stenzek e73ca9e052
Qt: Fix new range for depth clear threshold 2025-03-07 18:05:20 +10:00
Stenzek 6437a5db60
GPU/TextureCache: Dump textures asynchronously
Saves lagging the emulation.
2025-03-07 16:05:36 +10:00
Stenzek 95797b05f1
GPU: Force early run on GP0 FIFO overflow
And don't crash if a game spams GP0 writes and it overflows.
2025-03-07 15:49:07 +10:00
Stenzek 9939f1cd05
CPU/Interpreter: Use __builtin_{add,sub}_overflow for exceptions
Recompiler already does this.
2025-03-07 15:48:28 +10:00
Stenzek 7eb7ad684c
CPU/Recompiler: Remove load delay flag from lwc2
Shouldn't make any difference since it's not a register write.
2025-03-07 15:08:00 +10:00
Stenzek 826f10239c
CPU/Recompiler: Flush GTE completion cycle on load without fastmem 2025-03-06 22:41:10 +10:00
Stenzek 78bb14bd23
CPU: Fix disassembly of GTE instructions in log 2025-03-06 22:41:10 +10:00
Stenzek b230c9c639
CPU/PGXP: Use GTE MAX_Z for Z normalization
Fixes clipping with depth buffer in some games, e.g. Final Fantasy VII battles.
2025-03-06 22:41:10 +10:00
Stenzek 8cfd843d8f
System: Fix depth clear threshold not applying immediately 2025-03-06 22:41:09 +10:00
Stenzek 160f1ea8a0
Qt: Fix vibration motor binding not showing some devices 2025-03-06 22:41:09 +10:00
Anderson Cardoso c3ce0eece2
Atualização Português do Brasil (#3385)
Melhoria de consistência dos textos e adição de novos conforme última atualização mais recente.
2025-03-06 22:40:54 +10:00
bl@ck_m@ge b8d86a18da
GameDB: Kagero II & III 2025-03-04 17:55:00 +10:00
Stenzek 0bf0b5c22b
Qt: Fix typo in setup wizard 2025-03-04 14:07:17 +10:00
Stenzek 4c64e4879f
Mini: Log fatal errors to stderr 2025-03-04 14:07:17 +10:00
Daniel Nylander af4eb68065
Updated Swedish translation (#3383) 2025-03-04 14:06:10 +10:00
JukePlz c775872a6c
GameDB: ASCII and VIP demos don't support analog controllers. (#3384) 2025-03-04 14:05:47 +10:00
Stenzek 859f5090c8
FullscreenUI: Update translation strings 2025-03-02 12:01:55 +10:00
KamFretoZ 38146f2023
FullscreenUI: Fix toast colors and add more themes (#3381) 2025-03-02 12:01:27 +10:00
Stenzek a0fef2d5ab
Qt: Merge gamelistmodel.cpp and gamelistwidget.cpp
They're constantly referring to each other.
2025-03-01 18:13:37 +10:00
Stenzek 4bfb37f8fb
Qt: Add graphics and achievements to setup wizard 2025-03-01 18:05:48 +10:00
Stenzek 965da856db
FullscreenUI: Add additional rounding to some dialogs 2025-03-01 17:10:09 +10:00
Stenzek 34fdbafe85
FullscreenUI: Add drop shadows to most text
Improves readability with custom backgrounds.
2025-03-01 16:00:05 +10:00
Stenzek 9bfc3e90cc
FullscreenUI: Hook up dynamic toast colour 2025-03-01 13:10:50 +10:00
Stenzek 9d9da94b7b
FullscreenUI: Default to dark theme on unknown value 2025-03-01 13:10:50 +10:00
Stenzek 5a4e87aba3
FullscreenUI: Reorder interface settings to match Qt 2025-03-01 13:10:44 +10:00
KamFretoZ 5dc0a3630a
FullscreenUI: Add Themes (#3380) 2025-03-01 12:41:06 +10:00
Stenzek 15fde6a51b
CI: Add ARM64 AppImage builds 2025-03-01 01:34:48 +10:00
Stenzek ea8f3e5e58
Scripts: Support generating both Qt and Mini AppImages 2025-03-01 01:27:29 +10:00
Stenzek 89d9842c7e
FullscreenUI: Fix popup title colours 2025-03-01 01:11:26 +10:00
Stenzek be970bcfe4
Qt: Handle inverted+negated axes when mapping 2025-02-28 18:06:51 +10:00
Stenzek ec7c83a58e
Settings: Fix race toggling OSD messages 2025-02-28 16:29:18 +10:00
Stenzek 6a86c80445
CPU: Correct wording about cop2 and IRQs 2025-02-28 16:29:18 +10:00
Stenzek 37fa0d135c
Mini: Add duckstation-mini interface 2025-02-28 16:29:18 +10:00
Stenzek df9f15eb68
OpenGLDevice: Support SDL window type 2025-02-28 16:29:18 +10:00
Stenzek ee1a3b904e
VulkanDevice: Support SDL window type 2025-02-28 15:46:53 +10:00
Stenzek 4bddd38d70
WindowInfo: Add SDL window type 2025-02-28 15:46:53 +10:00
Stenzek 0733e173b2
FullscreenUI: Add BackgroundProgressCallback 2025-02-28 15:46:53 +10:00
Stenzek 498e7aac56
X11Tools: Load libxcb and friends dynamically 2025-02-28 15:46:53 +10:00
Stenzek f7f17a077c
Cheats: Add Enable8MBRAM option for patches 2025-02-26 22:43:18 +10:00
Anderson Cardoso 0b167aad52
Atualização Português do Brasil (#3379)
Atualizado para a última versão.
2025-02-26 22:42:50 +10:00
Renzo Pigliacampo 08bbb4a981
Updated Spanish (Latin America) translation (#3378) 2025-02-26 22:42:42 +10:00
Stenzek fbbc4943f6
FullscreenUI: Fix crash in game properties on non-scanned file 2025-02-24 23:48:23 +10:00
Stenzek eda32e0695
Qt: Fix image key in overlay export 2025-02-23 18:03:02 +10:00
Stenzek b764ed4682
DDGoController: Fix incorrect translation context 2025-02-23 18:03:02 +10:00
zkdpower 2011c5511c
Update the Simple-Chinese translation to latest. (#3377) 2025-02-23 18:02:52 +10:00