GameDB: DMA override for RE2
Stops disk read lockups during transitions with icache on. Requires CPU to be faster than DMA.
This commit is contained in:
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@ -135336,6 +135336,9 @@ SLES-00972:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135361,6 +135364,9 @@ SLES-10972:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135379,6 +135385,9 @@ SLED-00977:
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name: "Resident Evil 2 (Europe) (Preview)"
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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SLES-00973:
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name: "Resident Evil 2 (France) (Disc 1)"
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discSet:
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@ -135390,6 +135399,9 @@ SLES-00973:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135415,6 +135427,9 @@ SLES-10973:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135440,6 +135455,9 @@ SLES-00974:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135465,6 +135483,9 @@ SLES-10974:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135490,6 +135511,9 @@ SLES-00975:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135515,6 +135539,9 @@ SLES-10975:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135543,6 +135570,9 @@ SLES-00976:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135571,6 +135601,9 @@ SLES-10976:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -135591,6 +135624,9 @@ SLUS-80421:
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genre: "** DEMO **"
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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codes:
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- SLUS-80421
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- SLUS-90009
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@ -135608,6 +135644,9 @@ SLUS-00421:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -135636,6 +135675,9 @@ SLUS-00592:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -135662,6 +135704,9 @@ SLUS-00748:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -135688,6 +135733,9 @@ SLUS-00756:
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- DigitalController
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traits:
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- DisableWidescreen
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settings:
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dmaMaxSliceTicks: 100 # Stops disk read lockups during transitions.
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dmaHaltTicks: 200 # Requires CPU to be faster than DMA.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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