GameDB: Set deinterlacing mode and line offset on a few games

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Stenzek 2024-07-17 21:48:22 +10:00
parent 9a89ab3bab
commit c925becd57
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1 changed files with 37 additions and 3 deletions

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@ -956,6 +956,8 @@ SLES-02089:
controllers:
- AnalogController
- DigitalController
settings:
displayLineStartOffset: 2 # Game doesn't fill the whole framebuffer, stops flicker.
metadata:
publisher: "Cryo Interactive"
developer: "Smart Dog"
@ -3177,7 +3179,7 @@ SCPS-10126:
- AnalogController
- DigitalController
traits:
- ForceSoftwareRenderer
- ForceSoftwareRenderer # Fixes screen flicker, blending precision.
metadata:
publisher: "Sony"
developer: "Sony"
@ -3199,6 +3201,8 @@ SLES-04108:
controllers:
- AnalogController
- DigitalController
traits:
- ForceSoftwareRenderer # Fixes screen flicker, blending precision.
metadata:
publisher: "Vivendi Universal Games, Inc"
developer: "Coktel Vision / Neko Entertaiment"
@ -3848,6 +3852,8 @@ SLPS-00269:
name: "Air Management '96 (Japan)"
controllers:
- DigitalController
traits:
- ForceRecompilerICache # Prevents crashes.
metadata:
publisher: "Koei"
developer: "Koei"
@ -51022,6 +51028,9 @@ SLES-00501:
name: "Extreme Snow Break (Europe)"
controllers:
- DigitalController
settings:
dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker.
dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA.
metadata:
publisher: "Microids"
developer: "Virtual Studio"
@ -51038,6 +51047,9 @@ SLES-00501:
linkCable: false
SLED-01193:
name: "Extreme Snow Break (Europe) (Demo)"
settings:
dmaMaxSliceTicks: 10 # Very sensitive to DMA timing, otherwise polygon flicker.
dmaHaltTicks: 100 # CPU needs to run significantly faster than DMA.
PCPX-96178:
name: "e-Jump (Japan) (Disc 1)"
discSet:
@ -94042,6 +94054,8 @@ SLES-00211:
name: "Magic Carpet (Europe) (En,Fr,De,Es,Sv)"
controllers:
- DigitalController
settings:
displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
metadata:
publisher: "Electronic Arts"
developer: "Bullfrog Productions / Krisalis"
@ -94064,6 +94078,8 @@ SLPS-00587:
name: "Magic Carpet (Japan)"
controllers:
- DigitalController
settings:
displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
metadata:
publisher: "Electronic Arts"
developer: "Bullfrog Productions / Krisalis"
@ -94082,6 +94098,8 @@ SLUS-00029:
name: "Magic Carpet (USA) (En,Fr,De,Es,Sv)"
controllers:
- DigitalController
settings:
displayDeinterlacingMode: Disabled # Isn't actually interlaced, uses 240p buffers, they just left 480i enabled...
metadata:
publisher: "Electronic Arts"
developer: "Bullfrog Productions / Krisalis"
@ -115817,7 +115835,6 @@ SCUS-94449:
SLPM-86439:
name: "Omiai Commando - Ba-Couple ni Tsukkomi o (Japan)"
controllers:
- AnalogController
- DigitalController
metadata:
publisher: "Enix"
@ -116306,6 +116323,8 @@ SLPS-02951:
- AnalogController
- DigitalController
- NeGcon
settings:
displayDeinterlacingMode: Blend # Only used in menus, MAD flickers with fading.
metadata:
publisher: "MTO"
developer: "MTO"
@ -149825,6 +149844,8 @@ SCES-00577:
- DigitalController
settings:
gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
dmaHaltTicks: 150 # Fixes sprites in menus.
metadata:
publisher: "Sony Computer Entertaiment Europe"
developer: "Namco"
@ -149848,6 +149869,8 @@ SLUS-00240:
- DigitalController
settings:
gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
dmaHaltTicks: 150 # Fixes sprites in menus.
metadata:
publisher: "Namco"
developer: "Namco"
@ -149869,6 +149892,10 @@ SLPS-00555:
versionTested: "0.1-2202-ga17e15f1"
controllers:
- DigitalController
settings:
gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
dmaHaltTicks: 150 # Fixes sprites in menus.
metadata:
publisher: "Namco"
developer: "Namco"
@ -149890,6 +149917,10 @@ SLPS-00545:
versionTested: "0.1-2202-ga17e15f1"
controllers:
- DigitalController
settings:
gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
dmaHaltTicks: 150 # Fixes sprites in menus.
metadata:
publisher: "Namco"
developer: "Namco"
@ -149911,6 +149942,10 @@ SLPS-91168:
codes:
- SLPS-91168
- SLPS-91454
settings:
gpuLineDetectMode: BasicTriangles # Fixes upscaled water rendering.
dmaMaxSliceTicks: 100 # Tight timing required for DMA modified after start.
dmaHaltTicks: 150 # Fixes sprites in menus.
metadata:
publisher: "Namco"
developer: "Namco"
@ -155442,7 +155477,6 @@ SLES-02598:
SLPS-02508:
name: "Street Fighter EX2 Plus (Japan)"
controllers:
- AnalogController
- DigitalController
metadata:
publisher: "Capcom"