dolphin/Source/Core/VideoCommon
degasus b1ffd32f5f Fifo: only touch the SIMD state once in the single core loop 2015-04-06 12:35:35 +02:00
..
AVIDump.cpp Windows AVIDump: support "silent" frame dumping 2015-02-14 23:38:14 +01:00
AVIDump.h Proper Audio/Video Dumping 2014-10-09 00:06:04 -04:00
AsyncRequests.cpp Fifo: Replace busy loop with condition variable 2015-04-06 12:35:27 +02:00
AsyncRequests.h VideoCommon: perf querys by async events 2015-02-22 08:41:15 +01:00
BPFunctions.cpp VideoCommon: always enable efb copy 2015-02-24 23:01:01 +01:00
BPFunctions.h VideoCommon: Merge LineGeometryShader into GeometryShaderGen. 2014-12-15 22:47:42 +01:00
BPMemory.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
BPMemory.h Silence some -Wswitch-default warnings. 2014-12-11 22:23:05 -06:00
BPStructs.cpp VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
BPStructs.h Add the 'desynced GPU thread' mode. 2014-09-28 21:34:29 -04:00
BoundingBox.cpp VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
BoundingBox.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
CMakeLists.txt VideoCommon: use a new async event system for efb access 2015-02-22 08:41:15 +01:00
CPMemory.cpp Fix indentation 2015-01-07 21:51:47 +01:00
CPMemory.h VertexLoaderX64: support VAT.ByteDequant=0 2015-01-20 09:23:15 +01:00
CommandProcessor.cpp Fifo: only sleep once within every ms of emulated time 2015-04-06 12:35:35 +02:00
CommandProcessor.h Fifo: only sleep once within every ms of emulated time 2015-04-06 12:35:35 +02:00
ConstantManager.h Make zfreeze use screenspace coordinates independant of IR. 2015-01-23 03:32:31 +13:00
DataReader.h DataReader: turn WritePointer into GetPointer 2015-01-18 12:59:33 +01:00
Debugger.cpp Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
Debugger.h Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
DriverDetails.cpp DriverDetails: Remove Intel Structs bug since it doesn't affect us anymore. 2014-12-28 23:28:00 +01:00
DriverDetails.h Minor consistency changes 2015-01-12 15:18:18 -05:00
FPSCounter.cpp FPSCounter: Initialize members. 2014-07-26 14:37:18 +02:00
FPSCounter.h FPSCounter: Remove redundant destructor. 2014-07-18 12:49:40 +02:00
Fifo.cpp Fifo: only touch the SIMD state once in the single core loop 2015-04-06 12:35:35 +02:00
Fifo.h Fifo: rewrite sync on idle skipping hack 2015-04-06 12:35:35 +02:00
FramebufferManagerBase.cpp Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
FramebufferManagerBase.h Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
GeometryShaderGen.cpp GeometryShaderGen: Perspective divide the line coordinates before comparing the angle. 2015-01-31 23:32:23 +01:00
GeometryShaderGen.h VideoCommon: Make IsPassthrough() a function of the ShaderUid. 2014-12-19 14:10:53 +01:00
GeometryShaderManager.cpp Ensure that ZSlopes save/restore state correctly. 2015-01-23 03:32:31 +13:00
GeometryShaderManager.h GeometryShaderManager: Set stereo parameters in a SetConstants() call. 2014-12-20 13:16:26 +01:00
HiresTextures.cpp CustomTexture: fix texture format 2015-01-21 23:33:42 +01:00
HiresTextures.h CustomTexture: also support the legacy format 2015-01-21 21:22:55 +01:00
ImageWrite.cpp Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
ImageWrite.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.cpp Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
IndexGenerator.h Video backends: warn on usage of GL_DRAW_QUADS_2. 2014-05-17 11:55:32 -07:00
LightingShaderGen.h Cleaned up whitespace 2015-01-21 22:30:41 -07:00
LookUpTables.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
MainBase.cpp Fifo: rewrite sync on idle skipping hack 2015-04-06 12:35:35 +02:00
MainBase.h VideoCommon: implement swap requests in the full async way 2015-02-22 08:41:15 +01:00
NativeVertexFormat.h Stop doing nastly shit to OpenGL stream buffers. 2015-01-24 14:41:51 +13:00
OnScreenDisplay.cpp OnScreenDisplay: Allow for different colored messages 2015-02-07 17:35:21 -05:00
OnScreenDisplay.h OnScreenDisplay: Allow for different colored messages 2015-02-07 17:35:21 -05:00
OpcodeDecoding.cpp Fix warnings 2015-03-16 19:02:30 +01:00
OpcodeDecoding.h Show no more than one FIFO error per session. 2015-03-13 23:25:15 +11:00
PerfQueryBase.cpp clang-modernize -use-nullptr 2014-03-09 21:14:26 +01:00
PerfQueryBase.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
PixelEngine.cpp Fifo: rewrite sync on idle skipping hack 2015-04-06 12:35:35 +02:00
PixelEngine.h Reimplement Bounding Box calculation using the software renderer. 2014-10-10 12:27:06 +01:00
PixelShaderGen.cpp Merge pull request #2075 from magumagu/titantron-fix 2015-02-21 10:09:47 +01:00
PixelShaderGen.h A few small cleanups based on code review. 2015-01-23 04:38:36 +13:00
PixelShaderManager.cpp TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
PixelShaderManager.h TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
PostProcessing.cpp Use emplace_* functions where in-place construction is preferable 2015-02-04 11:39:08 -05:00
PostProcessing.h PostProcessing: Add layered stereoscopy support. 2014-11-23 14:23:41 +01:00
RenderBase.cpp Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2 2015-02-25 18:07:56 -05:00
RenderBase.h TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
ShaderGenCommon.h Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
Statistics.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
Statistics.h TexCache: also incude textures within the render target pool 2015-01-18 19:47:48 +01:00
TextureCacheBase.cpp TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
TextureCacheBase.h quiet some warnings which appear on vs2015. 2015-03-15 19:28:47 -07:00
TextureConversionShader.cpp TextureConversionShader: Use a Texture2DArray to match the shader resource view. 2015-02-21 11:50:20 +01:00
TextureConversionShader.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
TextureDecoder.h Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
TextureDecoder_Common.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
TextureDecoder_Generic.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureDecoder_x64.cpp Clean up the intrinsics #ifdef mess 2015-02-24 01:02:36 +01:00
VertexLoader.cpp VertexLoaders: make positions more compact 2015-03-18 12:09:06 +01:00
VertexLoader.h Change RunVertices' function arguments. 2015-02-13 12:16:06 -06:00
VertexLoaderARM64.cpp VertexLoaders: make positions more compact 2015-03-18 12:09:06 +01:00
VertexLoaderARM64.h [AArch64] Change the vertex loader over to using unscaled loadstores. 2015-02-16 22:03:09 -06:00
VertexLoaderBase.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
VertexLoaderBase.h Change RunVertices' function arguments. 2015-02-13 12:16:06 -06:00
VertexLoaderManager.cpp Merge pull request #2050 from Tilka/reset_vertex_loader_stats 2015-02-23 13:10:38 +11:00
VertexLoaderManager.h VertexLoaderManager: assimilate GetVertexSize() 2015-01-31 09:23:50 +01:00
VertexLoaderUtils.h VideoSW: rewrite VertexLoader to use the VideoCommon one 2014-12-13 10:29:08 +01:00
VertexLoaderX64.cpp VertexLoaderX64: use common code for FORMAT_FLOAT 2015-03-18 12:12:21 +01:00
VertexLoaderX64.h VertexLoaderX64: support SSE2 as a fallback 2015-03-18 12:12:21 +01:00
VertexLoader_Color.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
VertexLoader_Color.h VertexLoader: Add a VertexLoader pointer to each function call 2014-12-21 14:13:04 +01:00
VertexLoader_Normal.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_Normal.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_Position.cpp VertexLoaders: make positions more compact 2015-03-18 12:09:06 +01:00
VertexLoader_Position.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VertexLoader_TextCoord.cpp VertexLoader: remove non-JIT SSE code 2015-01-20 01:51:07 +01:00
VertexLoader_TextCoord.h VertexLoader: Change VtxDesc to use u64 instead of u32 2014-09-01 11:18:02 +02:00
VertexManagerBase.cpp TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
VertexManagerBase.h Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
VertexShaderGen.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
VertexShaderGen.h VideoCommon: Assume we always use a geometry shader, not just for stereoscopy. 2014-12-15 22:47:41 +01:00
VertexShaderManager.cpp Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
VertexShaderManager.h Coding style cleanup from the zfreeze merge 2015-01-24 15:16:48 -05:00
VideoBackendBase.cpp Remove an old GLES define that I missed. 2015-01-23 14:30:23 -06:00
VideoBackendBase.h Fifo: rewrite sync on idle skipping hack 2015-04-06 12:35:35 +02:00
VideoCommon.h VideoCommon: Rename s_pCurBufferPointer 2014-12-09 18:56:27 +01:00
VideoCommon.vcxproj VideoCommon: use a new async event system for efb access 2015-02-22 08:41:15 +01:00
VideoCommon.vcxproj.filters VideoCommon: use a new async event system for efb access 2015-02-22 08:41:15 +01:00
VideoConfig.cpp Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2 2015-02-25 18:07:56 -05:00
VideoConfig.h VideoCommon: rename efb2tex and efb2ram 2015-02-24 23:10:13 +01:00
VideoState.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
VideoState.h Convert some more header inclusions into forward declarations 2014-07-29 20:55:07 -04:00
XFMemory.cpp Video backends: mass-replace "xfregs" with "xfmem". 2014-05-16 18:58:07 -07:00
XFMemory.h Lighting Attenuation Fixes 2015-01-21 15:55:32 -07:00
XFStructs.cpp VideoCommon: Add a separate constants buffer for the geometry shader. 2014-12-14 21:23:13 +01:00
XFStructs.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
sfont.inc VideoCommon: Start putting common texture decoding code in TextureDecoder_Common 2014-09-04 18:36:53 -07:00