Merge pull request #2075 from magumagu/titantron-fix
Partially fix WWE12 titantron videos.
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commit
6bbf774507
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@ -192,6 +192,12 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
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"int3 iround(float3 x) { return int3(round(x)); }\n"
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"int4 iround(float4 x) { return int4(round(x)); }\n\n");
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out.Write("int itrunc(float x) { return int (trunc(x)); }\n"
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"int2 itrunc(float2 x) { return int2(trunc(x)); }\n"
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"int3 itrunc(float3 x) { return int3(trunc(x)); }\n"
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"int4 itrunc(float4 x) { return int4(trunc(x)); }\n\n");
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if (ApiType == API_OPENGL)
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{
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// Declare samplers
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@ -432,7 +438,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
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out.SetConstantsUsed(C_TEXDIMS, C_TEXDIMS+numTexgen-1);
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for (unsigned int i = 0; i < numTexgen; ++i)
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{
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out.Write("\tint2 fixpoint_uv%d = iround(", i);
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out.Write("\tint2 fixpoint_uv%d = itrunc(", i);
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// optional perspective divides
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uid_data->texMtxInfo_n_projection |= xfmem.texMtxInfo[i].projection << i;
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if (xfmem.texMtxInfo[i].projection == XF_TEXPROJ_STQ)
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