CustomTexture: also support the legacy format
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62402efa6c
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f9ced4eb13
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@ -18,11 +18,18 @@
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#include "VideoCommon/HiresTextures.h"
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#include "VideoCommon/VideoConfig.h"
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std::unordered_map<std::string, std::string> HiresTexture::textureMap;
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static std::unordered_map<std::string, std::string> s_textureMap;
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static bool s_check_native_format;
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static bool s_check_new_format;
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static const std::string s_format_prefix = "tex1_";
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void HiresTexture::Init(const std::string& gameCode)
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{
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textureMap.clear();
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s_textureMap.clear();
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s_check_native_format = false;
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s_check_new_format = false;
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CFileSearch::XStringVector Directories;
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@ -66,69 +73,94 @@ void HiresTexture::Init(const std::string& gameCode)
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const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
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const std::string code = StringFromFormat("%s_", gameCode.c_str());
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const std::string code2 = "";
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if (rFilenames.size() > 0)
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for (auto& rFilename : rFilenames)
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{
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for (auto& rFilename : rFilenames)
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{
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std::string FileName;
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SplitPath(rFilename, nullptr, &FileName, nullptr);
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std::string FileName;
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SplitPath(rFilename, nullptr, &FileName, nullptr);
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if (FileName.substr(0, code.length()).compare(code) == 0 && textureMap.find(FileName) == textureMap.end())
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textureMap.insert(std::map<std::string, std::string>::value_type(FileName, rFilename));
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if (FileName.substr(0, code.length()) == code)
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{
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s_textureMap[FileName] = rFilename;
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s_check_native_format = true;
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}
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if (FileName.substr(0, s_format_prefix.length()) == s_format_prefix)
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{
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s_textureMap[FileName] = rFilename;
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s_check_new_format = true;
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}
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}
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}
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std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format, bool has_mipmaps, bool dump)
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{
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// checking for min/max on paletted textures
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u32 min = 0xffff;
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u32 max = 0;
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switch(tlut_size)
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if (!dump && s_check_native_format)
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{
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case 0: break;
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case 16 * 2:
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for (size_t i = 0; i < texture_size; i++)
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{
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min = std::min<u32>(min, texture[i] & 0xf);
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min = std::min<u32>(min, texture[i] >> 4);
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max = std::max<u32>(max, texture[i] & 0xf);
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max = std::max<u32>(max, texture[i] >> 4);
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}
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break;
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case 256 * 2:
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for (size_t i = 0; i < texture_size; i++)
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{
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min = std::min<u32>(min, texture[i]);
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max = std::max<u32>(max, texture[i]);
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}
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break;
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case 16384 * 2:
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for (size_t i = 0; i < texture_size/2; i++)
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{
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min = std::min<u32>(min, Common::swap16(((u16*)texture)[i]) & 0x3fff);
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max = std::max<u32>(max, Common::swap16(((u16*)texture)[i]) & 0x3fff);
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}
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break;
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}
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if (tlut_size > 0)
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{
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tlut_size = 2 * (max + 1 - min);
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tlut += 2 * min;
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// try to load the old format first
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u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
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u64 tlut_hash = tlut_size ? GetHashHiresTexture(tlut, (int)tlut_size, g_ActiveConfig.iSafeTextureCache_ColorSamples) : 0;
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std::string name = StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)(tex_hash ^ tlut_hash), (u16)format);
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if (s_textureMap.find(name) != s_textureMap.end())
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return name;
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}
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u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size);
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u64 tlut_hash = tlut_size ? GetHashHiresTexture(tlut, (int)tlut_size) : 0;
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if (dump || s_check_new_format)
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{
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// checking for min/max on paletted textures
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u32 min = 0xffff;
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u32 max = 0;
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switch(tlut_size)
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{
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case 0: break;
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case 16 * 2:
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for (size_t i = 0; i < texture_size; i++)
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{
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min = std::min<u32>(min, texture[i] & 0xf);
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min = std::min<u32>(min, texture[i] >> 4);
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max = std::max<u32>(max, texture[i] & 0xf);
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max = std::max<u32>(max, texture[i] >> 4);
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}
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break;
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case 256 * 2:
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for (size_t i = 0; i < texture_size; i++)
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{
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min = std::min<u32>(min, texture[i]);
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max = std::max<u32>(max, texture[i]);
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}
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break;
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case 16384 * 2:
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for (size_t i = 0; i < texture_size/2; i++)
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{
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min = std::min<u32>(min, Common::swap16(((u16*)texture)[i]) & 0x3fff);
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max = std::max<u32>(max, Common::swap16(((u16*)texture)[i]) & 0x3fff);
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}
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break;
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}
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if (tlut_size > 0)
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{
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tlut_size = 2 * (max + 1 - min);
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tlut += 2 * min;
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}
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std::string basename = StringFromFormat("tex1%s_%dx%d_%016lx", has_mipmaps ? "_m" : "", width, height, tex_hash);
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std::string tlutname = tlut_size ? StringFromFormat("_%016lx", tlut_hash) : "";
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std::string formatname = StringFromFormat("_%d", format);
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u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size);
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u64 tlut_hash = tlut_size ? GetHashHiresTexture(tlut, (int)tlut_size) : 0;
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if (!dump && textureMap.find(basename + "_*" + formatname) != textureMap.end())
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return basename + "_*" + formatname;
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std::string basename = s_format_prefix + StringFromFormat("%s%dx%d_%016lx", has_mipmaps ? "m_" : "", width, height, tex_hash);
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std::string tlutname = tlut_size ? StringFromFormat("_%016lx", tlut_hash) : "";
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std::string formatname = StringFromFormat("_%d", format);
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return basename + tlutname + formatname;
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// try to match a wildcard template
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if (!dump && s_textureMap.find(basename + "_*" + formatname) != s_textureMap.end())
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return basename + "_*" + formatname;
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// else generate the complete texture
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if (dump || s_textureMap.find(basename + tlutname + formatname) != s_textureMap.end())
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return basename + tlutname + formatname;
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}
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return "";
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}
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HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format, bool has_mipmaps)
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@ -144,12 +176,12 @@ HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const
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filename += StringFromFormat("_mip%u", level);
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}
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if (textureMap.find(filename) != textureMap.end())
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if (s_textureMap.find(filename) != s_textureMap.end())
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{
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Level l;
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File::IOFile file;
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file.Open(textureMap[filename], "rb");
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file.Open(s_textureMap[filename], "rb");
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std::vector<u8> buffer(file.GetSize());
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file.ReadBytes(buffer.data(), file.GetSize());
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@ -39,8 +39,6 @@ public:
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};
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std::vector<Level> m_levels;
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static std::unordered_map<std::string, std::string> textureMap;
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private:
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HiresTexture() {}
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