dolphin/Source/Core/VideoBackends/OGL
degasus 615ae9f106 TexCache: remove PC_TexFormat
We only support rgba32 for a while now, so there is no need to have everything in common configureable.
2015-01-18 19:47:48 +01:00
..
GLExtensions Work around broken Android garbage. 2014-12-20 15:15:57 -06:00
GLInterface Fix indentation 2015-01-07 21:51:47 +01:00
BoundingBox.cpp OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
BoundingBox.h OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
CMakeLists.txt CMake: simplify some expressions 2015-01-03 13:17:57 +01:00
FramebufferManager.cpp FramebufferManager: Remove unnecessary sampler declaration. 2015-01-09 14:53:56 +01:00
FramebufferManager.h FramebufferManagerBase: Remove obsolete parameters. 2014-12-25 00:58:16 +01:00
GLInterfaceBase.h Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
GLUtil.cpp OGL: Attempt a larger buffer to workaround 7946. 2014-12-16 22:20:45 -08:00
GLUtil.h OGL: Move attributeless VAO creation to Init. 2014-12-11 01:00:37 -08:00
NativeVertexFormat.cpp OGL: Add static to a function in NativeVertexFormat 2014-08-15 14:16:04 -04:00
OGL.vcxproj OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
OGL.vcxproj.filters OGL: implement bounding box support with ssbo 2014-11-17 21:20:32 +01:00
PerfQuery.cpp Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00
PerfQuery.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
PostProcessing.cpp PostProcessing: Mark all shaders constant. 2015-01-02 20:03:20 +01:00
PostProcessing.h PostProcessing: Invalidate shader when anaglyph stereoscopy is toggled. 2014-11-23 14:27:40 +01:00
ProgramShaderCache.cpp VideoCommon: Make IsPassthrough() a function of the ShaderUid. 2014-12-19 14:10:53 +01:00
ProgramShaderCache.h GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy. 2014-12-14 21:23:20 +01:00
RasterFont.cpp OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
RasterFont.h OGL: draw shadows within rasterfont itself 2014-12-20 13:31:41 +01:00
Render.cpp Merge pull request #1872 from degasus/texcache 2015-01-13 22:45:49 +01:00
Render.h OGL: disable driver warnings fetch 2014-12-28 22:31:24 +01:00
SamplerCache.cpp Remove another auto .. -> declaration. 2014-10-14 01:10:35 -04:00
SamplerCache.h Fix more header sorting issues in VideoBackends/ (now check-includes clean). 2014-02-20 01:01:11 +01:00
StreamBuffer.cpp Rename Log2 and add IsPow2 to MathUtils for future use 2014-09-08 20:15:45 -07:00
StreamBuffer.h OGL: Fix brace and body placements 2014-08-15 14:12:29 -04:00
TextureCache.cpp TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureCache.h TexCache: remove PC_TexFormat 2015-01-18 19:47:48 +01:00
TextureConverter.cpp OGL: Ensure a VAO is bound for all attributeless. 2014-12-11 09:42:49 -08:00
TextureConverter.h Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
VertexManager.cpp VertexManager: Disable culling for lines and points. 2014-12-18 00:36:47 +01:00
VertexManager.h Add missing includes where headers depend on other headers having been included first. 2014-10-21 21:22:16 -04:00
VideoBackend.h Core: Remove UpdateFPSDisplay 2014-08-19 10:05:58 -04:00
main.cpp TexCache: rewrite level calculation 2015-01-11 22:23:35 +01:00
main.h Move GLInterface around to remove VideoBackends dependency on DolphinWX 2014-08-02 09:34:39 -07:00