..
Assets
Merge pull request #12457 from iwubcode/asset_memory_limit
2024-02-16 15:46:52 -05:00
GraphicsModSystem
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
AbstractFramebuffer.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
AbstractFramebuffer.h
AbstractFramebuffer: Fix Android reorder-ctor warning
2023-08-12 20:48:47 -07:00
AbstractGfx.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
AbstractGfx.h
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
AbstractPipeline.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
AbstractShader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractStagingTexture.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
AbstractStagingTexture.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
AbstractTexture.cpp
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
2023-12-15 11:06:02 -06:00
AbstractTexture.h
VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation
2023-11-26 16:35:03 -06:00
AsyncRequests.cpp
VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-18 22:03:25 -05:00
AsyncRequests.h
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 13:38:37 -07:00
AsyncShaderCompiler.cpp
Core::GetState: Avoid Global System Accessor
2024-04-08 16:23:23 -07:00
AsyncShaderCompiler.h
Allow to interrupt shader precompilation by stopping emulation
2022-06-10 17:11:32 +02:00
BPFunctions.cpp
Move SmallVector to Common
2023-08-22 13:19:49 +02:00
BPFunctions.h
Resolve GCC Warnings
2022-06-30 15:26:48 -05:00
BPMemory.cpp
VideoCommon: copy software renderer logic for blend mode priorities
2023-11-12 05:51:28 +00:00
BPMemory.h
Add descriptions for more BP registers
2023-11-11 23:32:17 -08:00
BPStructs.cpp
VideoCommon/BPStructs: Add a missing bounds check
2024-04-20 18:31:08 +02:00
BPStructs.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
BoundingBox.cpp
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
BoundingBox.h
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
CMakeLists.txt
VideoCommon: add functionality to prepare for a mesh asset that is loaded from a GLTF file
2024-02-11 13:28:00 -06:00
CPMemory.cpp
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
CPMemory.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
CPUCull.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
CPUCull.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
CPUCullImpl.h
VideoCommon: Add class for quickly transforming and culling vertices on the CPU
2023-01-25 02:21:56 -06:00
CommandProcessor.cpp
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
CommandProcessor.h
Migrate SConfig::bWii to System.
2024-01-31 12:54:07 +01:00
ConstantManager.h
VideoCommon: add milliseconds elapsed time value to pixel shaders as a uniform to be able to support animation effects in custom shaders
2023-08-20 18:53:27 -05:00
Constants.h
Revert "VideoCommon: revert max pixel shader samplers back to 8 for Android devices."
2024-01-03 18:43:44 -06:00
DataReader.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
DriverDetails.cpp
Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
2023-08-15 23:58:29 -04:00
DriverDetails.h
Remove out-dated hack of AMD driver issue WRT dual-source blending output index.
2023-08-15 23:58:29 -04:00
Fifo.cpp
VideoCommon/CommandProcessor: Pass system instance through constructor
2023-12-20 09:02:53 -05:00
Fifo.h
VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-18 22:03:25 -05:00
FrameDumpFFMpeg.cpp
Core/SystemTimers: Refactor to class, move to System.
2024-01-04 23:35:19 +01:00
FrameDumpFFMpeg.h
Fix builds with FFMPEG disabled
2023-02-09 18:36:20 +13:00
FrameDumper.cpp
Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit).
2024-04-08 22:54:45 +03:00
FrameDumper.h
Video: remove enforced resolution least common multiple of 4 when dumping screenshots and not videos (only videos encoders have this limit).
2024-04-08 22:54:45 +03:00
FramebufferManager.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
FramebufferManager.h
Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
2024-02-20 03:09:11 +02:00
FramebufferShaderGen.cpp
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
FramebufferShaderGen.h
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
FreeLookCamera.cpp
Common: Refactor PointerWrap
2022-05-25 13:06:41 -07:00
FreeLookCamera.h
VideoCommon: update Free Look camera's 'FieldOfView' function to 'FieldOfViewMultiplier' to better reflect usage
2021-10-08 18:17:20 -05:00
GXPipelineTypes.h
VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt
2023-10-06 02:17:43 -05:00
GeometryShaderGen.cpp
VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available)
2023-10-06 02:17:42 -05:00
GeometryShaderGen.h
Fix ambiguous uses of format_to
2022-01-13 11:11:08 -08:00
GeometryShaderManager.cpp
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
GeometryShaderManager.h
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
HiresTextures.cpp
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)
2023-10-10 09:58:14 -05:00
HiresTextures.h
Core / VideoCommon: update HiresTexture to use CustomAssetLoader
2023-06-05 16:33:19 -05:00
IndexGenerator.cpp
IndexGenerator: Fix off-by-one in GetRemainingIndices
2023-01-04 10:42:00 -08:00
IndexGenerator.h
VideoCommon: Add vertex shader point and line expansion
2022-10-22 20:13:24 -05:00
LightingShaderGen.cpp
LightingShaderGen: Resolve -Wshadow warnings
2023-12-12 16:55:06 -05:00
LightingShaderGen.h
VideoCommon: add helper functions to handle generating custom lighting code for a custom pixel shader
2023-08-20 18:53:27 -05:00
LookUpTables.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NativeVertexFormat.h
NativeVertexFormat: Collapse std namespace and mark hash noexcept
2024-01-31 12:37:44 -05:00
NetPlayChatUI.cpp
VideoCommon: update NetplayChatUI's chat message input to use a hidden label. This avoids an error thrown by imgui
2023-07-29 00:27:07 -05:00
NetPlayChatUI.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayGolfUI.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NetPlayGolfUI.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
OnScreenDisplay.cpp
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
2023-12-15 11:06:02 -06:00
OnScreenDisplay.h
VideoCommon: Add support for icons in OSD messages.
2023-10-17 02:47:29 +02:00
OnScreenUI.cpp
Display active leaderboard data on screen
2024-05-01 06:43:19 -04:00
OnScreenUI.h
Display active leaderboard data on screen
2024-05-01 06:43:19 -04:00
OnScreenUIKeyMap.h
Insert a more solid abstraction between Qt and Imgui
2023-02-09 18:36:20 +13:00
OpcodeDecoding.cpp
VideoCommon: Remove calls to GetPointer
2024-04-09 21:08:57 +02:00
OpcodeDecoding.h
VideoCommon: add message to XF load assert
2023-12-12 22:35:02 +00:00
PerfQueryBase.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQueryBase.h
Add virtual Initialize() to PerfQueryBase
2023-01-31 19:41:24 +13:00
PerformanceMetrics.cpp
HW/VideoInterface: Refactor to class.
2023-03-11 12:50:35 +01:00
PerformanceMetrics.h
Fix uninitialized variable warnings (C26495)
2023-02-15 19:18:39 -08:00
PerformanceTracker.cpp
PerformanceTracker: Add ownership of m_log_name.
2023-01-06 20:27:25 +01:00
PerformanceTracker.h
PerformanceTracker: Add ownership of m_log_name.
2023-01-06 20:27:25 +01:00
PixelEngine.cpp
VideoCommon/PixelEngine: Generify lock guards
2023-12-22 14:19:29 -05:00
PixelEngine.h
VideoCommon/PixelEngine: Passthrough system instance in constructor
2023-12-22 14:19:26 -05:00
PixelShaderGen.cpp
VideoCommon: Don't use indexed output for fbfetch
2024-02-07 03:52:31 +01:00
PixelShaderGen.h
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
PixelShaderManager.cpp
Make sure pixel shaders pick up Initial EFB Scale
2023-02-09 18:36:20 +13:00
PixelShaderManager.h
VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends
2023-10-05 21:20:16 -05:00
PostProcessing.cpp
PostProcessing: Don't potentially leak memory in BlitFromTexture()
2024-01-23 13:34:40 -05:00
PostProcessing.h
Video: fix post process shaders with parameters failing to build on OpenGL
2023-08-18 02:00:56 +03:00
Present.cpp
Merge pull request #12698 from iwubcode/xfb_copy_hash_in_present
2024-04-18 17:11:49 +02:00
Present.h
Video: split frame dumping settings into 3 resolution dumping modes
2024-04-08 22:54:45 +03:00
RenderBase.cpp
Move UseVertexDepthRange() out of Renderer
2023-02-09 18:36:20 +13:00
RenderBase.h
Cleanup headers
2023-02-09 18:36:20 +13:00
RenderState.cpp
VideoCommon: copy software renderer logic for blend mode priorities
2023-11-12 05:51:28 +00:00
RenderState.h
RenderState: Collapse std namespace for hash
2024-01-31 12:40:10 -05:00
ShaderCache.cpp
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
2024-01-31 13:12:09 -05:00
ShaderCache.h
Common/LinearDiskCache: Move interface into Common namespace
2023-04-19 09:14:39 -04:00
ShaderGenCommon.cpp
VideoCommon: Fix custom shader constants on GLES
2023-08-22 19:38:18 +02:00
ShaderGenCommon.h
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
Spirv.cpp
Merge pull request #10946 from Pokechu22/remove-iLog
2022-08-05 22:42:09 +12:00
Spirv.h
VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality
2022-06-24 18:09:53 -05:00
Statistics.cpp
Config: Expose GFX_OVERLAY_PROJ_STATS setting in UI.
2024-04-18 14:45:28 -05:00
Statistics.h
VideoCommon: Show the average projection to viewport ratio in statistics
2024-04-18 14:45:28 -05:00
TMEM.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
TMEM.h
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
TextureCacheBase.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureCacheBase.h
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TextureConfig.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
TextureConfig.h
TextureConfig: Collapse std namespace for hash
2024-01-31 12:41:33 -05:00
TextureConversionShader.cpp
Common/MathUtil: Move IntLog2 into MathUtil namespace
2023-04-15 03:35:05 -04:00
TextureConversionShader.h
VideoCommon: Reduce duplicates of non-palette-requiring texture decode shaders
2022-06-16 02:08:45 -05:00
TextureConverterShaderGen.cpp
VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well
2023-12-20 02:25:07 +00:00
TextureConverterShaderGen.h
Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
2022-07-16 00:07:10 -07:00
TextureDecoder.h
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureDecoder_Common.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureDecoder_Generic.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
TextureDecoder_Util.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureDecoder_x64.cpp
Remove casts to integers for texture and EFB formats
2022-07-15 12:29:40 -07:00
TextureInfo.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureInfo.h
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
TextureUtils.cpp
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
TextureUtils.h
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
2024-03-21 20:27:34 -05:00
UberShaderCommon.cpp
EnumUtils: Add Common::ToUnderlying
2023-06-17 07:15:33 -05:00
UberShaderCommon.h
VideoCommon: Allow BitfieldExtract in specialized shaders
2021-11-17 20:04:33 -08:00
UberShaderPixel.cpp
VideoCommon: Don't use indexed output for fbfetch
2024-02-07 03:52:31 +01:00
UberShaderPixel.h
VideoCommon: uber pixel shader gen changes needed to support custom pixel shaders in graphics mods
2023-08-20 18:53:27 -05:00
UberShaderVertex.cpp
VideoCommon: Fix VS point/line on older GLSL
2023-10-24 23:18:01 -05:00
UberShaderVertex.h
VideoCommon: Name ubershaders
2022-06-16 02:08:45 -05:00
VertexLoader.cpp
VertexLoader: Use Common::SmallVector
2023-12-02 15:54:52 -08:00
VertexLoader.h
VertexLoader: Use Common::SmallVector
2023-12-02 15:54:52 -08:00
VertexLoaderARM64.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoaderARM64.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderBase.cpp
VertexLoaderBase: Fix shadowing warning
2023-02-09 16:23:02 -08:00
VertexLoaderBase.h
VertexLoaderBase: Collapse std namespace for hash and mark noexcept
2024-01-31 12:43:00 -05:00
VertexLoaderManager.cpp
Memmap: Replace GetPointer with GetSpanForAddress
2024-04-20 18:31:08 +02:00
VertexLoaderManager.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderUtils.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoaderX64.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoaderX64.h
VertexLoader: Eliminate use of DataReader
2022-11-22 17:17:11 -08:00
VertexLoader_Color.cpp
VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
2023-12-02 15:54:52 -08:00
VertexLoader_Color.h
VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
2023-12-02 15:54:52 -08:00
VertexLoader_Normal.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Normal.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Position.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_Position.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.cpp
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexLoader_TextCoord.h
Fix out of bounds accesses for invalid vertex component formats
2024-04-04 12:50:34 -07:00
VertexManagerBase.cpp
VideoCommon: Show the average projection to viewport ratio in statistics
2024-04-18 14:45:28 -05:00
VertexManagerBase.h
VideoCommon: Show the average projection to viewport ratio in statistics
2024-04-18 14:45:28 -05:00
VertexShaderGen.cpp
VideoCommon: Fix VS point/line on older GLSL
2023-10-24 23:18:01 -05:00
VertexShaderGen.h
Fix build errors related to formatting non-scoped enums
2022-11-23 13:45:43 -08:00
VertexShaderManager.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
VertexShaderManager.h
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
VideoBackendBase.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
VideoBackendBase.h
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
VideoCommon.h
Fix warning about compare sign mismatch
2023-01-31 19:41:23 +13:00
VideoConfig.cpp
Video: split frame dumping settings into 3 resolution dumping modes
2024-04-08 22:54:45 +03:00
VideoConfig.h
VideoConfig: Adjust FrameDumpResolutionType enum class to style guidelines
2024-04-13 03:21:39 +02:00
VideoEvents.h
VideoCommon: add xfbs presented to video events
2024-04-09 18:57:32 -05:00
VideoState.cpp
VideoCommon: Use GetSpanForAddress safely in texture decoding
2024-04-20 18:31:08 +02:00
VideoState.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
Widescreen.cpp
VideoCommon: Show the average projection to viewport ratio in statistics
2024-04-18 14:45:28 -05:00
Widescreen.h
Video: update widescreen heuristic code to never get stuck to specific old values when changing settings
2024-02-20 22:26:19 +02:00
XFMemory.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
XFMemory.h
VideoCommon: Add class for quickly transforming and culling vertices on the CPU
2023-01-25 02:21:56 -06:00
XFStateManager.cpp
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
XFStateManager.h
VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager
2023-11-26 16:27:26 -06:00
XFStructs.cpp
VideoCommon: Remove calls to GetPointer
2024-04-09 21:08:57 +02:00
XFStructs.h
Refactor OpcodeDecoding and FIFO analyzer to use callbacks
2021-12-18 15:21:36 -08:00
sfont.inc
Use fmt::to_string for texture format overlay
2022-07-15 12:29:40 -07:00