VideoCommon/PixelEngine: Generify lock guards
We don't need to specify the type of the mutex being passed in.
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@ -179,7 +179,7 @@ void PixelEngineManager::SetTokenFinish_OnMainThread_Static(Core::System& system
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void PixelEngineManager::SetTokenFinish_OnMainThread(u64 userdata, s64 cycles_late)
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{
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std::unique_lock<std::mutex> lk(m_token_finish_mutex);
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std::unique_lock lk(m_token_finish_mutex);
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m_event_raised = false;
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m_token = m_token_pending;
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@ -230,7 +230,7 @@ void PixelEngineManager::SetToken(const u16 token, const bool interrupt, int cyc
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{
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DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Backend raises INT_CAUSE_PE_TOKEN (btw, token: {:04x})", token);
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std::lock_guard<std::mutex> lk(m_token_finish_mutex);
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std::lock_guard lk(m_token_finish_mutex);
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m_token_pending = token;
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m_token_interrupt_pending |= interrupt;
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@ -244,7 +244,7 @@ void PixelEngineManager::SetFinish(int cycles_into_future)
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{
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DEBUG_LOG_FMT(PIXELENGINE, "VIDEO Set Finish");
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std::lock_guard<std::mutex> lk(m_token_finish_mutex);
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std::lock_guard lk(m_token_finish_mutex);
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m_finish_interrupt_pending |= true;
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