Commit Graph

1476 Commits

Author SHA1 Message Date
Glenn Rice 0429905d55 Add Catalan language thanks to (and at the urgent request of) Jordi Coma. Also fix a few translation strings in the code.
Reminder:  Never mark the empty string for translation.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7485 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-27 01:10:58 +00:00
NeoBrainX a779b92a09 Remove configuration profile support.
I.e. revert most of the video configuration dialog changes since r7483.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7484 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-25 20:06:45 +00:00
LPFaint99 f777aca3a6 minor correction to the tools menu, no longer uses uninitialized data when system menu is not installed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7477 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-21 22:02:09 +00:00
gnick79 156c914185 - Time extended in which the tooltip remains visible. (Windows PTFs)
- Better fix/location (wxWidgets source) for the MenuPopup fix. (Windows PTFs)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7475 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-20 15:25:21 +00:00
gnick79 35c9c60b38 - 'Sending' some changes of my previous commit to Windows build only
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7473 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-18 17:35:03 +00:00
gnick79 24b0ef52a0 - fixed a bug on GameList's MenuPopups (Windows Seven/Vista platforms, issue 4403)
- fixed a problem/crash which occurs with some gcc versions (in general on Linux systems, issue 4400)
- other minor GUI changes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7472 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-18 16:30:46 +00:00
Glenn Rice 73031229f7 Fix a few strings for translation.
Fix a minor icon issue in the game properties dialog.
Use a little hack to deal with spaces in file names.  Need to find a better way to deal with this.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7470 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-17 21:39:58 +00:00
Glenn Rice fa0b0cb08f Fix some strings for translation in the video config dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7440 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-07 02:27:45 +00:00
gnick79 41915b2aff - Mac build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7439 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-06 15:51:55 +00:00
Glenn Rice d5c4976532 Linux build fix.
Also move the primary translation pot file to the external repository to facilitate updating translations when strings in the code are changed.  Now the only time the primary dolphin repository needs to be changed for translations is when a new language is added.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7438 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-06 13:58:03 +00:00
gnick79 b6222a5b61 * One Window 3-State changes (VideoSettings GUI):
- Added final support to string type (planned implementation reaches 100%)
  - Added support to post processing shaders (OpenGL backend)
  - Code Maintenance: 
	- Reorganized the class hierarchy
	- General polishing... deleted some redundant code

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7437 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-05 22:46:57 +00:00
Jordan Woyak 021193b22f Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7433 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 07:43:02 +00:00
smelenchuk 7a9a47376f roll back r7431
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7432 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 01:46:18 +00:00
smelenchuk 15c51c37f3 Add a "force no texture filter" option, useful for some 2D games (like Mega Man 10) and people who like their pixelated graphics.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7431 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-01 01:35:07 +00:00
gnick79 c316417a34 - Linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7420 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-29 14:30:09 +00:00
gnick79 beb6094708 - Removed RTTI support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7419 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-28 11:34:27 +00:00
gnick79 312c684fdc VideoConfig GUI:
+ Added "Reset To Default" functionality for per-game profiles.
- Solved a window centering problem that occured during switching between Default Profile and a Per-game Profile.
+ Added final & complete support to reflect changes on the fly and real-time in all cases (even when you edit Default profile).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7416 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 22:23:44 +00:00
donkopunchstania 07c4da6084 Add graphics FIFO recorder and player for debugging the graphics system.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7414 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-27 02:55:08 +00:00
Glenn Rice c99c247ed5 When using the "Start Renderer in Fullscreen" option, really start in fullscreen. In other words this now switches to fullscreen before the renderer is initiated instead of after. This is a partial fix for issue 4316.
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux.  This is a complete fix for issue 4316 on linux.  I don't know how to implement this on windows though.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-25 18:12:40 +00:00
Matt Callaghan 49a5fbef4f Unfortunately, the changed fullscreen order in the fix for 3D Vision was causing some problems. I'm sure there's another way to do it but for now, 3D Vision users can always compile new builds with the fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7410 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-24 16:51:37 +00:00
Shawn Hoffman 85f717c7c7 only paint GameListItems if any exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7407 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-24 04:20:46 +00:00
Shawn Hoffman 63ed047aef Only create a GameListItem cache if the image is valid.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7406 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 21:54:14 +00:00
gnick79 66632f0645 VideoConfig revision:
+ increased VideoConfig integrity
 + fixed a clamorous fault, before completely forgotten, about handling parameters attached to RadioButtons controls

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7405 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 19:43:04 +00:00
Jordan Woyak c990f12932 Eliminate ini file loading in the paint, sort, and tooltip events.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7403 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 04:31:00 +00:00
Glenn Rice 668d335181 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7402 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 02:17:03 +00:00
Glenn Rice c39e3c17e1 Fix a few issues with the size of the logger pane.
Also some other general clean up issues.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7401 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 02:06:40 +00:00
gnick79 ae9de182f3 * Added proper string conversion support to VideoSettings (now you should see list titles correctly)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7400 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-23 00:54:31 +00:00
gnick79 723c115813 - Attempt to fix a little problem displaying games within Profile Selection in Video Properties
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7398 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 19:57:39 +00:00
Soren Jorvang 27f9faf7e6 Fix gcc build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7393 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 09:40:47 +00:00
Jordan Woyak f8620fcd0b Fixed some memory leaks. Only one was mine ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7392 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 07:27:23 +00:00
gnick79 017735b9ff * GUI Video-Settings changes:
- Removed recent ghanges about separate per-game Video Settings
  - Added "One Window 3-State Support" (very close to full implementation)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7391 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 19:57:31 +00:00
Soren Jorvang d332cc342d OS X also needs to have the display resolution changed before
setting wxFULLSCREEN_ALL.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7390 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 16:06:40 +00:00
Glenn Rice 7f5da62d1c Linux needs to have the wxWidgets window go to fullscreen after the display resolution is changed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7389 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 15:54:16 +00:00
Matt Callaghan 0daacc04d3 *sigh*
I knew it would be something tiny. 3D Vision is fixed now, I'll make this 3D Vision specific if it causes any problems, but I've tested it and it seems fine.

For anyone interested, because fullscreen wasn't set for wx first, the menus and stuff were being included in the size of the frame (which is being used for the backbuffer size), so it was getting 1920x1062 or something weird like that (for 1080p). In the render function, it then checks to see if the frame resolution is equal to any supported resolution and if it isn't, bumps you down to 640x480, apparently an unsupported 3D Vision mode... though now I think about it, I'm not sure why it wasn't messing with regular fullscreen mode.

This would have been so much easier with a working mouse...
I'm not even joking, my replacement mouse just arrived at the door...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7388 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 14:37:33 +00:00
Glenn Rice c87f5cbb73 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7387 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 11:36:26 +00:00
Jordan Woyak 068855bbd6 Moved per-game graphics configuration to the game-list right click menu. It will be too difficult to make the "profiles" drop-down thing work with 3-state vs 2-state checkboxes. The per-game settings now have "undetermined" states, except for the radio buttons(I'll fix that later). It's super hacky right now. Video config (probably all config stuff) could be redone.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7386 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-21 05:46:33 +00:00
skidau 3db702fe17 Removed the OpenMP option from the DolphinWX project. It was causing a slowdown when the EFB to texture option was activated. This means that the OpenMP texture decoder option will not be hidden for non-OpenMP builds.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7378 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 10:05:57 +00:00
skidau 50c5dbdb09 Added a toggle switch for the OpenMP texture decoder in the graphics settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7375 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 01:55:57 +00:00
skidau 4079523346 Game-specific video settings:
* Moved the config validity check to reflect the emulator enforced settings at the config dialog
* Removed some obsolete validity checks
* Corrected "EnablePixelLighting" typo in the ini files

Fixes issue 4277.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7374 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-19 00:50:34 +00:00
Jordan Woyak 3eb2196d27 Build fix. :3
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7372 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-18 23:10:56 +00:00
Glenn Rice 7360bd0d88 Missed a dialog before.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7371 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-18 21:30:47 +00:00
Jordan Woyak 78d9f927e1 Eliminated memory leaks of the save state code and put it in a namespace. It is prettier than before, but it could be better (less global usage). Other minor stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7366 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-17 10:17:45 +00:00
Glenn Rice e4141c331e Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7365 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-17 04:26:01 +00:00
Glenn Rice bca4f94b47 More work on making dialogs close when escape is pressed, and some general GUI code clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7360 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 22:22:21 +00:00
Glenn Rice 52cb7fd4ca Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
Fix a few more dialogs to close with escape.
Fix an issue with the pulse audio sound backend when the dsp emulation method is changed, and the frequency setting was not respected.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7358 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 12:59:05 +00:00
Glenn Rice 1ee5e3a0e1 Fix the nogui build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7356 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 01:59:24 +00:00
Soren Jorvang da82d7e178 Reinstate AfterInit(), which is still needed for MacOpenFile()
to work properly and possibly also wxProgressDialog.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7355 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 01:50:46 +00:00
Glenn Rice 5027554beb Build fix for linux, and fix a deadlock when the core is initiated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7354 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 01:12:27 +00:00
Jordan Woyak 41c98f982e A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 23:09:12 +00:00
Glenn Rice e77059d30c Some more work on making dialogs close when escape is pressed. Also make sure dialog modality is ended properly so that they can be closed on OSX.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7352 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 21:57:00 +00:00
Glenn Rice f26a7288a7 The escape key should now work to close most of the dialogs in dolphin. Let me know of any that I missed. I am sure there are some. I also notice that anytime a wxNotebook is used a page should be set to get proper focus on the dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7351 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 14:37:04 +00:00
Glenn Rice 1e46f069c2 Make the hotkey dialog close when the escape key is pressed. I commit this as an example of how all dialogs should be set up. The buttons used to close the dialog should use wxID_OK or wxID_CANCEL. Alternatively you can use SetEscapeId or SetAffirmativeId to set the escape id to the id you use.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7350 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 13:38:52 +00:00
Glenn Rice 27142fafe0 Fix auto window size options when not rendering to main.
Switch gtk keystate_lock back to a recursive mutex.  Now that the mutex attributes are being initialized properly this doesn't seem to cause the segmentation faults anymore.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7349 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 12:50:58 +00:00
Shawn Hoffman f43a8844a2 fix ppc "jump to address" textbox and some symbol menu items
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7348 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 05:12:06 +00:00
Glenn Rice 4ccb31e7af Move translation po files to an external svn repository. The location is http://dolphin-emu-translations.googlecode.com/svn/trunk. I have given some of the primary dolphin committers write access to that repository. If you are a dolphin-emu committer, and I didn't give you access, and you want it, just let me know.
Now po files can be updated as often as we want without bumping up the svn revision numbers of dolphin itself.  I left the dolphin-emu.pot and primary build files in the primary dolphin-emu svn.  The dolphin-emu.pot file will still need to be updated on occasion to reflect changes to strings in the program.  The gettextize script will still work as before for this.
Also added Arabic translations to the build thanks to mansoor.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7343 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-14 13:33:11 +00:00
Glenn Rice 0cc8eda124 Re-enable the std::mutex try_lock on linux and use it for the Host_GetKeyState keystate_lock mutex. This reduces the number of application crashes on linux during emulation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7334 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-12 01:19:04 +00:00
Glenn Rice 1b583a0441 Fix things so that those who wish to compile with -std=c++0x can. To active this with the cmake build add CXXFLAGS="-std=c++0x" before cmake on the command line, or export that variable. This enables the experimental features like std::thread, std::mutex, etc., that are provided by g++ instead of using the implementation in dolphin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7333 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-12 00:01:33 +00:00
Glenn Rice 5706abf4a1 Hack up hack number 7328, just to get things to compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7329 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-11 12:56:26 +00:00
Jordan Woyak 59fd1008ca Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7328 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-11 10:21:46 +00:00
Soren Jorvang 610df4ab78 Fix OS X nowx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7321 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-08 23:25:37 +00:00
Glenn Rice 431f6b596a Fix the default setting for the fullscreen resolution on linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7320 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-08 22:43:44 +00:00
Glenn Rice e0df7d799a Fix the no gui build for the recent std event changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7317 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-07 23:20:20 +00:00
Soren Jorvang bf9962c3f0 Check if we are just displaying the empty game list before assuming
that the ratings column is present.

Fixes issue 4183.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7315 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-07 20:19:20 +00:00
Jordan Woyak 5f87642f23 problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7313 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-07 00:16:38 +00:00
Glenn Rice ec7e160bdc Fix Host_GetKeyState in a more effective way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7308 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-06 04:31:43 +00:00
Glenn Rice 7bc2ae01f2 Fix Common::Barrier and fix the deadlock by making Common::Event check to see if an event has already been set or not.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7305 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 22:17:28 +00:00
Glenn Rice 024a87af7a Fix the Host_GetKeyState deadlock caused by Billiard's latest changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7304 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 21:58:54 +00:00
gnick79 4f0705fd70 * Italian translation update
+ minor GUI adjustements, CPUID Detect cleanup... video profile selection is disabled if a game is running

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7302 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 16:36:47 +00:00
Soren Jorvang f20731b1c3 Fix OS X build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7298 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 13:23:37 +00:00
Jordan Woyak 423018f811 Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 06:11:26 +00:00
LPFaint99 a037ff2358 Move the cdb.vff file creation out of the wx code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7293 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:47:16 +00:00
LPFaint99 3b1e7ac372 Get rid of the annoying (and invalid issue creating) 3+ minutes to create cdb.vff
now creation is handled by the gui and takes < 1 second

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7291 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:10:28 +00:00
LPFaint99 708f6f7299 Replace install wii menu option tools to install wad
Add the option to clear a title from the NANDContentLoader and attempt to reload it
This allows the using the system menu immediately after installing rather than requiring a relaunch

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7290 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 05:07:44 +00:00
Glenn Rice 756c40163d Merge the log window CreateGUIControls and LoadSettings methods. This allows the settings from the ini file to be applied when the controls are created rather than setting a default, and then changing the settings later. In particular word wrap is applied when the text control is created. This works around the crash at application start that users are reporting in issue 4196.
Also change the for loops in SysConf to use iterators to placate godisgovernment and billiard. :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7283 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 22:47:48 +00:00
Soren Jorvang 05719ac81a Move SConscript files out from the Src subdirectories to be
consistent with the other build systems.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7282 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 19:44:56 +00:00
Soren Jorvang 540238cf79 Prepare for the release of Xcode 4, which has working LTO
with static libraries.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 04:35:03 +00:00
Glenn Rice da4832ed7e Add Serbian translations thanks to nikolassj. They are not very complete though.
Update most of the other translations thanks to the dolphin translation team.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7276 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-02 22:47:21 +00:00
Shawn Hoffman a1055bf5bf add a slider to control the wiimote speaker volume which is stored in sysconf.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7273 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-02 13:01:01 +00:00
Shawn Hoffman a80429b020 Fix the wiimote speaker problem in the core and remove the HLE patch for it.
Real wiimote tested on windows, untested but should work on linux, dunno about osx.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7272 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-02 12:06:06 +00:00
Glenn Rice a5b471f490 More conversion from char * to std::string.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-01 03:06:14 +00:00
Glenn Rice ba54fac9eb Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-28 20:40:15 +00:00
Glenn Rice 50c2f61d24 Make the break point window toolbar a real toolbar, and general debugger gui cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7263 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 23:03:08 +00:00
NeoBrainX ff62f492e6 Remove numerous video options from the ISO properties.
Use the new configuration profile system instead.
Thanks to kostamarino for migrating the game inis to the new system :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7259 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 14:43:52 +00:00
Glenn Rice 217ee43063 Fix a memory leak in the breakpoint window.
Parent message alerts by the active window.  This way if another window is open it isn't pushed behind the main window.  We probably should parent the message alerts by the calling window instead, but this may be good enough.
Make sure there is only one instance of some modeless windows (Cheats Manager and Net Play).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7257 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 02:27:43 +00:00
Glenn Rice 565ab76e63 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7251 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 23:51:59 +00:00
skidau 960748b184 Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
Based on an idea by JPeterson.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7250 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 23:33:11 +00:00
Shawn Hoffman 19524a8bb7 change how the "toolbar" of bp window is handled -> works correctly in release build.
code is still ugly, so if you feel like writing a shiny debugger...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7249 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 23:15:53 +00:00
Shawn Hoffman 832df18c0f more memcheck stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7242 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 11:03:49 +00:00
Shawn Hoffman 1ea4b8045e memorycheckdlg: set the log, break, and range flags properly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7241 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 10:07:24 +00:00
Shawn Hoffman d7a9dc7df8 debugger: better saving/loading of breakpoints/memchecks to file
no more softice style :(

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7240 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 09:35:56 +00:00
Glenn Rice 1f33fc1a48 Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
A little clean up of the debugger code.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7237 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 03:56:14 +00:00
Shawn Hoffman de25440bb3 debugger: don't make spacebar step the ppc.
don't call UpdateGUI() each time the statusbar is updated.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7234 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-24 05:59:46 +00:00
Glenn Rice 2f14598687 Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7233 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-24 05:05:25 +00:00
Glenn Rice 1eaad0966c Still didn't quite have the wiimote connection stuff right. This probably needs to be heavily revised.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7232 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-23 16:00:01 +00:00
skidau 9680d3ac95 Added an option to disable the Wiimote speaker. The checkbox has 3 states:
Ticked = Clear sound but a bit unresponsive to controls
Filled = Same as r7225
Clear = Disable speaker

The option is in the Wii tab of the configuration.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7231 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-23 10:01:04 +00:00
Shawn Hoffman 996ff62ad6 fix the debugger flashing like crazy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7230 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-23 05:23:21 +00:00
Glenn Rice ceb03781dc Fix an issue when a wiimote source is changed to a real wiimote in the wiimote config dialog while a game is running, and the wiimote was disconnected from the CPU. Only change the connection status when the dialog is closed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7229 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-23 03:06:16 +00:00
Glenn Rice f2a086c44c Time for a translation update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7224 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-22 02:02:56 +00:00
DimitriPilot3 a1da2e0e4c Some fixes for the "Cheat Search" feature :
- Replace ToLong() with ToULong(), as to allow values in the [0x80000000..0xFFFFFFFF] range to be parsed correctly without failure.
- Remove the "val_base" hack, as it breaks hexadecimal values beginning with '-'.
Simply passing 0 as the second parameter to ToULong() is enough, as mentioned on this page: http://msdn.microsoft.com/en-us/library/5k9xb7x1%28v=VS.100%29.aspx
- Changed the error message (and some of its translations) to reflect that octal values are now auto-detected ("supported") as well.

To users: 
Note that values beginning with '0' (not "0x" nor "0X") are now interpreted as octal values instead of decimal values. So be careful when using those!

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7223 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 18:01:32 +00:00
Glenn Rice 9bf8a58286 Fix the segmentation fault users are having when opening the video config dialog with no games visible in the game list. Although in that case there will also not be any game profiles listed in the dropdown.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7222 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 16:50:55 +00:00
Glenn Rice 3b6f7644fd Make log options an AUI window instead of a dialog.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7217 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 15:01:00 +00:00
Glenn Rice f9ccd6dfa1 Sort configuration profiles in the video configuration dialog. Instead of sorting alphabetically, sort them in the order they appear in the game list control.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7216 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-20 23:42:21 +00:00
Glenn Rice 636af2ce67 Fix the game list tooltips on linux in a better way. Also activated them on OSX, but they still don't work the best there.
Fix a hang on emulation shutdown on linux.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7215 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-20 22:56:03 +00:00
Glenn Rice fa7194b129 Make game list tooltips work on linux. The HitTest subitem parameter is not implemented on non wxMSW so just use the entire item.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7210 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-20 18:03:14 +00:00
Soren Jorvang 69a3e5f3c3 wxConvCurrent in wxWidgets is not always initialized at startup
like it is supposed to and depending on the linking method used
this shows up as the inability to use it in an initializer.

I think this may be a wxWidgets bug (ticket #12927), but I haven't
fully debugged it yet.

For now, apply a workaround here.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7208 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 22:56:51 +00:00
Soren Jorvang d2910912a4 XInitThreads() must be the very first Xlib function called or else
some X state will have initialized mutexes and some won't, leading
to unpredictable results depending on the feature set compiled into
wxWidgets and so on.

wxGTK starts by calling Xlib functions indirectly through gdk very
early on, so we must hook into wxApp::Initialize().

I believe this should properly fix issue 1540. In case of problems,
please reopen that issue. If you see XLockMutex in a backtrace,
that's a pretty good indication.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7205 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 21:53:53 +00:00
Glenn Rice 22dcfa4455 Revert alphabetization of game profiles in the video config dialog until I (or someone) has time to do it right.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7203 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 20:11:51 +00:00
Glenn Rice ad666d5e5c Save and load the line wrap option of the log window from ini.
Add Portuguese translation to the windows build.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7198 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 04:43:51 +00:00
Glenn Rice 83dc3bf210 Make the log config dialog modeless. Eventually I will make this a dockable window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7193 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-18 20:03:01 +00:00
Glenn Rice c2bc463fe7 Move the log window options from the log window into a separate dialog openned from an item in the options menu. This gives the log window room to show logs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7191 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-18 12:34:24 +00:00
Soren Jorvang 2ce4b29ae2 Initialize video before HW as required by non-USE_WX platforms.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7189 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-17 19:13:44 +00:00
skidau 855bcfa40c Added an option for input display. This option shows the controls read by the emulator at each frame. GameCube controls in all four ports have been implemented. Wii controls are todo. The option can be found in the graphics settings. This option is usually used for tool-assisted speed-runs (TAS).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7186 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-17 09:12:36 +00:00
Soren Jorvang 38950e421b Clean up shared_foo handling.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7183 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-16 13:36:41 +00:00
NeoBrainX e9f3d50eca Fix nowx Debug build. Yes, people use that\!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7182 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-16 12:09:39 +00:00
Glenn Rice 160f3304d2 Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian,
Portuguese, Turkish, and Chinese (Traditional) translations.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7181 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-16 03:06:17 +00:00
Glenn Rice 3a718f04ab Clean up the hotkey dialog by separating into tabs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7180 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-16 02:19:40 +00:00
Soren Jorvang 961ac54743 Disable use of exceptions in the wxWidgets3 build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7177 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 20:18:50 +00:00
smelenchuk d7bda211fd Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7176 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 17:03:20 +00:00
skidau fb4c82fb48 Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
Changes:
* Allow events to be scheduled when the emulator is not running.  This allows the save state event to be added before the emulator starts.
* Removed the Audio back-end init flag from the save state.  This value should not be saved as it is not data relevant to guest machine.
* Allow a recording to be started at any time (apart from when a recording is already being made).
* Updated the status bar and title bar when an on-screen message is shown
* Removed the saving of PEToken from the save state as the FIFO will save this information
* Added a couple Pixel Engine interrupt states to the save state
* Added the copyright notice to the GCPadStatus.h file.

This function is preliminary.  Let us know of any bugs you find or any UI quirks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7175 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 09:07:55 +00:00
Glenn Rice cf21251802 Fix gfx dialog configuration text on the advanced page, and alphebetize the
configuration selections.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7174 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-15 05:29:21 +00:00
Soren Jorvang c212548f8e Initialize all struct members.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7173 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 21:58:53 +00:00
smelenchuk ae4c8c81ac Fix fullscreen switch being triggered twice on hotkey. Should fix issue #4098.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7171 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 18:53:54 +00:00
Glenn Rice 0ae8d33149 Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 02:18:03 +00:00
smelenchuk cd308e2358 * If a hotkey is pressed within the render window, pass it over to the main window properly; this means that e.g. the frame advance hotkey works from the render window (and that savestates aren't hard-bound to Fx / Shift+Fx therein).
* Update menu accelerators for all hotkeys, not just the ones in the original hotkey dialogue.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7169 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 01:18:01 +00:00
NeoBrainX b776ac3d6f Add per-game "configuration profiles" for video backend configuration:
This allows ALL settings in the gfx configuration dialog to be adjusted _per game_ in a more user-friendly way than before.
Obsoletes the gfx related options in the ISO properties, but I kept those since the configuration profiles use different ini file keys (i.e. convert the game inis to the new naming, please!).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7167 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-13 22:36:12 +00:00
NeoBrainX c30859dae0 SOMEWHAT cleaned up the VideoConfigDiag code:
Also verify the validity of gfx configuration directly after loading rather than in the GUI code (which was kinda stupid anyway).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7164 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-13 13:42:59 +00:00
Glenn Rice a8992b7960 Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7163 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-13 06:06:32 +00:00
Soren Jorvang 5b75a59d2a Allow building with wxgtk 2.9.2 in Externals.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7155 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 22:31:57 +00:00
smelenchuk 8b166a3c6a Fix scons build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7154 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 21:47:14 +00:00
NeoBrainX bc6f04adae Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
This one is for NaturalViolence, since he was so eager to see it :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7152 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 21:25:49 +00:00
Soren Jorvang 94176c02a8 Remove a few easily delineated components from the wx 2.9.2+ build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7150 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 16:07:40 +00:00
smelenchuk 642aa59b7e Fix bug wherein the "reconnect on load" checkbox wasn't actually connected to the core setting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7149 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 09:45:33 +00:00
Soren Jorvang 7753937e31 Integrate helper functions from VideoSoftware's VideoConfigDialog
into the shared VideoConfigDiag.

Clean up the list of hotkey defaults a little.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7148 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 09:10:11 +00:00
smelenchuk 94d02a23de Tweaks to Wii rerecording for general stability and reliability.
* Better control over which Wiimotes save/load input from input files (general sync improvement).
* Wiimote save stores the ACLQ, allowing maintaining control across save/load (thanks to skid for the idea).
* Wiimote reconnect on save/load now an option - enabled by default to preserve present behaviour.  Disabling this allows the above change to be effective.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7147 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 08:25:09 +00:00
smelenchuk 8895d6a250 Make hotkey dialogue display in two columns.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7146 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 07:09:49 +00:00
skidau e867341e4f Added hotkeys for most of the commands available in the File and Emulation menus.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7145 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 06:46:33 +00:00
smelenchuk 0d110c41d9 Updates to rerecording behaviour:
* Frame counter is restored properly post-load.
* "Read-only mode" menu option added.  Currently this either causes the movie file to be closed at the end of playback (if enabled) or continues recording past end of playback (if disabled). 
* Can now properly resume recording from a state saved during movie playback.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7142 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-12 02:14:20 +00:00
smelenchuk cecef62c8c For non-win32 and with-libav conditions, add an option to frame dumping to use FFV1 codec for lossless video dumping.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7139 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 22:09:20 +00:00
Soren Jorvang cf6632c0f1 Fix SCons build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7137 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 21:47:18 +00:00
Jordan Woyak efd22d234f Merge UI related projects into the main DolphinWX project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7136 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 21:37:52 +00:00
smelenchuk caad098b69 Recordings store information about which Wiimotes are actually in use. (Slight modification to a patch by Toad King.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7132 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 19:09:46 +00:00
smelenchuk b0fa0a83f8 * Dump AVI output on every VI (fixes issue #4064).
* Add audio dumping (fixes issue #1638).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7131 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 18:59:42 +00:00
Glenn Rice 8e91183897 Add Portuguese translations thanks to Zilaan.
Update several of the other languages.
Fix those pesky DSPIntUtil.h compiler errors.
Clean up some remnants of building the plugins in the primary CMakeLists.txt file.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7127 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 02:38:23 +00:00
Shawn Hoffman b8e6ea14e1 fix sd commands 0x40 and 0x41. thanks to tueidj for the test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7126 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 00:31:37 +00:00
Glenn Rice edfb62a41f Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7121 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-09 03:12:05 +00:00
NeoBrainX 42908c5b2e Remove any wx-specific code from Core.
Move NetPlay code from DolphinWX to Core.
Even NetPlay with nowx should be possible now if anyone felt like implementing a CLI for it ;)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7119 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 15:36:15 +00:00
Soren Jorvang dbd381755b Externals build framework for wxWidgets 2.9.2+.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7118 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 15:30:32 +00:00
Soren Jorvang 8c41d31651 Fix Plugin_VideoSoftware build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7113 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 11:02:34 +00:00
Soren Jorvang 0f7ff9c23e Deal with some clang-inspired buglets.
Respect the initial fullscreen setting in nowx.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7089 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 01:56:45 +00:00
Soren Jorvang 98e24f5873 The compiler need not obey the static keyword, so to avoid linker
problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.

Also a few other minor LTO fixes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 16:06:05 +00:00