Only create a GameListItem cache if the image is valid.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7406 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -121,9 +121,9 @@ GameListItem::GameListItem(const std::string& _rFileName)
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m_Valid = true;
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// If not Gamecube, create a cache file only if we have an image.
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// Create a cache file only if we have an image.
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// Wii isos create their images after you have generated the first savegame
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if (m_Platform == GAMECUBE_DISC || !m_pImage.empty())
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if (!m_pImage.empty())
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SaveToCache();
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}
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}
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