debugger: better saving/loading of breakpoints/memchecks to file
no more softice style :( git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7240 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
7d3ad0b1fe
commit
d7a9dc7df8
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@ -16,11 +16,164 @@
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "DebugInterface.h"
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#include "BreakPoints.h"
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#include <sstream>
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void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bool write, int size, u32 pc)
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bool BreakPoints::IsAddressBreakPoint(u32 _iAddress)
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{
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for (TBreakPoints::iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
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if (i->iAddress == _iAddress)
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return true;
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return false;
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}
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bool BreakPoints::IsTempBreakPoint(u32 _iAddress)
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{
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for (TBreakPoints::iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
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if (i->iAddress == _iAddress && i->bTemporary)
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return true;
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return false;
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}
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BreakPoints::TBreakPointsStr BreakPoints::GetStrings() const
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{
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TBreakPointsStr bps;
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for (TBreakPoints::const_iterator i = m_BreakPoints.begin();
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i != m_BreakPoints.end(); ++i)
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{
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if (!i->bTemporary)
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{
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std::stringstream bp;
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bp << std::hex << i->iAddress << " " << (i->bOn ? "n" : "");
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bps.push_back(bp.str());
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}
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}
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return bps;
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}
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void BreakPoints::AddFromStrings(const TBreakPointsStr& bps)
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{
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for (TBreakPointsStr::const_iterator i = bps.begin(); i != bps.end(); ++i)
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{
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TBreakPoint bp;
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std::stringstream bpstr;
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bpstr << std::hex << *i;
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bpstr >> bp.iAddress;
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bp.bOn = i->find("n") != i->npos;
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bp.bTemporary = false;
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Add(bp);
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}
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}
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void BreakPoints::Add(const TBreakPoint& bp)
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{
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if (!IsAddressBreakPoint(bp.iAddress))
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m_BreakPoints.push_back(bp);
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}
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void BreakPoints::Add(u32 em_address, bool temp)
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{
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if (!IsAddressBreakPoint(em_address)) // only add new addresses
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{
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TBreakPoint pt; // breakpoint settings
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pt.bOn = true;
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pt.bTemporary = temp;
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pt.iAddress = em_address;
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m_BreakPoints.push_back(pt);
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}
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}
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void BreakPoints::Remove(u32 _iAddress)
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{
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for (TBreakPoints::const_iterator i = m_BreakPoints.begin(); i != m_BreakPoints.end(); ++i)
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{
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if (i->iAddress == _iAddress)
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{
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m_BreakPoints.erase(i);
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return;
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}
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}
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}
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MemChecks::TMemChecksStr MemChecks::GetStrings() const
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{
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TMemChecksStr mcs;
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for (TMemChecks::const_iterator i = m_MemChecks.begin();
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i != m_MemChecks.end(); ++i)
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{
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std::stringstream mc;
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mc << std::hex << i->StartAddress;
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mc << " " << (i->bRange ? i->EndAddress : i->StartAddress) << " " <<
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(i->bRange ? "n" : "") << (i->OnRead ? "r" : "") <<
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(i->OnWrite ? "w" : "") << (i->Log ? "l" : "") << (i->Break ? "p" : "");
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mcs.push_back(mc.str());
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}
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return mcs;
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}
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void MemChecks::AddFromStrings(const TMemChecksStr& mcs)
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{
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for (TMemChecksStr::const_iterator i = mcs.begin(); i != mcs.end(); ++i)
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{
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TMemCheck mc;
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std::stringstream mcstr;
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mcstr << std::hex << *i;
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mcstr >> mc.StartAddress;
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mc.bRange = i->find("n") != i->npos;
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mc.OnRead = i->find("r") != i->npos;
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mc.OnWrite = i->find("w") != i->npos;
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mc.Log = i->find("l") != i->npos;
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mc.Break = i->find("p") != i->npos;
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if (mc.bRange)
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mcstr >> mc.EndAddress;
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else
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mc.EndAddress = mc.StartAddress;
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Add(mc);
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}
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}
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void MemChecks::Add(const TMemCheck& _rMemoryCheck)
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{
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if (GetMemCheck(_rMemoryCheck.StartAddress) == 0)
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m_MemChecks.push_back(_rMemoryCheck);
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}
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void MemChecks::Remove(u32 _Address)
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{
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for (TMemChecks::const_iterator i = m_MemChecks.begin(); i != m_MemChecks.end(); ++i)
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{
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if (i->StartAddress == _Address)
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{
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m_MemChecks.erase(i);
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return;
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}
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}
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}
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TMemCheck *MemChecks::GetMemCheck(u32 address)
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{
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for (TMemChecks::iterator i = m_MemChecks.begin(); i != m_MemChecks.end(); ++i)
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{
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if (i->bRange)
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{
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if (address >= i->StartAddress && address <= i->EndAddress)
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return &(*i);
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}
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else if (i->StartAddress == address)
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return &(*i);
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}
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// none found
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return 0;
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}
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void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr,
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bool write, int size, u32 pc)
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{
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if ((write && OnWrite) || (!write && OnRead))
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{
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@ -36,119 +189,3 @@ void TMemCheck::Action(DebugInterface *debug_interface, u32 iValue, u32 addr, bo
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debug_interface->breakNow();
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}
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}
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bool BreakPoints::IsAddressBreakPoint(u32 _iAddress)
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{
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std::vector<TBreakPoint>::iterator iter;
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for (iter = m_BreakPoints.begin(); iter != m_BreakPoints.end(); ++iter)
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if ((*iter).iAddress == _iAddress)
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return true;
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return false;
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}
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bool BreakPoints::IsTempBreakPoint(u32 _iAddress)
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{
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std::vector<TBreakPoint>::iterator iter;
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for (iter = m_BreakPoints.begin(); iter != m_BreakPoints.end(); ++iter)
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if ((*iter).iAddress == _iAddress && (*iter).bTemporary)
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return true;
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return false;
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}
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bool BreakPoints::Add(u32 em_address, bool temp)
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{
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if (!IsAddressBreakPoint(em_address)) // only add new addresses
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{
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TBreakPoint pt; // breakpoint settings
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pt.bOn = true;
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pt.bTemporary = temp;
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pt.iAddress = em_address;
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m_BreakPoints.push_back(pt);
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return true;
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} else {
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return false;
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}
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}
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bool BreakPoints::Remove(u32 _iAddress)
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{
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std::vector<TBreakPoint>::iterator iter;
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for (iter = m_BreakPoints.begin(); iter != m_BreakPoints.end(); ++iter)
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{
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if ((*iter).iAddress == _iAddress)
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{
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m_BreakPoints.erase(iter);
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return true;
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}
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}
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return false;
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}
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void BreakPoints::Clear()
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{
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m_BreakPoints.clear();
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}
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void BreakPoints::DeleteByAddress(u32 _Address)
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{
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// first check breakpoints
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{
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std::vector<TBreakPoint>::iterator iter;
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for (iter = m_BreakPoints.begin(); iter != m_BreakPoints.end(); ++iter)
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{
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if ((*iter).iAddress == _Address)
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{
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m_BreakPoints.erase(iter);
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return;
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}
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}
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}
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}
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void MemChecks::Add(const TMemCheck& _rMemoryCheck)
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{
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m_MemChecks.push_back(_rMemoryCheck);
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}
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TMemCheck *MemChecks::GetMemCheck(u32 address)
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{
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std::vector<TMemCheck>::iterator iter;
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for (iter = m_MemChecks.begin(); iter != m_MemChecks.end(); ++iter)
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{
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if ((*iter).bRange)
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{
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if (address >= (*iter).StartAddress && address <= (*iter).EndAddress)
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return &(*iter);
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}
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else
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{
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if ((*iter).StartAddress == address)
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return &(*iter);
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}
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}
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//none found
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return 0;
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}
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void MemChecks::Clear()
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{
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m_MemChecks.clear();
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}
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void MemChecks::DeleteByAddress(u32 _Address)
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{
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std::vector<TMemCheck>::iterator iter;
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for (iter = m_MemChecks.begin(); iter != m_MemChecks.end(); ++iter)
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{
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if ((*iter).StartAddress == _Address)
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{
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m_MemChecks.erase(iter);
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return;
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}
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}
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}
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@ -36,6 +36,8 @@ struct TMemCheck
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{
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TMemCheck() {
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numHits = 0;
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StartAddress = EndAddress = 0;
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bRange = OnRead = OnWrite = Log = Break = false;
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}
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u32 StartAddress;
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u32 EndAddress;
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@ -50,7 +52,8 @@ struct TMemCheck
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u32 numHits;
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void Action(DebugInterface *dbg_interface, u32 _iValue, u32 addr, bool write, int size, u32 pc);
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void Action(DebugInterface *dbg_interface, u32 _iValue, u32 addr,
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bool write, int size, u32 pc);
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};
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// Code breakpoints.
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@ -58,19 +61,24 @@ class BreakPoints
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{
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public:
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typedef std::vector<TBreakPoint> TBreakPoints;
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typedef std::vector<std::string> TBreakPointsStr;
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const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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TBreakPointsStr GetStrings() const;
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void AddFromStrings(const TBreakPointsStr& bps);
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// is address breakpoint
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bool IsAddressBreakPoint(u32 _iAddress);
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bool IsTempBreakPoint(u32 _iAddress);
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// AddBreakPoint
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bool Add(u32 em_address, bool temp=false);
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// Add BreakPoint
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void Add(u32 em_address, bool temp=false);
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void Add(const TBreakPoint& bp);
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// Remove Breakpoint
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bool Remove(u32 _iAddress);
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void Clear();
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void Remove(u32 _iAddress);
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void Clear() { m_BreakPoints.clear(); };
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void DeleteByAddress(u32 _Address);
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@ -85,15 +93,22 @@ class MemChecks
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{
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public:
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typedef std::vector<TMemCheck> TMemChecks;
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typedef std::vector<std::string> TMemChecksStr;
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TMemChecks m_MemChecks;
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const TMemChecks& GetMemChecks() { return m_MemChecks; }
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const TMemChecks& GetMemChecks() { return m_MemChecks; }
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TMemChecksStr GetStrings() const;
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void AddFromStrings(const TMemChecksStr& mcs);
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void Add(const TMemCheck& _rMemoryCheck);
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//memory breakpoint
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// memory breakpoint
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TMemCheck *GetMemCheck(u32 address);
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void DeleteByAddress(u32 _Address);
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void Remove(u32 _Address);
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void Clear();
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void Clear() { m_MemChecks.clear(); };
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};
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#endif
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@ -156,7 +156,7 @@ void PPCDebugInterface::toggleMemCheck(unsigned int address)
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}
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else
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PowerPC::memchecks.DeleteByAddress(address);
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PowerPC::memchecks.Remove(address);
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}
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void PPCDebugInterface::insertBLR(unsigned int address, unsigned int value)
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@ -112,6 +112,9 @@ void CBreakPointView::Update()
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SetItemData(Item, rMemCheck.StartAddress);
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}
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SetColumnWidth(2, -1);
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SetColumnWidth(3, -1);
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Refresh();
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}
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@ -121,8 +124,8 @@ void CBreakPointView::DeleteCurrentSelection()
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if (Item >= 0)
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{
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u32 Address = (u32)GetItemData(Item);
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PowerPC::breakpoints.DeleteByAddress(Address);
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PowerPC::memchecks.DeleteByAddress(Address);
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PowerPC::breakpoints.Remove(Address);
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PowerPC::memchecks.Remove(Address);
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Update();
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}
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}
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@ -136,7 +139,7 @@ CBreakPointBar::CBreakPointBar(CBreakPointWindow* parent, const wxWindowID id, c
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SetBackgroundColour(wxColour(0x555555));
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SetForegroundColour(wxColour(0xffffff));
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// load orignal size 48x48
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// load original size 48x48
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wxMemoryInputStream st1(toolbar_delete_png, sizeof(toolbar_delete_png));
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wxMemoryInputStream st2(toolbar_add_breakpoint_png, sizeof(toolbar_add_breakpoint_png));
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wxMemoryInputStream st3(toolbar_add_memcheck_png, sizeof(toolbar_add_memcheck_png));
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@ -157,15 +160,14 @@ CBreakPointBar::CBreakPointBar(CBreakPointWindow* parent, const wxWindowID id, c
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void CBreakPointBar::PopulateBar()
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{
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InsertItem(IDM_DELETE, _("Delete"), 0);
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InsertItem(IDM_CLEAR, _("Clear all"), 0);
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InsertItem(IDM_CLEAR, _("Clear"), 0);
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InsertItem(IDM_ADD_BREAKPOINT, _("Add BP..."), 1);
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InsertItem(IDM_ADD_BREAKPOINTMANY, _("Add BPs..."), 1);
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InsertItem(IDM_ADD_BREAKPOINT, _("+BP"), 1);
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// just add memory breakpoints if you can use them
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if (Memory::AreMemoryBreakpointsActivated())
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{
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InsertItem(IDM_ADD_MEMORYCHECK, _("Add MC..."), 2);
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InsertItem(IDM_ADD_MEMORYCHECKMANY, _("Add MCs..."), 2);
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}
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InsertItem(IDM_ADD_MEMORYCHECK, _("+MC"), 2);
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InsertItem(IDM_SAVEALL, _("Load"));
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InsertItem(IDM_SAVEALL, _("Save"));
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}
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@ -27,8 +27,10 @@
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#include "FileUtil.h"
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BEGIN_EVENT_TABLE(CBreakPointWindow, wxPanel)
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EVT_LIST_ITEM_ACTIVATED(ID_BPS, CBreakPointWindow::OnActivated)
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EVT_LIST_ITEM_SELECTED(ID_TOOLBAR, CBreakPointWindow::OnSelectItem)
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EVT_CLOSE(CBreakPointWindow::OnClose)
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EVT_LIST_ITEM_SELECTED(ID_BPS, CBreakPointWindow::OnSelectBP)
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EVT_LIST_ITEM_RIGHT_CLICK(ID_BPS, CBreakPointWindow::OnRightClick)
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EVT_LIST_ITEM_SELECTED(ID_TOOLBAR, CBreakPointWindow::OnSelectToolbar)
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END_EVENT_TABLE()
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CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent,
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@ -41,6 +43,11 @@ CBreakPointWindow::CBreakPointWindow(CCodeWindow* _pCodeWindow, wxWindow* parent
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CreateGUIControls();
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}
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void CBreakPointWindow::OnClose(wxCloseEvent& WXUNUSED(event))
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{
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SaveAll();
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}
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void CBreakPointWindow::CreateGUIControls()
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{
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SetSize(8, 8, 400, 370);
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@ -53,69 +60,65 @@ void CBreakPointWindow::CreateGUIControls()
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wxBoxSizer* sizerH = new wxBoxSizer(wxVERTICAL);
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sizerH->Add(m_BreakPointBar, 0, wxALL | wxEXPAND);
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sizerH->Add((wxListCtrl*)m_BreakPointListView, 1, wxEXPAND);
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sizerH->Add(m_BreakPointListView, 1, wxEXPAND);
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NotifyUpdate();
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SetSizer(sizerH);
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}
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void CBreakPointWindow::OnSelectItem(wxListEvent& event)
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void CBreakPointWindow::OnSelectToolbar(wxListEvent& event)
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{
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switch(event.GetItem().GetId())
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{
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case IDM_DELETE:
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OnDelete();
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m_BreakPointBar->SetItemState(event.GetItem().GetId(), 0, wxLIST_STATE_FOCUSED);
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break;
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case IDM_CLEAR:
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OnClear();
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m_BreakPointBar->SetItemState(event.GetItem().GetId(), 0, wxLIST_STATE_FOCUSED);
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break;
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case IDM_ADD_BREAKPOINT:
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OnAddBreakPoint();
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break;
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case IDM_ADD_BREAKPOINTMANY:
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OnAddBreakPointMany();
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break;
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case IDM_ADD_MEMORYCHECK:
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OnAddMemoryCheck();
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break;
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case IDM_ADD_MEMORYCHECKMANY:
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OnAddMemoryCheckMany();
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case IDM_LOADALL:
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LoadAll();
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case IDM_SAVEALL:
|
||||
SaveAll();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CBreakPointWindow::NotifyUpdate()
|
||||
{
|
||||
if (m_BreakPointListView != NULL) m_BreakPointListView->Update();
|
||||
if (m_BreakPointListView)
|
||||
m_BreakPointListView->Update();
|
||||
}
|
||||
|
||||
void CBreakPointWindow::OnDelete()
|
||||
{
|
||||
if (m_BreakPointListView)
|
||||
{
|
||||
m_BreakPointListView->DeleteCurrentSelection();
|
||||
}
|
||||
}
|
||||
|
||||
void CBreakPointWindow::OnActivated(wxListEvent& event)
|
||||
// jump to begin addr
|
||||
void CBreakPointWindow::OnSelectBP(wxListEvent& event)
|
||||
{
|
||||
long Index = event.GetIndex();
|
||||
if (Index >= 0)
|
||||
{
|
||||
u32 Address = (u32)m_BreakPointListView->GetItemData(Index);
|
||||
if (m_pCodeWindow != NULL)
|
||||
{
|
||||
if (m_pCodeWindow)
|
||||
m_pCodeWindow->JumpToAddress(Address);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Breakpoint actions
|
||||
// ---------------------
|
||||
// modify
|
||||
void CBreakPointWindow::OnRightClick(wxListEvent& event)
|
||||
{
|
||||
}
|
||||
|
||||
// Clear all breakpoints
|
||||
// Clear all breakpoints and memchecks
|
||||
void CBreakPointWindow::OnClear()
|
||||
{
|
||||
PowerPC::breakpoints.Clear();
|
||||
|
@ -123,143 +126,43 @@ void CBreakPointWindow::OnClear()
|
|||
NotifyUpdate();
|
||||
}
|
||||
|
||||
// Add one breakpoint
|
||||
void CBreakPointWindow::OnAddBreakPoint()
|
||||
{
|
||||
BreakPointDlg bpDlg(this, this);
|
||||
bpDlg.ShowModal();
|
||||
}
|
||||
|
||||
// Load breakpoints from file
|
||||
void CBreakPointWindow::OnAddBreakPointMany()
|
||||
{
|
||||
// load ini
|
||||
IniFile ini;
|
||||
std::string filename = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + "BreakPoints.ini";
|
||||
|
||||
if (ini.Load(filename.c_str())) // check if there is any file there
|
||||
{
|
||||
// get lines from a certain section
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines("BreakPoints", lines))
|
||||
{
|
||||
wxMessageBox(_("You have no [BreakPoints] line in your file"));
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = StripSpaces(*iter);
|
||||
u32 Address = 0;
|
||||
if (AsciiToHex(line.c_str(), Address))
|
||||
{
|
||||
PowerPC::breakpoints.Add(Address);
|
||||
}
|
||||
}
|
||||
// Only update after we are done with the loop
|
||||
NotifyUpdate();
|
||||
}
|
||||
else
|
||||
{
|
||||
wxMessageBox(_("Couldn't find GameConfig/BreakPoints.ini file"));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Memory check actions
|
||||
// ---------------------
|
||||
void
|
||||
CBreakPointWindow::OnAddMemoryCheck()
|
||||
void CBreakPointWindow::OnAddMemoryCheck()
|
||||
{
|
||||
MemoryCheckDlg memDlg(this);
|
||||
memDlg.ShowModal();
|
||||
}
|
||||
|
||||
// Load memory checks from file
|
||||
void CBreakPointWindow::OnAddMemoryCheckMany()
|
||||
void CBreakPointWindow::SaveAll()
|
||||
{
|
||||
// load ini
|
||||
// simply dump all to bp/mc files in a way we can read again
|
||||
IniFile ini;
|
||||
std::string filename = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + "MemoryChecks.ini";
|
||||
|
||||
if (ini.Load(filename.c_str()))
|
||||
if (ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX)))
|
||||
{
|
||||
// get lines from a certain section
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines("MemoryChecks", lines))
|
||||
{
|
||||
wxMessageBox(_("You have no [MemoryChecks] line in your file"));
|
||||
return;
|
||||
}
|
||||
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = StripSpaces(*iter);
|
||||
std::vector<std::string> pieces;
|
||||
SplitString(line, ' ', pieces); // split string
|
||||
|
||||
TMemCheck MemCheck;
|
||||
u32 sAddress = 0;
|
||||
u32 eAddress = 0;
|
||||
bool doCommon = false;
|
||||
|
||||
// ------------------------------------------------------------------------------------------
|
||||
// Decide if we have a range or just one address, and if we should break or not
|
||||
// --------------
|
||||
if (
|
||||
pieces.size() == 1
|
||||
&& AsciiToHex(pieces[0].c_str(), sAddress)
|
||||
&& pieces[0].size() == 8
|
||||
)
|
||||
{
|
||||
// address range
|
||||
MemCheck.StartAddress = sAddress;
|
||||
MemCheck.EndAddress = sAddress;
|
||||
doCommon = true;
|
||||
MemCheck.Break = false;
|
||||
}
|
||||
else if(
|
||||
pieces.size() == 2
|
||||
&& AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress)
|
||||
&& pieces[0].size() == 8 && pieces[1].size() == 8
|
||||
)
|
||||
{
|
||||
// address range
|
||||
MemCheck.StartAddress = sAddress;
|
||||
MemCheck.EndAddress = eAddress;
|
||||
doCommon = true;
|
||||
MemCheck.Break = false;
|
||||
}
|
||||
else if(
|
||||
pieces.size() == 3
|
||||
&& AsciiToHex(pieces[0].c_str(), sAddress) && AsciiToHex(pieces[1].c_str(), eAddress)
|
||||
&& pieces[0].size() == 8 && pieces[1].size() == 8 && pieces[2].size() == 1
|
||||
)
|
||||
{
|
||||
// address range
|
||||
MemCheck.StartAddress = sAddress;
|
||||
MemCheck.EndAddress = eAddress;
|
||||
doCommon = true;
|
||||
MemCheck.Break = true;
|
||||
}
|
||||
|
||||
if (doCommon)
|
||||
{
|
||||
// settings for the memory check
|
||||
MemCheck.OnRead = true;
|
||||
MemCheck.OnWrite = true;
|
||||
MemCheck.Log = true;
|
||||
//MemCheck.Break = false; // this is also what sets Active "on" in the breakpoint window
|
||||
// so don't think it's off because we are only writing this to the log
|
||||
PowerPC::memchecks.Add(MemCheck);
|
||||
}
|
||||
}
|
||||
// Update after we are done with the loop
|
||||
NotifyUpdate();
|
||||
}
|
||||
else
|
||||
{
|
||||
wxMessageBox(_("You have no ") + wxString::FromAscii(File::GetUserPath(D_GAMECONFIG_IDX)) + _("MemoryChecks.ini file"));
|
||||
ini.SetLines("BreakPoints", PowerPC::breakpoints.GetStrings());
|
||||
ini.SetLines("MemoryChecks", PowerPC::memchecks.GetStrings());
|
||||
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
}
|
||||
}
|
||||
|
||||
void CBreakPointWindow::LoadAll()
|
||||
{
|
||||
IniFile ini;
|
||||
BreakPoints::TBreakPointsStr newbps;
|
||||
MemChecks::TMemChecksStr newmcs;
|
||||
|
||||
if (!ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX)))
|
||||
return;
|
||||
|
||||
if (ini.GetLines("BreakPoints", newbps))
|
||||
PowerPC::breakpoints.AddFromStrings(newbps);
|
||||
if (ini.GetLines("MemoryChecks", newmcs, false))
|
||||
PowerPC::memchecks.AddFromStrings(newmcs);
|
||||
|
||||
NotifyUpdate();
|
||||
}
|
||||
|
|
|
@ -29,55 +29,50 @@ enum
|
|||
IDM_DELETE = 0,
|
||||
IDM_CLEAR,
|
||||
IDM_ADD_BREAKPOINT,
|
||||
IDM_ADD_BREAKPOINTMANY,
|
||||
IDM_ADD_MEMORYCHECK,
|
||||
IDM_ADD_MEMORYCHECKMANY
|
||||
IDM_LOADALL,
|
||||
IDM_SAVEALL
|
||||
};
|
||||
|
||||
class CBreakPointWindow
|
||||
: public wxPanel
|
||||
{
|
||||
private:
|
||||
public:
|
||||
|
||||
DECLARE_EVENT_TABLE();
|
||||
CBreakPointWindow(CCodeWindow* _pCodeWindow,
|
||||
wxWindow* parent,
|
||||
wxWindowID id = wxID_ANY,
|
||||
const wxString& title = _("Breakpoints"),
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxTAB_TRAVERSAL | wxBORDER_NONE);
|
||||
|
||||
public:
|
||||
void NotifyUpdate();
|
||||
|
||||
CBreakPointWindow(CCodeWindow* _pCodeWindow,
|
||||
wxWindow* parent,
|
||||
wxWindowID id = wxID_ANY,
|
||||
const wxString& title = _("Breakpoints"),
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxTAB_TRAVERSAL | wxBORDER_NONE);
|
||||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
void NotifyUpdate();
|
||||
void OnDelete();
|
||||
void OnClear();
|
||||
void OnAddBreakPoint();
|
||||
void OnAddBreakPointMany();
|
||||
void OnAddMemoryCheck();
|
||||
void OnAddMemoryCheckMany();
|
||||
enum
|
||||
{
|
||||
ID_TOOLBAR = 501,
|
||||
ID_BPS = 1002,
|
||||
};
|
||||
|
||||
private:
|
||||
CBreakPointBar* m_BreakPointBar;
|
||||
CBreakPointView* m_BreakPointListView;
|
||||
CCodeWindow* m_pCodeWindow;
|
||||
|
||||
enum
|
||||
{
|
||||
ID_TOOLBAR = 501,
|
||||
ID_BPS = 1002,
|
||||
};
|
||||
|
||||
CBreakPointBar* m_BreakPointBar;
|
||||
CBreakPointView* m_BreakPointListView;
|
||||
CCodeWindow* m_pCodeWindow;
|
||||
|
||||
// void RecreateToolbar();
|
||||
// void PopulateToolbar(wxToolBar* toolBar);
|
||||
// void InitBitmaps();
|
||||
void CreateGUIControls();
|
||||
|
||||
void OnSelectItem(wxListEvent& event);
|
||||
void OnActivated(wxListEvent& event);
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void OnSelectToolbar(wxListEvent& event);
|
||||
void OnSelectBP(wxListEvent& event);
|
||||
void OnRightClick(wxListEvent& event);
|
||||
void CreateGUIControls();
|
||||
void OnDelete();
|
||||
void OnClear();
|
||||
void OnAddBreakPoint();
|
||||
void OnAddMemoryCheck();
|
||||
void SaveAll();
|
||||
void LoadAll();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue