JMC47
e060b133e3
Merge pull request #7722 from 0xFEEDC0DE64/gamecube-settings-improvements
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General GameCubePane improvements
2019-01-25 05:40:07 -05:00
Connor McLaughlin
af25b9aede
Merge pull request #7731 from zackhow/point
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Android: Fix pointer if game aspect ratio is larger than device's
2019-01-25 19:38:29 +10:00
zackhow
fc32ec7ffe
Android: Fix pointer if game aspect ratio is larger than devices
2019-01-24 22:19:48 -05:00
Connor McLaughlin
224b23b979
Merge pull request #7729 from stenzek/adreno-sillyness
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ShaderGen: Fix broken rendering on Adreno Vulkan drivers
2019-01-25 11:07:12 +10:00
JMC47
ddb1fbf701
Merge pull request #7500 from zackhow/pointer
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Android: Add IR pointer control to touch overlay
2019-01-24 20:02:23 -05:00
0xFEEDC0DE64
e1fdf4ae9a
General GameCubePane improvements (squashed commit)
2019-01-24 21:08:21 +01:00
Stenzek
1d61041985
ShaderGen: Don't use interface blocks on Vulkan without GS
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Doing so causes the Adreno driver to choke and spew errors about
too many output locations/components, when clearly we're under
the limit.
2019-01-24 17:02:17 +10:00
Anthony
f64b30156f
Merge pull request #7721 from belthesar/master
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Update GeckoCodes code download to use https
2019-01-23 16:56:12 -08:00
zackhow
e15af5077f
Android: don't init touch pointer when device doesn't have touch
2019-01-23 17:41:33 -05:00
zackhow
e8739156e4
Android: Normalize pointer touches based on rendered aspect ratio
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This allows the defaults to be actual defaults across devices with different
screen sizes
2019-01-23 17:41:33 -05:00
zackhow
ec557eb3a2
Android: double tap screen to press button
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Added ingame option to select either wiimote A, B, 2 or Classic A
2019-01-23 17:19:50 -05:00
zackhow
f993659249
Android: Add IR width/height/center defaults
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The added values were the most common from the few games tested
this can be changed later if thats not the case
2019-01-23 17:16:32 -05:00
zackhow
8c3129697c
Android/GameSettings: Add IR defaults for RMG, RUU, RZD, RMC, SB4, and ROD
2019-01-23 17:16:32 -05:00
zackhow
d0b42286cf
Load custom game IR values if they are not set
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This is mostly for android so that a user can use the touchscreen to
accurately emulate pointer movements
2019-01-23 17:16:32 -05:00
Stenzek
68cb24172b
ShaderGen: Omit some unused varyings when possible
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Removes the clipPos varying unless slow-depth is used, and the
clipDistance varyings if geometry shaders are not used.
2019-01-23 18:34:22 +10:00
Cody Wilson
00f786384d
Update GeckoCodes code download to use https
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The WiiRD codes respository at https://geckocodes.org has started using HTTPS, and 301 Redirecting traffic from HTTP to HTTPS. The HTTP client does not appear to be able to handle a 301 Redirect and instead fails when attempting to download codes. This pull request is purely a string replacement to set the URL as HTTPS.
2019-01-20 11:26:29 -05:00
zackhow
1db02c14c7
Android: add IR width/height/center option in emu menu
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This sets the IR/Width, IR/Height, and IR/Center per game, so a controller profile is used
to save the value, then enable the profile in the game ini, then reload the
control configs.
2019-01-19 23:21:56 -05:00
zackhow
47d6406fd4
Android: Add touch to move pointer in overlay
2019-01-19 23:21:33 -05:00
Léo Lam
3627ef8a04
Merge pull request #7696 from TryTwo/Debugger_Restore_Tabbed_Docking
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Qt/Debugger restore tabbed docking
2019-01-17 13:40:02 +01:00
Léo Lam
2c2910c129
Merge pull request #7522 from mahdihijazi/updates
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Android: Bunch of cleanups & Updates
2019-01-16 22:23:40 +01:00
Léo Lam
c7373701cc
Merge pull request #7580 from Techjar/netplay-padmapping-type
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NetPlay: Remove PadMapping type
2019-01-16 21:57:38 +01:00
Léo Lam
fd3ef7ebc5
Merge pull request #7616 from AdmiralCurtiss/memcard-cleanup
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Clean up GCMemcard a bit.
2019-01-16 21:56:40 +01:00
Léo Lam
8d601b1466
Merge pull request #7613 from orbea/unittests
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cmake: Conditionally build the unit tests.
2019-01-16 21:36:04 +01:00
Léo Lam
e19ee2ad4f
Merge pull request #7664 from jordan-woyak/kill-button-threshold
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ControllerEmu: Killed the button group threshold setting.
2019-01-16 21:33:05 +01:00
Léo Lam
3892c3ac48
Merge pull request #7690 from NarryG/dragload-savestate
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Reimplement savestate loading via drag and drop (resubmission of #7425 )
2019-01-16 21:32:44 +01:00
Dan B
d69740c8b4
Reimplement savestate loading via drag and drop
2019-01-16 21:19:31 +01:00
Léo Lam
a8bc6f9899
Merge pull request #7693 from jordan-woyak/hotplug-callback-fix
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ControllerInterface: Hotplug callback fixes.
2019-01-16 21:00:48 +01:00
Léo Lam
b2de98cad1
Merge pull request #7680 from jordan-woyak/dinput-axis-range
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DirectInput: Use more than 8 bits of precision on axis inputs.
2019-01-16 18:52:11 +01:00
Léo Lam
634ef78a26
Merge pull request #7705 from cristian64/master
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Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().
2019-01-16 18:51:11 +01:00
Léo Lam
c785ccba27
Merge pull request #7712 from linkmauve/gcadapter-flatten
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Flatten a GCAdapter function
2019-01-16 18:48:15 +01:00
Emmanuel Gil Peyrot
fb6fae2b2b
Flatten GCAdapter function
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Make CheckDeviceAccess() more flat by inverting checks, reducing
indentation and removing dead code.
2019-01-16 14:20:00 +01:00
Christian Aguilera
ee5e2fd9f9
Fixed crash when dereferencing the potential null pointer returned by GetSelectedGame().
2019-01-16 09:25:47 +00:00
Connor McLaughlin
5962316068
Merge pull request #7643 from weihuoya/texture-overlap
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Texture: fx overlap src position
2019-01-16 08:49:36 +10:00
JMC47
1d3e3de44b
Merge pull request #7629 from JosJuice/auto-disc-change
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Automatic disc change for 2-disc games
2019-01-15 13:01:36 -05:00
JMC47
e2535254ad
Merge pull request #7709 from ytrezq/master
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Disable some Video settings for 1080° Snowboarding
2019-01-14 23:56:51 -05:00
ytrezq
488d1c8fdf
Disable some Video settings for 1080° Snowboarding
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If enabled, in game virtual screens don’t works and camera might go below ground.
Also fix some graphical effects in menus.
2019-01-15 05:39:57 +01:00
JMC47
658c95588b
Merge pull request #7695 from zackhow/onetouch
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Android: only add controllers GC1 and Wiimote1 as touch controllers
2019-01-11 22:55:05 -05:00
zackhow
058778a2e8
Android: only add controllers GC1 and Wiimote1 as touch controllers
2019-01-11 16:41:59 -05:00
TryTwo
b557faa386
Debugger restore tabbed docking
2019-01-11 14:32:27 -07:00
Anthony
eb55fcda53
Merge pull request #7694 from JMC47/MKWDeferred
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Disable Deferred EFB Copies on Mario kart Wii
2019-01-11 13:17:47 -08:00
JMC47
0aee9f5545
Disable Deferred EFB Copies on Mario kart Wii
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Can cause random hangs on track load.
2019-01-11 16:10:59 -05:00
Jordan Woyak
b425f86121
ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android.
2019-01-10 18:32:16 -06:00
JMC47
012338288e
Merge pull request #7662 from jordan-woyak/mapping-indicators-make-pretty
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ControllerEmu: Make mapping indicators pretty
2019-01-10 19:04:27 -05:00
Connor McLaughlin
c2afcb0f6b
Merge pull request #7692 from zackhow/bboxadroid
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Android/OGL: fix bounding box for OpenGL-ES
2019-01-10 12:17:33 +10:00
zackhow
078fc74b54
Android/OGL: fix bounding box for OpenGL-ES
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OpenGL-ES does not have glGetBufferSubData, so use glMapBufferRange instead
2019-01-09 21:08:49 -05:00
JosJuice
d3e1d2ea00
Merge pull request #7666 from jordan-woyak/input-shutdown-fix
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ControllerInterface: Shutdown order and race condition fix.
2019-01-08 14:39:47 +01:00
JosJuice
b30a338dd6
Merge pull request #7683 from zackhow/removefullanalog
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Android: Change all AnalogInputs to just inputs
2019-01-08 14:01:26 +01:00
JosJuice
d7b0b4fc5b
Merge pull request #7686 from JMC47/MegaDriveTypo
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Fix "Vitual Console" Typo in M.ini
2019-01-08 13:02:02 +01:00
Connor McLaughlin
0da5929226
Merge pull request #7626 from weihuoya/vulkan-oom
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Always clean cache on render swap
2019-01-08 21:57:25 +10:00
weihuoya
66a7db3850
Always flush on swap
2019-01-08 18:28:59 +08:00