Merge pull request #7580 from Techjar/netplay-padmapping-type
NetPlay: Remove PadMapping type
This commit is contained in:
commit
c7373701cc
|
@ -398,7 +398,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
|
||||
case NP_MSG_PAD_MAPPING:
|
||||
{
|
||||
for (PadMapping& mapping : m_pad_map)
|
||||
for (PlayerId& mapping : m_pad_map)
|
||||
{
|
||||
packet >> mapping;
|
||||
}
|
||||
|
@ -411,7 +411,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
|
||||
case NP_MSG_WIIMOTE_MAPPING:
|
||||
{
|
||||
for (PadMapping& mapping : m_wiimote_map)
|
||||
for (PlayerId& mapping : m_wiimote_map)
|
||||
{
|
||||
packet >> mapping;
|
||||
}
|
||||
|
@ -424,7 +424,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
{
|
||||
while (!packet.endOfPacket())
|
||||
{
|
||||
PadMapping map;
|
||||
PadIndex map;
|
||||
packet >> map;
|
||||
|
||||
GCPadStatus pad;
|
||||
|
@ -441,7 +441,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
|
||||
case NP_MSG_WIIMOTE_DATA:
|
||||
{
|
||||
PadMapping map = 0;
|
||||
PadIndex map;
|
||||
NetWiimote nw;
|
||||
u8 size;
|
||||
packet >> map >> size;
|
||||
|
@ -470,7 +470,7 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet)
|
|||
|
||||
case NP_MSG_PAD_FIRST_RECEIVED:
|
||||
{
|
||||
PadMapping map;
|
||||
PadIndex map;
|
||||
packet >> map;
|
||||
packet >> m_first_pad_status_received[map];
|
||||
m_first_pad_status_received_event.Set();
|
||||
|
@ -1318,7 +1318,7 @@ void NetPlayClient::SendChatMessage(const std::string& msg)
|
|||
void NetPlayClient::AddPadStateToPacket(const int in_game_pad, const GCPadStatus& pad,
|
||||
sf::Packet& packet)
|
||||
{
|
||||
packet << static_cast<PadMapping>(in_game_pad);
|
||||
packet << static_cast<PadIndex>(in_game_pad);
|
||||
packet << pad.button << pad.analogA << pad.analogB << pad.stickX << pad.stickY << pad.substickX
|
||||
<< pad.substickY << pad.triggerLeft << pad.triggerRight << pad.isConnected;
|
||||
}
|
||||
|
@ -1328,7 +1328,7 @@ void NetPlayClient::SendWiimoteState(const int in_game_pad, const NetWiimote& nw
|
|||
{
|
||||
sf::Packet packet;
|
||||
packet << static_cast<MessageId>(NP_MSG_WIIMOTE_DATA);
|
||||
packet << static_cast<PadMapping>(in_game_pad);
|
||||
packet << static_cast<PadIndex>(in_game_pad);
|
||||
packet << static_cast<u8>(nw.size());
|
||||
for (auto it : nw)
|
||||
{
|
||||
|
@ -1882,7 +1882,7 @@ bool NetPlayClient::PollLocalPad(const int local_pad, sf::Packet& packet)
|
|||
return data_added;
|
||||
}
|
||||
|
||||
void NetPlayClient::SendPadHostPoll(const PadMapping pad_num)
|
||||
void NetPlayClient::SendPadHostPoll(const PadIndex pad_num)
|
||||
{
|
||||
if (!m_local_player->IsHost())
|
||||
return;
|
||||
|
@ -1903,7 +1903,7 @@ void NetPlayClient::SendPadHostPoll(const PadMapping pad_num)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (m_pad_map[pad_num] > 0)
|
||||
else if (m_pad_map[pad_num] != 0)
|
||||
{
|
||||
while (!m_first_pad_status_received[pad_num])
|
||||
{
|
||||
|
@ -1977,7 +1977,7 @@ void NetPlayClient::SendPowerButtonEvent()
|
|||
// called from ---GUI--- thread
|
||||
bool NetPlayClient::LocalPlayerHasControllerMapped() const
|
||||
{
|
||||
const auto mapping_matches_player_id = [this](const PadMapping& mapping) {
|
||||
const auto mapping_matches_player_id = [this](const PlayerId& mapping) {
|
||||
return mapping == m_local_player->pid;
|
||||
};
|
||||
|
||||
|
|
|
@ -210,7 +210,7 @@ private:
|
|||
std::optional<std::vector<u8>> DecompressPacketIntoBuffer(sf::Packet& packet);
|
||||
|
||||
bool PollLocalPad(int local_pad, sf::Packet& packet);
|
||||
void SendPadHostPoll(PadMapping pad_num);
|
||||
void SendPadHostPoll(PadIndex pad_num);
|
||||
|
||||
void UpdateDevices();
|
||||
void AddPadStateToPacket(int in_game_pad, const GCPadStatus& np, sf::Packet& packet);
|
||||
|
|
|
@ -196,8 +196,8 @@ using NetWiimote = std::vector<u8>;
|
|||
using MessageId = u8;
|
||||
using PlayerId = u8;
|
||||
using FrameNum = u32;
|
||||
using PadMapping = s8;
|
||||
using PadMappingArray = std::array<PadMapping, 4>;
|
||||
using PadIndex = s8;
|
||||
using PadMappingArray = std::array<PlayerId, 4>;
|
||||
|
||||
bool IsNetPlayRunning();
|
||||
// Precondition: A netplay client instance must be present. In other words,
|
||||
|
|
|
@ -107,8 +107,8 @@ NetPlayServer::NetPlayServer(const u16 port, const bool forward_port,
|
|||
PanicAlertT("Enet Didn't Initialize");
|
||||
}
|
||||
|
||||
m_pad_map.fill(-1);
|
||||
m_wiimote_map.fill(-1);
|
||||
m_pad_map.fill(0);
|
||||
m_wiimote_map.fill(0);
|
||||
|
||||
if (traversal_config.use_traversal)
|
||||
{
|
||||
|
@ -325,9 +325,9 @@ unsigned int NetPlayServer::OnConnect(ENetPeer* socket, sf::Packet& rpac)
|
|||
rpac >> player.name;
|
||||
|
||||
// try to automatically assign new user a pad
|
||||
for (PadMapping& mapping : m_pad_map)
|
||||
for (PlayerId& mapping : m_pad_map)
|
||||
{
|
||||
if (mapping == -1)
|
||||
if (mapping == 0)
|
||||
{
|
||||
mapping = player.pid;
|
||||
break;
|
||||
|
@ -420,7 +420,7 @@ unsigned int NetPlayServer::OnDisconnect(const Client& player)
|
|||
|
||||
if (m_is_running)
|
||||
{
|
||||
for (PadMapping mapping : m_pad_map)
|
||||
for (PlayerId& mapping : m_pad_map)
|
||||
{
|
||||
if (mapping == pid && pid != 1)
|
||||
{
|
||||
|
@ -430,7 +430,7 @@ unsigned int NetPlayServer::OnDisconnect(const Client& player)
|
|||
sf::Packet spac;
|
||||
spac << (MessageId)NP_MSG_DISABLE_GAME;
|
||||
// this thread doesn't need players lock
|
||||
SendToClients(spac, static_cast<PlayerId>(-1));
|
||||
SendToClients(spac);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -450,20 +450,20 @@ unsigned int NetPlayServer::OnDisconnect(const Client& player)
|
|||
// alert other players of disconnect
|
||||
SendToClients(spac);
|
||||
|
||||
for (PadMapping& mapping : m_pad_map)
|
||||
for (PlayerId& mapping : m_pad_map)
|
||||
{
|
||||
if (mapping == pid)
|
||||
{
|
||||
mapping = -1;
|
||||
mapping = 0;
|
||||
UpdatePadMapping();
|
||||
}
|
||||
}
|
||||
|
||||
for (PadMapping& mapping : m_wiimote_map)
|
||||
for (PlayerId& mapping : m_wiimote_map)
|
||||
{
|
||||
if (mapping == pid)
|
||||
{
|
||||
mapping = -1;
|
||||
mapping = 0;
|
||||
UpdateWiimoteMapping();
|
||||
}
|
||||
}
|
||||
|
@ -501,7 +501,7 @@ void NetPlayServer::UpdatePadMapping()
|
|||
{
|
||||
sf::Packet spac;
|
||||
spac << (MessageId)NP_MSG_PAD_MAPPING;
|
||||
for (PadMapping mapping : m_pad_map)
|
||||
for (PlayerId mapping : m_pad_map)
|
||||
{
|
||||
spac << mapping;
|
||||
}
|
||||
|
@ -513,7 +513,7 @@ void NetPlayServer::UpdateWiimoteMapping()
|
|||
{
|
||||
sf::Packet spac;
|
||||
spac << (MessageId)NP_MSG_WIIMOTE_MAPPING;
|
||||
for (PadMapping mapping : m_wiimote_map)
|
||||
for (PlayerId mapping : m_wiimote_map)
|
||||
{
|
||||
spac << mapping;
|
||||
}
|
||||
|
@ -656,7 +656,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
|
||||
while (!packet.endOfPacket())
|
||||
{
|
||||
PadMapping map;
|
||||
PadIndex map;
|
||||
packet >> map;
|
||||
|
||||
// If the data is not from the correct player,
|
||||
|
@ -695,7 +695,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
|
||||
case NP_MSG_PAD_HOST_POLL:
|
||||
{
|
||||
PadMapping pad_num;
|
||||
PadIndex pad_num;
|
||||
packet >> pad_num;
|
||||
|
||||
sf::Packet spac;
|
||||
|
@ -705,16 +705,16 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
{
|
||||
for (size_t i = 0; i < m_pad_map.size(); i++)
|
||||
{
|
||||
if (m_pad_map[i] == -1)
|
||||
if (m_pad_map[i] == 0)
|
||||
continue;
|
||||
|
||||
const GCPadStatus& pad = m_last_pad_status[i];
|
||||
spac << static_cast<PadMapping>(i) << pad.button << pad.analogA << pad.analogB << pad.stickX
|
||||
spac << static_cast<PadIndex>(i) << pad.button << pad.analogA << pad.analogB << pad.stickX
|
||||
<< pad.stickY << pad.substickX << pad.substickY << pad.triggerLeft << pad.triggerRight
|
||||
<< pad.isConnected;
|
||||
}
|
||||
}
|
||||
else if (m_pad_map.at(pad_num) != -1)
|
||||
else if (m_pad_map.at(pad_num) != 0)
|
||||
{
|
||||
const GCPadStatus& pad = m_last_pad_status[pad_num];
|
||||
spac << pad_num << pad.button << pad.analogA << pad.analogB << pad.stickX << pad.stickY
|
||||
|
@ -732,7 +732,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
if (player.current_game != m_current_game)
|
||||
break;
|
||||
|
||||
PadMapping map = 0;
|
||||
PadIndex map;
|
||||
u8 size;
|
||||
packet >> map >> size;
|
||||
std::vector<u8> data(size);
|
||||
|
@ -853,7 +853,7 @@ unsigned int NetPlayServer::OnData(sf::Packet& packet, Client& player)
|
|||
return pair.second == timebases[0].second;
|
||||
}))
|
||||
{
|
||||
int pid_to_blame = -1;
|
||||
int pid_to_blame = 0;
|
||||
for (auto pair : timebases)
|
||||
{
|
||||
if (std::all_of(timebases.begin(), timebases.end(), [&](std::pair<PlayerId, u64> other) {
|
||||
|
@ -1718,7 +1718,7 @@ bool NetPlayServer::CompressBufferIntoPacket(const std::vector<u8>& in_buffer, s
|
|||
return true;
|
||||
}
|
||||
|
||||
void NetPlayServer::SendFirstReceivedToHost(const PadMapping map, const bool state)
|
||||
void NetPlayServer::SendFirstReceivedToHost(const PadIndex map, const bool state)
|
||||
{
|
||||
sf::Packet pac;
|
||||
pac << static_cast<MessageId>(NP_MSG_PAD_FIRST_RECEIVED);
|
||||
|
|
|
@ -118,7 +118,7 @@ private:
|
|||
void CheckSyncAndStartGame();
|
||||
bool CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet);
|
||||
bool CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet);
|
||||
void SendFirstReceivedToHost(PadMapping map, bool state);
|
||||
void SendFirstReceivedToHost(PadIndex map, bool state);
|
||||
|
||||
u64 GetInitialNetPlayRTC() const;
|
||||
|
||||
|
|
|
@ -90,7 +90,7 @@ int PadMappingDialog::exec()
|
|||
|
||||
const auto index = gc ? m_pad_mapping[i] : m_wii_mapping[i];
|
||||
|
||||
combo->setCurrentIndex(index == -1 ? 0 : index);
|
||||
combo->setCurrentIndex(index);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -114,7 +114,7 @@ void PadMappingDialog::OnMappingChanged()
|
|||
int gc_id = m_gc_boxes[i]->currentIndex();
|
||||
int wii_id = m_wii_boxes[i]->currentIndex();
|
||||
|
||||
m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : -1;
|
||||
m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : -1;
|
||||
m_pad_mapping[i] = gc_id > 0 ? m_players[gc_id - 1]->pid : 0;
|
||||
m_wii_mapping[i] = wii_id > 0 ? m_players[wii_id - 1]->pid : 0;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue