Android: add IR width/height/center option in emu menu
This sets the IR/Width, IR/Height, and IR/Center per game, so a controller profile is used to save the value, then enable the profile in the game ini, then reload the control configs.
This commit is contained in:
parent
47d6406fd4
commit
1db02c14c7
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@ -397,6 +397,8 @@ public final class NativeLibrary
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*/
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public static native void RefreshWiimotes();
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public static native void ReloadWiimoteConfig();
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private static boolean alertResult = false;
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public static boolean displayAlertMsg(final String caption, final String text,
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@ -74,12 +74,14 @@ public final class EmulationActivity extends AppCompatActivity
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private boolean activityRecreated;
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private String mSelectedTitle;
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private String mSelectedGameId;
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private int mPlatform;
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private String[] mPaths;
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private boolean backPressedOnce = false;
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public static final String EXTRA_SELECTED_GAMES = "SelectedGames";
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public static final String EXTRA_SELECTED_TITLE = "SelectedTitle";
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public static final String EXTRA_SELECTED_GAMEID = "SelectedGameId";
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public static final String EXTRA_PLATFORM = "Platform";
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@Retention(SOURCE)
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@ -91,7 +93,7 @@ public final class EmulationActivity extends AppCompatActivity
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MENU_ACTION_SAVE_SLOT6, MENU_ACTION_LOAD_SLOT1, MENU_ACTION_LOAD_SLOT2,
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MENU_ACTION_LOAD_SLOT3, MENU_ACTION_LOAD_SLOT4, MENU_ACTION_LOAD_SLOT5,
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MENU_ACTION_LOAD_SLOT6, MENU_ACTION_EXIT, MENU_ACTION_CHANGE_DISC,
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MENU_ACTION_RESET_OVERLAY})
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MENU_ACTION_RESET_OVERLAY, MENU_SET_IR_SENSITIVITY})
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public @interface MenuAction
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{
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}
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@ -123,6 +125,7 @@ public final class EmulationActivity extends AppCompatActivity
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public static final int MENU_ACTION_JOYSTICK_REL_CENTER = 24;
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public static final int MENU_ACTION_RUMBLE = 25;
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public static final int MENU_ACTION_RESET_OVERLAY = 26;
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public static final int MENU_SET_IR_SENSITIVITY = 27;
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private static SparseIntArray buttonsActionsMap = new SparseIntArray();
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@ -165,6 +168,8 @@ public final class EmulationActivity extends AppCompatActivity
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buttonsActionsMap.append(R.id.menu_emulation_rumble, EmulationActivity.MENU_ACTION_RUMBLE);
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buttonsActionsMap
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.append(R.id.menu_emulation_reset_overlay, EmulationActivity.MENU_ACTION_RESET_OVERLAY);
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buttonsActionsMap.append(R.id.menu_emulation_set_ir_sensitivity,
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EmulationActivity.MENU_SET_IR_SENSITIVITY);
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}
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private static String[] scanForSecondDisc(GameFile gameFile)
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@ -182,6 +187,7 @@ public final class EmulationActivity extends AppCompatActivity
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launcher.putExtra(EXTRA_SELECTED_GAMES, scanForSecondDisc(gameFile));
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launcher.putExtra(EXTRA_SELECTED_TITLE, gameFile.getTitle());
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launcher.putExtra(EXTRA_SELECTED_GAMEID, gameFile.getGameId());
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launcher.putExtra(EXTRA_PLATFORM, gameFile.getPlatform());
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activity.startActivityForResult(launcher, MainPresenter.REQUEST_EMULATE_GAME);
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}
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@ -201,6 +207,7 @@ public final class EmulationActivity extends AppCompatActivity
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Intent gameToEmulate = getIntent();
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mPaths = gameToEmulate.getStringArrayExtra(EXTRA_SELECTED_GAMES);
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mSelectedTitle = gameToEmulate.getStringExtra(EXTRA_SELECTED_TITLE);
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mSelectedGameId = gameToEmulate.getStringExtra(EXTRA_SELECTED_GAMEID);
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mPlatform = gameToEmulate.getIntExtra(EXTRA_PLATFORM, 0);
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activityRecreated = false;
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}
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@ -294,6 +301,7 @@ public final class EmulationActivity extends AppCompatActivity
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}
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outState.putStringArray(EXTRA_SELECTED_GAMES, mPaths);
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outState.putString(EXTRA_SELECTED_TITLE, mSelectedTitle);
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outState.putString(EXTRA_SELECTED_GAMEID, mSelectedGameId);
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outState.putInt(EXTRA_PLATFORM, mPlatform);
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super.onSaveInstanceState(outState);
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}
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@ -302,6 +310,7 @@ public final class EmulationActivity extends AppCompatActivity
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{
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mPaths = savedInstanceState.getStringArray(EXTRA_SELECTED_GAMES);
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mSelectedTitle = savedInstanceState.getString(EXTRA_SELECTED_TITLE);
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mSelectedGameId = savedInstanceState.getString(EXTRA_SELECTED_GAMEID);
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mPlatform = savedInstanceState.getInt(EXTRA_PLATFORM);
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}
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@ -578,6 +587,10 @@ public final class EmulationActivity extends AppCompatActivity
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FileBrowserHelper.openFilePicker(this, REQUEST_CHANGE_DISC);
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return;
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case MENU_SET_IR_SENSITIVITY:
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setIRSensitivity();
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return;
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case MENU_ACTION_EXIT:
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// ATV menu is built using a fragment, this will pop that fragment before emulation ends.
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if (TvUtil.isLeanback(getApplicationContext()))
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@ -785,6 +798,132 @@ public final class EmulationActivity extends AppCompatActivity
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}
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private void setIRSensitivity()
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{
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int irHeight = Integer.valueOf(
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mPreferences.getString(SettingsFile.KEY_WIIBIND_IR_HEIGHT + mSelectedGameId, "50"));
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LayoutInflater inflater = LayoutInflater.from(this);
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View view = inflater.inflate(R.layout.dialog_ir_sensitivity, null);
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TextView mTextSliderValueHeight = (TextView) view.findViewById(R.id.text_ir_height);
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TextView units = (TextView) view.findViewById(R.id.text_ir_height_units);
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SeekBar seekbarHeight = view.findViewById(R.id.seekbar_height);
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mTextSliderValueHeight.setText(String.valueOf(irHeight));
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units.setText(getString(R.string.height));
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seekbarHeight.setMax(100);
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seekbarHeight.setProgress(irHeight);
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seekbarHeight.setKeyProgressIncrement(5);
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seekbarHeight.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener()
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{
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@Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
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{
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mTextSliderValueHeight.setText(String.valueOf(progress));
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}
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@Override public void onStartTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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@Override public void onStopTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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});
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int irWidth = Integer.valueOf(
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mPreferences.getString(SettingsFile.KEY_WIIBIND_IR_WIDTH + mSelectedGameId, "50"));
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TextView mTextSliderValueWidth = (TextView) view.findViewById(R.id.text_ir_width);
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TextView unitsWidth = (TextView) view.findViewById(R.id.text_ir_width_units);
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SeekBar seekbarWidth = view.findViewById(R.id.seekbar_width);
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mTextSliderValueWidth.setText(String.valueOf(irWidth));
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unitsWidth.setText(getString(R.string.width));
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seekbarWidth.setMax(100);
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seekbarWidth.setProgress(irWidth);
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seekbarWidth.setKeyProgressIncrement(5);
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seekbarWidth.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener()
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{
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@Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
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{
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mTextSliderValueWidth.setText(String.valueOf(progress));
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}
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@Override public void onStartTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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@Override public void onStopTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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});
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int irCenter = Integer.valueOf(
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mPreferences.getString(SettingsFile.KEY_WIIBIND_IR_CENTER + mSelectedGameId, "50"));
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TextView mTextSliderValueCenter = (TextView) view.findViewById(R.id.text_ir_center);
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TextView unitsCenter = (TextView) view.findViewById(R.id.text_ir_center_units);
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SeekBar seekbarCenter = view.findViewById(R.id.seekbar_center);
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mTextSliderValueCenter.setText(String.valueOf(irCenter));
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unitsCenter.setText(getString(R.string.center));
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seekbarCenter.setMax(100);
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seekbarCenter.setProgress(irCenter);
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seekbarCenter.setKeyProgressIncrement(5);
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seekbarCenter.setOnSeekBarChangeListener(new SeekBar.OnSeekBarChangeListener()
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{
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@Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser)
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{
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mTextSliderValueCenter.setText(String.valueOf(progress));
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}
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@Override public void onStartTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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@Override public void onStopTrackingTouch(SeekBar seekBar)
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{
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// Do nothing
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}
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});
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AlertDialog.Builder builder = new AlertDialog.Builder(this);
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builder.setTitle(getString(R.string.emulation_ir_sensitivity));
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builder.setView(view);
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builder.setPositiveButton(R.string.ok, (dialogInterface, i) ->
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{
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SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
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SettingsFile.KEY_WIIBIND_IR_HEIGHT, mTextSliderValueHeight.getText().toString());
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SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
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SettingsFile.KEY_WIIBIND_IR_WIDTH, mTextSliderValueWidth.getText().toString());
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SettingsFile.saveSingleCustomSetting(mSelectedGameId, Settings.SECTION_CONTROLS,
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SettingsFile.KEY_WIIBIND_IR_CENTER, mTextSliderValueCenter.getText().toString());
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NativeLibrary.ReloadWiimoteConfig();
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SharedPreferences.Editor editor = mPreferences.edit();
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editor.putString(SettingsFile.KEY_WIIBIND_IR_HEIGHT + mSelectedGameId,
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mTextSliderValueHeight.getText().toString());
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editor.putString(SettingsFile.KEY_WIIBIND_IR_WIDTH + mSelectedGameId,
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mTextSliderValueWidth.getText().toString());
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editor.putString(SettingsFile.KEY_WIIBIND_IR_CENTER + mSelectedGameId,
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mTextSliderValueCenter.getText().toString());
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editor.apply();
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});
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builder.setNegativeButton(R.string.cancel, (dialogInterface, i) ->
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{
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// Do nothing
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});
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builder.show();
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}
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private void resetOverlay()
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{
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new AlertDialog.Builder(this)
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@ -151,6 +151,9 @@ public final class SettingsFile
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public static final String KEY_WIIBIND_IR_FORWARD = "IRForward_";
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public static final String KEY_WIIBIND_IR_BACKWARD = "IRBackward_";
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public static final String KEY_WIIBIND_IR_HIDE = "IRHide_";
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public static final String KEY_WIIBIND_IR_HEIGHT = "IRHeight";
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public static final String KEY_WIIBIND_IR_WIDTH = "IRWidth";
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public static final String KEY_WIIBIND_IR_CENTER = "IRCenter";
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public static final String KEY_WIIBIND_SWING_UP = "SwingUp_";
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public static final String KEY_WIIBIND_SWING_DOWN = "SwingDown_";
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public static final String KEY_WIIBIND_SWING_LEFT = "SwingLeft_";
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@ -0,0 +1,115 @@
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<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:orientation="vertical">
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<RelativeLayout
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android:layout_width="wrap_content"
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android:layout_height="0dp"
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android:layout_weight="1">
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<SeekBar
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android:id="@+id/seekbar_width"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_alignParentEnd="true"
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android:layout_alignParentStart="true"
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android:layout_below="@+id/text_ir_width"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginLeft="@dimen/spacing_large"
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android:layout_marginRight="@dimen/spacing_large"/>
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<TextView
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android:id="@+id/text_ir_width"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentTop="true"
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android:layout_centerHorizontal="true"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginTop="@dimen/spacing_medlarge"
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tools:text="75"/>
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<TextView
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android:id="@+id/text_ir_width_units"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignTop="@+id/text_ir_width"
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android:layout_toEndOf="@+id/text_ir_width"
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tools:text="%"/>
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</RelativeLayout>
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<RelativeLayout
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android:layout_width="wrap_content"
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android:layout_height="0dp"
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android:layout_weight="1">
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<SeekBar
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android:id="@+id/seekbar_height"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_alignParentEnd="true"
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android:layout_alignParentStart="true"
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android:layout_below="@+id/text_ir_height"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginLeft="@dimen/spacing_large"
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android:layout_marginRight="@dimen/spacing_large"/>
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<TextView
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android:id="@+id/text_ir_height"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentTop="true"
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android:layout_centerHorizontal="true"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginTop="@dimen/spacing_medlarge"
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tools:text="75"/>
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<TextView
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android:id="@+id/text_ir_height_units"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignTop="@+id/text_ir_height"
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android:layout_toEndOf="@+id/text_ir_height"
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tools:text="%"/>
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</RelativeLayout>
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<RelativeLayout
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android:layout_width="wrap_content"
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android:layout_height="0dp"
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android:layout_weight="1">
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<SeekBar
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android:id="@+id/seekbar_center"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_alignParentEnd="true"
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android:layout_alignParentStart="true"
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android:layout_below="@+id/text_ir_center"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginLeft="@dimen/spacing_large"
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android:layout_marginRight="@dimen/spacing_large"/>
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<TextView
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android:id="@+id/text_ir_center"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignParentTop="true"
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android:layout_centerHorizontal="true"
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android:layout_marginBottom="@dimen/spacing_medlarge"
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android:layout_marginTop="@dimen/spacing_medlarge"
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tools:text="75"/>
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<TextView
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android:id="@+id/text_ir_center_units"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:layout_alignTop="@+id/text_ir_center"
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android:layout_toEndOf="@+id/text_ir_center"
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tools:text="%"/>
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</RelativeLayout>
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</LinearLayout>
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@ -113,6 +113,11 @@
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android:id="@+id/menu_emulation_choose_controller"
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android:title="@string/emulation_choose_controller"/>
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<item
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android:id="@+id/menu_emulation_set_ir_sensitivity"
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app:showAsAction="ifRoom"
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android:title="@string/emulation_ir_sensitivity"/>
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<item
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android:id="@+id/menu_emulation_reset_overlay"
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android:title="@string/emulation_touch_overlay_reset"/>
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@ -298,6 +298,7 @@
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<string name="emulation_controller_changed">You may have to reload the game after changing extensions.</string>
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<string name="emulation_touch_button_help">Swipe down from the top of the screen to access the menu.</string>
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<string name="emulation_touch_overlay_reset">Reset Overlay</string>
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<string name="emulation_ir_sensitivity">IR Sensitivity</string>
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<!-- GC Adapter Menu-->
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<string name="gc_adapter_rumble">Enable Vibration</string>
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@ -322,4 +323,10 @@
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<string name="homescreen_favorites">Favorites</string>
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<string name="select_dir">Select This Directory</string>
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<!-- Misc -->
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<string name="height">Height</string>
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<string name="width">Width</string>
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<string name="center">Center</string>
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</resources>
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@ -571,6 +571,12 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_RefreshWiimo
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WiimoteReal::Refresh();
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ReloadWiimoteConfig(JNIEnv* env,
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jobject obj)
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{
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Wiimote::LoadConfig();
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}
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static void Run(const std::vector<std::string>& paths, bool first_open,
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std::optional<std::string> savestate_path = {}, bool delete_savestate = false)
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{
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