JosJuice
71e6243c54
TitleDatabase: Don't hardcode HBC IDs that actually are in GameTDB
2019-02-25 19:55:49 +01:00
JosJuice
9df763b4ac
TitleDatabase: Don't merge multiple languages into same map
...
Instead of selecting languages based on the user config at the time
of TitleDatabase creation and merging the different languages into one
map for GC and one map for Wii, have one map for each language, and
have the caller supply the language they want. This makes us not need
the IsGCTitle function, which is inaccurate for IDs that start with D.
2019-02-25 19:55:46 +01:00
JosJuice
8842a0f402
Keep track of GameTDB ID separately from game ID
...
The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.
This fixes:
- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
and Mario Kart Channel) and making extra HTTP requests. (Android was
actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Mat M
d27036eb77
Merge pull request #7814 from JosJuice/overwrite-aspect-mode
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VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
2019-02-25 13:29:03 -05:00
Mat M
fad9c0cc93
Merge pull request #7813 from jordan-woyak/wiimote-emu-ir-enable-fix
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WiimoteEmu: Minor IR Camera behavior fix.
2019-02-25 13:28:14 -05:00
spycrab
96786d0501
MacUpdater: Retain file permissions
2019-02-25 10:14:26 +01:00
Jordan Woyak
d64f29d234
WiimoteEmu: Minor IR Camera behavior accuracy fix.
2019-02-23 16:40:47 -06:00
Tilka
83ff3aa691
Merge pull request #7815 from JosJuice/elf-dol-size
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Don't show asterisk next to DOL/ELF size in game list
2019-02-23 15:46:03 +00:00
JosJuice
5ace78bf20
Don't show asterisk next to DOL/ELF size in game list
2019-02-23 16:17:39 +01:00
JosJuice
ea7b96342b
VideoConfig: Don't overwrite aspect_mode with suggested_aspect_mode
...
Unnecessary since b93b7ec
. It was needed before that commit becase
RenderBase.cpp only was checking the value of aspect_mode, not
suggested_aspect_mode.
2019-02-23 16:00:18 +01:00
Jordan Woyak
58f1ff3773
WiimoteEmu: Minor accuracy fixes.
2019-02-20 17:44:55 -06:00
Stenzek
f039149198
Move most backend functionality to VideoCommon
2019-02-19 16:57:54 +10:00
Stenzek
933f3ba008
TextureCache: Don't copy out-of-range rectangles when stitching textures
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This can cause driver crashes or GPU hangs if we do.
2019-02-17 16:35:43 +10:00
Stenzek
2165523fdc
TextureConverterShader: Write EFB2Tex XFB copies with alpha value of 1
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This way we don't end up with artifacts of the EFB's alpha values in
frame dumps. XFB copies loaded from RAM also set the alpha to 1, so this
will match.
2019-02-17 16:35:43 +10:00
Stenzek
50bdcb8d9c
TextureCache: Bind textures/samplers after loading all textures
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Since loading textures can result in rendering, e.g. partial copies, we
don't want to disturb partially-bound GX state.
2019-02-17 16:35:43 +10:00
Stenzek
eabde77892
CMake: Add an ENABLE_NOGUI option
2019-02-15 18:40:46 +10:00
Stenzek
836f76da89
DolphinNoGUI: Runtime selection of platform
2019-02-15 18:40:46 +10:00
Stenzek
f9869cb216
Vulkan: Support runtime selection of WSI
2019-02-15 18:40:46 +10:00
LAGonauta
c209d07c96
Removed FFDShow DPL2 decoder
2019-02-13 22:52:41 -02:00
LAGonauta
f4cf1e4f49
Removed zeroing-out the LFE as it is not needed anymore.
...
Also removed minimum number of frames needed when decoding DPL2, and use
std::numeric_limits to clamp the samples when needed.
Clamping is still needed, but those samples are much rarer now and depend
on the game.
2019-02-13 22:52:40 -02:00
LAGonauta
fdfd9d6953
Cleaned up PulseAudio as we now use FreeSurround
2019-02-13 22:52:40 -02:00
LAGonauta
df631f0d75
Swapped FFDShow's DPL2 decoder by FreeSurround
...
Added class in AudioCommon for the surround decoder
2019-02-13 22:52:40 -02:00
JosJuice
5067e96f37
Minor fixes to translatable strings
2019-02-13 18:54:45 +01:00
Tilka
131f4931fb
Merge pull request #7792 from jordan-woyak/auto-calibration
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DolphinQt/ControllerEmu: Add stick calibration "wizard".
2019-02-13 02:13:27 +00:00
Tilka
8d59d1bb11
Merge pull request #7798 from ShFil119/impr/empty
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Use empty instead of size
2019-02-13 01:59:43 +00:00
Filip Gawin
49fe9f5db1
Use empty instead of size
2019-02-13 00:03:49 +01:00
Mat M
6b22693e6e
Merge pull request #7796 from stenzek/glx-context
...
GLContext: Fix shared context creation error on Mesa
2019-02-11 09:23:52 -05:00
spycrab
eb11d045d7
Merge pull request #7790 from spycrab/rp_fixes
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ResourcePacks: Fix various bugs
2019-02-11 11:09:43 +01:00
spycrab
f86b34ceb9
ResourcePacks: Fix various bugs
2019-02-11 11:05:35 +01:00
Tilka
4d85bb2d18
Merge pull request #7782 from jordan-woyak/wiimote-emu-speaker-pan
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WiimoteEmu: Change speaker pan to use "constant power pan law".
2019-02-11 00:20:07 +00:00
Jordan Woyak
3c77b4aa4b
WiimoteEmu: Change speaker pan to use "constant power pan law" and change UI setting max value from 127 to 100.
2019-02-10 17:55:11 -06:00
Tilka
226affe00b
Merge pull request #7788 from jordan-woyak/mapping-ui-clear-button
...
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-10 23:29:33 +00:00
Tilka
33e51da3b8
Merge pull request #7785 from Tilka/patch_editor
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DolphinQt: limit patch padding to 8
2019-02-10 23:22:20 +00:00
Jordan Woyak
0064f70c8a
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
2019-02-10 07:55:47 -06:00
Stenzek
cecefa2d97
ChunkFile: Don't access element zero of empty container
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This was causing assertion failures in debug MSVC builds.
2019-02-10 13:28:50 +10:00
Stenzek
ef3306e954
GLContext: Fix shared context creation error on Mesa
...
This was failing if the first version tried (4.6) didn't succeed.
2019-02-09 21:51:23 +10:00
spycrab
0abb1c6ea6
Qt/LogWidget: Make logging asynchronous
2019-02-08 13:21:21 +01:00
Anthony
2987e8313a
Merge pull request #7752 from 8times9/text-tweaks
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Qt: Minor text tweaks
2019-02-07 10:21:00 -08:00
8times9
d45dad7bf7
Qt: Minor text tweaks
2019-02-07 11:53:07 -06:00
Jordan Woyak
64c3c52ef3
DolphinQt: Make the mapping window clear button use ControllerEmu's clear functionality.
2019-02-06 17:40:58 -06:00
spycrab
63cdebba88
UICommon/AutoUpdate: Add macOS support
2019-02-06 20:50:09 +01:00
spycrab
80f4181f60
MacUpdater: Initial implementation
2019-02-06 20:50:09 +01:00
spycrab
fa01db4904
Qt/GameConfigEdit: Fix some settings being in the wrong section
2019-02-06 09:42:33 +01:00
Tillmann Karras
03a7071c57
DolphinQt: limit patch padding to 8
2019-02-05 04:59:52 +00:00
Tillmann Karras
74c5e60327
DolphinQt: show game descriptions in one line
2019-02-03 22:32:36 +00:00
Anthony
f65b3a998c
Merge pull request #7739 from zackhow/multib
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Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
Anthony
e05cc3f61d
Merge pull request #7718 from cristian64/display_listcolumns_via_rightclick_on_header
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Qt/MainWindow: Also display "List Columns" menu via right-click on table's header.
2019-02-03 12:41:39 -08:00
Anthony
227a26490d
Merge pull request #7773 from spycrab/rp_compression
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ResourcePacks: Support compression
2019-02-03 12:34:11 -08:00
Anthony
eee24cd1ce
Merge pull request #7746 from Techjar/fix-hotkey-conflicts
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[RFC] Core/HotkeyManager: Fix default hotkey conflicts
2019-02-03 12:26:14 -08:00
Tilka
8aaebfa2b3
Merge pull request #7716 from stenzek/stereo
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Stereoscopy regression fixes
2019-02-03 19:57:01 +00:00
Anthony
4e825beddf
Merge pull request #7757 from jordan-woyak/wiimote-connection-status-checkmarks
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WiimoteDevice: Update UI when wiimote connection status changes.
2019-02-03 10:28:08 -08:00
Anthony
e9130734af
Merge pull request #7688 from jordan-woyak/evdev-improve
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ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
Jordan Woyak
69b617ce76
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
2019-02-03 12:02:02 -06:00
Jordan Woyak
b9a00a40a9
Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly.
2019-02-03 11:35:31 -06:00
Jordan Woyak
9c1a8891e5
WiimoteEmu: Code cleanups.
2019-02-02 19:40:31 -06:00
Jordan Woyak
3945aa6242
WiimoteEmu: Fix battery level handling and remove old comments.
2019-02-02 19:40:31 -06:00
Jordan Woyak
6c0902ab0a
WiimoteEmu: Add logic for enabling/disabling M+ and force it disabled for now.
2019-02-02 19:40:31 -06:00
Jordan Woyak
0d1fbe7bbc
WiimoteEmu: Major renaming and cleanup.
2019-02-02 19:40:31 -06:00
Jordan Woyak
b1f350ab1c
WiimoteEmu: Cleanups, Kill some now-redundant constants.
2019-02-02 19:40:30 -06:00
Jordan Woyak
6e5847a790
WiimoteEmu: Fix wiimote pan setting from keeping center at half volume.
2019-02-02 19:40:30 -06:00
Jordan Woyak
d3906e548d
WiimoteEmu: Cleanup ack handling. Improve accuracy of report handling with unusual values. Eliminated outdated comments.
2019-02-02 19:40:30 -06:00
Jordan Woyak
3a889c35ad
WiimoteEmu: Cleanups, Kill more magic numbers and use some enum classes.
2019-02-02 19:40:30 -06:00
Jordan Woyak
86c94b8b22
WiimoteEmu: Motion plus now works half of the time in Wii Sports Resort.
2019-02-02 19:40:30 -06:00
Jordan Woyak
0b4329e077
Implement the rest of the wiimote input reports.
2019-02-02 19:40:30 -06:00
Jordan Woyak
10c2101e72
WiimoteReal: Unbreak.
2019-02-02 19:40:30 -06:00
Jordan Woyak
42b9392784
WiimoteEmu: Cleanups and work towards making motion plus functional.
2019-02-02 19:40:30 -06:00
Jordan Woyak
a25e8cb516
Advance save state version.
2019-02-02 19:40:30 -06:00
Jordan Woyak
a0721b256f
WiimoteEmu: Cleanup, kill some magic numbers, and unbreak wiimote speaker pan setting.
2019-02-02 19:39:29 -06:00
Jordan Woyak
372b12c67f
WiimoteEmu: Emulated motion plus is detected by game now.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ba936923bd
WiimoteEmu: Tweak the i2c bus code to better support motion plus and its passthrough port.
2019-02-02 19:39:29 -06:00
Jordan Woyak
84d32f6645
WiimoteEmu: Fix usage of ReportFeatures in TAS related code.
2019-02-02 19:39:29 -06:00
Jordan Woyak
4dc0aa6f8e
WiimoteEmu: Process wiimote read data requests like they are on a real wiimote. It's not a queue. New requests are ignored and input is suppressed while processing a request. This simplifies the save state code greatly.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ec460da36d
WiimoteEmu: Add wiimote speaker logic to i2c bus. Temporarily break the "pan" setting.
2019-02-02 19:39:29 -06:00
Jordan Woyak
62b66580c3
WiimoteEmu: Unbreak wiimote extensions.
2019-02-02 19:39:29 -06:00
Jordan Woyak
ebc2e58fa4
WiimoteEmu: Partially emulate i2c bus to more closely simulate the real thing. Transfer most of IR camera logic to the i2c bus. Temporarily break everything else.
2019-02-02 19:39:29 -06:00
Jordan Woyak
6c40c47472
WiimoteEmu: Remove some remnants of hybrid wiimote.
2019-02-02 19:39:28 -06:00
Tilka
a95b6e1b9b
Merge pull request #7735 from spycrab/qt_modal
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Qt: Make more messages modal
2019-02-03 01:30:03 +00:00
Tilka
cfbc852fb0
Merge pull request #7777 from jordan-woyak/input-rounding
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ControllerEmu: Round input floats instead of casting.
2019-02-03 00:56:05 +00:00
Tilka
6ec11c6801
Merge pull request #7742 from jordan-woyak/si-device-change-fix
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SI: Device change logic fix.
2019-02-03 00:52:23 +00:00
Jordan Woyak
3bc4968c11
ControllerEmu: Round input floats instead of casting to prevent almost-neutral values from being rounded down.
2019-02-02 15:12:07 -06:00
spycrab
b6863ff0a2
ResourcePacks: Support compression
2019-02-02 15:54:06 +01:00
Tilka
28c0b5338e
Merge pull request #7738 from spycrab/core_warnings
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Core: Fix some warnings
2019-02-02 14:13:21 +00:00
Tilka
d55e276d0b
Merge pull request #7763 from jordan-woyak/steering-wheel-ff-fix
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HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-02 13:12:51 +00:00
Tilka
2d75797c63
Merge pull request #7747 from stenzek/vulkan-shutdown
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Vulkan: Shutdown fixes and cleanup/refactoring
2019-02-02 12:45:20 +00:00
Tilka
6dc16dda26
Merge pull request #7750 from jordan-woyak/gamelist-less-padding
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DolphinQt: Reduce the padding between gamelist items.
2019-02-02 12:41:06 +00:00
Tilka
eb7135ac9b
Merge pull request #7771 from stenzek/qt-non-looping-fifoplayer
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DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
2019-02-02 12:28:55 +00:00
Tilka
0115906e41
Merge pull request #7767 from Tilka/chunkfile
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ChunkFile: treat vectors/strings as sized arrays
2019-02-02 12:25:42 +00:00
Stenzek
31a5dd15a9
DolphinQt: Connect Host::RequestStop() to MainWindow::RequestStop()
...
The fact that this wasn't connected was causing fifoplayer to hang if
looping was disabled.
2019-02-02 13:36:46 +10:00
Tillmann Karras
4090c19e00
GeckoCodeConfig: fix Gecko Code downloading
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For some reason the server always redirects once to the same location.
2019-02-01 13:44:58 +00:00
Tillmann Karras
3ff0e7dbd4
Common/HttpRequest: optionally follow redirects
2019-02-01 13:44:58 +00:00
Jordan Woyak
552392e4f6
HW: SI_Device_GCSteeringWheel: Fix handling of force commands.
2019-02-01 06:47:17 -06:00
Jordan Woyak
b0cb100958
SI: Device change logic fix.
2019-02-01 06:43:24 -06:00
Tillmann Karras
04a92482bf
ChunkFile: treat vectors/strings as sized arrays
2019-02-01 05:13:16 +00:00
JMC47
a129d60a57
Merge pull request #7762 from jordan-woyak/gcadapter-calibration
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HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 23:47:09 -05:00
Tillmann Karras
45aeb86766
Fix -Wmissing-declarations warning
2019-02-01 03:06:01 +00:00
Mat M
e5ca338958
Merge pull request #7761 from jordan-woyak/gccontroller-minor-cleanup
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HW: SI_Device_GCController: Minor cleanup.
2019-01-31 21:29:55 -05:00
Tillmann Karras
5b4a5ca059
DolphinQt: cache filesystem icons for speed
2019-02-01 00:15:52 +00:00
JosJuice
c1492aeb45
Merge pull request #7744 from stenzek/vsync
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Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
2019-01-31 22:44:10 +01:00
Jordan Woyak
cb9896618f
HW: SI_Device_GCAdapter: Restore calibration behavior for real gamecube controllers.
2019-01-31 08:38:25 -06:00
Jordan Woyak
c54cc3fa38
HW: SI_Device_GCController: Minor cleanup. Remove a member/state variable that should just be a local variable.
2019-01-31 06:30:06 -06:00