Commit Graph

32137 Commits

Author SHA1 Message Date
JosJuice 1646197902 Android: Force quit app if external storage isn't mounted
In the past, directory initialization could fail for two reasons:
The user was rejecting the storage permission, or external storage
wasn't mounted. With the introduction of scoped storage, the first of
these two couldn't happen anymore; if the user rejects the storage
permission, we just use the app-specific directory instead of the
dolphin-emu directory.

By making it so Dolphin force quits if external storage isn't mounted,
we can get rid of our code for handling retrying directory initialization
after it fails. I think this slight hit to UX is worth it considering
that basically nobody has an Android device with detachable primary
external storage anymore. And the UX hit is very small; the user just has
to manually open the app again after remounting external storage. The
toast about external storage not being mounted will still be displayed.

The recent merge of the splash screen PR may have made it so that the
code for handling directory initialization failing doesn't work anymore.
To be completely honest, I'm not sure how to even test this in 2022.
2022-08-13 18:59:23 +02:00
Admiral H. Curtiss 92c6407c45
Merge pull request #10970 from AdmiralCurtiss/directoryblob-encrypted
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-12 22:35:40 +02:00
JosJuice ce08de8cc6
Merge pull request #10948 from t895/splash
Android: Add Androidx splash screen to wait for directory initialization
2022-08-11 20:05:46 +02:00
Léo Lam be33e1079d
Merge pull request #10972 from AdmiralCurtiss/ios-fs-metadata-nop
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-11 16:16:45 +01:00
Charles Lombardo 0c89e5ea8d Add AndroidTV splash screen 2022-08-10 15:53:45 -04:00
Charles Lombardo 1dff1c3fe8 Android: Add Androidx splash screen to wait for directory initialization 2022-08-10 15:37:10 -04:00
Admiral H. Curtiss 7ac042d00b
DirectoryBlob: Fix partition size mixup for encrypted Wii discs. 2022-08-10 20:43:52 +02:00
JosJuice 3f794bf87e
Merge pull request #10974 from t895/permissions-fix
Android: Prevent app lockup when revoking write access
2022-08-10 20:27:30 +02:00
Charles Lombardo a91e47899d Android: Prevent app lockup when revoking write access 2022-08-10 13:57:30 -04:00
Pokechu22 1004e34167 Android: Don't set the signingConfig if keystore property isn't set
If the property isn't set, we don't initialize the release config, so we shouldn't use it. This fixes building issues for me.
2022-08-10 09:58:49 -07:00
Admiral H. Curtiss 0d39c4a78a
IOS/FS: Skip writing FST if SetMetadata() changes nothing. 2022-08-10 06:28:23 +02:00
Charles Lombardo e926946f64 Consistent tv card colors
Item selected color is now dolphin-blue for all cards in the TV activity.
2022-08-10 00:23:19 -04:00
Admiral H. Curtiss dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
Sage King da803adf15 Work around for compiler bug on Debian and FreeBSD 2022-08-09 16:26:54 -06:00
Sage King 66276ac61b Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
Sage King 978b6a8724 Added comment explaining obscure folding syntax in NetPlayServer.cpp 2022-08-09 16:26:53 -06:00
Sage King a12099404e Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them 2022-08-09 16:26:52 -06:00
Sage King 477c20e28d Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp 2022-08-09 16:26:52 -06:00
Sage King 2f367d7a9b Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
Sage King d81756e9b9 Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet 2022-08-09 16:26:51 -06:00
Sage King 9d14d95737 Removed code duplicating comments in NetPlayServer.cpp OnConnect() 2022-08-09 16:26:51 -06:00
Sage King 5dea8aaed0 Added initializer braces to Client player; in NetPlayServer.cpp OnConnect() 2022-08-09 16:26:50 -06:00
Sage King d11df2b700 Refactored variable declared in NetPlayServer.cpp OnConnect() from npver to netplay_version 2022-08-09 16:26:50 -06:00
Mai c2dd58c361
Merge pull request #10959 from JosJuice/frsp-subnormal
Interpreter: Fix rounding edge case in frsp
2022-08-09 18:17:21 -04:00
Mai e9e2c741a2
Merge pull request #10953 from JosJuice/aarch64-add-encoding
Arm64Emitter: Fix encoding of size for ADD (vector)
2022-08-09 18:13:50 -04:00
Scott Mansell 4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
askew-etc 914f38753a Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
Shawn Hoffman 6e94c20abd add TODO for chrono in GetLocalTimeSinceJan1970 2022-08-06 22:25:30 -07:00
Shawn Hoffman 292724b228 Revert "msvc: use std::chrono for GetLocalTimeSinceJan1970"
This reverts commit 86da6c98fb.
2022-08-06 22:22:14 -07:00
Shawn Hoffman 9bb8315441 ResourcePack: dont scan for individual files
walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00
Dentomologist 02cd4ecf7d Core: Use std::chrono time_since_epoch 2022-08-06 13:28:28 -07:00
Dentomologist ff26f6435e Use structured binding for pair values
dir_path is used by PanicAlertFormatT, which prior to PR 10209 used a
lambda. Before c++20, referring to structured bindings in lambda captures
was forbidden. The problem is now doubly fixed, so put the structured
binding back in.
2022-08-06 13:28:28 -07:00
JosJuice c5d9514cd9 Interpreter: Fix rounding edge case in frsp
Fixes the Dolphin bug mentioned in
https://github.com/dolphin-emu/hwtests/issues/45.

Because this doesn't fix any observed behavior in games (no, 1080°
Avalanche isn't affected), I haven't implemented this in the JITs,
so as to not cause unnecessary performance degradations.
2022-08-06 18:54:19 +02:00
InvoxiPlayGames f9e39cf200 Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
Shawn Hoffman 3ca673a675 WiiSave: protect against a stack buffer overflow 2022-08-05 17:24:03 -07:00
Tilka 3595c8b295
Merge pull request #10952 from JosJuice/bitutils-remove-unused
Common: Remove unused stuff from BitUtils.h
2022-08-05 21:08:02 +01:00
JosJuice 52661dcc76 Arm64Emitter: Fix encoding of size for ADD (vector)
This was causing a bug in the rounding of paired single multiplication
operands. If Force25BitPrecision was called for quad registers, the
element size of its ADD instruction would get treated as if it was 16
instead of the intended 64, which would cause the result of the
calculation to be incorrect if the carry had to pass a 16-bit boundary.

Fixes one of the two bugs reported in
https://bugs.dolphin-emu.org/issues/12998.
2022-08-05 21:49:28 +02:00
JosJuice c00008e3cd Common: Remove unused stuff from BitUtils.h 2022-08-05 17:54:51 +02:00
Tillmann Karras b8e64b1f43 AX: fix comments and variable names (NFC)
This command does not upload the MAIN buffers to CPU memory. This was
functionally fixed in f11a40f858 without
updating the comments and variable names.
2022-08-05 15:00:17 +01:00
Scott Mansell ebf95370ef
Merge pull request #10946 from Pokechu22/remove-iLog
VideoCommon: Remove old iLog field
2022-08-05 22:42:09 +12:00
JosJuice 939fa1ed1c
Merge pull request #10941 from shuffle2/crypto-cleanup
Crypto cleanup
2022-08-05 12:12:34 +02:00
Tilka e638bb658f
Merge pull request #10945 from Pokechu22/vulkan-source-file-name
Vulkan: Call setSourceFile in addition to addSourceText
2022-08-05 00:03:25 +01:00
Pokechu22 354530cf61 VideoCommon: Remove old iLog field
Prior to 7854bd7109, this was used by the debugger for the OpenGL and D3D9 plugins to control logging (via PRIM_LOG and INFO_LOG/DEBUG_LOG in VideoCommon code; PRIM_LOG was changed in 77215fd27c), and also framedumping (removed in 64927a2f81 and 2d8515c0cf), shader dumping (removed in 2d8515c0cf and this commit), and texture dumping (removed in 54aeec7a8f). Apart from shader dumping, all of these features have modern alternatives, and shader source code can be seen in RenderDoc if "Enable API Validation Layers" is checked (which also enables source attachment), so there's no point in keeping this around.
2022-08-04 15:49:39 -07:00
Pokechu22 20a2a2174d Vulkan: Call setSourceFile in addition to addSourceText 2022-08-04 15:09:12 -07:00
Admiral H. Curtiss 5508c52a95
Merge pull request #10932 from JosJuice/nfs
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice 6fc3bbbdd9 DiscIO/VolumeVerifier: Add a note about NFS bad dumps 2022-08-04 22:01:00 +02:00
JosJuice 02e3125f23 DiscIO/VolumeVerifier: Small logic cleanup
Just for ease of reading. No behavioral difference.
2022-08-04 22:00:59 +02:00
JosJuice 40a4eb3893 DiscIO: Adjust GetDataSizeType logic for NFS 2022-08-04 22:00:59 +02:00
JosJuice a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
JosJuice 3a6df63e9b DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
JosJuice bb27d4cc95 DiscIO/VolumeWii: Decouple "is encrypted" from "is hashed"
Needed for the next commit. NFS disc images are hashed but not encrypted.

While we're at it, also get rid of SupportsIntegrityCheck.
It does the same thing as old IsEncryptedAndHashed and new HasWiiHashes.
2022-08-04 20:29:22 +02:00
Pokechu22 8129874d11 Sanitize and use increased precision when normalizing light directions
This normalization was added in 02ac5e95c8, and changed to use floats in 4bf031c064.  The conversion to floats means that sometimes there is insufficient precision for the normalization process, which results in values of NaN or infinity.  Performing the whole process with doubles prevents that, but games also sometimes set the values to NaN or infinity directly (possibly accidentally due to the values not being initialized due to them not being used in the current configuration?).

The version of Mesa currently in use on FifoCI (20.3.5) has issues with NaN.  Although this bug has been fixed (b3f3287eac in 21.2.0), FifoCI is stuck with the older version.

This change may or may not be incorrect, but it should result in the same behavior as already present in Dolphin, while working around the Mesa bug.
2022-08-04 08:52:44 -07:00
Mai f59f1a2a35
Merge pull request #10740 from Tilka/cxx20
Move to C++20 for non-MSVC compilers
2022-08-04 09:31:31 -04:00
Tilka 3ad6e3abc2
Merge pull request #10768 from Pokechu22/dsp-hle-gba-class
DSPHLE: Eliminate global state in GBA and AX uCode + accuracy improvements
2022-08-04 13:50:30 +01:00
Tilka 8105d0034d
Merge pull request #10821 from Pokechu22/dimar-masking
DVDInterface: Mask upper bits of DIMAR in GC mode
2022-08-04 12:50:49 +01:00
Pokechu22 bf70026728 DSPHLE: Require implementing DoState
CARDUCode, GBAUCode, and INITUCode previously didn't have an implementation of it. In practice it's unlikely that this caused an issue, since these uCodes are only active for a few frames at most, but now that GBAUCode doesn't have global state, we can implement it there. I also implemented it for CARDUCode, although our CARDUCode implementation does not have all states handled yet - this is simply future-proofing so that when the card uCode is properly implemented, the save state version does not need to be bumped. INITUCode does not have any state to save, though.
2022-08-03 17:32:12 -07:00
Pokechu22 f2e833b5c4 DSPHLE: Eliminate global state in AX uCode
This also increases accuracy as to when specific mail is allowed, and correctly handles masking of the 0xCDD1 mails.
2022-08-03 17:32:12 -07:00
Pokechu22 8d66c29f33 DSPHLE: Eliminate global state in GBA uCode + accuracy improvements
The accuracy improvements are:

* The request mail must be 0xabba0000 exactly; both the low and high parts are checked
* The address is masked with 0x0fffffff
* Before, the global state meant that after the GBA uCode had been used once, it would accept 0xcdd1 commands immediately. Now, it only accepts them after execution has finished.
2022-08-03 17:32:12 -07:00
Pokechu22 8b65e84121 DSPHLE: Make all uCode implementations final classes
(Apart from AXUCode, which is inherited by AXWiiUCode.)
2022-08-03 17:32:12 -07:00
Mai b02653722d
Merge pull request #10856 from JosJuice/android-tv-user-data-2
Android: Add divider to landscape version of User Data activity
2022-08-03 20:24:54 -04:00
Mai 4617ee7d89
Merge pull request #10787 from JosJuice/channel-uri
Android: Add app link intent URI to channels projection
2022-08-03 20:21:45 -04:00
Mai 098fc8cadc
Merge pull request #10790 from JosJuice/android-wii-controller-magic
Android: Refactor reading "wiiController" preference
2022-08-03 20:21:11 -04:00
Mai 27669fc7c8
Merge pull request #10828 from JosJuice/jitarm64-32-bit-exception
JitArm64: Pass 32-bit temp GPR to WriteConditionalExceptionExit
2022-08-03 14:36:19 -04:00
Mai a8b2174ce6
Merge pull request #10872 from shuffle2/timer
Timer improvements
2022-08-03 14:30:29 -04:00
Mai 173337104f
Merge pull request #10919 from JosJuice/android-wait-on-fab-click
Android: Use AfterDirectoryInitializationRunner on FAB press
2022-08-03 14:22:42 -04:00
Mai 385764ebe0
Merge pull request #10913 from shuffle2/vsnext
msvc: fix issues with vs 17.3
2022-08-03 14:21:53 -04:00
Mai ebb8402a24
Merge pull request #10934 from sepalani/bba-igmp
BBA/BuiltIn: Add minimal IGMP support
2022-08-03 14:17:41 -04:00
Mai f93b04dc94
Merge pull request #10935 from Pokechu22/icache-dont-save-lookup-table
PPCCache: Stop storing lookup table in savestates
2022-08-03 14:14:39 -04:00
Minty-Meeo 347dd03c3f Remove Vestigial Preprocessor Block in Jit64/Jit.cpp
"Common/GekkoDisassembler.h" became used by Release builds with commit 77e9aa48bc, but this got left in by mistake.
2022-08-03 12:30:20 -05:00
Shawn Hoffman bf5076eb01 crypto/sha1: add real workaround for msvc/arm64 bad codegen 2022-08-02 23:05:45 -07:00
Shawn Hoffman 78142e30cc crypto/sha1: simplify enablement of sha insns on non-msvc 2022-08-02 23:05:07 -07:00
Shawn Hoffman 4e6aa28da4 crypto/aes: silence warning on godforsaken android gcc 2022-08-02 23:03:51 -07:00
Shawn Hoffman 403f3693da NetPlay: use sha1 instead of md5 2022-08-02 22:25:05 -07:00
Shawn Hoffman c7ce035a7f NetPlay: rename md5 -> game digest 2022-08-02 22:25:05 -07:00
Shawn Hoffman ec9b30681b msvc: silence warning in qt header 2022-08-02 22:24:33 -07:00
Shawn Hoffman bdf3a03c04 DolphinQt: fix BootSessionData dtor not being called
std::unique_ptr can't/won't call deleter on incomplete type
generated warning on vs 17.3.0 preview 5.0
2022-08-02 22:24:33 -07:00
Shawn Hoffman 683f7f7210 msbuild: tidy up the linked libs 2022-08-02 22:24:22 -07:00
Shawn Hoffman c5da2877cc msbuild: refactor to reduce rebuild events
* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
  individual Externals
* corrects some cruft that accumulated and probably contributed
  to msbuild overbuilding
2022-08-02 22:24:22 -07:00
Shawn Hoffman fec61f89a3 Timer: protect usages of ms timers from rollover 2022-08-02 22:24:06 -07:00
Shawn Hoffman 0fe99e9bc8 ThrottleCallback: correct units in log
make first invocation a bit more correct
2022-08-02 22:24:06 -07:00
Shawn Hoffman 86da6c98fb msvc: use std::chrono for GetLocalTimeSinceJan1970 2022-08-02 22:24:06 -07:00
Shawn Hoffman b473c35873 windows: mark as HighQoS, ensure timer resolution is honored 2022-08-02 22:24:06 -07:00
Shawn Hoffman 3384b1385e move "double time" code into State from Timer
Ideally the statesave format could be changed
to just store a u64 in the future
2022-08-02 22:24:06 -07:00
Shawn Hoffman 49218f9695 DolphinDevice: expose elapsed ms in GetSystemTime 2022-08-02 22:24:06 -07:00
Shawn Hoffman 09089eeee0 Common::Timer: use chrono::steady_clock internally 2022-08-02 22:24:06 -07:00
Shawn Hoffman 8d16971a6f LogManager: use own timestamp function 2022-08-02 22:24:05 -07:00
Shawn Hoffman d71797154a VolumeVerifier: enable fast hash functions by default
sets defaults based on cpu support.
2022-08-02 22:23:49 -07:00
Tilka 7d2d5d914b
Merge pull request #10903 from shuffle2/hash-reorg
Common/Hash: use zlib-ng for adler32. small cleanups.
2022-08-02 18:29:04 +01:00
Tilka e62ceab349
Merge pull request #10902 from shuffle2/aes
Implement hw accelerated AES
2022-08-02 18:28:47 +01:00
Pokechu22 134397754e PPCCache: Stop storing lookup table in savestates
These lookup tables total 4 megabytes, and contain data that's entirely redundant to the actual cache state (as part of an optimization, though I'm not sure whether the optimization actually is useful). This change instead recomputes these lookup tables when loading the state (which involves filling the lookup table with a marker (0xff), and then setting the 128 * 8 valid entries (1 kilobyte)).
2022-08-01 16:36:59 -07:00
Shawn Hoffman 17c554c165 Common/Hash: use zlib-ng for adler32. small cleanups. 2022-08-01 10:07:27 -07:00
Shawn Hoffman 46ad8b9d68 Implement hw accelerated AES 2022-08-01 10:00:42 -07:00
Sepalani 4fa65ec9cf BBA/BuiltIn: Add minimal IGMP support 2022-08-01 12:49:38 +04:00
Sepalani bfc2d11891 BBA/BuiltIn: Simplify HandleARP 2022-08-01 12:48:33 +04:00
Sepalani 7e9711d738 BBA/BuiltIn: Rename m_fake_mac to m_router_mac 2022-08-01 12:48:32 +04:00
Sepalani b029b468cd BBA/BuiltIn: Fix MAC address issues with TCP and UDP 2022-08-01 12:48:32 +04:00
Sepalani cc7cfe249e BBA/BuiltIn: Move TryGetDataFromSocket 2022-08-01 12:48:32 +04:00
Sepalani 0f5fe2274a BBA/BuiltIn: Save current MAC address 2022-08-01 12:48:32 +04:00
Sepalani ec60416c00 BBA/BuiltIn: Add an ARP table 2022-08-01 12:48:32 +04:00
Tilka fb45ed3981
Merge pull request #10883 from Pokechu22/pi-fifo-reset-gp-fifo
ProcessorInterface: Reset both GPFifo and Fifo on PI_FIFO_RESET
2022-07-31 17:06:37 +02:00