baby.lueshi
1f0663c1a8
Defer texture invalidation to the video thread from the video configuration dialog. Should fix issue 4069
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7108 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 03:47:59 +00:00
Marcos Vitali
f0adc3adb4
Speed back to dolpihn: - Revert Read16 CPRead fifo hack for fix RE0. This hack only solve RE0 but brings slowdown in games like RE Umbrella, etc. - Move isFifoBusy again in the fifo loop and use s_fifoIdleEvent for AbortFrame. Note: if you can play RE0 only deactivate PanicAlert. These opdecoding error seems harmless. Some day this wiil be fixed in right way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7107 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 01:11:11 +00:00
Rodolfo Osvaldo Bogado
fc370c5136
Experimental commit: this is the base for a more complex dlist control code, is incomplete but i need some feedback.
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whit this code hashing is completely disabled for the dlists content itself this must bring some fps more but i must know if this causes any glitches.
i suspect that no game modify the content of the dlist so hash is time wasted but the only way to test it is with this commit.
please test as many games s you can and give me feedback for any glitch.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7106 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 00:28:28 +00:00
Rodolfo Osvaldo Bogado
fa15389b17
some little fixes for dlist caching, maybe a little speed up but nothing great, please test for regressions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7105 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 22:35:46 +00:00
gnick79
f48c283294
- CPUID
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7103 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 21:03:10 +00:00
gnick79
795cf08bbf
CPU... (yes)..ID -.-'
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7102 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 20:31:28 +00:00
gnick79
05ef2c1337
- again CPUID :°D
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7101 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 20:19:21 +00:00
gnick79
d373258517
- CPUID asm changes for x64 systems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7100 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 20:14:22 +00:00
gnick79
a4754956cb
- CPUID
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restored inline assembly code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7099 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 19:08:19 +00:00
gnick79
b1a63e3e8e
- CPUID 2nd Attempt
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7098 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 18:35:01 +00:00
gnick79
bba19bb36b
* CPUID changes:
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- Added full ability to recognize true Intel HTT CPU capability (support to discriminate Intel Core 2 Duo...)
- Attempt to fix a register trashing (issue 4022 generally, linux and mac systems)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7097 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 18:25:55 +00:00
nakeee
9bbd5b9157
Small fix for cmake on osx, more work left to be done
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7096 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 15:51:38 +00:00
Soren Jorvang
c7783fe015
Oops, remember to save plugin settings in both close cases.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7093 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 15:15:00 +00:00
Soren Jorvang
d93dc23e77
Modal dialogs must be closed with EndModal() or all kinds of weird
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corruption can happen with wx 2.9.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7092 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 15:02:26 +00:00
baby.lueshi
145559424c
Fixed the new texture hashing functions to take samples into consideration. Fixes issue 4058
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7091 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 08:05:18 +00:00
skidau
89594b1731
Automatically disconnect and reconnect the Wiimotes after a save state has been loaded. This makes the save states a bit more stable for Wii games.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7090 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 05:42:58 +00:00
Soren Jorvang
0f7ff9c23e
Deal with some clang-inspired buglets.
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Respect the initial fullscreen setting in nowx.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7089 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-06 01:56:45 +00:00
donkopunchstania
35edf1b236
Split shader code generation for lighting into a separate file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7088 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 23:57:12 +00:00
gnick79
17e28a19cd
* Keeping resolution aligned to back-buffer size if the latter one is changed (can give a huge performance boost... even until to 100% in some cases)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7086 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 21:43:04 +00:00
hrydgard
1f42061163
fix silly string in CPUDetect
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7085 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 20:28:23 +00:00
hrydgard
3201b61b52
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7084 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 20:14:23 +00:00
donkopunchstania
c36ed08cfc
Rework XF register loading a bit and change how registers are arranged in memory. This removes the assumption that all data for a viewport or projection matrix will be available when index 0 is loaded. Fixes issue 3688 and probably breaks old save states (sorry).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7083 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 18:25:34 +00:00
Soren Jorvang
98e24f5873
The compiler need not obey the static keyword, so to avoid linker
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problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.
Also a few other minor LTO fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 16:06:05 +00:00
baby.lueshi
04fcd9499a
Whoops, forgot to remove that.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7081 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 10:14:05 +00:00
baby.lueshi
888cd78724
Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.
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Changed non-hi-res textures to use MurmurHash3, which has better performance that the previous hash.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7080 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 10:08:06 +00:00
Shawn Hoffman
20e2046fe1
vs2010: get rid of some more wxw-related linker warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7079 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 07:51:15 +00:00
gnick79
f34aaf7471
* fixed a GUI displaying bug for post processing shaders when switching between plugins
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7069 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 02:13:33 +00:00
baby.lueshi
40ac272691
32-bit fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7068 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 00:31:35 +00:00
gnick79
d29b3e612a
* Italian translation update
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+ some little GUI adjustements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7066 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 23:44:11 +00:00
Shawn Hoffman
d5df148fc2
vs2010: small fixups to vcxproj files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7065 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 23:12:29 +00:00
baby.lueshi
cd9e6a8d23
Change the recent speedup to the hashing function to fall back to the old version for custom textures.
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Re-fixed custom textures higher than 1024x1024. (It must have accidentally got reverted somewhere during the video plugin merge)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7064 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 22:51:17 +00:00
NeoBrainX
91ff420ed6
D3D11: Implement EFB format reinterpretation.
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Now someone port this to OpenGL please, kthxbye.
Fix some warnings, fix a wrong string, ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7061 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 17:00:34 +00:00
skidau
d698e022f5
Changed the hash algorithm to CRC32 utilising the SSE4.2 instruction. The algorithm will automatically be used for the Accurate Texture Cache, EFB to RAM and texture id's when a SSE4.2 capable CPU is detected. It will fallback to the old algorithm if SSE4.2 is not detected. Using CRC32 speeds up the hash algorithm by around 2X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7060 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 08:37:58 +00:00
Glenn Rice
d5f6d2bbae
Change the audio sample rate setting to a numerical value. Fixes issue 4045. You may have to change the setting once after this commit to update your ini file from the string that was saved there before.
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Update translation pot file to reflect recent gui changes, and update a few of the languages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7059 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 04:54:25 +00:00
Soren Jorvang
cc289a05bb
Turn back on unit tests in SCons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7057 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 01:02:06 +00:00
Soren Jorvang
6d70c14d12
In the SCons build, skip the generation of static libraries
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and just operate on lists of object files instead.
This helps with LTO since LLVM/clang LTO is completely broken
by static libraries. It also helps identify symbol clashes
between components like the former plugins.
Many linkers also expect static libraries to form a strict DAG
which turns out be a difficult rule to uphold in practice,
especially since some of our platforms aren't picky about this.
LTO builds currently appears to crash at runtime because of
the static wx libs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7056 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 00:46:56 +00:00
Shawn Hoffman
10e2a7b668
should fix build for legacy windows build system...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7054 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:42:56 +00:00
Shawn Hoffman
ac3f2d9c19
Remove OpenAL for windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7053 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:35:26 +00:00
Soren Jorvang
435b25fa55
Fix the CMake build.
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Prevent the PS3 HID crash until I can debug it.
AudioUnits are enabled by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7052 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:11:06 +00:00
Jordan Woyak
dfe84ce0ac
Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7051 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 20:41:23 +00:00
Soren Jorvang
1619e176ff
Use brute force to link the software plugin.
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Not yet functional.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7050 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 19:55:30 +00:00
gnick79
439baff4cc
- Moving "Custom Projection Hack" stuff toward a new modal dialog window
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7049 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 17:51:12 +00:00
Jordan Woyak
d5550c19fd
Temporarily disable gecko codes when they fail to avoid infinite error messages.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7048 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 08:12:47 +00:00
LPFaint99
109a1dcd66
really fix debug/debugfast build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7047 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 06:03:31 +00:00
LPFaint99
dc93854895
log only when ::IsValidCodePage() fails (r6941)
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fix debug/debugfast build on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7046 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 06:01:34 +00:00
Soren Jorvang
a3ba93d9ce
Thread affinity on OS X and *BSD.
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Keep building the software plugin to prevent rot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7045 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 21:52:43 +00:00
Soren Jorvang
9c21d003af
Remove the global namespace a bit and remove some dead code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 18:21:20 +00:00
Glenn Rice
5a800b765a
Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
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Fix another minor issue with frame dumping.
Add the graphics config dialog button back to the main config.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7041 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 16:34:12 +00:00
skidau
6f93d77106
Fixed the DSP JIT timing when it is executing in a thread. This allows the Zelda ucode games to run when the "DSPLLE on thread" option has been enabled. However, the DSP Interpreter still hangs when this option is enabled.
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* Tightened the timing between the CPU and the DSP in thread mode so that it works closer to how the non-threaded mode works. The CPU now waits for all of the DSP cycles to be exhausted before adding more cycles.
* DSP Idle skipping has been disabled as it messes up the timing when it is running in a thread.
* Checked for external interrupt requests before entering the dispatcher and inside the dispatcher loop
* Added a critical section around the mailbox read high function
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7040 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 14:47:45 +00:00
Glenn Rice
8b309e26dc
Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.
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Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 04:40:27 +00:00
gnick79
ebc8f02885
* Better fix for CPUID (and this time is the right time)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7038 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 04:08:52 +00:00
gnick79
0f0adb4aee
* Quick CPUID fix
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- this should fix a detecting problem related to some AMD CPU
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7037 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 02:05:57 +00:00
Glenn Rice
4223ebc8d2
Fix a hang on emulation shutdown on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7036 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 20:21:24 +00:00
skidau
f2f9df90e1
VS2008 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7035 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 07:34:08 +00:00
Shawn Hoffman
af9ef060c0
vs2010: Enable LTCG only for release builds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7032 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 04:45:29 +00:00
Glenn Rice
0d426e3972
Fix the auto window resize option to take into account if the log/console window is open.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7031 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 04:35:25 +00:00
Jordan Woyak
53ae9e9e8f
Fixed vs2010 SVNRevGen project. (Also changed "make_svnrev.h.vbs" to jscript and gave it some comments :p) Removed some old plugin stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7030 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 04:20:51 +00:00
Glenn Rice
1b288dcdde
Linux and windows build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7029 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 02:50:19 +00:00
Soren Jorvang
1c6572faa7
Put the list of locales in the bundle plist to make wxLANGUAGE_DEFAULT work.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7028 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 02:22:15 +00:00
Shawn Hoffman
27a3e533f4
Change the *totally estimated* aram dma latency to a value which doesn't cause pops in Metroid Prime, and yet still allows WWE:DoR to get ingame. I'm pretty sure I tried this value before, however it only started working since dsp was merged into core... :)
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fixes issue 4025
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7027 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 01:42:30 +00:00
Glenn Rice
d932bdf480
Fix the rest of the tooltips for linux.
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Also remove some unneeded linkage since the merge.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7026 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 22:19:30 +00:00
gnick79
d6e784121f
* Changes about recent Custom PHack implementation
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- Usability enhancement: Added Presets
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7025 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 20:30:25 +00:00
Glenn Rice
d92188a0f9
Tooltips in the graphics config dialog now work on linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7024 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 17:52:46 +00:00
Glenn Rice
044157be5f
Finally get tooltips in config main to work on linux. When controls are contained in a wxStaticTextBox they must be created before the wxStaticTextBox is created, otherwise tooltips don't work. This is probably a bug in wxWidgets.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7023 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 17:15:21 +00:00
Shawn Hoffman
118d623a18
vs2010:
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fix all build targets (they've all built here - you may have to manually delete the intermediate directories if you have conflicts after this commit).
set the debug path to $(TargetDir)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7022 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 15:53:54 +00:00
Soren Jorvang
51eae3f41a
Capture the display before switching the display resolution so other
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windows under the fullscreen one won't get resized to fit a lower
fullscreen resolution.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7021 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 14:34:46 +00:00
Glenn Rice
ad71303007
Fix the DSPLLE debugger window refresh without including wxWidgets in the core.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7020 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 14:25:50 +00:00
skidau
5beb892d65
VS2008 build fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7017 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 09:10:18 +00:00
Shawn Hoffman
c5d61c0a9a
vs2010: buildfix for debugfast, silence all C4996 warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7016 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:53:08 +00:00
Jordan Woyak
1de40588ac
Eliminate some trampoline functions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:19:27 +00:00
Shawn Hoffman
67a4ac0bf6
VS2010: Actually make SVNRevGen be processed all the time. Had to add a dummy output file, or VS would ignore it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7014 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:14:28 +00:00
Shawn Hoffman
3b36e06571
svn eol-style:native on the filters...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7013 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:58:59 +00:00
Shawn Hoffman
7ae1340179
vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7012 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:51:37 +00:00
Soren Jorvang
e0e4a3ae02
Allow changing the fullscreen resolution on OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7011 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:38:36 +00:00
Shawn Hoffman
0e91e5b238
fix windows (vs2010) build
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7010 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 06:08:46 +00:00
Glenn Rice
5fb56318ed
Revert 7008 until I have time to figure out how to do that without including wxWidgets in the core.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7009 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 05:19:29 +00:00
Glenn Rice
bbe8675923
Forgot a couple of things.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7008 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 04:44:08 +00:00
Glenn Rice
b6251ba674
Fix the DSPLLE debugger window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7007 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 04:36:49 +00:00
Soren Jorvang
424b8fd6b3
Fix *BSD build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7006 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 03:58:18 +00:00
Jordan Woyak
7a6c9df8ea
Fix Windows build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7005 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 03:30:24 +00:00
Glenn Rice
1c8bd68a6a
Linux build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7004 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 03:16:10 +00:00
Soren Jorvang
1eac26e63f
Fix nowx build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7003 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 03:15:14 +00:00
Soren Jorvang
8822674653
Fix *BSD build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7002 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 03:02:23 +00:00
Glenn Rice
fec5ed92ff
Revive the GFX debugger window. Turns out to be considerably easier than the DSPLLE debugger window.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7001 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 02:39:25 +00:00
sl1nk3.s
1ee18ff146
Added support for JIT multithreaded compilation in both CPU and DSP cores this gives up to 78% speedup in some scenarios such as when looking at a corner in Zelda or the menus in Super Puzzle Bobble.
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Added SSE optimizations to JIT LLE, up to 136% speedup observed in Resident Evil games.
Rewrote the GUI to make it more user friendly, added a User friendly Setup.
Also Billiard please: learn to merge.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7000 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 02:38:36 +00:00
Glenn Rice
f1e8da63ec
Linux build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6999 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 02:13:10 +00:00
Soren Jorvang
cb48f5969a
Fix DSP config button.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6998 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 02:11:13 +00:00
Soren Jorvang
18bb65b300
Fix OS X build.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6997 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 01:53:57 +00:00
Jordan Woyak
fbaf965995
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 01:28:32 +00:00
sl1nk3.s
ae7c64ec13
Clean some DSP code, Fixes issue 4011.
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Move some GUI code around for no apparent reason.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6995 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 00:33:09 +00:00
Glenn Rice
216cf0fd6a
Update several of the translations.
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Update pot file to reflect recent changes in strings in the code.
Make the Host_GetKeyState routine thread safe on linux.
Clean up config main, and migrate the plugin selection to the display tab.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6994 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 22:02:47 +00:00
sl1nk3.s
274f84b294
oops, Fix a wrong comment.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6993 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 21:26:29 +00:00
sl1nk3.s
7a4c203f69
Fixed a small threading issue introduced by r6933 causing savestates to always freeze, thanks to artart78 for pinpointing the issue.
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Properly pause the core when saving/loading savestates, previously we used PowerPC::Pause() and Start() which only update the state but doesn't properly set m_StepEvent and caused random hangs.
Fixed hang when creating a savestate while the game was paused or in Frame Advance mode, now the thing works (just remember to press play duh).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6992 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 21:20:33 +00:00
DimitriPilot3
4e74a58c2a
Build fix: a bogus include was added in r6988.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6991 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 19:27:46 +00:00
Soren Jorvang
76719bac45
Terminate a C string.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6990 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 17:58:02 +00:00
Glenn Rice
cde1c5bd60
Remove the PIC linker flag for DSP on linux.
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Fix some debugger issues. Still need to get sound window working, but the invalid id panic alert is fixed.
Also, a ";" as a comment in an ini file is now only allowed at the beginning of a line. The debugger has settings strings with semicolons in them. That completely broke the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6989 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 17:04:12 +00:00
Soren Jorvang
db1765c425
Move async checking for pressed keys into Host_GetKeyState()
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and use wxGetKeyState on platforms other than Windows.
I am not sure if wxGetKeyState is unreliable on Windows or if
the use of GetAsyncKeyState() is simply historical, but for now
I've left the Windows call in there just in case.
This does mean that Host_GetKeyState() is currently only valid
for the small set of keycodes that overlap between wx and Win32,
one of which is VK_TAB/WXK_TAB.
Anyway, please test wxGetKeyState on Windows and remove the
ifdef if it works, so we can extend it to the remaining hotkeys.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6988 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 16:40:38 +00:00
Soren Jorvang
864d24a86e
Oops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6987 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 14:30:50 +00:00
Soren Jorvang
2622f86eb6
Be more flexible about hotkey modifier permutations.
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Open .ini files with TextEdit on OS X since wx has no binding.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6986 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 14:20:20 +00:00
Soren Jorvang
f41e5b3b85
Guard against controller instances without any inputs.
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Clean up OS X keyboard key names.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6985 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 08:12:34 +00:00