* Changes about recent Custom PHack implementation
- Usability enhancement: Added Presets git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7025 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -57,6 +57,7 @@ BEGIN_EVENT_TABLE(CISOProperties, wxDialog)
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EVT_BUTTON(ID_EDITCONFIG, CISOProperties::OnEditConfig)
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EVT_CHOICE(ID_EMUSTATE, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_EMU_ISSUES, CISOProperties::SetRefresh)
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EVT_CHOICE(ID_PHACK_CHOICE, CISOProperties::SetRefresh)
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EVT_LISTBOX(ID_PATCHES_LIST, CISOProperties::ListSelectionChanged)
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EVT_BUTTON(ID_EDITPATCH, CISOProperties::PatchButtonClicked)
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EVT_BUTTON(ID_ADDPATCH, CISOProperties::PatchButtonClicked)
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@ -115,7 +116,14 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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CreateGUIControls(DiscIO::IsVolumeWadFile(OpenISO));
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std::string _iniFilename = OpenISO->GetUniqueID();
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std::string _iniFilename;
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_iniFilename = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + "PH_PRESETS.ini";
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PHPresetsIni.Load(_iniFilename.c_str());
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//PHPresetsIni.SortSections();
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//PHPresetsIni.Save(_iniFilename.c_str());
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_iniFilename = OpenISO->GetUniqueID();
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if (!_iniFilename.length())
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{
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char tmp[17];
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@ -355,18 +363,21 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbPHackSettings = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Custom Projection Hack"));
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PHackEnable = new wxCheckBox(m_GameConfig, ID_PHACKENABLE, _("Enable"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackEnable->SetToolTip(_("Customize some Orthographic Projection parameters."));
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PHackChoiceText = new wxStaticText(m_GameConfig, ID_PHACK_CHOICE_TEXT, _("Presets: "), wxDefaultPosition, wxDefaultSize);
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PHackChoice = new wxChoice(m_GameConfig, ID_PHACK_CHOICE, wxDefaultPosition, wxDefaultSize, wxArrayString(0, wxString("", *wxConvCurrent)), 0, wxDefaultValidator);
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PHackChoice->SetToolTip(_("Load preset values from hack patterns available."));
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szrPHackSettings = new wxFlexGridSizer(3,5,5);
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PHackZNearText = new wxStaticText(m_GameConfig, ID_PHACK_ZNear_TEXT, _("zNear Correction: "), wxDefaultPosition, wxDefaultSize);
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PHackZNear = new wxTextCtrl(m_GameConfig, ID_PHACK_ZNear, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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PHackZNearText = new wxStaticText(m_GameConfig, ID_PHACK_ZNEAR_TEXT, _("zNear Correction: "), wxDefaultPosition, wxDefaultSize);
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PHackZNear = new wxTextCtrl(m_GameConfig, ID_PHACK_ZNEAR, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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PHackZNear->SetToolTip(_("Adds the specified value to zNear Parameter.\nTwo ways to express the floating point values.\nExample: entering '\'200'\' or '\'0.0002'\' directly, it produces equal effects, the acquired value will be '\'0.0002'\'.\nValues: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n\nNOTE: Check LogWindow/Console for the acquired values."));
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PHackSZNear = new wxCheckBox(m_GameConfig, ID_PHACK_SZNear, _("(-)+zNear"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackSZNear = new wxCheckBox(m_GameConfig, ID_PHACK_SZNEAR, _("(-)+zNear"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackSZNear->SetToolTip(_("Changes sign to zNear Parameter (after correction)"));
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PHackZFarText = new wxStaticText(m_GameConfig, ID_PHACK_ZFar_TEXT, _("zFar Correction: "), wxDefaultPosition, wxDefaultSize);
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PHackZFar = new wxTextCtrl(m_GameConfig, ID_PHACK_ZFar, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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PHackZFarText = new wxStaticText(m_GameConfig, ID_PHACK_ZFAR_TEXT, _("zFar Correction: "), wxDefaultPosition, wxDefaultSize);
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PHackZFar = new wxTextCtrl(m_GameConfig, ID_PHACK_ZFAR, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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PHackZFar->SetToolTip(_("Adds the specified value to zFar Parameter.\nTwo ways to express the floating point values.\nExample: entering '\'200'\' or '\'0.0002'\' directly, it produces equal effects, the acquired value will be '\'0.0002'\'.\nValues: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n\nNOTE: Check LogWindow/Console for the acquired values."));
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PHackSZFar = new wxCheckBox(m_GameConfig, ID_PHACK_SZFar, _("(-)+zFar"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackSZFar = new wxCheckBox(m_GameConfig, ID_PHACK_SZFAR, _("(-)+zFar"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackSZFar->SetToolTip(_("Changes sign to zFar Parameter (after correction)"));
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PHackExP = new wxCheckBox(m_GameConfig, ID_PHACK_ExP, _("Extra Parameter"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackExP = new wxCheckBox(m_GameConfig, ID_PHACK_EXP, _("Extra Parameter"), wxDefaultPosition, wxDefaultSize, wxCHK_2STATE, wxDefaultValidator);
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PHackExP->SetToolTip(_("Extra Parameter useful in '\'Metroid: Other M'\' only."));
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// Emulation State
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@ -408,7 +419,9 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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sbVideoOverrides->Add(sbPHackSettings, 0, wxEXPAND);
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sbPHackSettings->Add(PHackEnable, 0, wxEXPAND|wxLEFT, 5);
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sbPHackSettings->AddSpacer(15);
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sbPHackSettings->Add(szrPHackSettings, 0, wxEXPAND|wxLEFT, 5);
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sbPHackSettings->Add(PHackChoiceText, 0, wxEXPAND|wxLEFT, 5);
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sbPHackSettings->Add(PHackChoice, 0, wxEXPAND|wxLEFT, 5);
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sbPHackSettings->Add(szrPHackSettings, 0, wxEXPAND|wxLEFT|wxTOP, 5);
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szrPHackSettings->Add(PHackZNearText, 0, wxALIGN_CENTER_VERTICAL);
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szrPHackSettings->Add(PHackZNear, 1, wxEXPAND);
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szrPHackSettings->Add(PHackSZNear, 0, wxEXPAND|wxLEFT, 5);
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@ -588,6 +601,8 @@ void CISOProperties::OnCheckBoxClicked(wxCommandEvent& event)
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PHackZFarText->Enable(choice);
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PHackZFar->Enable(choice);
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PHackExP->Enable(choice);
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PHackChoiceText->Enable(choice);
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PHackChoice->Enable(choice);
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}
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}
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@ -851,6 +866,33 @@ void CISOProperties::SetRefresh(wxCommandEvent& event)
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if (event.GetId() == ID_EMUSTATE)
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EmuIssues->Enable(event.GetSelection() != 0);
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else if (event.GetId() == ID_PHACK_CHOICE)
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{
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bool bTemp;
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std::string sTemp;
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char sIndex[15];
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int index = event.GetSelection();
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bRefreshList = false;
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if (index > 1)
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{
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index -= 2;
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sprintf(sIndex,"%d", index);
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PHPresetsIni.Get(sIndex, "PH_SZNear", &bTemp);
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PHackSZNear->Set3StateValue((wxCheckBoxState)bTemp);
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PHPresetsIni.Get(sIndex, "PH_SZFar", &bTemp);
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PHackSZFar->Set3StateValue((wxCheckBoxState)bTemp);
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PHPresetsIni.Get(sIndex, "PH_ExtraParam", &bTemp);
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PHackExP->Set3StateValue((wxCheckBoxState)bTemp);
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PHPresetsIni.Get(sIndex, "PH_ZNear", &sTemp);
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PHackZNear->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
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PHPresetsIni.Get(sIndex, "PH_ZFar", &sTemp);
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PHackZFar->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
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bRefreshList = true;
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}
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}
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}
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void CISOProperties::LoadGameConfig()
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@ -858,6 +900,7 @@ void CISOProperties::LoadGameConfig()
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bool bTemp;
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int iTemp;
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std::string sTemp;
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char sIndex[15];
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if (GameIni.Get("Core", "CPUThread", &bTemp))
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CPUThread->Set3StateValue((wxCheckBoxState)bTemp);
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@ -968,6 +1011,24 @@ void CISOProperties::LoadGameConfig()
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PHackZFarText->Enable(bTemp);
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PHackZFar->Enable(bTemp);
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PHackExP->Enable(bTemp);
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PHackChoiceText->Enable(bTemp);
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PHackChoice->Enable(bTemp);
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PHackChoice->Clear();
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PHackChoice->Append(wxString(_("Custom"), *wxConvCurrent));
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for (int i=0 ; ; i++)
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{
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sprintf(sIndex,"%d",i);
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if (!PHPresetsIni.Exists(sIndex, "Title"))
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break;
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PHPresetsIni.Get(sIndex, "Title", &sTemp);
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if (sTemp.empty())
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sTemp = wxString(_("(UNKNOWN)"), *wxConvCurrent).char_str();
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if (i == 0)
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PHackChoice->Append(wxString("-----------", *wxConvCurrent));
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PHackChoice->Append(wxString(sTemp.c_str(), *wxConvCurrent));
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}
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PHackChoice->Select(0);
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GameIni.Get("Video", "PH_SZNear", &bTemp);
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PHackSZNear->Set3StateValue((wxCheckBoxState)bTemp);
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@ -94,7 +94,7 @@ class CISOProperties : public wxDialog
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*EFBCopyEnable, *EFBAccessEnable, *EFBToTextureEnable,
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*SafeTextureCache, *DstAlphaPass, *UseXFB, *UseZTPSpeedupHack,
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*DListCache, *PHackEnable, *PHackSZNear, *PHackSZFar, *PHackExP;
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wxStaticText *Hacktext;
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wxChoice *PHackChoice;
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wxButton *EditConfig;
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wxStaticText *EmuStateText;
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@ -128,6 +128,7 @@ class CISOProperties : public wxDialog
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wxStaticText *m_MakerText;
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wxStaticText *m_CommentText;
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wxStaticText *m_BannerText;
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wxStaticText *PHackChoiceText;
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wxStaticText *PHackZNearText;
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wxStaticText *PHackZFarText;
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wxTextCtrl *m_Name;
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@ -186,13 +187,15 @@ class CISOProperties : public wxDialog
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ID_ZTP_SPEEDUP,
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ID_DLISTCACHE,
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ID_PHACKENABLE,
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ID_PHACK_SZNear,
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ID_PHACK_SZFar,
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ID_PHACK_ZNear_TEXT,
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ID_PHACK_ZNear,
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ID_PHACK_ZFar_TEXT,
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ID_PHACK_ZFar,
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ID_PHACK_ExP,
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ID_PHACK_CHOICE_TEXT,
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ID_PHACK_CHOICE,
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ID_PHACK_SZNEAR,
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ID_PHACK_SZFAR,
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ID_PHACK_ZNEAR_TEXT,
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ID_PHACK_ZNEAR,
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ID_PHACK_ZFAR_TEXT,
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ID_PHACK_ZFAR,
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ID_PHACK_EXP,
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ID_ENABLEPROGRESSIVESCAN,
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ID_ENABLEWIDESCREEN,
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ID_EDITCONFIG,
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@ -273,7 +276,7 @@ class CISOProperties : public wxDialog
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void ExportDir(const char* _rFullPath, const char* _rExportFilename,
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const int partitionNum = 0);
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IniFile GameIni;
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IniFile GameIni, PHPresetsIni;
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std::string GameIniFile;
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void LoadGameConfig();
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@ -142,62 +142,6 @@ void UpdateProjectionHack(int iPhackvalue[], std::string sPhackvalue[])
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g_ProjHack1 = ProjectionHack(fhacksign1, fhackvalue1);
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g_ProjHack2 = ProjectionHack(fhacksign2, fhackvalue2);
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g_ProjHack3 = bProjHack3;
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/*
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case PROJECTION_HACK_ZELDA_TP_BLOOM_HACK:
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bPhackvalue1 = 1;
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bProjHack1 = 1;
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break;
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case PROJECTION_HACK_SONIC_AND_THE_BLACK_KNIGHT:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.00002f;
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bPhackvalue2 = 1;
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fhackvalue2 = 1.999980f;
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break;
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case PROJECTION_HACK_BLEACH_VERSUS_CRUSADE:
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bPhackvalue2 = 1;
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fhackvalue2 = 0.5f;
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bPhackvalue1 = 0;
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bProjHack1 = 0;
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break;
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case PROJECTION_HACK_SKIES_OF_ARCADIA:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.04f;
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bPhackvalue2 = 0;
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bProjHack1 = 0;
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break;
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case PROJECTION_HACK_METROID_OTHER_M: //temp fix for black screens during cut scenes
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bPhackvalue3 = 1;
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break;
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// Unused - kept for reference
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case PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.8f;
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bPhackvalue2 = 1;
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fhackvalue2 = 1.2f;
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bProjHack1 = 0;
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break;
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case PROJECTION_HACK_HARVESTMOON_MM:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.0075f;
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bPhackvalue2 = 0;
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bProjHack1 = 0;
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break;
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case PROJECTION_HACK_BATEN_KAITOS:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.0026f;
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bPhackvalue2 = 1;
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fhackvalue2 = 1.9974f;
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bProjHack1 = 1;
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break;
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case PROJECTION_HACK_BATEN_KAITOS_ORIGIN:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.0012f;
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bPhackvalue2 = 1;
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fhackvalue2 = 1.9988f;
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bProjHack1 = 1;
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break;
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*/
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}
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void VertexShaderManager::Init()
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