Sintendo
a52774ca63
Jit64: fselx - Add AVX path
...
AVX has a four-operand VBLENDVPD instruction, which allows for the first
input and the destination to be different. By taking advantage of this,
we no longer need to copy one of the inputs around and we can just
reference it directly, provided it's already in a register (I have yet
to see this not be the case).
Before:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
41 0F 28 CE movaps xmm1,xmm14
66 41 0F 38 15 CA blendvpd xmm1,xmm10,xmm0
F2 44 0F 10 F1 movsd xmm14,xmm1
After:
66 0F 57 C0 xorpd xmm0,xmm0
F2 41 0F C2 C6 06 cmpnlesd xmm0,xmm14
C4 C3 09 4B CA 00 vblendvpd xmm1,xmm14,xmm10,xmm0
F2 44 0F 10 F1 movsd xmm14,xmm1
2020-07-28 23:17:18 +02:00
LC
5066d4d239
Merge pull request #8989 from JosJuice/android-minimal-post-processing
...
Android: Set preferMinimalPostProcessing="true"
2020-07-28 17:16:47 -04:00
JosJuice
9c44ad11e3
Android: Set preferMinimalPostProcessing="true"
...
When using the combination of Android 11 and HDMI 2.1,
this will send a signal to the TV suggesting it to switch to
a low latency mode ("game mode").
2020-07-28 22:21:57 +02:00
JosJuice
f72b756778
VideoCommon: Don't round the refresh rate
...
We now provide a double to the FPS counter and exact values
to FIFO recording and frame dumping.
2020-07-28 21:01:38 +02:00
Jordan Woyak
bdfb320b3d
WiimoteEmu: Don't check extension button press for wii remote reconnection. A real remote doesn't. We won't either.
2020-07-26 11:20:23 -05:00
Pokechu22
1ca3710bd2
DSPLLE: Use Memory functions isntead of directly using Memory::physical_base
...
Fixes bug 11980
2020-07-24 15:06:39 -07:00
Pokechu22
59dc7cfe7d
Use size_t in some DSP code code
2020-07-24 15:06:39 -07:00
Lioncash
f9b856aeda
WiimoteEmu: Mark several getters as const
...
These don't modify internal class state, so they can be made const.
2020-07-24 15:48:27 -04:00
Ryan Meredith
fdcc6a436b
Android: Add Log Configuration to UI
2020-07-24 13:59:13 -04:00
Ryan Meredith
e7d53224b2
Android: Clear game profiles and GameSettings
2020-07-24 13:36:38 -04:00
Tillmann Karras
062dd5ab0a
DolphinQt: fix -Wunused-variable warning
2020-07-24 17:44:32 +01:00
Tillmann Karras
5bd2b2699c
DolphinQt: fix -Wsign-compare warning
2020-07-24 17:44:32 +01:00
Tillmann Karras
750cb1f830
DolphinQt: fix -Wunused-but-set-variable warning
2020-07-24 17:41:37 +01:00
Tillmann Karras
bf5b1092b2
DiscIO: fix -Wreorder warning
2020-07-24 17:41:37 +01:00
Tillmann Karras
04b31e7eee
IOS: work around incorrect -Wunused-but-set-variable warning
...
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96311
2020-07-24 16:38:54 +01:00
Tillmann Karras
fbd34f72ad
EXI: fix -Wunused-variable warning
2020-07-24 15:35:35 +01:00
Tillmann Karras
7b2e93eea8
EXI: fix -Wreorder warning
2020-07-24 15:35:24 +01:00
Ryan Meredith
a0ab90f4c6
Android: Settings and Emulation activities skip (Tv)MainActivity library rescan
2020-07-24 04:04:31 -04:00
JMC47
781662c6ad
Merge pull request #8793 from iwubcode/dump-texture-options
...
DolphinQt / VideoCommon: Add additional texture dumping options
2020-07-24 01:38:10 -04:00
JosJuice
213c1841f7
Merge pull request #8903 from AdmiralCurtiss/gcmemcard-file-identity-check
...
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
2020-07-23 17:44:16 +02:00
iwubcode
9c8338ec4c
DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both.
2020-07-22 19:30:27 -05:00
LC
d7a91316da
Merge pull request #8974 from Filoppi/patch-4
...
Fix disc image conversion button not being clear #3
2020-07-22 17:24:23 -04:00
LC
bf49849f88
Merge pull request #8971 from JosJuice/simplify-issettingsaveable
...
Config: Simplify IsSettingSaveable
2020-07-22 16:27:34 -04:00
Filippo Tarpini
f6ba54b74e
Fix disc image conversion button not being clear #3
...
It wasn't clear whether the conversion would create a new file or replace the old one
Recreated #8952 directly from github
2020-07-22 23:00:20 +03:00
Ryan Meredith
9ac24a0580
Android: Some simple Clang-Tidy suggestions
2020-07-22 15:38:45 -04:00
JosJuice
26536832c3
Config: Simplify IsSettingSaveable
...
Should make it both easier to edit and faster to run.
2020-07-22 11:46:47 +02:00
JosJuice
e9cc89af83
Android: Remove hacks for Wii Remote extension and video backend settings
2020-07-20 15:25:53 +02:00
LC
ae2348023b
Merge pull request #8964 from JosJuice/list-wad-file-type
...
DolphinQt: Show WAD as "WAD" instead of "" in file format column
2020-07-19 17:35:34 -04:00
JosJuice
fe5e92f706
DolphinQt: Show WAD as "WAD" instead of "" in file format column
...
https://bugs.dolphin-emu.org/issues/12190
2020-07-19 21:30:48 +02:00
Jordan Woyak
ae44f17667
HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware.
2020-07-19 09:45:33 -05:00
LC
487cd7abd9
Merge pull request #8905 from JosJuice/jni-encoding
...
Android: Use correct encoding when converting strings
2020-07-18 22:13:14 -04:00
Filip Gawin
0ede5d1537
Use range loop (if possible)
2020-07-18 18:29:16 -05:00
iwubcode
97c9cf3e21
DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support
2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1
DolphinQt / InputCommon: Support multiple DSU servers
2020-07-17 14:53:39 -05:00
JosJuice
aa4896fb3f
DolphinQt: Add i18n comment for "Surround"
2020-07-17 19:10:31 +02:00
Jordan Woyak
8b3e9e6a81
DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role.
2020-07-16 20:27:07 -05:00
LC
a7e475e57b
Merge pull request #8958 from jordan-woyak/sort-fix
...
DolphinQt: Fix default sort direction of game list.
2020-07-16 21:20:43 -04:00
Jordan Woyak
ecf016e80a
DolphinQt: Fix default sort direction of game list.
2020-07-16 19:21:14 -05:00
Techjar
037aa2192f
NetPlay: Limit nickname length
...
Ridiculously long nicknames cause UI silliness, so 30 characters seems
like a reasonable limit, as it's the same as the forum.
2020-07-16 19:03:54 -04:00
Techjar
92812d0b0b
QtUtils: Add UTF8CodePointCountValidator
2020-07-16 19:03:46 -04:00
LC
c59648337a
Merge pull request #8955 from JosJuice/android-no-ashmem
...
Android: Don't access /dev/ashmem on newer Android versions
2020-07-16 14:23:51 -04:00
JosJuice
00cde7cbbd
Android: Don't access /dev/ashmem on newer Android versions
...
Fixes a critical regression where 95945a0
made us unable to
start emulation on Android 10 and newer. Android is restricting
direct access to /dev/ashmem starting with the new SDK version,
but we can use the new (and simpler) ASharedMemory API instead.
We have to keep using the /dev/ashmem approach on old versions
of Android, though.
2020-07-16 20:06:58 +02:00
JosJuice
f2cc3a2948
Add Android check for strerror_r variant
...
I don't know why Android does it like this, but at least
it's easy to fix. (We are currently at __ANDROID_API__ == 21.)
2020-07-16 18:51:58 +02:00
Admiral H. Curtiss
556e93f357
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
...
This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.
It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.
The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00
LC
b6ee3228be
Merge pull request #8953 from JosJuice/android-target-sdk-29
...
Android: Increase targetSdkVersion to 29
2020-07-14 12:51:44 -04:00
Tilka
a98df567b1
Merge pull request #8949 from JosJuice/android-cache
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Android: Use system cache directory as cache directory
2020-07-13 12:21:21 +01:00
Tilka
695a96498a
Merge pull request #8922 from Filoppi/timer-fixes
...
Timer fixes
2020-07-13 00:16:45 +01:00
JMC47
3c70fb7277
Merge pull request #8950 from jordan-woyak/double-time-fix
...
Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008.
2020-07-12 15:52:15 -04:00
Jordan Woyak
eab07866a3
Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008.
2020-07-12 12:55:02 -05:00
LC
4d36f6a5b0
Merge pull request #8936 from jordan-woyak/wiimote-extension-calibration-fix
...
ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration.
2020-07-12 12:46:15 -04:00
JosJuice
05da2e30ad
Android: Use system cache directory as cache directory
...
This lets Android automatically delete data in the cache
directory when the device is running low on space or
when Dolphin is uninstalled.
2020-07-12 13:33:07 +02:00
JosJuice
95945a000e
Android: Increase targetSdkVersion to 29
...
Since updating to 28 took us so long that Google Play started
requiring updates to target 28 before we actually merged the PR that
made us target 28, I'm trying to get the update to 29 done early.
Setting targetSdkVersion to 28 would normally force scoped storage
on us, which we do not support yet. However, we can easily
avoid this by setting android:requestLegacyExternalStorage="true".
There will be no such luxury with targetSdkVersion 30, however...
2020-07-12 12:02:37 +02:00
Jordan Woyak
d9e7d0514c
WiimoteEmu: Allow writes of the i2c bus to play speaker data.
2020-07-11 21:19:16 -05:00
Jordan Woyak
5299e902aa
ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration data.
2020-07-11 19:55:14 -05:00
Rena Kunisaki
a553f22385
Add Break On Hit and Log On Hit for instruction breakpoints
2020-07-11 13:38:58 -04:00
LC
ed32a2a1fe
Merge pull request #8946 from jordan-woyak/unbreak-mayflash
...
InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail.
2020-07-11 11:56:30 -04:00
JosJuice
f7c32bc04e
RVZ: Fix split seed reads
...
This could cause read errors if chunks were laid out a certain
way in the file and the whole chunk wasn't being read at once.
Should fix https://bugs.dolphin-emu.org/issues/12184 .
2020-07-11 17:45:16 +02:00
Jordan Woyak
b350d3cca3
InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail.
2020-07-09 17:17:44 -05:00
JosJuice
9c7704c0ac
DolphinQt: Attempt to fix ParallelProgressDialog constantly reopening
...
I believe the value returned by value() resets when we call
setValue() with the maximum (due to auto-reset). I have been
unable to test this because I can't reproduce the issue, which is
described at https://bugs.dolphin-emu.org/issues/12158#note-9 .
2020-07-09 15:45:29 +02:00
JosJuice
aeeb85aa3a
DolphinQt: Replace QTBUG-10561 workaround with better workaround
...
This workaround is not timing sensitive, unlike the old one.
Hopefully fixes https://bugs.dolphin-emu.org/issues/12158
and https://bugs.dolphin-emu.org/issues/12180 .
2020-07-08 20:29:26 +02:00
JosJuice
a23e14fe76
Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions
...
saveControlPosition was not applying the _H part of the key.
2020-07-08 15:51:11 +02:00
JosJuice
f5da6e07d7
Android: Use correct encoding when converting strings
...
The functions with "UTF" in the name use "modified UTF-8" rather
than the standard UTF-8 which Dolphin uses, at least according
to Oracle's documentation, so it is incorrect for us to use them.
This change fixes the problem by converting between UTF-8 and
UTF-16 manually instead of letting JNI do it for us.
2020-07-08 14:52:05 +02:00
JosJuice
38791eec18
Common: Never convert from UCS-2 in WStringToUTF8
...
Probably not something we would run into in practice since
Windows uses a separate implementation, but let's do it
for the sake of correctness.
2020-07-08 14:51:35 +02:00
JosJuice
15d9fab0bb
Common: Rename UTF16ToUTF8
...
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.
Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
LC
87287181dd
Merge pull request #8907 from JosJuice/android-overlay-stick-gate
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Android: Use octagonal stick gate in overlay
2020-07-08 08:50:47 -04:00
LC
a5166be995
Merge pull request #8896 from JosJuice/android-game-details-scroll
...
Android: Wrap game details dialog in ScrollView
2020-07-08 08:48:42 -04:00
LC
5a696f4934
Merge pull request #8906 from JosJuice/android-button-id-typo
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Android: Fix button ID typo
2020-07-08 08:47:33 -04:00
LC
4c50eadf34
Merge pull request #8908 from jordan-woyak/wiimote-battery-hax
...
WiimoteCommon: Tweak battery level math.
2020-07-08 08:46:58 -04:00
LC
b9ae7c350e
Merge pull request #8926 from JosJuice/sysconf-sound
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DolphinQt: Expose SYSCONF sound setting
2020-07-08 08:41:23 -04:00
LC
0bff77d9e4
Merge pull request #8925 from JosJuice/tas-turbo-interval
...
DolphinQt: Allow customizing TAS input turbo interval
2020-07-08 08:40:46 -04:00
LC
25118e2acc
Merge pull request #8928 from Ebola16/ADSL
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Android: Update "Speed Limit" for "Unlimited" value
2020-07-08 08:39:44 -04:00
LC
a1195fbf91
Merge pull request #8933 from jordan-woyak/gcadapter-nyko
...
InputCommon/GCAdapter: Fix offbrand "GCAdapters".
2020-07-08 08:38:52 -04:00
LC
cd51552fe4
Merge pull request #8939 from JosJuice/oops
...
Android: Convert some files to LF
2020-07-08 08:35:09 -04:00
JosJuice
6f298378a1
Reword "Please avoid forcing Dolphin to use MSAA by the driver" message
...
Some users who get this error don't seem to gain much understanding
of how to resolve the problem from reading the error message.
2020-07-08 11:34:36 +02:00
Jordan Woyak
f2fd5c7f90
InputCommon/GCAdapter: Fix offbrand "GCAdapters" with a libusb_control_transfer call.
2020-07-07 14:45:19 -05:00
JosJuice
c89828b22e
Android: Convert some files to LF
...
I wonder why lint didn't catch this...
2020-07-06 17:04:58 +02:00
JosJuice
327b985718
DVDInterface: Increase the latency for read commands
...
Hardware tested using cached reads.
Fixes Ed, Edd n Eddy. https://bugs.dolphin-emu.org/issues/10373
2020-07-05 18:57:39 +02:00
JosJuice
7a45ca0334
DolphinQt: Mark Zstandard as recommended for RVZ
2020-07-05 12:52:59 +02:00
JosJuice
74f74ac928
DiscIO: Use Volume::IsDatelDisc in VolumeVerifier
...
I forgot to do this in the PR where I added Volume::IsDatelDisc.
2020-07-04 20:24:26 +02:00
Tilka
4f98653ec6
Merge pull request #8930 from JosJuice/datel-scrub-ignored
...
DolphinQt: Fix scrubbing not being disabled for Datel discs
2020-07-04 14:49:34 +01:00
Tilka
c5a3882617
Merge pull request #8929 from JosJuice/datel-covers
...
DiscIO: Fix downloading covers for non-GNHE5d Datel discs
2020-07-04 14:07:46 +01:00
JosJuice
5360ec80c8
DolphinQt: Fix scrubbing not being disabled for Datel discs
...
The code for disabling scrubbing for RVZ was overriding the code
for disabling scrubbing for Datel discs.
2020-07-04 15:06:05 +02:00
JosJuice
fb922781e7
RedumpVerifier: Treat Datel game IDs as empty
...
Replacement for the reverted commit
f9705fd117
.
2020-07-04 15:00:02 +02:00
JosJuice
f24566bf39
DiscIO: Add Volume::IsDatelDisc
2020-07-04 14:51:13 +02:00
JosJuice
f9aaf8b971
Revert "Return nothing from VolumeWii::GetGameTDBID if Datel"
...
This reverts commit f9705fd117
.
GameTDB.com has covers for non-GNHE5d Datel discs.
2020-07-04 14:45:15 +02:00
Ryan Meredith
9438b3cab2
Android: Update "Speed Limit" for "Unlimited" value
2020-07-04 03:26:44 -04:00
Connor McLaughlin
9c12a843f8
Merge pull request #8884 from iwubcode/freelook_performance_fix
...
VertexShaderManager: Only look for freelook config changes if we're using freelook
2020-07-04 14:19:59 +10:00
JosJuice
e1e57fc359
DolphinQt: Expose SYSCONF sound setting
2020-07-02 22:25:41 +02:00
iwubcode
0441d6aa5e
VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes
2020-07-02 12:55:08 -05:00
JosJuice
1c4088e203
DolphinQt: Allow customizing TAS input turbo interval
...
As a side effect of 9c5c3c0
, Dolphin's frame counter was changed
to run at 60/50 Hz even if the game is running at a lower framerate
such as 30 fps. Since the TAS input turbo button functionality
toggled the state of a button every other frame as reported by
the frame counter, this change made the turbo button functionality
not work with 30/25 fps games.
I believe it would be hard to change the frame counter back to
how it used to work without undermining the point of 9c5c3c0
,
and I'm not sure if doing so would be desireable or not anyway,
so what I'm doing instead is letting the user determine how long
turbo button presses should last. This lets users avoid the 30/25
fps game problem while also granting additional flexibility.
Perhaps there is some game where it is useful to mash at a speed
which is slower than frame perfect.
2020-07-02 16:58:29 +02:00
Filoppi
4b5ca9923c
Fixes the timer returning 1 when it should return 0. The case mentioned by the comment does not exist anymore.
...
Also added a IsRunning function as it was impossible to know whether it had been started or not (I will use it in later PRs but it should be there anyway)
2020-07-01 22:29:30 +03:00
MerryMage
a10447eae2
JitArm64_Paired: Fix ps_msub when d == b
2020-07-01 20:11:54 +01:00
Tillmann Karras
a04ac23794
JitArm64: no intermediate rounding for paired FMA
2020-07-01 00:24:08 +01:00
Tillmann Karras
2a46c1f86f
JitArm64: annotate intentional fallthrough
2020-07-01 00:10:15 +01:00
LC
4ff560a6e4
Merge pull request #8913 from JosJuice/msvc-preprocessor
...
Support the new MSVC preprocessor
2020-06-30 04:34:10 -04:00
Markus Wick
5792881eeb
Merge pull request #8912 from JosJuice/fix-profiler
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VideoCommon: Show profiler output again
2020-06-29 14:01:57 +02:00
JosJuice
293745afce
Support the new MSVC preprocessor
...
Intends to fix https://bugs.dolphin-emu.org/issues/12170 .
2020-06-29 13:50:59 +02:00
JosJuice
81d399a4f2
VideoCommon: Show profiler output again
...
This profiler was added in 94d9d13
, but must've broken at some point.
2020-06-29 11:59:47 +02:00
Markus Wick
4095fb6c20
Merge pull request #8911 from OatmealDome/arm64-fastmem-off
...
JitArm64: Don't assume fastmem arena is available
2020-06-29 09:20:19 +02:00
OatmealDome
089ffb9ef4
JitArm64: Don't assume fastmem arena is available
2020-06-29 00:42:56 -04:00
OatmealDome
0a22df3a9d
Analytics: Remove deprecated usage of Gestalt to get macOS version
2020-06-29 00:37:50 -04:00
Jordan Woyak
d382c6bab9
WiimoteCommon: Tweak battery level math.
2020-06-28 19:40:26 -05:00
JosJuice
f8e0ececb9
Android: Don't use square stick calibration
...
This essentially reverts d9c78d5
. Thanks to the previous commit,
the touch controls issue which was fixed by d9c78d5
is still fixed.
The behavior for gamepads is reverted, bringing back the ability
to run diagonally in games that had trouble with it after d9c78d5
.
2020-06-29 01:20:02 +02:00
JosJuice
db75509ec5
Android: Enfore correct stick gate in overlay
...
Currently, the touch controller overlay uses a square gate for
sticks. This commit changes that so that it instead uses the
stick gate configured in the INI, which ensures that the values
sent to the core are appropriately scaled regardless of what
is configured in the INI and makes the overlay look nicer
if the INI is set to a stick gate that matches the graphics.
2020-06-29 01:20:02 +02:00
JosJuice
e044db6da6
Android: Fix button ID typo
...
Probably didn't actually break anything in practice due to
how the code for sticks works, but still.
2020-06-28 22:12:35 +02:00
JMC47
961f937010
Merge pull request #8853 from CrunchBite/feature-xlink-kai-bba
...
Feature XLink Kai BBA
2020-06-27 23:32:49 -04:00
Admiral H. Curtiss
27e49c00b3
FreeLookCamera: Fix savestate branch inconsistency.
...
Fixes https://bugs.dolphin-emu.org/issues/12168
2020-06-28 02:31:37 +02:00
Tilka
2e8d1dd1db
Merge pull request #8889 from JosJuice/movie-frame-update-frequency
...
Core: Call Movie::FrameUpdate per field, not per line
2020-06-27 18:10:08 +01:00
Tilka
b36ab8360e
Merge pull request #8820 from iwubcode/freelook_field_of_view
...
Core / VideoCommon / DolphinQt - allow tweaking freelook camera's field of view
2020-06-27 18:00:48 +01:00
CrunchBite
067667fda5
Add XLink Kai UDP BBA
2020-06-26 14:52:30 -04:00
JMC47
1ab37990b1
Merge pull request #8808 from sepalani/net-widgets-block
...
NetworkWidget: Add Blocking column
2020-06-26 07:38:52 -04:00
iwubcode
bb6582783b
Core: update save state version
2020-06-25 13:35:47 -05:00
iwubcode
69bd6bbdef
DolphinQt: change freelook fov by the step size
2020-06-25 13:34:42 -05:00
iwubcode
8ccb684711
VideoCommon: change freelook camera fov step size and expose it
2020-06-25 13:34:42 -05:00
iwubcode
dc4b938526
DolphinQt: use hotkeys for field of view to modify freelook camera
2020-06-25 13:34:42 -05:00
iwubcode
7aa153d57e
HotkeyManager: Add hotkeys for freelook field-of-view x and y
2020-06-25 13:34:42 -05:00
iwubcode
3d7d4dfc8a
VideoCommon: Use freelook field of view to change the perspective of the camera
2020-06-25 13:34:42 -05:00
Tilka
98de22a1e6
Merge pull request #8900 from JosJuice/disc-deduplicate
...
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:10:04 +01:00
JosJuice
a2c51e027f
DolphinQt: Fix a -Wshadow warning in ConvertDialog
2020-06-25 16:44:02 +02:00
JosJuice
d17b801518
DiscIO: Deduplicate some VolumeGC/VolumeWii code
2020-06-25 16:37:21 +02:00
JosJuice
94fd583147
DolphinQt: Fix a -Wswitch warning in ConvertDialog
2020-06-25 16:34:43 +02:00
Tilka
6468978dd0
Merge pull request #8897 from JosJuice/qt-file-format-columns
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DolphinQt: Add columns with file format details
2020-06-25 15:21:44 +01:00
Tilka
4eb4b1d2b7
Merge pull request #8898 from JosJuice/windows-cmake-new-lambda-processor
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Replace Windows CMake lambda constexpr capture workaround
2020-06-25 15:19:09 +01:00
JMC47
502ab789d9
Merge pull request #8813 from nbouteme/master
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Make SO_POLL complete asynchronously in IOS_NET SO
2020-06-25 08:20:56 -04:00
JosJuice
c9edfa0eaa
Replace Windows CMake lambda constexpr capture workaround
...
While manually capturing constexpr variables used in lambda
expressions does work, it's really easy to forget doing so since
we don't have a Windows CMake builder and the workaround isn't
necessary anywhere else. Fortunately, MSVC has a flag that fixes
the constexpr capture behavior, so let's use that instead.
2020-06-25 13:11:29 +02:00
JosJuice
265e0d00d6
DolphinQt: Add columns with file format details
2020-06-25 12:49:36 +02:00
JosJuice
2a3aa7a1f6
Android: Wrap game details dialog in ScrollView
...
This makes the dialog scrollable if the contents don't fit on the
screen. This happens for me in landscape but not in portrait.
2020-06-25 12:23:56 +02:00
Tilka
26ed3b318c
Merge pull request #8891 from JosJuice/file-details
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Show file format details in game properties
2020-06-25 11:00:49 +01:00
nbouteme
b68ab560dc
Make SO_POLL complete asynchronously
2020-06-24 12:59:41 +02:00
Techjar
0eb9ac7777
Include SRAM in savestates
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This fixes an issue with saving after loading a savestate in Pokemon Colosseum.
2020-06-24 02:42:50 -04:00
Pierre Bourdon
cf36877608
Merge pull request #8879 from AdmiralCurtiss/gci-folder-savestates
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Keep memory card header and use it to reinitialize GCI folders on mismatch. (Fix savestate with GCI folders)
2020-06-24 08:36:58 +02:00
Tilka
f463eb1d9a
Merge pull request #8892 from JosJuice/wia-rvz-added-version
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DolphinQt: Show version number for WIA/RVZ introduction
2020-06-21 20:31:35 +01:00
JosJuice
8c205ef8f3
DolphinQt: Show version number for WIA/RVZ introduction
2020-06-21 21:16:10 +02:00
JosJuice
d494e0230c
Show file format details in game properties
2020-06-21 20:47:23 +02:00
JosJuice
8ce25769d7
Merge pull request #8803 from Ebola16/ANDROID
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Android: Android INI section and make platform tab selection an INI setting
2020-06-21 13:49:56 +02:00
JosJuice
08c93adde2
Merge pull request #8739 from Ebola16/GCOVERLAY
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Android: Separate GameCube overlay refresh logic
2020-06-21 13:49:45 +02:00
Tilka
9982251899
Merge pull request #8538 from JosJuice/wia
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Add support for the WIA and RVZ disc image formats
2020-06-21 11:40:58 +01:00
JosJuice
660d81a10b
RVZ: Bump version number to 1.0
2020-06-21 12:38:03 +02:00
JosJuice
9eb36afeb0
Core: Call Movie::FrameUpdate per field, not per line
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Fixes https://bugs.dolphin-emu.org/issues/12066 .
I must've only tested the frame counter with an earlier version
of the PR that broke this, not the final version...
2020-06-20 19:32:08 +02:00
Pierre Bourdon
03e0d2c820
Merge pull request #8885 from delroth/spr-thrm
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PowerPC: partially implement thermal related SPRs
2020-06-19 03:48:30 +02:00
Sepalani
dc2733ce24
Socket: Fix ENOTCONN error code
2020-06-18 22:23:57 +04:00
JosJuice
364ef76ba1
PatchEngine: Attempt to fix crash in IsStackSane
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HostIsInstructionRAMAddress uses XCheckTLBFlag::OpcodeNoException,
so we should also use XCheckTLBFlag::OpcodeNoException when reading,
to ensure that we use the IBAT (as opposed to the DBAT) for both.
2020-06-18 11:57:00 +02:00
Pierre Bourdon
dd1fc711c7
PowerPC: partially implement thermal related SPRs
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Doesn't support triggering interrupts when the thermal threshold is
exceeded, but allows polling for temperature information.
The THRM[123] registers are documented in most PPC datasheets, see e.g.
this PPC750CX one: http://datasheets.chipdb.org/IBM/PowerPC/750/750cx_um3-17-05.pdf
2020-06-18 07:37:44 +02:00
iwubcode
a65ef35f1a
VideoCommon: Clean freelook camera dirty state when getting the new view
2020-06-17 12:07:40 -05:00
Ryan Meredith
53ccc7a2d1
Android: Make last platform tab selection an INI setting
2020-06-17 13:00:48 -04:00
JosJuice
224c6e799d
RVZ: Extend GroupEntry
2020-06-17 13:48:45 +02:00
JosJuice
f2c38c0e67
RVZ: Make m_rvz a template parameter
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Needed for the next commit.
2020-06-17 13:48:45 +02:00
JosJuice
ca4e4a6207
WIA/RVZ: Move (de)compression to a different file
2020-06-17 13:48:45 +02:00
JosJuice
2ec608f059
DolphinQt: Set block size to 128 KiB by default
2020-06-17 13:48:45 +02:00
JosJuice
3f753fc87d
RVZ: Detect junk data in the same block as a file
2020-06-17 13:48:44 +02:00
JosJuice
4b74993374
RVZ: Store pseudorandom junk data efficiently
2020-06-17 13:48:42 +02:00
JosJuice
1e92b54bf5
WIA/RVZ: Skip some memory allocations when reusing chunks
2020-06-17 13:48:16 +02:00
JosJuice
f5ef70fc76
RVZ: Don't store redundant exceptions when chunk size is < 2 MiB
2020-06-17 13:48:16 +02:00
JosJuice
b06c50ed2e
RVZ: Support chunk sizes between 32 KiB and 2 MiB
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WIA doesn't support smaller than 2 MiB.
2020-06-17 13:48:15 +02:00
JosJuice
0d433baeb5
RVZ: Remove PURGE support
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PURGE isn't especially useful, while requiring some annoying
special handling in the file format. If you want no compression,
use NONE. If you want fast compression, use Zstandard.
2020-06-17 13:48:15 +02:00
JosJuice
1f7c0b636f
RVZ: Add Zstandard as a compression method
2020-06-17 13:48:12 +02:00
JosJuice
e2ae2b3b0b
Add new file format RVZ based on WIA
2020-06-17 13:47:34 +02:00
JosJuice
f21a254042
WIA: Implement multithreaded compression
2020-06-17 13:47:34 +02:00
JosJuice
9dea8169e0
WIA: Write all headers at the start of the file
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Gets rid of the need to seek to the end of the file
when opening a file.
The downside of this is that we waste a little space,
since we can't know in advance exactly how much
space the compressed parts of the headers will need.
2020-06-17 13:47:34 +02:00
JosJuice
e5b9e1ba1f
WIA: Reuse groups when writing
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This is useful for the way Dolphin scrubs Wii discs.
The encrypted data is what gets zeroed out, but this
zeroed out data then gets decrypted before being stored,
and the resulting data does not compress well.
However, each block of decrypted scrubbed data is
identical given the same encryption key, and there's
nothing stopping us from making multiple group entries
point to the same offset in the file, so we only have
to store one copy of this data per partition.
For reference, wit zeroes out the decrypted data,
but Dolphin's WIA writer can't do this because it currently
doesn't know which parts of the disc are scrubbed.
This is also useful for things such as storing Datel discs
full of 0x55 blocks (repesenting unreadable blocks)
without compression enabled.
2020-06-17 13:47:34 +02:00
JosJuice
40e46aee57
WIA: Store all-zero data efficiently
2020-06-17 13:47:34 +02:00
JosJuice
e8b019ac29
WIA: Implement compression
2020-06-17 13:47:30 +02:00
JosJuice
e936c4acd8
WIA: Write hash exceptions
2020-06-17 13:43:54 +02:00
JosJuice
3b8c44fd0e
WIA: Decrypt Wii data when writing
2020-06-17 13:43:54 +02:00
JosJuice
115edea34e
WIA: Add early support for WIA writing
2020-06-17 13:43:54 +02:00
JosJuice
791e363c9a
WIA: Make use of the exception lists
2020-06-17 13:43:54 +02:00
JosJuice
47067f661a
WIA: Properly check for overlapping data
2020-06-17 13:43:53 +02:00
JosJuice
04089f24f9
WIA: Implement re-encryption of Wii partition data
2020-06-17 13:43:53 +02:00
JosJuice
e3d291a529
WIA: Check the internal WIA hashes
2020-06-17 13:43:53 +02:00
JosJuice
827437c036
WIA: Fix the handling of chunk sizes larger than 2 MiB
2020-06-17 13:43:53 +02:00
JosJuice
0b407228b7
WIA: Add documentation
2020-06-17 13:43:53 +02:00
JosJuice
01a77ae8a1
WIA: Implement caching and partial decompression
2020-06-17 13:43:53 +02:00
JosJuice
b59ef81a7e
WIA: Implement bzip2, LZMA, and LZMA2 decompression
2020-06-17 13:43:52 +02:00
JosJuice
1579e061a3
WIA: Correctly handle data with size not divisible by chunk size
2020-06-17 13:43:52 +02:00
JosJuice
3c373c8aa8
WIA: Treat groups with size 0 as containing only zeroes
2020-06-17 13:43:52 +02:00
JosJuice
36991e2dde
WIA: Implement PURGE decompression
2020-06-17 13:43:52 +02:00
JosJuice
3672bd79f3
WIA: Implement ReadWiiDecrypted
2020-06-17 13:43:52 +02:00
JosJuice
2a5fcc9c25
WIA: Add reading raw data
2020-06-17 13:43:51 +02:00
JosJuice
8da5d0c4fe
Add an early version of WIABlobReader
...
It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
JosJuice
b45f2c2ad3
DolphinQt: Disable convert dialog dropdowns when they have one option
2020-06-17 13:23:58 +02:00
JosJuice
ec3ea6c1df
DolphinQt: Allow converting to same format
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Mainly useful for WIA and RVZ, but also has some use for GCZ.
2020-06-17 12:44:16 +02:00
JosJuice
864dcd40b5
Revert "DolphinQt: Disable converting from TGC"
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This reverts commit d006a8b52f
.
2020-06-17 12:32:40 +02:00
JosJuice
31ecc6c214
Revert "DolphinQt: Actually disable converting from TGC"
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This reverts commit c236d89f64
.
2020-06-17 12:32:39 +02:00
JosJuice
75d032161f
DiscIO: Rework the implementation of TGC reading
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Fixes https://bugs.dolphin-emu.org/issues/10654 .
To quote the documenation file included with the program tgctogcm:
"TGC's are miniaturized .gcm images with a 32kB header.
The embedded gcm contains some bogus data, namely:
-FST Location (0x424 in gcm)
-DOL Location (0x420 in gcm)
-FST File offsets (all files are offset/spoofed by a certain amount)"
Dolphin has been handling the values at 0x420 and 0x424 by simply
overwriting them with a working value (just like tgctogcm does),
but it has used a different approach for the file offsets in the FST.
Instead of changing the offsets that are stored in the FST, Dolphin
changed where the files actually are placed on the virtual disc.
My hope was that this would make the loading times more accurate to
how they are when running a TGC file as part of a larger disc.
However, there are TGC files where we would need to move files
backwards on the disc in order to do this (this is what issue
10654 is about), so the approach we have been using is flawed.
This change makes Dolphin overwrite offsets in the FST instead, like
tgctogcm does. Other than making Dolphin handle the affected TGC files
correctly, this change also makes it so that unnecessary padding data
isn't written if you use Dolphin to convert a TGC file to an ISO file.
This feature is not actually implemented in Dolphin as of now, but I'm
planning to add it in the near future as part of a larger feature.
2020-06-17 12:32:39 +02:00
Admiral H. Curtiss
476c95900d
EXI: When loading a savestate with a mismatching GCI folder memory card, reinizialize it with the header from the savestate to let a game still recognize it as the same card.
2020-06-17 01:44:46 +02:00
Admiral H. Curtiss
8b13e1882a
EXI: Store data for regenerating a GCI folder memory card header in EXI_Channel and pass it down to the memory card device.
2020-06-17 01:44:46 +02:00
Admiral H. Curtiss
e810d492f2
GCMemcard: Split off HeaderData from Header to have a compact block of data for consistent initialization.
2020-06-17 01:44:46 +02:00
Admiral H. Curtiss
cc52558c0e
GCMemcard: Assert struct requirements in header.
2020-06-17 01:30:42 +02:00
Admiral H. Curtiss
07bd200596
GCMemcard: Remove dependency on g_SRAM and force the caller to provide the relevant values instead.
2020-06-17 01:30:37 +02:00
Tilka
1f505870a9
Merge pull request #8873 from AdmiralCurtiss/gcmemcard-namespace
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GCMemcard: Move into a Memcard namespace.
2020-06-16 19:55:06 +01:00
Tilka
de5941d6f8
Merge pull request #8878 from JosJuice/actually-disable-tgc-conversion
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DolphinQt: Actually disable converting from TGC
2020-06-16 19:39:40 +01:00
Tilka
a2b7627d66
Merge pull request #8860 from Ebola16/Emu
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Android: Disallow multiple launcher activities
2020-06-16 19:38:55 +01:00
Admiral H. Curtiss
914ebdf0dd
GCMemcard: Move from global namespace into a Memcard namespace.
2020-06-16 20:18:39 +02:00
Admiral H. Curtiss
2e1bfe073c
GCMemcard: Split out MemoryCardBase into its own header, which is the base class for the raw and folder memory cards and has little to do with the actual memory card data structures.
2020-06-16 20:18:39 +02:00
Ryan Meredith
ea3c3fd952
Android: Separate GameCube overlay refresh logic
2020-06-16 13:27:13 -04:00
JosJuice
851b438419
Merge pull request #8844 from Ebola16/RGL
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Android: Refresh game library when resuming (Tv)MainActivity
2020-06-16 18:08:48 +02:00
Ryan Meredith
1e6925e423
Android: Disallow multiple launcher activities
2020-06-16 11:52:58 -04:00
JosJuice
c236d89f64
DolphinQt: Actually disable converting from TGC
...
When I made PR 8773, I only covered the case where multiple files
are selected, not the more common case where one file is selected.
Oops
2020-06-16 11:21:44 +02:00
Tilka
d4418a2b43
Merge pull request #8877 from JosJuice/convert-fail-message
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DolphinQt: Make conversion error messages actually show up
2020-06-16 09:59:03 +01:00
JosJuice
20a3119d7a
DolphinQt: Make conversion error messages actually show up
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I don't know why QErrorMessage doesn't work, but ModalMessageBox
works, so let's use ModalMessageBox.
2020-06-16 10:39:40 +02:00
JosJuice
2b25e1d6b9
DolphinQt: Don't show success message when converting missing file
2020-06-16 10:35:00 +02:00
JosJuice
349cdd5136
DolphinQt: Fix crash on right-clicking multiple games
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GetSelectedGames() constructs a new list each time you call it.
2020-06-16 10:33:18 +02:00
Ryan Meredith
bebeb935a5
Android: Android INI section
2020-06-14 10:54:08 -04:00
Tilka
f9f4734237
Merge pull request #8850 from JosJuice/block-size-warning
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Show an OSD message when running a disc image with a large block size
2020-06-14 15:03:32 +01:00
Tilka
ad85012172
Merge pull request #8843 from Techjar/fastmem-ui
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DolphinQt: Add fastmem option to debugger UI
2020-06-14 14:54:32 +01:00
Tilka
9f5e6edc34
Merge pull request #8809 from Ebola16/ABB
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Replace some acronyms
2020-06-14 14:30:52 +01:00
Ryan Meredith
2a70d86d55
Replace some acronyms
2020-06-14 08:37:24 -04:00
Tilka
bf83e3eea0
Merge pull request #8845 from Ebola16/DISC2
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Android: Display disc number instead of company if mulipart disc
2020-06-14 12:20:36 +01:00
Tilka
63c53ebc87
Merge pull request #8836 from Ebola16/REC
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Android: Add recursive game paths to UI
2020-06-14 12:16:08 +01:00
Tilka
cb54fc7543
Merge pull request #8857 from JosJuice/qt-bounding-box-width
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DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
2020-06-14 12:10:33 +01:00
Tilka
0ef9b998ce
Merge pull request #8658 from orbea/glslang
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Externals: Update glslang.
2020-06-13 18:43:53 +01:00
Markus Wick
bf11c2b74b
Merge pull request #8842 from Tilka/dsp
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DSPSpy usability improvements
2020-06-10 09:14:30 +02:00
Shawn Hoffman
17498dbb4c
DolReader: if data segment goes off end of file, treat it as zero-fill (bss)
2020-06-09 18:00:24 -07:00
JosJuice
87330ae524
DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
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See https://kdepepo.wordpress.com/2019/08/05/about-deprecation-of-qfontmetricswidth/
2020-06-08 12:32:36 +02:00
Ryan Meredith
1c89e61d53
Android: Add option to disallow SD card writes
2020-06-08 03:45:59 -04:00
Tillmann Karras
a56e6be999
DSPSpy: sync Makefile with current devkitPro template
2020-06-08 04:21:41 +01:00
Tillmann Karras
fb041f75e5
DSPSpy: save and restore $sr properly
2020-06-08 04:21:41 +01:00
Tillmann Karras
3118a68246
DSPSpy: show register names instead of numbers
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also print summed $prod and individual $sr bits
2020-06-08 04:21:41 +01:00
CrunchBite
595e1197b6
Rename existing BBA to BBA (TAP) to prepare for new BBA
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Based on work by tommy1019
2020-06-07 23:17:28 -04:00
Tillmann Karras
d5c00b8909
DSPSymbols: fix off-by-one error
2020-06-08 03:41:45 +01:00
JosJuice
162e3be82b
Show an OSD message when running a disc image with a large block size
...
This is intended to catch WIA files which have been created using
wit's default parameters (40 MiB block size), once the WIA PR is
merged. The check does however also work for GCZ files – not that
I think anyone has a GCZ file with a block size that large.
2020-06-07 14:11:00 +02:00
Tilka
94f317010e
Merge pull request #8847 from Techjar/faster-file-path
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Qt/GameListModel: Use absolutePath for file path column
2020-06-06 22:56:38 +01:00
JosJuice
d89162c8ad
Merge pull request #8848 from JosJuice/fix-build
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Fix build
2020-06-06 15:46:32 +02:00
JosJuice
b4584abaa6
Fix build
...
There was a race condition between two PRs incrementing the
array size. CI didn't catch it because the PR that was merged
last (PR #8824 ) wasn't rebuilt after the first PR was merged.
2020-06-06 15:09:48 +02:00
JMC47
9f7c72b7eb
Merge pull request #8824 from Techjar/sd-read-only
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Add option to disallow SD card writes
2020-06-06 07:02:02 -04:00
Techjar
fa208c4acd
Qt/GameListModel: Use absolutePath for file path column
...
canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
Ryan Meredith
3b1e6f3b7f
Android: Display disc number instead of company if mulipart disc
2020-06-04 04:12:12 -04:00
Ryan Meredith
9ee0740c2d
Android: Refresh game library when resuming (Tv)MainActivity
2020-06-02 16:45:23 -04:00
Techjar
5c38727651
DolphinQt: Add fastmem option to debugger UI
2020-06-02 06:18:52 -04:00
Techjar
209308a4d6
Replace usage of std::result_of with std::invoke_result
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std::result_of is deprecated in C++17, and removed in C++20. Microsoft
has gone ahead with the removal as of Visual Studio 16.6.0, so before
this change our code is broken there.
2020-06-01 17:33:18 -04:00
Ryan Meredith
9ea8f29765
Android: Conditionally respond to modified settings
2020-06-01 07:43:19 -04:00
Tillmann Karras
b0258af530
DSP/Interpreter: fix comments not matching opcode table
2020-05-31 15:21:20 +01:00
Tillmann Karras
198a307db3
DSP/Interpreter: simplify switch
2020-05-31 15:21:20 +01:00
Tillmann Karras
89de40a22e
DSP/Interpreter: remove redundant masking
2020-05-31 15:21:19 +01:00
Tillmann Karras
ce1846e53f
DSPSpy: fix register editing using GC pad on Wii
2020-05-31 15:21:19 +01:00
Ryan Meredith
77f539355d
Android: Add recursive game paths to UI
2020-05-31 10:00:09 -04:00
orbea
ba2d04b793
Externals: Fix build failures with the newer glslang.
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v2: Don't include glslang project wide.
2020-05-30 18:54:21 -07:00
Techjar
52e0294166
Add option to disallow SD card writes
2020-05-28 15:11:37 -04:00
Connor McLaughlin
b3c705fa96
Merge pull request #8829 from stenzek/fix-macos-again
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Core: Use window instead of surface for ControllerInterface updates
2020-05-28 16:56:13 +10:00
Connor McLaughlin
b4e063311e
Merge pull request #8827 from stenzek/adreno-more-like-brokenreno
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FramebufferManager: Fix invalid readback of EFB D24S8 depth
2020-05-28 16:55:42 +10:00
JosJuice
53aff81c45
Merge pull request #8821 from Ebola16/TV
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Android TV: Add Open File and Install WAD
2020-05-27 21:41:09 +02:00
Lioncash
86f8768268
VideoCommon/ShaderGenCommon: Make template functions regular functions
...
These are only ever used with ShaderCode instances and nothing else.
Given that, we can convert these helper functions to expect that type of
object as an argument and remove the need for templates, improving
compiler throughput a marginal amount, as the template instantiation
process doesn't need to be performed.
We can also move the definitions of these functions into the cpp file,
which allows us to remove a few inclusions from the ShaderGenCommon
header. This uncovered a few instances of indirect inclusions being
relied upon in other source files.
One other benefit is this allows changes to be made to the definitions
of the functions without needing to recompile all translation units that
make use of these functions, making change testing a little quicker.
Moving the definitions into the cpp file also allows us to completely
hide DefineOutputMember() from external view, given it's only ever used
inside of GenerateVSOutputMembers().
2020-05-25 21:12:29 -04:00
Lioncash
e3506ff4ef
VideoCommon/ShaderGenCommon: Convert helper functions over to fmt
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A very trivial conversion, this simply converts calls to Write over to
WriteFmt and adjusts the formatting specifiers as necessary.
This also allows the const char* parameters to become std::string_view
instances, allowing for ease of use with other string types.
2020-05-25 21:12:29 -04:00
Markus Wick
68706973d2
Merge pull request #8828 from stenzek/gles-readpixels
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FramebufferManager: Copy to color format for depth readbacks on GLES
2020-05-25 08:57:20 +02:00
Tillmann Karras
aaa19acbd0
DSP/Interpreter: simplify opcode table by masking
2020-05-24 15:51:52 +01:00
Tillmann Karras
e651592ef5
Misc cleanup
2020-05-24 15:51:52 +01:00
Léo Lam
a660033e8c
Merge pull request #8792 from leoetlino/video-backend
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Migrate video backend setting to the new config system
2020-05-24 15:26:44 +02:00
Léo Lam
1203e626b3
Merge pull request #8800 from sepalani/kd-shutdown
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IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN
2020-05-24 15:24:51 +02:00
Léo Lam
166633bf27
Merge pull request #8826 from iwubcode/try_parse_any_base
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Common / Core: Update StringUtil to allow specifying the base
2020-05-24 15:13:49 +02:00
Léo Lam
7449c7153c
Merge pull request #8830 from JosJuice/delete-empty-rfl-db
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CheckNAND: Delete RFL_DB.dat if empty
2020-05-24 15:12:39 +02:00