Android: Convert some files to LF
I wonder why lint didn't catch this...
This commit is contained in:
parent
0dbe8fb2ea
commit
c89828b22e
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@ -1,39 +1,39 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include <string>
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#include <vector>
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#include <jni.h>
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std::string GetJString(JNIEnv* env, jstring jstr)
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{
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std::string result = "";
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if (!jstr)
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return result;
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const char* s = env->GetStringUTFChars(jstr, nullptr);
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result = s;
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env->ReleaseStringUTFChars(jstr, s);
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return result;
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}
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jstring ToJString(JNIEnv* env, const std::string& str)
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{
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return env->NewStringUTF(str.c_str());
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}
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array)
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{
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const jsize size = env->GetArrayLength(array);
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std::vector<std::string> result;
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result.reserve(size);
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for (jsize i = 0; i < size; ++i)
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result.push_back(GetJString(env, (jstring)env->GetObjectArrayElement(array, i)));
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return result;
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}
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "jni/AndroidCommon/AndroidCommon.h"
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#include <string>
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#include <vector>
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#include <jni.h>
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std::string GetJString(JNIEnv* env, jstring jstr)
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{
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std::string result = "";
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if (!jstr)
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return result;
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const char* s = env->GetStringUTFChars(jstr, nullptr);
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result = s;
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env->ReleaseStringUTFChars(jstr, s);
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return result;
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}
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jstring ToJString(JNIEnv* env, const std::string& str)
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{
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return env->NewStringUTF(str.c_str());
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}
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array)
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{
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const jsize size = env->GetArrayLength(array);
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std::vector<std::string> result;
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result.reserve(size);
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for (jsize i = 0; i < size; ++i)
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result.push_back(GetJString(env, (jstring)env->GetObjectArrayElement(array, i)));
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return result;
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}
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@ -1,13 +1,13 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <jni.h>
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std::string GetJString(JNIEnv* env, jstring jstr);
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jstring ToJString(JNIEnv* env, const std::string& str);
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <jni.h>
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std::string GetJString(JNIEnv* env, jstring jstr);
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jstring ToJString(JNIEnv* env, const std::string& str);
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std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);
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@ -1,170 +1,170 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "jni/AndroidCommon/IDCache.h"
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#include <jni.h>
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static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
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static JavaVM* s_java_vm;
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static jclass s_native_library_class;
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static jmethodID s_display_alert_msg;
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static jmethodID s_get_update_touch_pointer;
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static jclass s_game_file_class;
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static jfieldID s_game_file_pointer;
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static jmethodID s_game_file_constructor;
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static jclass s_game_file_cache_class;
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static jfieldID s_game_file_cache_pointer;
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static jclass s_analytics_class;
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static jmethodID s_send_analytics_report;
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static jmethodID s_get_analytics_value;
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static jmethodID s_do_rumble;
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namespace IDCache
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{
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JNIEnv* GetEnvForThread()
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{
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thread_local static struct OwnedEnv
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{
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OwnedEnv()
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{
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status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
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if (status == JNI_EDETACHED)
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s_java_vm->AttachCurrentThread(&env, nullptr);
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}
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~OwnedEnv()
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{
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if (status == JNI_EDETACHED)
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s_java_vm->DetachCurrentThread();
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}
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int status;
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JNIEnv* env = nullptr;
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} owned;
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return owned.env;
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}
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jclass GetNativeLibraryClass()
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{
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return s_native_library_class;
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}
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jmethodID GetDisplayAlertMsg()
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{
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return s_display_alert_msg;
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}
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jmethodID GetUpdateTouchPointer()
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{
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return s_get_update_touch_pointer;
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}
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jclass GetAnalyticsClass()
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{
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return s_analytics_class;
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}
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jmethodID GetSendAnalyticsReport()
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{
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return s_send_analytics_report;
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}
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jmethodID GetAnalyticsValue()
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{
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return s_get_analytics_value;
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}
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jclass GetGameFileClass()
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{
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return s_game_file_class;
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}
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jfieldID GetGameFilePointer()
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{
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return s_game_file_pointer;
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}
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jmethodID GetGameFileConstructor()
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{
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return s_game_file_constructor;
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}
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jclass GetGameFileCacheClass()
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{
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return s_game_file_cache_class;
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}
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jfieldID GetGameFileCachePointer()
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{
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return s_game_file_cache_pointer;
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}
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jmethodID GetDoRumble()
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{
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return s_do_rumble;
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}
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} // namespace IDCache
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#ifdef __cplusplus
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extern "C" {
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#endif
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jint JNI_OnLoad(JavaVM* vm, void* reserved)
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{
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s_java_vm = vm;
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JNIEnv* env;
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if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
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return JNI_ERR;
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const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
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s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
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s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
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"(Ljava/lang/String;Ljava/lang/String;Z)Z");
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s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
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s_get_update_touch_pointer =
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env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
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const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
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s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
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s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
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s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
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const jclass game_file_cache_class =
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env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
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s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
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s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
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const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics");
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s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class));
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s_send_analytics_report =
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env->GetStaticMethodID(s_analytics_class, "sendReport", "(Ljava/lang/String;[B)V");
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s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue",
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"(Ljava/lang/String;)Ljava/lang/String;");
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return JNI_VERSION;
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}
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void JNI_OnUnload(JavaVM* vm, void* reserved)
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{
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JNIEnv* env;
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if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
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return;
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env->DeleteGlobalRef(s_native_library_class);
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env->DeleteGlobalRef(s_game_file_class);
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env->DeleteGlobalRef(s_game_file_cache_class);
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env->DeleteGlobalRef(s_analytics_class);
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}
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#ifdef __cplusplus
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}
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#endif
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "jni/AndroidCommon/IDCache.h"
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#include <jni.h>
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static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
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static JavaVM* s_java_vm;
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static jclass s_native_library_class;
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static jmethodID s_display_alert_msg;
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static jmethodID s_get_update_touch_pointer;
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static jclass s_game_file_class;
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static jfieldID s_game_file_pointer;
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static jmethodID s_game_file_constructor;
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static jclass s_game_file_cache_class;
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static jfieldID s_game_file_cache_pointer;
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static jclass s_analytics_class;
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static jmethodID s_send_analytics_report;
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static jmethodID s_get_analytics_value;
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static jmethodID s_do_rumble;
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namespace IDCache
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{
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JNIEnv* GetEnvForThread()
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{
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thread_local static struct OwnedEnv
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{
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OwnedEnv()
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{
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status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
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if (status == JNI_EDETACHED)
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s_java_vm->AttachCurrentThread(&env, nullptr);
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}
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~OwnedEnv()
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{
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if (status == JNI_EDETACHED)
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s_java_vm->DetachCurrentThread();
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}
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int status;
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JNIEnv* env = nullptr;
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} owned;
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return owned.env;
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}
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jclass GetNativeLibraryClass()
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{
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return s_native_library_class;
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}
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jmethodID GetDisplayAlertMsg()
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{
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return s_display_alert_msg;
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}
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jmethodID GetUpdateTouchPointer()
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{
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return s_get_update_touch_pointer;
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}
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jclass GetAnalyticsClass()
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{
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return s_analytics_class;
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}
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jmethodID GetSendAnalyticsReport()
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{
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return s_send_analytics_report;
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}
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jmethodID GetAnalyticsValue()
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{
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return s_get_analytics_value;
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}
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jclass GetGameFileClass()
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{
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return s_game_file_class;
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}
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jfieldID GetGameFilePointer()
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{
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return s_game_file_pointer;
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}
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jmethodID GetGameFileConstructor()
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{
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return s_game_file_constructor;
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}
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jclass GetGameFileCacheClass()
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{
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return s_game_file_cache_class;
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}
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jfieldID GetGameFileCachePointer()
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{
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return s_game_file_cache_pointer;
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}
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jmethodID GetDoRumble()
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{
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return s_do_rumble;
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}
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} // namespace IDCache
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#ifdef __cplusplus
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extern "C" {
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#endif
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jint JNI_OnLoad(JavaVM* vm, void* reserved)
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{
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s_java_vm = vm;
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JNIEnv* env;
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if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
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return JNI_ERR;
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const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
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s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
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s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
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"(Ljava/lang/String;Ljava/lang/String;Z)Z");
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s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
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s_get_update_touch_pointer =
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env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
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const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
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s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
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s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
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s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
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const jclass game_file_cache_class =
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env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
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s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
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s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
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const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics");
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s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class));
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s_send_analytics_report =
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env->GetStaticMethodID(s_analytics_class, "sendReport", "(Ljava/lang/String;[B)V");
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s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue",
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"(Ljava/lang/String;)Ljava/lang/String;");
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return JNI_VERSION;
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}
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void JNI_OnUnload(JavaVM* vm, void* reserved)
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{
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JNIEnv* env;
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if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
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return;
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env->DeleteGlobalRef(s_native_library_class);
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env->DeleteGlobalRef(s_game_file_class);
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env->DeleteGlobalRef(s_game_file_cache_class);
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env->DeleteGlobalRef(s_analytics_class);
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}
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#ifdef __cplusplus
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}
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#endif
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@ -1,31 +1,31 @@
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <jni.h>
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namespace IDCache
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{
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static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
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JNIEnv* GetEnvForThread();
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jclass GetNativeLibraryClass();
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jmethodID GetDisplayAlertMsg();
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jmethodID GetDoRumble();
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jmethodID GetUpdateTouchPointer();
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jclass GetAnalyticsClass();
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jmethodID GetSendAnalyticsReport();
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jmethodID GetAnalyticsValue();
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jclass GetGameFileClass();
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jfieldID GetGameFilePointer();
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jmethodID GetGameFileConstructor();
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jclass GetGameFileCacheClass();
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jfieldID GetGameFileCachePointer();
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} // namespace IDCache
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// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <jni.h>
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namespace IDCache
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{
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static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
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JNIEnv* GetEnvForThread();
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jclass GetNativeLibraryClass();
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jmethodID GetDisplayAlertMsg();
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jmethodID GetDoRumble();
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jmethodID GetUpdateTouchPointer();
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jclass GetAnalyticsClass();
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jmethodID GetSendAnalyticsReport();
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jmethodID GetAnalyticsValue();
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jclass GetGameFileClass();
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jfieldID GetGameFilePointer();
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jmethodID GetGameFileConstructor();
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jclass GetGameFileCacheClass();
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jfieldID GetGameFileCachePointer();
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} // namespace IDCache
|
||||
|
|
|
@ -1,224 +1,224 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "DiscIO/Blob.h"
|
||||
#include "DiscIO/Enums.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFilePointer()));
|
||||
}
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return *GetPointer(env, obj);
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
|
||||
{
|
||||
if (!game_file)
|
||||
return nullptr;
|
||||
|
||||
return env->NewObject(
|
||||
IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
|
||||
reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRegion(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetPlatform());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env,
|
||||
GetRef(env, obj)->GetName(UICommon::GameFile::Variant::LongAndPossiblyCustom));
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(
|
||||
env, GetRef(env, obj)->GetDescription(UICommon::GameFile::Variant::LongAndPossiblyCustom));
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetCountry());
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRegion(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetRegion());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetFilePath());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetGameID());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameTdbId(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetGameTDBID());
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetDiscNumber();
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetRevision();
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return ToJString(env, DiscIO::GetName(GetRef(env, obj)->GetBlobType(), true));
|
||||
}
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetBlockSize();
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetCompressionMethod());
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->ShouldShowFileFormatDetails();
|
||||
}
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetFileSize();
|
||||
}
|
||||
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
|
||||
const jsize size = static_cast<jsize>(buffer.size());
|
||||
const jintArray out_array = env->NewIntArray(size);
|
||||
if (!out_array)
|
||||
return nullptr;
|
||||
env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
|
||||
return out_array;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
|
||||
}
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_parse(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path)
|
||||
{
|
||||
auto game_file = std::make_shared<UICommon::GameFile>(GetJString(env, path));
|
||||
if (!game_file->IsValid())
|
||||
game_file.reset();
|
||||
|
||||
return GameFileToJava(env, game_file);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "DiscIO/Blob.h"
|
||||
#include "DiscIO/Enums.h"
|
||||
#include "UICommon/GameFile.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<std::shared_ptr<const UICommon::GameFile>*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFilePointer()));
|
||||
}
|
||||
|
||||
static std::shared_ptr<const UICommon::GameFile>& GetRef(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return *GetPointer(env, obj);
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file)
|
||||
{
|
||||
if (!game_file)
|
||||
return nullptr;
|
||||
|
||||
return env->NewObject(
|
||||
IDCache::GetGameFileClass(), IDCache::GetGameFileConstructor(),
|
||||
reinterpret_cast<jlong>(new std::shared_ptr<const UICommon::GameFile>(std::move(game_file))));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRegion(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPlatform(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetPlatform());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getTitle(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env,
|
||||
GetRef(env, obj)->GetName(UICommon::GameFile::Variant::LongAndPossiblyCustom));
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDescription(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(
|
||||
env, GetRef(env, obj)->GetDescription(UICommon::GameFile::Variant::LongAndPossiblyCustom));
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCompany(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, DiscIO::GetCompanyFromID(GetRef(env, obj)->GetMakerID()));
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getCountry(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetCountry());
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRegion(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetRegion());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getPath(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetFilePath());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameId(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetGameID());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getGameTdbId(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetGameTDBID());
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getDiscNumber(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetDiscNumber();
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getRevision(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetRevision();
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getBlobTypeString(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return ToJString(env, DiscIO::GetName(GetRef(env, obj)->GetBlobType(), true));
|
||||
}
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBlockSize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetBlockSize();
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_getCompressionMethod(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return ToJString(env, GetRef(env, obj)->GetCompressionMethod());
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFile_shouldShowFileFormatDetails(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->ShouldShowFileFormatDetails();
|
||||
}
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getFileSize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetRef(env, obj)->GetFileSize();
|
||||
}
|
||||
|
||||
JNIEXPORT jintArray JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBanner(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
const std::vector<u32>& buffer = GetRef(env, obj)->GetBannerImage().buffer;
|
||||
const jsize size = static_cast<jsize>(buffer.size());
|
||||
const jintArray out_array = env->NewIntArray(size);
|
||||
if (!out_array)
|
||||
return nullptr;
|
||||
env->SetIntArrayRegion(out_array, 0, size, reinterpret_cast<const jint*>(buffer.data()));
|
||||
return out_array;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerWidth(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().width);
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_getBannerHeight(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return static_cast<jint>(GetRef(env, obj)->GetBannerImage().height);
|
||||
}
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFile_parse(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path)
|
||||
{
|
||||
auto game_file = std::make_shared<UICommon::GameFile>(GetJString(env, path));
|
||||
if (!game_file->IsValid())
|
||||
game_file.reset();
|
||||
|
||||
return GameFileToJava(env, game_file);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
jobject GameFileToJava(JNIEnv* env, std::shared_ptr<const UICommon::GameFile> game_file);
|
||||
|
|
|
@ -1,122 +1,122 @@
|
|||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "UICommon/GameFileCache.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<UICommon::GameFileCache*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path);
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan);
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path)
|
||||
{
|
||||
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
|
||||
{
|
||||
const UICommon::GameFileCache* ptr = GetPointer(env, obj);
|
||||
const jobjectArray array =
|
||||
env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
|
||||
jsize i = 0;
|
||||
GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
|
||||
env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
|
||||
});
|
||||
return array;
|
||||
}
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path)
|
||||
{
|
||||
bool cache_changed = false;
|
||||
return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
|
||||
{
|
||||
jsize size = env->GetArrayLength(folder_paths);
|
||||
|
||||
std::vector<std::string> folder_paths_vector;
|
||||
folder_paths_vector.reserve(size);
|
||||
|
||||
for (jsize i = 0; i < size; ++i)
|
||||
{
|
||||
const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
|
||||
folder_paths_vector.push_back(GetJString(env, path));
|
||||
env->DeleteLocalRef(path);
|
||||
}
|
||||
|
||||
return GetPointer(env, obj)->Update(
|
||||
UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->UpdateAdditionalMetadata();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Load();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Save();
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
// Copyright 2018 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "UICommon/GameFileCache.h"
|
||||
#include "jni/AndroidCommon/AndroidCommon.h"
|
||||
#include "jni/AndroidCommon/IDCache.h"
|
||||
#include "jni/GameList/GameFile.h"
|
||||
|
||||
namespace UICommon
|
||||
{
|
||||
class GameFile;
|
||||
}
|
||||
|
||||
static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
|
||||
{
|
||||
return reinterpret_cast<UICommon::GameFileCache*>(
|
||||
env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path);
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj);
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan);
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj);
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj);
|
||||
|
||||
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
||||
JNIEnv* env, jobject obj, jstring path)
|
||||
{
|
||||
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
delete GetPointer(env, obj);
|
||||
}
|
||||
|
||||
JNIEXPORT jobjectArray JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
|
||||
{
|
||||
const UICommon::GameFileCache* ptr = GetPointer(env, obj);
|
||||
const jobjectArray array =
|
||||
env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
|
||||
jsize i = 0;
|
||||
GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
|
||||
env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
|
||||
});
|
||||
return array;
|
||||
}
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
||||
jobject obj,
|
||||
jstring path)
|
||||
{
|
||||
bool cache_changed = false;
|
||||
return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
||||
JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
|
||||
{
|
||||
jsize size = env->GetArrayLength(folder_paths);
|
||||
|
||||
std::vector<std::string> folder_paths_vector;
|
||||
folder_paths_vector.reserve(size);
|
||||
|
||||
for (jsize i = 0; i < size; ++i)
|
||||
{
|
||||
const jstring path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
|
||||
folder_paths_vector.push_back(GetJString(env, path));
|
||||
env->DeleteLocalRef(path);
|
||||
}
|
||||
|
||||
return GetPointer(env, obj)->Update(
|
||||
UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->UpdateAdditionalMetadata();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Load();
|
||||
}
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
||||
jobject obj)
|
||||
{
|
||||
return GetPointer(env, obj)->Save();
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue