Léo Lam
08b191ee8e
Merge pull request #8313 from JosJuice/gamelist-xml
...
GameFile: Support HBC-style XML metadata
2019-11-09 22:59:26 +01:00
Simonx22
be489443bd
target Android SdkVersion 28
2019-11-09 02:17:22 -05:00
Simonx22
7dc0732a22
Gradle 3.5.2
2019-11-08 02:33:28 -05:00
Connor McLaughlin
18ba1fd723
Merge pull request #8452 from JosJuice/android-emulationactivity-rotation-crash
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Android: Replace emulation rotation crash workaround with proper fix
2019-11-08 10:45:21 +10:00
Jordan Woyak
85ceb37ccd
InputCommon: Make the "input gate" not racey.
2019-11-06 16:31:02 -06:00
JosJuice
8bfd7c9f36
Android: Expand the comment for NVidiaShieldWorkaroundView
...
This text has been taken from the message of the commit that added
the class. (I don't have an Nvidia Shield to reproduce the bug with.)
2019-11-05 09:39:57 +01:00
JosJuice
c007dd1852
Android: Replace emulation rotation crash workaround with proper fix
...
The workaround was added in 0446a58
.
The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.
I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc
, it seems like).
2019-11-05 09:28:40 +01:00
Ken Hosogoe
109108d3f6
Fix versionCode
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ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
Ryan Meredith
68450fc1d9
Android Studio 3.5.1 Updates
2019-10-02 21:10:16 -04:00
JosJuice
de700eba4f
Merge pull request #8325 from Ebola16/35
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Android Studio 3.5 Updates
2019-09-28 18:38:43 +02:00
JosJuice
d8958fbdf7
GameFile: Use enums for custom/length parameters
2019-09-25 12:25:59 +02:00
JosJuice
59f27ae4e1
GameFile: Support HBC-style XML metadata
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This feature was originally exclusive to the previous iteration of
DolphinQt (the one that was the reason for the current iteration
being named DolphinQt2 initially).
https://bugs.dolphin-emu.org/issues/8949
2019-09-25 12:25:33 +02:00
Ryan Meredith
817fe9b799
Android: Add GameID to Game Settings title
2019-09-06 23:51:32 -06:00
Anthony
ecef374cd8
Merge pull request #7810 from Ebola16/GFXUI
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Android: Graphic setting description improvements
2019-09-01 12:16:38 -07:00
Ryan Meredith
1ee2234e44
Android Studio 3.5 Updates
2019-08-21 14:43:00 -04:00
Ryan Meredith
7d98c4f3a4
Add SingleChoiceSettingDynamicDescriptions
2019-08-21 13:17:16 -04:00
Ryan Meredith
630de81309
Show Stereoscopy Mode setting value as description
2019-08-21 13:17:16 -04:00
Ryan Meredith
92366fffaf
Show Aspect Ratio setting value as description
2019-08-21 13:17:16 -04:00
Anthony
c7fc9126aa
Merge pull request #8190 from JosJuice/android-init
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Android: Call UICommon::Init at app start instead of emulation start
2019-08-21 10:14:52 -07:00
Anthony
998c171b65
Merge pull request #8196 from JosJuice/android-applinkactivity-race
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Android: Fix race condition in AppLinkActivity
2019-08-21 10:14:08 -07:00
JosJuice
c677268aaf
Android: Don't use GameFile/GameFileCache before UICommon::Init
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Preparation for the next commit.
2019-08-21 18:46:49 +02:00
JosJuice
9f3f45aa5f
Android: Call UICommon::Init at app start instead of emulation start
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Much of our native code assumes that UICommon::Init has been called
(for reasons such as wanting to access the user's settings),
so not calling it until emulation start heavily limits what native
code we can use in the Android GUI (except during emulation).
2019-08-21 18:46:49 +02:00
JosJuice
47e1108d57
Android: Add helper class AfterDirectoryInitializationRunner
2019-08-21 18:46:49 +02:00
Anthony
55d9f892a4
Merge pull request #7274 from Ebola16/DSA
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Android: Dynamic SettingsActivity Titles
2019-08-21 09:01:25 -07:00
JosJuice
561a4cfcce
Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"
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This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.
Fixes https://bugs.dolphin-emu.org/issues/11299
2019-08-09 17:33:05 +02:00
JosJuice
2d316196c9
Merge pull request #8288 from allanxp4/master
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Fix for Android version crashing when changing rotation on settings screen
2019-08-07 11:54:47 +02:00
JosJuice
4261e8d892
Android: Add a bit more warning to the game INI deletion prompt
2019-08-04 19:31:56 +02:00
Allan
7029ebd97b
Fix for crash when switching to landscape mode
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https://bugs.dolphin-emu.org/issues/10815
2019-08-04 13:47:19 -03:00
Stenzek
6a29e8fa58
Android: Use EmulationActivity.launchFile() for StartupHandler
2019-07-18 22:35:24 +10:00
Stenzek
9961e2866a
Android: Support opening .dff files
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This is also shared by the disc change code, but changing discs to a
.dol doesn't make sense either.
2019-07-18 22:35:23 +10:00
Stenzek
34e6a41d05
Android: Support opening files directly
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This enables us to boot FIFO logs as well as homebrew directly, without
having to add it to the game list first.
2019-07-18 22:35:12 +10:00
Stenzek
6a6bbd7071
Android: Support bypassing game file cache to parse file
2019-07-18 22:35:12 +10:00
Ryan Meredith
2edc58950b
Dynamic SettingsActivity Titles
2019-07-15 14:39:01 -04:00
JosJuice
36166c9b4f
Android: Don't copy default game INIs into user game INIs
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This isn't as serious as copying global INIs into user game INIs,
but still not good. We want to be able to remove settings from
default game INIs and have those removals apply.
2019-07-02 19:28:43 +02:00
JosJuice
7f841e9bfd
Android: Suggest deleting game INIs if they contain global INI data
2019-07-02 19:28:38 +02:00
JosJuice
7652023407
Android: Don't copy global INIs into game INIs
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See the source code comment in the next commit for why this is bad.
2019-07-02 19:27:42 +02:00
Silent
6c21811090
Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
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Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
Léo Lam
4885130799
Merge pull request #8194 from lioncash/common-msg
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Common/MsgHandler: Tidy up interface and namespace code
2019-06-20 13:37:24 +02:00
Lioncash
4f1f55093f
Common/MsgHandler: Namespace code within the Common namespace
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Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
JosJuice
16afac9da9
Merge pull request #7927 from weihuoya/android-key-map
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android: simplify config loading code
2019-06-19 11:51:00 +02:00
JosJuice
e4ef2193e0
Android: Fix race condition in AppLinkActivity
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https://bugs.dolphin-emu.org/issues/11767
2019-06-17 10:12:42 +02:00
Connor McLaughlin
b13e00b003
Merge pull request #8165 from lioncash/linkage
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{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00
Connor McLaughlin
bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
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android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Lioncash
7842bd1179
Android/ButtonManager: Make most file-scope local variables non-allocating
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We can use std::array and const char* to make these capable of fully
being stored in the read-only segment, and get rid of a few static
constructors (144 of them).
2019-06-07 20:27:12 -04:00
Lioncash
069497e87d
Android/ButtonManager: Make local file-scope variables internally linked where applicable
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Silences a few -Wmissing-variable-declarations warnings.
2019-06-07 20:02:03 -04:00
Lioncash
c0c0e412e0
Core/ConfigManager: Use forward declarations where applicable
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Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.
This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Tillmann Karras
84e3391535
Mark files as non-executable
2019-06-02 12:31:40 +01:00
weihuoya
0dec8feadb
android: thread local env
2019-05-29 20:22:26 +08:00
Léo Lam
6eb7c525b2
Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged
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Update Discord rich presence when the PPC title changes
2019-05-24 14:30:52 +02:00
David Korth
8417c78b7a
Update Discord rich presence when the title changes
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This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.
Host.h: Added Host_TitleChanged().
DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().
Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
Connor McLaughlin
1d5dd5db91
Merge pull request #8093 from JosJuice/android-runtime-extension-change
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Android: Support changing Wii Remote extension while emulating
2019-05-12 15:22:07 +10:00
weihuoya
8a4d15ae47
Android: change runtime wiimote extension
2019-05-11 15:01:52 +02:00
Techjar
ff972e3673
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
Léo Lam
9133e8f1be
Require CMake 3.10 and use CMAKE_CXX_STANDARD
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Removes the need to add -std= flags manually. CMake 3.10 is available
in Ubuntu 18.04, which is the oldest LTS version we support.
2019-05-05 00:13:13 +02:00
Léo Lam
f4d7b537cc
Merge pull request #7958 from Craftyawesome/cpu-emulation-order
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Re-order cpu emulation options from fastest to slowest
2019-05-01 17:56:19 +02:00
weihuoya
47e776d378
rm unused code
2019-04-17 20:15:56 +08:00
weihuoya
04ebee686c
simplify config save
2019-04-10 18:32:27 +08:00
weihuoya
f2394b8c91
android: simple config load code
2019-04-10 18:30:45 +08:00
Jordan Woyak
5efb717873
InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.
2019-04-07 09:32:49 -05:00
Craftyawesome
20cc4508f0
Re-order cpu emulation options from fastest to slowest
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Based on https://bugs.dolphin-emu.org/issues/11658
Update arrays.xml
2019-04-04 10:51:12 -04:00
JMC47
42964e8531
Merge pull request #7921 from zackhow/fixir
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Android: Fix touch IR
2019-03-31 23:15:04 -04:00
zackhow
f6225e9694
Android: update IR defaults
2019-03-23 08:54:12 -04:00
zackhow
dc51b95313
Android: fix touch ir from pr7829 changes
2019-03-23 08:40:28 -04:00
spycrab
61350b3d98
Core/Host: Allow frontends to block inputs
2019-03-21 13:16:21 +01:00
Tilka
19f4772e47
Merge pull request #7816 from JosJuice/titledatabase-edge-cases
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Fix edge cases in TitleDatabase, cover downloading, Gecko code downloading
2019-02-26 04:25:45 +00:00
JosJuice
8842a0f402
Keep track of GameTDB ID separately from game ID
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The difference between Dolphin's game IDs and GameTDB's game IDs
is that GameTDB uses four characters for non-disc titles, whereas
Dolphin uses six characters for all titles.
This fixes:
- TitleDatabase considering Datel discs to be NHL Hitz 2002
- Gecko code downloading not working for discs with IDs starting with P
- Cover downloading mixing up discs with channels (e.g. Mario Kart Wii
and Mario Kart Channel) and making extra HTTP requests. (Android was
actually doing a better job at this than DolphinQt!)
2019-02-25 19:54:25 +01:00
Mat M
de3c8fee22
Merge pull request #7808 from Ebola16/331
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Android Studio 3.3.1 Updates
2019-02-25 13:41:16 -05:00
JMC47
fa685afd77
Merge pull request #7723 from zackhow/newcale
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Android: Wiimote only(no nunchuck) overlay upgrades
2019-02-25 11:48:05 -05:00
Ryan Meredith
f0e6527f3e
Android Studio 3.3.1 Updates
2019-02-18 10:32:57 -05:00
JosJuice
286aafd4ed
Merge pull request #7791 from JosJuice/android-show-files
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Android: Show files in the directory picker
2019-02-16 18:11:20 +01:00
Mat M
7fb1c1e3a6
Merge pull request #7795 from JosJuice/android-wii-change-disc
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Android: Allowing changing disc while emulating Wii
2019-02-08 14:30:42 -05:00
JosJuice
74fced8327
Android: Allowing changing disc while emulating Wii
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There's no good reason this should be locked to GameCube.
Think of all the Dragon Quest X fans :(
2019-02-08 19:40:31 +01:00
JosJuice
0fa7b23067
Android: Improve the description for backend multithreading
2019-02-08 19:19:51 +01:00
JosJuice
c520a033be
Android: Show files in the directory picker
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People in the Google Play reviews still seem to be confused about
games not showing up in the directory picker, so let's show them
even though they can't be selected. (Either that or they haven't
realized that they need to extract their pirated games.)
2019-02-08 18:24:37 +01:00
Anthony
b72b128076
Merge pull request #7687 from weihuoya/android-minor-fx
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Android: some minor changes
2019-02-03 12:48:39 -08:00
Anthony
dc15c969ed
Merge pull request #7724 from zackhow/rum
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Android: Don't clear vibrators in onStop
2019-02-03 12:45:02 -08:00
Anthony
f65b3a998c
Merge pull request #7739 from zackhow/multib
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Android: Disable backend multithreading and add option to gfx menu
2019-02-03 12:44:00 -08:00
JosJuice
9c38772301
Merge pull request #7755 from zackhow/score
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Android: Update touch pointer from thread.
2019-01-31 22:43:59 +01:00
JosJuice
9340ddc7c9
Merge pull request #7726 from zackhow/rumfast
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Android: Optimize rumble call
2019-01-30 19:37:24 +01:00
zackhow
3cc10dcaf9
Android: Call update touch pointer from thread.
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Fixes crash in single core when attaching the JVM
2019-01-28 21:42:12 -05:00
JosJuice
3639607849
Android: Add an AutoStartFiles in addition to AutoStartFile
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Lets launchers specify multiple discs to launch, for automatic disc
switching.
2019-01-28 20:26:04 +01:00
JosJuice
2c6a975d1f
Android: Use SelectedGames instead of SelectedGame in StartupHandler
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Regression from the automatic disc change PR. See
https://forums.dolphin-emu.org/Thread-commit-63c9831-broke-game-autostarting-on-android
2019-01-28 20:16:48 +01:00
zackhow
369a5d9963
Android: Add backend multithreading option to gfx menu
2019-01-26 09:44:00 -05:00
zackhow
4979220cf0
Android: Optimize rumble call
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Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
zackhow
10238b45a4
Android: Wiimote only(no nunchuck) overlay upgrades
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Increase some button sizes
Create new defaults for Wiimote only and horizontal wiimote
2019-01-26 09:30:09 -05:00
spycrab
6962d5bc52
Merge pull request #7478 from stenzek/imgui
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Replace raster font with dear imgui
2019-01-25 15:08:40 +01:00
zackhow
fc32ec7ffe
Android: Fix pointer if game aspect ratio is larger than devices
2019-01-24 22:19:48 -05:00
Stenzek
c6f151c4e1
Android: Use scaledDensity as backbuffer scale (for imgui)
2019-01-25 11:15:57 +10:00
Stenzek
82fd923a4e
Android: Add getter method for NativeLibrary.sEmulationActivity
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Also makes sEmulationActivity private.
2019-01-25 11:15:57 +10:00
Stenzek
600d1fc0bc
Renderer: Use imgui for drawing debug text and OSD
2019-01-25 11:15:57 +10:00
zackhow
e15af5077f
Android: don't init touch pointer when device doesn't have touch
2019-01-23 17:41:33 -05:00
zackhow
e8739156e4
Android: Normalize pointer touches based on rendered aspect ratio
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This allows the defaults to be actual defaults across devices with different
screen sizes
2019-01-23 17:41:33 -05:00
zackhow
ec557eb3a2
Android: double tap screen to press button
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Added ingame option to select either wiimote A, B, 2 or Classic A
2019-01-23 17:19:50 -05:00
zackhow
f993659249
Android: Add IR width/height/center defaults
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The added values were the most common from the few games tested
this can be changed later if thats not the case
2019-01-23 17:16:32 -05:00
zackhow
b9e402e8b0
Android: Don't clear vibrators in onStop
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Fixes issue where vibration would stop if you swapped between apps mid emulation.
2019-01-21 15:57:05 -05:00
weihuoya
bddd0fb44e
Android minor changes
2019-01-21 10:30:19 +08:00
zackhow
1db02c14c7
Android: add IR width/height/center option in emu menu
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This sets the IR/Width, IR/Height, and IR/Center per game, so a controller profile is used
to save the value, then enable the profile in the game ini, then reload the
control configs.
2019-01-19 23:21:56 -05:00
zackhow
47d6406fd4
Android: Add touch to move pointer in overlay
2019-01-19 23:21:33 -05:00
Léo Lam
2c2910c129
Merge pull request #7522 from mahdihijazi/updates
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Android: Bunch of cleanups & Updates
2019-01-16 22:23:40 +01:00
JMC47
1d3e3de44b
Merge pull request #7629 from JosJuice/auto-disc-change
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Automatic disc change for 2-disc games
2019-01-15 13:01:36 -05:00
zackhow
058778a2e8
Android: only add controllers GC1 and Wiimote1 as touch controllers
2019-01-11 16:41:59 -05:00
Anthony
3da06970d9
Merge pull request #7605 from zackhow/jitarmconfigs
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Android: Add Jit debug options to menu.
2019-01-07 13:50:57 -08:00
Anthony
3e7803b240
Merge pull request #7622 from zackhow/ds4trig
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Android: fix/ignore L2/R2 buttons
2019-01-07 13:47:16 -08:00
JosJuice
63c9831b93
Add Android support for automatic disc changing
2019-01-04 09:24:42 +01:00
JMC47
fc68b835e7
Merge pull request #7661 from JosJuice/emulation-touch-button-help
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Android: Edit the text that pops up on game launch
2019-01-02 16:37:54 -05:00
JosJuice
af2fe0b5c9
Android: Edit the text that pops up on game launch
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Some of the recent reviews on Google Play express trouble finding the
emulation activity menu. One of them thought you were supposed to go
to the settings accessible through the main activity to configure the
virtual controller buttons.
This commit changes the text so that the user now explicitly is told to
swipe down from the top of the screen to access the menu. In exchange,
I removed the exact selections to make in the menu so that the text
wouldn't get too long, but I think it shouldn't be too hard to
understand once you know how to open the menu.
2019-01-02 22:26:58 +01:00
JMC47
aac17bf0d8
Merge pull request #7591 from weihuoya/setting-desc
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Android: show setting value as description
2019-01-02 15:09:20 -05:00
weihuoya
631463348b
Android: show setting value as description
2018-12-25 22:14:09 +08:00
zackhow
7b2629717b
Android: Add jit debug menu options
2018-12-21 15:06:37 -05:00
zackhow
0c0e045eda
Android: fix/ignore L2/R2 buttons
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L2/R2 will trigger a key press and an axis event if the trigger is pressed fully down
Was incorrectly ignoring L1/R1 key presses
2018-12-14 15:31:13 -05:00
zackhow
5bc8b7ae7b
Android: fix gc adapter init
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init write not read
2018-12-13 21:49:46 -05:00
Léo Lam
4e5f83d23f
Merge pull request #7436 from Ebola16/6
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Android Studio 3.2.1 recommended updates
2018-12-05 17:36:25 +01:00
Pierre Bourdon
8104caa06b
Merge pull request #7427 from weihuoya/setting-fx
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fx settings for android
2018-11-13 03:10:46 +01:00
weihuoya
c4f065611e
Android: fx setting
2018-11-13 10:04:44 +08:00
Pierre Bourdon
98d2e278b0
Merge pull request #7551 from zackhow/fixffs
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Android: Fix crash on instant rotate
2018-11-09 04:27:59 +01:00
zackhow
5f5262ad34
AndroidTv: don't show landscape lock setting for leanback
2018-11-07 19:50:44 -05:00
zackhow
0446a58ec5
Android: Fix crash on instant rotate
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Delay the creation of the emulation fragment if: the device is a phone, if
emulation should be locked to landscape, and the current orientation is
portrait.
2018-11-07 19:44:48 -05:00
Pierre Bourdon
2e370b4ec3
Merge pull request #7532 from mahdihijazi/mahdi/remove_cxl_btn
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Android: Remove the cancel button from the file browser
2018-11-07 13:26:26 +01:00
Stenzek
71e3bc40a3
Android: Add defer EFB copies to settings
2018-11-07 16:25:01 +10:00
JosJuice
710b893b91
Merge pull request #7541 from zackhow/notoreo
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AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 18:54:27 +01:00
zackhow
409c064c73
AndroidTv: Don't run oreo channels when not on oreo
2018-11-03 08:40:32 -04:00
zackhow
50da284060
Android: don't try to pause emulation when not running
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Forcing landscape at emulation start revealed a bug where if the activity was
recreated before emulation started then it would get stuck in a paused state
2018-11-03 00:01:51 -04:00
Ryan Meredith
66598f6c8d
Android Studio 3.2.1 recommended updates
2018-11-02 13:04:14 -04:00
zackhow
b7d0b27a8c
Android: fix landscape lock
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If emulation started in landscape then it wouldn't lock to landscape, thus
allowing a rotation to portrait then immediately back to landscape. Also
locking to landscape didn't need to be called from another thread, so that
was removed as well
2018-10-30 19:54:44 -04:00
mahdihijazi
47d9e8208c
Android: Remove the cancel button from the file browser
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Fix the regresion from #7520 , also it applies the change
to the directory picker only.
2018-10-29 22:19:18 +01:00
mahdihijazi
9a45c62896
Android: Remove the use of restericted API and give AS a break
2018-10-29 21:52:29 +01:00
mahdihijazi
fe9212a515
Android: Remove legacy hack that is not needed anymore
2018-10-29 21:37:44 +01:00
mahdihijazi
6be72e8cbb
Android: Fix gradle warning
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Picasso is using an old version of the support lib which creates a conflict
for the exifinterface support librar, this will make sure to use the
version Dolphin is using which is 27.1.1
2018-10-29 21:37:44 +01:00
mahdihijazi
593b69728d
Android: Remove dead code and related lib <circleimageview>
2018-10-29 21:37:44 +01:00
mahdihijazi
5e1a3f11a5
Android: Remove rxjava lib
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No need to keep rxjava lib around for one simple use case
2018-10-29 21:37:26 +01:00
mahdihijazi
1da69811b8
Android: Update Picasso lib to latest version
2018-10-29 21:37:26 +01:00
zackhow
e02b80cfa8
Android: fix custom game control ui
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Missed in previous rebase
2018-10-28 23:18:17 -04:00
zackhow
1b3db3d8c1
Android: fix ATV not exiting
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regression from 1e3a297900
PR7518
2018-10-28 21:29:50 -04:00
zackhow
f46157793f
Android: Update rumble settings for use in game profiles
2018-10-28 20:44:41 -04:00
zackhow
471485071d
Android: Move profile check to when it is saving
2018-10-28 20:22:06 -04:00
zackhow
405b37deaa
Android: Speed up game settings saving
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Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60
Android: Add game specific gc/wii controller settings
2018-10-28 20:22:06 -04:00
Pierre Bourdon
eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
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Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon
2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
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Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon
1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
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[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
zackhow
3499a416e7
Android: Add controller rumble support
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Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
JosJuice
ce640e129d
Android: Don't create a savestate when rotating
2018-10-27 15:52:39 +02:00
mahdihijazi
cc4d998118
Android: Change the file browser dialog ok button title
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I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
weihuoya
1e3a297900
android: remove enter and exit transition
2018-10-27 18:29:01 +08:00
Pierre Bourdon
d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
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Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow
df12942244
Android: Don't require vibrate permission
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Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
Mat M
61821b067f
Merge pull request #7508 from zackhow/lock-landscape
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Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow
9e44df1d3a
Android: lock screen to landscape by default
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A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Stenzek
eb284b5d66
VideoBackends: Pass window system info from host on creation
2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7
Drop Host_GetRenderSurface and pass display to backend
2018-10-20 21:11:34 +10:00