Tillmann Karras
1b38800a67
DolphinWX: fix -e parameter
2015-02-13 10:34:18 +01:00
magumagu
aa40f750d4
Remove the BAT checkbox/setting/implementation.
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The current version of the setting is useless, and the real implementation
(PR1882) will be always-on, and won't use any of the existing code.
2015-02-11 20:24:51 -08:00
Lioncash
c7c6bdbf5a
Merge pull request #2027 from Buddybenj/change-wording
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Change Wording
2015-02-11 23:23:22 -05:00
magumagu
49f223a211
Remove setting "BlockMerging".
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It isn't hooked up to anything anymore, and it isn't the sort of thing we
want users messing with anyway.
2015-02-11 19:52:48 -08:00
Benjamin Przybocki
8cf4a57844
Change Wording
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All of the other descriptions for drop-down menus use select.
2015-02-11 18:43:47 -06:00
magumagu
ac54c6a4e2
Make address translation respect the CPU translation mode.
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The PowerPC CPU has bits in MSR (DR and IR) which control whether
addresses are translated. We should respect these instead of mixing
physical addresses and translated addresses into the same address space.
This is mostly mass-renaming calls to memory accesses APIs from places
which expect address translation to use a different version from those
which do not expect address translation.
This does very little on its own, but it's the first step to a correct BAT
implementation.
2015-02-11 13:56:22 -08:00
JosJuice
f9d6c17c08
Use CoreParameter's game INI functions in more places
2015-02-11 19:01:05 +01:00
JosJuice
e186104960
Don't use revision-specific unique ID strings outside of CoreParameter
2015-02-11 19:01:04 +01:00
JosJuice
d73a6ea3b7
Move some BootManager game INI code to CoreParameter
2015-02-11 19:01:02 +01:00
Lioncash
9a6b6a99e8
DolphinWX: Get rid of unnecessary Destroy calls
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Removes the requirement for stack allocated InputConfigDialogs to call Destroy. This shouldn't be necessary for wxDialog derivatives.
This also fixes a leak that would occur every time an InputConfigDialog is opened and closed. wxWindow subclasses (this includes wxDialog) only destroy child windows and sizers (including things in the sizers). So every wxTimer allocation would have resulted in a leak.
2015-02-11 09:38:38 -05:00
magumagu
0f96a0104e
Merge pull request #1752 from Buddybenj/clean-up
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Clean Up
2015-02-10 11:39:14 -08:00
magumagu
1acd80f23f
Merge pull request #1779 from riking/pr-rename-boot-from-dvd
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Reword "Boot from DVD Drive" -> "DVD Backup" menu option
2015-02-10 11:07:44 -08:00
Scott Mansell
8f416821ad
Remove VBeam Speedhack.
2015-02-09 23:10:30 +13:00
Lioncash
3767ddcacf
Merge pull request #2019 from Buddybenj/website
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Web Site -> Website
2015-02-07 17:06:23 -05:00
Benjamin Przybocki
e75b5165c2
Web Site -> Website
2015-02-06 16:13:35 -06:00
Stevoisiak
b578abfbaa
VolumeWad: Return version number for WADs
2015-02-05 11:27:57 -05:00
degasus
68c70be960
HotKey: fix warnings
2015-02-04 20:19:16 +01:00
Lioncash
e07679114b
Use emplace_* functions where in-place construction is preferable
2015-02-04 11:39:08 -05:00
skidau
3709a1ce3a
Fixed the crash which occurred when opening Wiimote configuration before a game was started.
2015-02-04 18:48:19 +11:00
skidau
fc8ea9c3b3
Ignore hotkeys if the game has not started.
2015-02-04 18:06:20 +11:00
skidau
b9fb6ad3e8
Initialised all controller interfaces together on CFrame construction to fix the crash that would occur if the controller config were opened before a game was started.
2015-02-04 18:05:22 +11:00
skidau
5e645732f2
Merge pull request #1949 from skidau/hotkey-input
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Added the ability to map gamepad buttons to hotkeys.
2015-02-04 14:35:03 +11:00
skidau
d50b330d57
Merge pull request #1976 from lioncash/size
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InputConfigDiag: Fit buttons to their text
2015-01-31 12:34:35 +11:00
skidau
a42fb80f6a
Added a hash key finder.
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Fixed the memcard and AGP path parsing in Windows (the code is expecting '/' to be used as the DIR_SEP).
2015-01-30 13:00:23 +11:00
Lioncash
73b77f55ba
DSPDebugWindow: Fix issue where the DSPLLE window would hang Dolphin on OSX
2015-01-28 14:01:11 -05:00
Lioncash
cf156d4d37
InputConfigDiag: Fit buttons to their text
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Fixes slight sizing issues on high DPI displays.
2015-01-28 13:07:17 -05:00
Markus Wick
43605f8716
Merge pull request #1948 from magumagu/remove-efb-cache
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Remove EFB to RAM cache, and simplify code.
2015-01-27 09:42:15 +01:00
skidau
c20ef8bb8c
Merge pull request #1919 from skidau/AGP
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Added support for AGP. Original patch by GreyRogue.
2015-01-27 13:25:14 +11:00
skidau
61c04de7ee
Added the ability to map gamepad buttons to hotkeys.
2015-01-27 12:24:47 +11:00
Jules Blok
fc46d460f9
VideoConfigDiag: Allow anaglyph shader to be turned off.
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Also hard-code the default shader.
2015-01-25 22:27:17 +01:00
Jules Blok
262c3b19ec
PostProcessing: Add support for user-supplied anaglyph shaders.
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There are lots of different anaglyph glasses out there and there may be even more creative uses for stereoscopic post-processing shaders.
2015-01-25 22:07:03 +01:00
Benjamin Przybocki
4f324ad742
Clean Up
2015-01-24 17:10:21 -06:00
skidau
8a561b57c3
Added EEPROM saving to file.
2015-01-24 12:15:48 +11:00
skidau
a7299a7fff
Added support for AGP. Original patch by GreyRogue.
2015-01-24 12:13:23 +11:00
magumagu
6659c15bed
Remove EFB to RAM cache, and simplify code.
2015-01-23 10:48:15 -08:00
Ryan Houdek
621322bbae
Merge pull request #1260 from pauldacheez/video-dialog-string-touchups
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Improve some setting descriptions in the graphics options.
2015-01-21 14:59:45 -06:00
Ryan Houdek
e4b04c64f0
Merge pull request #1870 from Stevoisiak/countryFilters
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Country filter fixes/consistency
2015-01-21 13:48:35 -06:00
Ryan Houdek
80e6367e46
Merge pull request #1869 from Stevoisiak/GeneralConsistency
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Minor consistency changes
2015-01-21 13:46:53 -06:00
Ryan Houdek
f9fc9d47c0
Merge pull request #1895 from JosJuice/isvolumewiidisc
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Don't read from disk when checking volume type
2015-01-21 13:45:28 -06:00
Ryan Houdek
4c9fd63562
Merge pull request #1932 from Buddybenj/freelook
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Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-21 13:41:29 -06:00
Ryan Houdek
b8b537d96e
Merge pull request #1934 from Buddybenj/change-order
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Change Order of Some Hotkeys
2015-01-21 13:38:10 -06:00
Ryan Houdek
a5e9c5e718
Merge pull request #1910 from Sonicadvance1/LLVMDisassembly_improvements
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Improve the LLVM disassembler in the debug window.
2015-01-21 13:29:47 -06:00
Paul Olszewski
14d856bbc4
Improve and/or arbitrarily change the descriptions of various settings in the graphics options.
2015-01-21 12:17:19 -06:00
skidau
5cd8a80553
Merge pull request #1893 from skidau/GCKeyboard
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Added GameCube Keyboard support.
2015-01-21 12:43:49 +11:00
Benjamin Przybocki
a25b07ec56
Change Order of Some Hotkeys
2015-01-20 18:16:36 -06:00
Benjamin Przybocki
9291d61d98
Fix Default Freelook Hotkey to Match Description (For Real This Time)
2015-01-20 16:46:38 -06:00
Markus Wick
0d0f7ec662
Merge pull request #1894 from Armada651/exclusive-fix
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D3D: Fix Dolphin immediately exiting exclusive fullscreen.
2015-01-19 23:29:43 +01:00
Jules Blok
332d5888eb
VideoConfig: Add exclusive mode flag.
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Allows the UI to easily check the current exclusive mode state.
This simplifies a few checks and prevents the user from ever getting stuck in fullscreen.
2015-01-19 22:55:21 +01:00
Ryan Houdek
95ac48d605
Improve the LLVM disassembler in the debug window.
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There are a couple things in this PR.
Fixes a bug where if we hit an invalid instruction we would infinite loop.
Fixes an issue where on AArch64 it would show invalid instructions for all NEON instructions.
This was due to asimd and crc being optional extensions and LLVM not enabling them by default.
So we have to specify a CPU which has the feature. LLVM 3.6 will let us select by features instead of CPUs, but we don't have a release of that quite
yet.
If we are on an architecture that has a known instruction size, we will continue onward after hitting the invalid instruction. If we don't have a
known instruction size like on x86, we will instead just dump the rest of the block.
2015-01-18 15:31:40 -06:00
John Sebastian Peterson
3f8e5cc929
Fix the input zone drawing in input settings
2015-01-18 17:25:50 +01:00
Jules Blok
8d69658a9d
Add exclusive mode OSD messages.
2015-01-17 16:11:17 +01:00
Jules Blok
b87fddb027
D3D: Allow borderless fullscreen to be turned on/off during gameplay.
2015-01-17 16:11:12 +01:00
JosJuice
ace060748b
Don't read from disk when checking volume type
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Should be faster than relying on the OS to cache the magic words.
Also gets rid of the odd recursive call in VolumeDirectory.
2015-01-17 13:21:02 +01:00
skidau
6d8ab0c256
Draw buttons in rows of eight in the Controller config.
2015-01-17 11:16:15 +11:00
skidau
5e8ab05cc0
Added GameCube Keyboard support.
2015-01-17 09:36:05 +11:00
Stevoisiak
d83e7dde86
De-capitalized countries
2015-01-14 23:44:03 -05:00
skidau
9d9ffa5b83
Merge pull request #1880 from Shadoxfix/master
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Allow minimum volume to be set to 0% in the interface.
2015-01-15 14:08:38 +11:00
skidau
98f0f1a70e
Merge pull request #1832 from shonumi/disable-configs
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Properly disable or enable Configure buttons for GC controllers
2015-01-15 14:07:54 +11:00
Daniel Stuart Baxter
4de47a4187
Properly disable or enable Configure buttons for GC controllers
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Only disable GBA and None
2015-01-14 20:16:13 -06:00
Stevoisiak
f31b688cf5
More minor consistency changes
2015-01-12 22:28:12 -05:00
Markus Wick
980ce440ef
Merge pull request #1813 from Armada651/convergence
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Add UI for per-game stereoscopy settings.
2015-01-13 00:25:38 +01:00
Stevoisiak
cb86db7b68
Minor consistency changes
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Mostly small changes, like capitalization and spelling
2015-01-12 15:18:18 -05:00
Shadoxfix
1a2fb8fdec
Allow minimum volume to be set to 0% in the interface.
2015-01-12 20:38:00 +01:00
Stevoisiak
e871add5f5
Country filter fixes/consistency
2015-01-11 00:39:53 -05:00
Pierre Bourdon
394257f33b
Merge pull request #1798 from FioraAeterna/overclock
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Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
Stevoisiak
237ceacb2e
Added more settings tooltips
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Also made minor revisions to existing tooltips
2015-01-10 22:46:32 -05:00
skidau
a36fe1dd1d
Merge pull request #1850 from adamdmoss/vidmodep
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Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
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Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
skidau
ac33423db5
Merge pull request #1835 from adamdmoss/master
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Pulseaudio: Support 5-channel surround, optional in UI
2015-01-09 11:59:02 +11:00
Adam Moss
95c912310d
PulseAudio: Support 5.1 surround, optional in UI
2015-01-08 11:10:34 +00:00
skidau
25c6f6e6a1
Merge pull request #1782 from FL-dolphinemu/master
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Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Adam Moss
917f6683f4
Video: Remove more debug spew in XRANDR mode code
2015-01-07 20:23:09 +00:00
Adam Moss
5fab29df81
Video: Remove debug spew in XRANDR mode code
2015-01-07 20:22:29 +00:00
Adam Moss
ee1941769b
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-07 20:20:14 +00:00
skidau
c0ff677674
Merge pull request #1763 from skidau/GC-Adapter-error-recovery
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Added an error recovery mechanism for the GC Adapter.
2015-01-07 12:40:14 +11:00
Markus Wick
25fac0282c
Merge pull request #1764 from Armada651/safe-exclusive
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D3D: Only try to apply exclusive mode when the renderer is in focus.
2015-01-06 11:00:47 +01:00
Markus Wick
d8d4c94e07
Merge pull request #1819 from Tilka/cmake
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CMake: simplify some expressions
2015-01-06 09:27:59 +01:00
skidau
519970c003
Added a callback option instead of using a thread to read the GC adapter.
2015-01-05 12:43:26 +11:00
Pierre Bourdon
1b4b836731
Merge pull request #1743 from Stevoisiak/variableNamingConsistency
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Globals.h: Variable naming consistency
2015-01-04 22:45:30 +01:00
Jules Blok
b7e056c74d
Host: Add Host_RendererIsFullscreen().
2015-01-04 17:09:56 +01:00
Pierre Bourdon
142aa4a7fe
Merge pull request #1825 from Stevoisiak/RenameBuildDate
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Change Build Date to Apploader Date
2015-01-03 23:10:12 +01:00
Stevoisiak
0b8ab84554
Change Build Date to Apploader Date
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Date given by Dolphin did not match up with build dates found from
tcrf.net
2015-01-03 17:05:35 -05:00
JosJuice
2560d89576
Fix "Lionux" typo
2015-01-03 15:42:28 +01:00
Tillmann Karras
6bcdb10eee
CMake: simplify some expressions
2015-01-03 13:17:57 +01:00
Jules Blok
6855c098f7
ISOProperties: Add stereoscopy per-game settings.
2015-01-02 19:57:32 +01:00
Stevoisiak
2e1d8d7ac0
Added identifier for country code 'B'
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Only used by the American version of Ufouria: The Saga
2014-12-30 19:57:14 -05:00
Jules Blok
813b3808a7
VideoConfigDiag: Remove double space.
2014-12-29 11:20:14 +01:00
FL.dolphinemu
5de43536ba
Update pull request 1782. Reordered header and corrected text case.
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Feedback from Antidote and lioncash.
2014-12-29 11:00:03 +01:00
Markus Wick
c5a0b6bf50
Merge pull request #1432 from randomstuff/linux-perf
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Add Linux perf JIT support (/tmp/perf-$pid.map)
2014-12-28 23:12:52 +01:00
Ryan Houdek
15f074dd21
Merge pull request #1766 from Armada651/enable-stereo
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Enable stereoscopy settings.
2014-12-28 15:14:53 -06:00
FL.dolphinemu
78f8bf7423
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2014-12-28 22:03:21 +01:00
riking
b996649073
Reword "Boot from DVD Drive" -> "Backup" menu option
2014-12-28 12:55:03 -08:00
Lioncash
9465a877f8
Merge pull request #1718 from lioncash/wxdoesitagain
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ControllerConfigDiag: Potentially fix scaling problems on high DPI
2014-12-27 10:10:45 -05:00
Jules Blok
111b04388c
VideoConfigDiag: Don't enable the post-processing config button when there are no options.
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The handling of the Anaglyph override was incorrect.
2014-12-25 00:14:15 +01:00
Jules Blok
1105dd7dcd
VideoConfigDiag: Enable stereoscopy options.
2014-12-24 23:29:42 +01:00
Jules Blok
70b898e2c6
VideoConfig: Rename Separation to Depth and update descriptions.
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More accurate since it's not a real IPD and Nvidia also calls it depth.
2014-12-24 23:28:23 +01:00
Ryan Houdek
47b67fe527
Merge pull request #1744 from Buddybenj/google-code
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Update Outdated Google Code References
2014-12-21 20:55:56 -06:00
Jules Blok
bcfd431e9a
Frame: Fix a crash-on-exit on Mac OS X.
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A null pointer exception is triggered when Dolphin is quit from the dock.
2014-12-22 02:06:23 +01:00
Benjamin Przybocki
fba3c48ec4
Update Outdated Google Code References
2014-12-20 21:17:51 -06:00
Stevoisiak
6ad5e54970
DolphinWX/Globals: Variable naming consistency
2014-12-20 21:43:11 -05:00
Pierre Bourdon
f2a07e43d1
Merge pull request #1638 from Stevoisiak/DSP-to-Audio
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Rename DSP settings to Audio settings
2014-12-21 01:57:39 +01:00
Stevoisiak
91aeb7510f
Changed config DSP references to config audio
2014-12-20 19:46:59 -05:00
Lioncash
6adfa92a7e
ControllerConfigDiag: Potentially fix scaling problems on high DPI
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Fixes issue 7940 hopefully.
2014-12-19 14:50:36 -05:00
Ryan Houdek
02f22152be
Merge pull request #1706 from Armada651/line-width
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VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-18 19:43:12 -06:00
Stevoisiak
200097f25d
Renamed dsp.png to audio.png
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Note: This will break custom themes.
2014-12-18 01:01:57 -05:00
Jules Blok
7e8f96f0d3
OGL: Don't generate a geometry shader if the backend doesn't support it.
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This commit repurposes the bSupportsStereoscopy flag as the bSupportsGeometryShaders flag.
2014-12-18 00:36:49 +01:00
skidau
5313dd1b8c
Merge pull request #1702 from CarlKenner/DebugSymbols
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Fix many bugs with the Symbols menu (when run with -d argument).
2014-12-17 22:04:56 +11:00
CarlKenner
6e7eb52211
Rename menu items, stop using PanicAlertT, remove -d when running from visual studio.
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I accidentally committed my addition of the -d option that I used for testing, now it's fixed.
2014-12-17 01:12:33 +10:30
CarlKenner
dfd915eb53
Merge bad map file loading into the original function.
2014-12-17 01:11:58 +10:30
CarlKenner
f95f43fdde
Apparently c_str doesn't return a C str.
2014-12-17 01:11:52 +10:30
CarlKenner
e246aaf419
Add "Load bad map file" option for map files on disc that don't quite match.
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Currently it is very simple and naive, but filters out most of the bad matches.
2014-12-17 01:11:41 +10:30
CarlKenner
f54d9e33c2
Fix many bugs with the Symbols menu (when run with -d argument).
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The Symbols menu is now fully useable.
2014-12-17 01:11:36 +10:30
Lioncash
c7179af8f7
Merge pull request #1675 from Stevoisiak/Rename-Build-Date
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ISOProperties: Rename Date to Build Date
2014-12-14 14:26:24 -05:00
Lioncash
ff41c2a1a1
Merge pull request #1687 from lioncash/sprintf
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MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-14 14:26:03 -05:00
Jules Blok
b06280e866
D3D: Add anaglyph stereoscopy support.
2014-12-14 13:28:47 +01:00
Jules Blok
a689db0e48
D3D: Add 3D vision support.
2014-12-14 13:28:42 +01:00
skidau
f9badc2b7c
Gave the GPU determinism game property its own ID so that changing it to "Not Set" does not disable the emulation issues textbox.
2014-12-14 14:38:35 +11:00
skidau
d02eb3ca59
Merge pull request #1640 from rohit-n/switch-default
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Silence some -Wswitch-default warnings.
2014-12-13 19:47:06 +11:00
Lioncash
20fc2d5674
MemoryWindow: Remove wxSprintf call, use wxString::Format instead.
2014-12-12 10:29:07 -05:00
Rohit Nirmal
b030d29067
Silence some -Wswitch-default warnings.
2014-12-11 22:23:05 -06:00
skidau
30b34f3b2e
Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats).
2014-12-11 14:06:35 +11:00
skidau
8d4a47d40c
Added GameCube Adapter support.
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The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows). GameCube pad controllers are supported and will override the current input device assigned to the port. GameCube controller buttons are auto-configured and cannot be re-assigned. Rumble is supported. Hotplug is supported while playing a game. If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port. If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.
The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).
One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Steven Vascellaro
843bbc8e2d
ISOProperties: Rename Date to Build Date
2014-12-08 16:22:12 -05:00
Ryan Houdek
a48abd7bd2
Merge pull request #1662 from lioncash/tas
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TASInputDlg: General cleanup.
2014-12-07 00:58:58 -06:00
Lioncash
e5e8f49425
TASInputDlg: Eliminate the usage of some spacers.
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Bordering parameters can be specified on addition.
2014-12-06 20:13:30 -05:00
Lioncash
694247d3fe
TASInputDlg: Fix a typo in layout alignment flags
2014-12-06 17:09:05 -05:00
Lioncash
d09130e3d2
TASInputDlg: Replace some for loops with range-based for loops.
2014-12-06 16:54:42 -05:00
Lioncash
12eb2caa65
TASInputDlg: Remove unnecessary wxWidgets default values.
2014-12-06 16:40:53 -05:00
Benjamin Przybocki
9d0606d2c1
Remove RunningGamecube
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It's not being used and gives a warning on Unix/Unix-like machines.
2014-12-06 12:50:24 -06:00
skidau
f7a16eca84
Merge pull request #1437 from skidau/Remove-DSP-thread-option
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Removed the DSP LLE on separate thread option.
2014-12-06 10:54:53 +11:00
Lioncash
4c09f3ab05
Merge pull request #1637 from lioncash/dim
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FrameTools: Fix dimming of controller settings menu item
2014-12-03 21:20:58 -05:00
skidau
b9b3277fb5
Merge pull request #1618 from JosJuice/dvd-low-open-partition
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Fix Wii disc partitions
2014-12-03 21:24:56 +11:00
Lioncash
8f08601499
FrameTools: Fix dimming of controller settings menu item
2014-12-02 19:18:15 -05:00
Stevoisiak
4e87cb578e
Change DSP settings to Audio settings
2014-12-02 13:50:00 -05:00
Lioncash
10bfbebc78
DolphinWX: Specify wxID_ANY where -1 is used in controls
2014-12-01 23:02:50 -05:00
Lioncash
27540ba3fb
InputConfigDiag: Clean up dialog title translation handling
2014-12-01 15:47:38 -05:00
comex
05cb1ff136
Remove runtime OS X version check.
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My recent update to that check broke compilation on 10.9:
https://code.google.com/p/dolphin-emu/issues/detail?id=7900
However, on further review, the check isn't actually necessary. If the
OS X version is older than LSMinimumSystemVersion in Info.plist, the
system will generally refuse to run the binary in the first place. You
can try to launch it via a terminal, but at that point it's the user's
problem if it crashes.
2014-12-01 14:21:24 -05:00
Lioncash
21d039059e
ControllerConfigDiag: Fix Linux builds
2014-12-01 03:53:32 -05:00
Lioncash
5e2888bff6
DolphinWX: Add new icon for the controller menu.
2014-12-01 03:50:44 -05:00
Lioncash
896304fd07
ControllerConfigDiag: Disable controller type changes if netplay or a movie is active.
2014-12-01 03:36:09 -05:00
Lioncash
7b54d8ad10
ControllerConfigDiag: Remove now obsolete TODOs
2014-12-01 03:36:08 -05:00
Lioncash
cad8ae3be1
WiimoteConfigDiag: Rename to ControllerConfigDiag.
2014-12-01 03:36:07 -05:00
Lioncash
e801fcead9
WiimoteConfigDiag: Unify controller menu with the GameCube controllers.
2014-12-01 03:36:04 -05:00
Lioncash
00dcaba37d
WiimoteConfigDiag: Size the config buttons correctly
2014-12-01 03:36:02 -05:00
Lioncash
22c547f6fb
WiimoteConfigDiag: Remove trailing whitespace
2014-12-01 03:36:01 -05:00
Lioncash
1791897815
WiimoteConfigDiag: Fix assertion problems on non-OSX OSes.
2014-12-01 03:35:59 -05:00
Lioncash
94d033020e
WiimoteConfigDiag: Split UI sizer creation into their own functions.
2014-12-01 03:35:58 -05:00
Lioncash
d17a054e75
WiimoteConfigDiag: Move GameCube controller settings over
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Beginning of unifying the controller settings. No functionality yet.
2014-12-01 03:35:57 -05:00
Lioncash
6df67bf38f
Merge pull request #1597 from unknownbrackets/gcz-tweaks
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Tweaks to gcz compression / decompression
2014-12-01 03:18:24 -05:00
Ryan Houdek
4a687f2641
Merge pull request #1616 from Sonicadvance1/asimd_is_neon
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[Android] Fix NEON detection with AArch64
2014-11-30 15:41:28 -06:00