Admiral H. Curtiss
1c63349984
AudioCommon: Pass Core::System to AudioCommon functions.
2022-11-06 02:13:58 +01:00
Admiral H. Curtiss
c310e504cb
AudioCommon: Move sound stream variables to Core::System.
2022-08-31 21:44:21 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
...
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Bonta-kun
66e39de1ab
AudioCommon: Initialize before HW
2021-03-24 14:11:49 +01:00
LAGonauta
3c9eb37381
Allow user to change DPLII decoding quality
2019-10-22 22:55:15 -03:00
Lioncash
1a56e9d9e0
AudioCommon: Use std::string_view with feature querying functions
...
Provides the same behavior, but allows passed in strings to be
non-allocating in calling code.
2019-05-31 07:01:47 -04:00
Techjar
ff972e3673
Reformat repo to clang-format 7.0 rules
2019-05-06 18:48:04 +00:00
Michael M
d6985fc3e8
AudioCommon: rename ClearAudioBuffer(mute) to SetSoundStreamRunning(running)
2017-10-21 16:28:04 -07:00
Michael Maltese
b2c9d6d217
Rename CMixer to Mixer
2017-06-26 15:01:07 -07:00
Florent Castelli
9ebfaa9324
AudioCommon: Move logic for default sound backend there from ConfigManager
...
This way, we don't have to leak the HAVE_ALSA define there.
2017-02-05 02:55:04 +01:00
Lioncash
87f2a74c08
AudioCommon: Remove unnecessary headers
...
Now AudioCommon code won't need to be recompiled if the TAS movie header
is ever modified.
2016-12-11 06:11:37 -05:00
Michael Maltese
45903b7b4d
AudioCommon: SupportsDPL2Decoder, SupportsLatencyControl, SupportsVolumeChanges
2016-10-09 19:18:16 -07:00
Lioncash
128d762aea
AudioCommon: const correctness
2016-07-31 19:14:20 -04:00
Lioncash
ecc1710676
AudioCommon: Make the SoundStream global a unique_ptr
2016-07-31 15:45:28 -04:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
degasus
9a96e3c416
AudioCommon: Remove lock on Pause state
...
We had to lock audiocommon with the old asynchron HLE audio emulation,
now our Mixer is just a plain FIFO which may underrun.
Of course, this will stutter, but underruning the audio backend is likely worse.
2015-05-28 19:58:18 +02:00
Tillmann Karras
30ebb2459e
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Stevoisiak
93b16a4a2d
Formatting/Whitespace Cleanup
...
Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
FL.dolphinemu
78f8bf7423
Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2014-12-28 22:03:21 +01:00
Fog
f2ed533841
Start/Stop Audio Dump During Emulation
2014-10-15 20:50:38 -04:00
Lioncash
7f7fb5e70c
AudioCommon: Prefix soundStream global with g_
2014-09-30 03:06:16 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Lioncash
377a1c8f20
AudioCommon: Get rid of now unused handle param for InitSoundStream()
2014-08-30 23:36:00 -04:00
magumagu
3afa17f752
Move audio handling out of DSP emulation.
...
This is good for a couple of reasons: one, it gets rid of duplicated code,
and two, DSP emulation shouldn't need to interact with audio in the first
place.
2014-03-29 11:19:32 -07:00
magumagu
78499e5b7c
Delete AudioCommon::UseJIT().
2014-03-29 11:19:31 -07:00
magumagu
102ea55f20
Move mixer construction to AudioCommon.cpp.
2014-03-29 11:19:30 -07:00
magumagu
aac4206664
Move UDSPControl structure into DSP.h .
2014-03-29 11:19:19 -07:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
lioncash
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00