AudioCommon: Make the SoundStream global a unique_ptr
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@ -21,7 +21,7 @@
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#include "Core/Movie.h"
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// This shouldn't be a global, at least not here.
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SoundStream* g_sound_stream = nullptr;
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std::unique_ptr<SoundStream> g_sound_stream;
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static bool s_audio_dump_start = false;
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@ -30,61 +30,51 @@ namespace AudioCommon
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static const int AUDIO_VOLUME_MIN = 0;
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static const int AUDIO_VOLUME_MAX = 100;
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SoundStream* InitSoundStream()
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void InitSoundStream()
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{
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std::string backend = SConfig::GetInstance().sBackend;
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if (backend == BACKEND_OPENAL && OpenALStream::isValid())
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g_sound_stream = new OpenALStream();
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g_sound_stream = std::make_unique<OpenALStream>();
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else if (backend == BACKEND_NULLSOUND && NullSound::isValid())
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g_sound_stream = new NullSound();
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g_sound_stream = std::make_unique<NullSound>();
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else if (backend == BACKEND_XAUDIO2)
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{
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if (XAudio2::isValid())
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g_sound_stream = new XAudio2();
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g_sound_stream = std::make_unique<XAudio2>();
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else if (XAudio2_7::isValid())
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g_sound_stream = new XAudio2_7();
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g_sound_stream = std::make_unique<XAudio2_7>();
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}
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else if (backend == BACKEND_AOSOUND && AOSound::isValid())
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g_sound_stream = new AOSound();
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g_sound_stream = std::make_unique<AOSound>();
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else if (backend == BACKEND_ALSA && AlsaSound::isValid())
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g_sound_stream = new AlsaSound();
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g_sound_stream = std::make_unique<AlsaSound>();
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else if (backend == BACKEND_COREAUDIO && CoreAudioSound::isValid())
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g_sound_stream = new CoreAudioSound();
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g_sound_stream = std::make_unique<CoreAudioSound>();
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else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid())
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g_sound_stream = new PulseAudio();
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g_sound_stream = std::make_unique<PulseAudio>();
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else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
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g_sound_stream = new OpenSLESStream();
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g_sound_stream = std::make_unique<OpenSLESStream>();
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if (!g_sound_stream && NullSound::isValid())
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{
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WARN_LOG(AUDIO, "Could not initialize backend %s, using %s instead.", backend.c_str(),
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BACKEND_NULLSOUND);
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g_sound_stream = new NullSound();
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g_sound_stream = std::make_unique<NullSound>();
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}
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if (g_sound_stream)
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UpdateSoundStream();
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if (!g_sound_stream->Start())
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{
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UpdateSoundStream();
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if (!g_sound_stream->Start())
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{
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ERROR_LOG(AUDIO, "Could not start backend %s, using %s instead", backend.c_str(),
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BACKEND_NULLSOUND);
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delete g_sound_stream;
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g_sound_stream = new NullSound();
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g_sound_stream->Start();
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}
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ERROR_LOG(AUDIO, "Could not start backend %s, using %s instead", backend.c_str(),
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BACKEND_NULLSOUND);
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if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
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StartAudioDump();
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return g_sound_stream;
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g_sound_stream = std::make_unique<NullSound>();
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g_sound_stream->Start();
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}
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PanicAlertT("Sound backend %s is not valid.", backend.c_str());
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delete g_sound_stream;
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g_sound_stream = nullptr;
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return nullptr;
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if (SConfig::GetInstance().m_DumpAudio && !s_audio_dump_start)
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StartAudioDump();
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}
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void ShutdownSoundStream()
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@ -94,10 +84,11 @@ void ShutdownSoundStream()
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if (g_sound_stream)
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{
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g_sound_stream->Stop();
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if (SConfig::GetInstance().m_DumpAudio && s_audio_dump_start)
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StopAudioDump();
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delete g_sound_stream;
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g_sound_stream = nullptr;
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g_sound_stream.reset();
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}
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INFO_LOG(AUDIO, "Done shutting down sound stream");
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@ -4,16 +4,18 @@
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#pragma once
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#include <memory>
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#include "AudioCommon/SoundStream.h"
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#include "Common/CommonTypes.h"
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class CMixer;
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extern SoundStream* g_sound_stream;
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extern std::unique_ptr<SoundStream> g_sound_stream;
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namespace AudioCommon
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{
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SoundStream* InitSoundStream();
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void InitSoundStream();
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void ShutdownSoundStream();
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std::vector<std::string> GetSoundBackends();
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void UpdateSoundStream();
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