OatmealDome
c1d87db6fa
PixelShaderGen: Add support for non-dual source shader blending
2022-04-19 10:55:26 -04:00
OatmealDome
bad0283ff7
VKPipeline: Add shader blending support
2022-04-19 10:55:26 -04:00
Admiral H. Curtiss
ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-18 23:48:00 +02:00
Shawn Hoffman
70507c2237
update to libusb v1.0.26
...
moves libusb from vendored to submodule
2022-04-17 20:01:19 -07:00
Admiral H. Curtiss
853cf4f818
Common/PointerWrap: Hide internals.
2022-04-18 03:41:14 +02:00
Mai M
3ed9d5a3c7
Merge pull request #10589 from JosJuice/android-more-init-checks
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Android: Use AfterDirectoryInitializationRunner more comprehensively
2022-04-17 05:43:06 -04:00
TryTwo
cc22f1a558
MemoryWidget add dual views for two separate column types. Force first column to be Hex32.
2022-04-17 00:15:44 -07:00
Pokechu22
f3eff70e2f
Implement ImGui window for scissor rectangles
...
This is mainly for debugging, and is only exposed by manually editing the configuration.
2022-04-16 12:35:00 -07:00
Pokechu22
4d1e1db3c5
Software: Fix scissor rectangle always being block-aligned
2022-04-16 12:35:00 -07:00
Pokechu22
8745d84949
Software: Disable clipping based on xfmem
...
This fixes https://bugs.dolphin-emu.org/issues/12562 , and is also needed for a hardware test of mine.
2022-04-16 12:35:00 -07:00
Pokechu22
925ceab82f
Software: Use new scissor logic
...
Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
2022-04-16 12:34:58 -07:00
Pokechu22
076392a0f6
VideoCommon: Rework scissor handling
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This increases accuracy, fixing the white rendering in Major Minor's Majestic March. However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening. If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22
4595b89ad8
VideoCommon: Remove bSupportsOversizedViewports
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I think this is a relic of D3D9. D3D11 and D3D12 seem to work fine without it. Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00
Pokechu22
b85b35d5ea
VideoCommon: Create dedicated structs for scissor pos/offset
2022-04-16 10:26:10 -07:00
JosJuice
342af6512c
Android: Use AfterDirectoryInitializationRunner more comprehensively
...
Should fix the crash reported in https://bugs.dolphin-emu.org/issues/12885
2022-04-16 15:04:29 +02:00
Admiral H. Curtiss
0ec3f3a6ae
Merge pull request #10563 from TryTwo/PR_MemoryWidget_Display_Types
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Debugger MemoryWidget: More display types, use combo box for options
2022-04-16 14:35:29 +02:00
JosJuice
2ef2d4778d
JitArm64: Always lock Q0 in psq_stXX
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Q0 is used as a scratch register by EmitBackpatchRoutine.
Fixes a vertex explosion in Spider-Man 2 that was uncovered by 20b2300
.
2022-04-16 13:22:36 +02:00
TryTwo
a2aecc3794
Debugger MemoryWidget: More display types, use combo box for display options. Add alignment and riw length options.
2022-04-15 22:00:51 -07:00
Admiral H. Curtiss
0a4805c0b9
Merge pull request #10582 from AdmiralCurtiss/fmt-float
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Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-16 03:42:55 +02:00
Scott Mansell
c5c4169bc8
Merge pull request #10255 from Pokechu22/sw-zfreeze
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Software: Fix zfreeze with CullMode::All
2022-04-15 11:12:49 +12:00
Admiral H. Curtiss
3fdc6cbffe
Merge pull request #10486 from ttttcrngyblflpp/negative-axis-scaling
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Make pos/neg analog axes symmetrical
2022-04-13 12:18:41 +02:00
Admiral H. Curtiss
5c687fc2a3
Common/StringUtil: Use simpler formatting for floats and doubles.
2022-04-12 23:35:19 +02:00
Shawn Hoffman
ef8e461ca2
windows: buildfix if pch not used
2022-04-12 12:28:57 -07:00
Admiral H. Curtiss
2f90a2c689
Merge pull request #10574 from EternityShack/master
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MemoryWidget: Load Files to Memory
2022-04-11 04:09:02 +02:00
EternityShack
c5b0b92513
MemoryWidget: Load Files to Memory
2022-04-10 21:02:33 -05:00
JosJuice
abffa93a72
MoltenVK: Fix pixel shader typo
2022-04-10 20:51:20 +02:00
Mai M
e932a1bfb7
Merge pull request #10571 from AdmiralCurtiss/ffmpeg-custom-pix-fmt
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VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 14:19:39 -04:00
Pokechu22
59f299d5d6
Software: Fix zfreeze with CullMode::All
2022-04-08 20:05:32 -07:00
Pokechu22
164e0f742d
Software: Store offset in Slope
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This is needed since we need a separate offset for zfreeze to work correctly. It also makes the code a bit less jank.
2022-04-08 20:05:32 -07:00
Pokechu22
3a742e99bb
Software: Remove config to disable ZComploc and ZFreeze
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These aren't particularly useful, and make the code a bit more confusing. If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them. They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways.
2022-04-08 20:05:32 -07:00
Pokechu22
4e9a314776
Round viewport coordinates when vertex rounding is enabled
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This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22
dbb857b175
VertexShaderManager: Use g_ActiveConfig.UseVertexRounding()
2022-04-08 18:30:59 -07:00
Pokechu22
f6ab317374
Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING)
2022-04-08 18:30:59 -07:00
Mai M
91192efe59
Merge pull request #10573 from AdmiralCurtiss/pr10472
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DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
2022-04-08 21:24:59 -04:00
3t13nn3
5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
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Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Mai M
f92b7f4c87
Merge pull request #10508 from JosJuice/android-pointer-down
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Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
2022-04-08 20:53:52 -04:00
Mai M
e3106e8cdd
Merge pull request #10503 from JosJuice/android-directoryinitialization-thread
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Android: Actually use a thread for DirectoryInitialization
2022-04-08 20:53:25 -04:00
Mai M
004e834c14
Merge pull request #10558 from shuffle2/lang
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windows: simplify handling of gettext
2022-04-08 20:51:36 -04:00
Mai M
d4e4b56047
Merge pull request #10562 from JosJuice/android-double-tap-get
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Android: Fix displaying the current value of double tap setting
2022-04-08 20:50:12 -04:00
Admiral H. Curtiss
df214af8a1
VideoCommon/FrameDump: Fix log messages with arguments.
2022-04-09 01:42:02 +02:00
Admiral H. Curtiss
36134abd0e
Common/LogManager: Add generic printf-style log function that takes a va_list instead of va_args.
2022-04-09 01:41:40 +02:00
Admiral H. Curtiss
3382408b8e
VideoCommon/FrameDump: Allow user to specify a pixel format.
2022-04-09 00:45:49 +02:00
Pokechu22
120208ae03
Merge pull request #10543 from Minty-Meeo/initmmio-combine
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Combine InitMMIO and InitMMIOWii
2022-04-08 14:35:03 -07:00
Admiral H. Curtiss
23508cafb2
Merge pull request #7675 from TryTwo/Debugger_Code_Features
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Debugger: Get target memory in load/store instructions
2022-04-08 05:28:22 +02:00
Admiral H. Curtiss
5fda8ee8ec
Core/WGInput: Dynamically load winrt function addresses.
2022-04-08 03:26:09 +02:00
JMC47
e02194057b
Merge pull request #10412 from Pokechu22/sw-efb-peek-alpha
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Software: Implement pixel engine alpha read mode
2022-04-07 17:01:56 -04:00
JosJuice
7a33659e7b
Merge pull request #10485 from JosJuice/real-ocol0-logic-ops
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Shadergen: Use real_ocol0 workaround for shader logic ops
2022-04-07 21:00:24 +02:00
JosJuice
6a326a9f73
Merge pull request #10544 from AdmiralCurtiss/default-font-size-workaround
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Qt: Set font size for default debug font.
2022-04-07 20:59:17 +02:00
JosJuice
17b17e3236
Merge pull request #10552 from Gamer64ytb/display-cutout
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Android: Implement expand display cutout option.
2022-04-07 20:58:22 +02:00
JosJuice
a8654e2c69
Merge pull request #10560 from JosJuice/android-wii-disc-update
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Android: Implement installing system update from disc image
2022-04-07 20:58:09 +02:00
Pokechu22
6e83e36beb
msbuild: Move WGInput to DolphinLib.props
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It was accidentally put into the main DolphinLib.vcxproj in #7614 .
2022-04-07 11:37:12 -07:00
Sepalani
5b658e77df
MemoryWidget: Fix preview of zero as float/double
2022-04-07 11:55:23 +04:00
Admiral H. Curtiss
368342cb9b
Merge pull request #10528 from TryTwo/PR_Debugger_Memory_Input_Types
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Debugger: MemoryWidget: add float and integer input types. Add input preview.
2022-04-07 02:13:21 +02:00
TryTwo
ed96b8e308
Debugger MemoryWidget: add float and integer inputs. Add input preview. Change input logic. Use combobox for options.
2022-04-06 16:20:55 -07:00
Admiral H. Curtiss
242cd4cbea
Merge pull request #10555 from Dentomologist/fix_manual_update_check_when_autoupdate_disabled
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Updater: Fix manual update check when autoupdate is disabled
2022-04-06 14:38:25 +02:00
JosJuice
4120870628
Android: Remove nonsense code from double tap setting dialog
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The currentValue variable doesn't use InputOverlay.OVERLAY_
constants, it uses NativeLibrary.ButtonType constants.
Sigh, why do enums have to be so bad on Android that Google
recommends against using them :(
Anyway, simply not doing anything is a reasonable option here.
What happens then is that if the currently selected button is
invalid for the current controller, none of the available options
in the dialog will be pre-selected.
2022-04-05 19:08:58 +02:00
JosJuice
cdff426d23
Android: Fix displaying the current value of double tap setting
2022-04-05 18:58:29 +02:00
Jordan Woyak
566dfc1cf4
ControllerInterface: Update sort priorities.
2022-04-03 19:03:44 -05:00
Jordan Woyak
076a262b9e
InputCommon: Add Windows.Gaming.Input to ControllerInterface.
2022-04-03 19:03:35 -05:00
Gamer64ytb
bed91750e1
Android: Implement expand display cutout option.
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Some ROMs don't have fullscreen feature, for example Pixel Experience, so have a option for that is better. Also you don't need put the app on fullscreen anymore with that.
2022-04-03 14:26:37 +02:00
JosJuice
57733ddc70
Android: Implement installing system update from disc image
2022-04-03 11:15:28 +02:00
Shawn Hoffman
818f6c81ed
msbuild: don't explicitly set _SECURE_SCL
2022-04-02 15:25:42 -07:00
Shawn Hoffman
db4d81b9a8
windows: simplify handling of gettext
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fixes binplace on first build
2022-04-02 15:24:46 -07:00
Dentomologist
c8d953d0c6
Updater: Fix manual update check when autoupdate is disabled
2022-04-02 12:22:06 -07:00
Admiral H. Curtiss
113fdc959d
Merge pull request #10534 from AdmiralCurtiss/more-cheat-search-qol
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DolphinQt: More Cheat Search QoL
2022-04-02 15:17:15 +02:00
Shawn Hoffman
e6ed77b5f6
msvc: enable conformant __cplusplus macro
2022-04-02 02:46:22 -07:00
Admiral H. Curtiss
25c173cefc
Merge pull request #8732 from dreamsyntax/debugger-function-differencing
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Qt/Debugger CodeWidget: Record and find specific functions by differencing
2022-04-02 05:42:33 +02:00
Admiral H. Curtiss
1942629d9a
DolphinQt/CheatSearchWidget: Drop whitespace when parsing integers and floats from the user.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
7f2fed0f68
DolphinQt/CheatsManager: Don't leak closed cheat search tabs.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
48c4ebeee0
DolphinQt/CheatSearchWidget: Remember state of Hex checkboxes across sessions.
2022-03-31 05:40:51 +02:00
Admiral H. Curtiss
1ad7aac008
Qt: Set font size for default debug font.
2022-03-31 05:28:39 +02:00
Admiral H. Curtiss
4957b2edb9
Merge pull request #10530 from shuffle2/win-ffmpeg
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windows: move ffmpeg bins to submodule
2022-03-31 05:24:00 +02:00
Admiral H. Curtiss
cc3f8204da
Merge pull request #10542 from TryTwo/PR_MemoryViewWidget_Spacing
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Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-30 22:53:05 +02:00
Shawn Hoffman
4fad2c26e4
framedump: enable compat with utvideo codec
2022-03-29 17:27:59 -07:00
Shawn Hoffman
decaea8f9b
FrameDump: improve debug logging
2022-03-29 17:27:59 -07:00
Shawn Hoffman
09432ef098
windows: move ffmpeg bins to submodule
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udpate ffmpeg to b1cbeabf5e4b3234e895a58bafa371bfb792baf0
enable ffmpeg on arm64
2022-03-29 17:27:46 -07:00
Pokechu22
af316f7bfe
Software: Implement pixel engine alpha read mode
2022-03-29 15:34:43 -07:00
Pokechu22
8882eb040a
PixelEngine: Convert to BitField and enum class
2022-03-29 15:34:43 -07:00
Pokechu22
45b8ebeb25
PixelEngine: Remove old comment
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This comment was added in 76d24f2c0d
(the link was updated in 5799824b22
, but both are dead now). An archived version is at https://web.archive.org/web/20090830050441/http://developer.nvidia.com/object/General_FAQ.html#t6 but it's about the number of available texture units, which doesn't seem relevant to PixelEngine.
2022-03-29 15:34:43 -07:00
TryTwo
8f85e384c3
Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-29 14:16:25 -07:00
Minty-Meeo
fbc9bf2342
Combine InitMMIO and InitMMIOWii
2022-03-29 01:21:17 -05:00
Charles Lombardo
8a0c6816dd
Android: Fix games list padding
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Use clipToPadding="false" to prevent top white bar when scrolling
2022-03-28 09:58:01 -04:00
nyanpasu64
b5a7ae52b5
Fix locking the wrong mutex in GCAdapter_Android.cpp ResetRumble()
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I am not confident there are no race conditions between s_write_mutex,
s_controller_write_payload_size, and s_controller_write_payload. But
this code should be safer than before.
2022-03-27 22:39:26 -07:00
nyanpasu64
7616027684
Remove unnecessary atomic usage in GCAdapter_Android.cpp
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s_controller_write_payload_size needs to remain an atomic because Read()
loads and stores without holding a mutex, Output() stores while holding
s_write_mutex, and ResetRumble() stores while holding s_read_mutex! I'm
pretty sure this code is wrong, specifically ResetRumble().
2022-03-27 22:39:26 -07:00
nyanpasu64
871b01a5d9
Remove unnecessary atomic usage in GCAdapter.cpp
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You can safely read or write non-atomic integers on multiple threads,
as long as every thread reading or writing it holds the same mutex
while doing so (here, s_mutex).
Removing the atomic accesses makes the code faster, but the actual
performance difference is probably negligible.
2022-03-27 22:27:57 -07:00
Mai M
c08a23b374
Merge pull request #10537 from Simonx22/android-sv2
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Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-27 15:14:48 -04:00
JosJuice
11c4385b36
Android: Mark MAIN_FALLBACK_REGION as not runtime editable
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Trying to change it while a game is running does nothing.
DolphinQt already inactivates it while a game is running.
2022-03-27 18:45:01 +02:00
JosJuice
f12681ba93
Merge pull request #10532 from t895/material3-migration
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Android: Inherit from Material 3 themes and round corners on box art
2022-03-27 18:32:22 +02:00
Admiral H. Curtiss
b379df360a
Merge pull request #10497 from martinD2014/master
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Change the highlighted button on each window
2022-03-27 16:05:23 +02:00
Charles Lombardo
b8013ff3a0
Android: Inherit from Material3 themes and round corners on box art
2022-03-26 14:54:23 -04:00
dreamsyntax
88a1acdfc0
implement CodeDiffTool Feature
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Add Diff button to CodeWidget
Add Code Diff Tool window for recording and differencing functions. Allows finding specific functions based on when they run.
2022-03-26 11:41:08 -07:00
Simonx22
73f94e76b9
Android: Increase target and compileSdk version to 32 (Android 12L/Sv2)
2022-03-26 10:55:26 -04:00
Charles Lombardo
fde39b455c
Begin style migration to Material3
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Use large card view rounded corner guidelines
Fix action bar theming
Needed to import android back button clip art to fix material 3 theming issue. The DolphinSettingsBase style used to inherit from the Theme.MaterialComponents.DayNight.DarkActionBar theme which would provide the light text and icons but this is no longer available with Material 3.
Fit box art more snugly in CardView
Change card height to match cover art
Add padding to top of games list recyclerview
2022-03-26 10:16:17 -04:00
Admiral H. Curtiss
379de5de15
Merge pull request #10375 from Pokechu22/imgui-assert
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Externals: Use Common ASSERT for IM_ASSERT
2022-03-26 05:53:59 +01:00
Admiral H. Curtiss
57d8f2112c
Merge pull request #10514 from JosJuice/datel-no-gametdb
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DiscIO: Don't return GameTDB ID for any Datel disc
2022-03-26 03:38:57 +01:00
Pokechu22
30a34d06c1
RenderBase: Add call to IMGUI_CHECKVERSION()
2022-03-25 10:24:07 -07:00
Admiral H. Curtiss
e58cf36ca1
Merge pull request #10079 from sepalani/neg-offset
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MemoryWidget: Add negative offset search support
2022-03-25 07:09:08 +01:00
Sepalani
d5916fd14c
MemoryWidget: Add negative offset search support
2022-03-24 23:06:25 +04:00
JosJuice
c8f4800fb2
Merge pull request #10531 from iwubcode/opengl_objlabel_fix
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VideoBackends: fix opengl object label identifier
2022-03-24 18:02:32 +01:00
iwubcode
69e79045a3
VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE)
2022-03-24 00:25:59 -05:00
Admiral H. Curtiss
1a5a52c00c
Merge pull request #10507 from JosJuice/convertcommand-non-gc-wii
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DolphinTool: Allow converting non-GC/Wii files
2022-03-23 22:47:41 +01:00
Admiral H. Curtiss
c661a75961
DolphinQt: Set emulation speed setting only when the combobox is actually touched.
2022-03-22 19:19:47 +01:00
JosJuice
d0d27028a0
DolphinTool: Allow converting non-GC/Wii files
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This was requested by a forum user, and I thought why not.
It's a simple change to make since DiscIO already supports it,
and I assume command-line users know roughly what they're doing.
2022-03-22 18:59:01 +01:00
Admiral H. Curtiss
b466b9ef85
Merge pull request #10464 from Zarklord/override-wii-boot-ios
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Add Override for Boot IOS for Wii Titles
2022-03-22 03:01:44 +01:00
JMC47
bb7f0e18dd
Merge pull request #10524 from JosJuice/angle-in
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VideoCommon: Remove redundant in qualifiers
2022-03-21 19:16:13 -04:00
JosJuice
f1f02180fa
VideoCommon: Remove redundant in qualifiers
...
ANGLE raises a compilation error otherwise.
2022-03-21 22:16:25 +01:00
Zachary Lockwood
9130ad8fbe
Add support for overriding the IOS that boots with a wii game
2022-03-20 09:47:06 -04:00
Admiral H. Curtiss
7b0d5f2df3
Merge pull request #10491 from Minty-Meeo/dolphin-tool-more-stuff
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More dolphin-tool features and options
2022-03-20 05:43:53 +01:00
Minty-Meeo
deba9ce256
Added a way to check Block Size, Compression Method, and Compression Level flags to dolphin-tool
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New dolphin-tool command: "header"
-b / --block_size
-c / --compression
-l / --compression_level
Informative RVZ/WIA header2 value "compression_level" is now a s32 instead of a u32, because negative compression is a thing.
Speaking of, it is now possible to use negative compression levels in dolphin-tool's convert command (not the GUI, though).
2022-03-19 17:13:28 -05:00
Admiral H. Curtiss
a3f83d92d1
Merge pull request #10515 from JosJuice/android-user-data-clarification
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Android: Clarify what we mean by "user data"
2022-03-19 21:05:17 +01:00
JosJuice
9f606734c3
Merge pull request #10513 from JosJuice/android-update-dependencies
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Android: Update dependencies
2022-03-19 20:29:41 +01:00
Admiral H. Curtiss
f5657d0a83
Merge pull request #10174 from dreamsyntax/panic-handles-restore-messages
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DolphinQt: Add "Reset Ignore Panic Handler" MenuBar Option
2022-03-19 16:52:20 +01:00
Admiral H. Curtiss
676713e036
Re-enable Auto-Update when building with VS project files.
2022-03-19 15:30:28 +01:00
JMC47
edd63d8c3f
Merge pull request #10519 from jordan-woyak/fix-hotkey-detections
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MappingCommon: Fix detection of hotkey and conjunction expressions.
2022-03-19 00:41:00 -04:00
Pierre Bourdon
f73b2d70a6
Merge pull request #10516 from OatmealDome/steam
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CMakeLists: Add flag to enable / disable automatic update support
2022-03-18 08:33:13 +01:00
OatmealDome
e23df9369d
CMakeLists: Add option to disable automatic update support
2022-03-18 03:04:51 -04:00
TryTwo
53cf78d413
Gekko constistancy changes. Add context item to codeview to show or copy a load/store target memory address from instructions at or near PC when paused.
2022-03-17 12:53:38 -07:00
Jordan Woyak
b589d720bf
MappingCommon: Fix detection of hotkey and conjunction expressions.
2022-03-16 22:25:04 -05:00
JosJuice
c0f6aa7ab1
Android: Clarify what we mean by "user data"
2022-03-15 19:29:08 +01:00
JosJuice
479489c999
DiscIO: Don't return GameTDB ID for any Datel disc
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DTLX01 can be either a Freeloader or Action Replay, so it's
inappropriate to always use the same title and cover for it.
2022-03-15 18:56:49 +01:00
JosJuice
f9f561ced1
Android: Update dependencies
2022-03-15 18:19:28 +01:00
JosJuice
f5b6cccd32
Android: Update Android Gradle Plugin
2022-03-15 18:19:07 +01:00
Léo Lam
bf261f6144
Merge pull request #10493 from jordan-woyak/netplay-show-traversal-external-port
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NetPlayDialog: Display external IP/Port as seen by the traversal server.
2022-03-15 16:03:28 +01:00
Léo Lam
e10967e918
Merge pull request #10502 from Pokechu22/defer-gcadapter
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GCAdapter: Defer initialization until MainWindow::InitControllers
2022-03-15 16:00:28 +01:00
Léo Lam
da6f86f381
Merge pull request #10496 from JosJuice/mappingcommon-split
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Move parts of MappingCommon out of DolphinQt
2022-03-15 15:54:04 +01:00
Léo Lam
a99c993f1d
Merge pull request #10509 from JosJuice/freeloader-too-small
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VolumeVerifier: Skip "lacks some data" check for Datel discs
2022-03-15 15:47:55 +01:00
Léo Lam
a39d11c47a
Merge pull request #10501 from jordan-woyak/dolphin-tool-no-need-for-a-unique-ptr
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DolphinTool: Kill an unnecessary unique_ptr.
2022-03-15 15:46:35 +01:00
Léo Lam
c883ec1c53
Merge pull request #10512 from stblr/device-change
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USBv5: Fix racy device change behavior
2022-03-15 15:45:40 +01:00
Jordan Woyak
c058c8e1a6
NetPlayDialog: Display external IP/Port as seen by the traversal server when it's used.
2022-03-15 01:56:16 -05:00
Techjar
302dedbd24
NetPlay: Introduce constant for peer timeout
2022-03-15 01:26:55 -04:00
Pablo Stebler
7e7b0971ab
USBv5: Fix racy device change behavior
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This prevents the device changes happening between 2 GETDEVICECHANGE
calls from being missed by the application.
2022-03-14 22:32:30 +01:00
Techjar
b1122ec94f
NetPlay: Add timeout to traversal code path
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Amendment to 600c816
as I missed the traversal case.
2022-03-14 00:19:54 -04:00
JosJuice
41adf3cd53
DiscIO: Treat game ID DTLX01 as a Datel disc
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Needed for the disc mentioned in the previous commit.
2022-03-12 22:27:58 +01:00
JosJuice
6d1a344aab
VolumeVerifier: Skip "lacks some data" check for Datel discs
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Turns out there's some Freeloader disc for the GC that triggers this
despite being a good dump. This warning is mostly intended to catch
Wii games that have been truncated at the 4.00 GiB or 4.38 GiB mark
anyway, and if someone does have a Datel dump that has been truncated,
they'll still get the "unusual size" warning.
2022-03-12 22:24:38 +01:00
JosJuice
2e1f89025f
Android: Only use getActionIndex for ACTION_POINTER_DOWN/ACTION_POINTER_UP
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According to the documentation, getActionIndex should only be
used with ACTION_POINTER_DOWN and ACTION_POINTER_UP. We've had a
few crashes reported in the Play Console regarding invalid pointer
indices for getY, and I'm hoping this will help with that.
2022-03-12 21:20:00 +01:00
JosJuice
905e86d754
Merge pull request #10451 from JosJuice/skip-redundant-flushes
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Jit: Skip redundant flushes
2022-03-12 12:32:02 +01:00
JosJuice
7a3c719739
Merge pull request #10453 from JosJuice/output-in-use
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PPCAnalyst: Count outputs as being in use
2022-03-12 12:31:42 +01:00
Pokechu22
37806472e1
GCAdapter: Defer initialization until MainWindow::InitControllers
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If libusb fails to initialize, an assertion fails, but if that happens before the main window is created, then Dolphin just dies. Now, the panic alert is properly shown and the user can ignore it.
2022-03-10 10:35:45 -08:00
Pokechu22
0f3832dec6
Common/FileUtil: Change logging to debug level
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These messages hid other, more important, ones often. I have left AttemptMaxTimesWithExponentialDelay and GetSysDirectory/SetSysDirectory as info, since those are called infrequently and can be useful to the end-user.
2022-03-08 14:07:37 -08:00
Pokechu22
c657b80996
Software/EfbInterface: Remove logspam for RGB565_Z16 being unsupported
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This message would be logged, usually multiple times, for EVERY. SINGLE. PIXEL. That's pretty much useless and just makes the log unreadable. Plus, the current support (which acts as RGB8) is close enough that for end-user purposes, it's fine. I don't think the hardware backends support RGB565_Z16 and its antialiasing functionality correctly either, but they don't have similar logspam.
2022-03-08 13:59:55 -08:00
JosJuice
da12ff02fc
Android: Actually use a thread for DirectoryInitialization
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`((Runnable) () -> init(context)).run()` is just a more complicated way
of writing `init(context)`, and doesn't on its own launch a thread.
2022-03-08 22:29:07 +01:00
Jordan Woyak
f711b8dbae
DolphinTool: Kill an unnecessary unique_ptr.
2022-03-08 02:00:26 -06:00
Martin
a4d031cfda
Add NonDefaultQPushButton to set autoDefault of buttons to false
2022-03-08 08:51:29 +01:00
Shawn Hoffman
a546c451b7
windows: wrap all main funcs with utf8 conversions
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fixes 12858
2022-03-07 23:24:21 -08:00
JosJuice
1bc057614e
Move parts of MappingCommon out of DolphinQt
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Some of the functions in MappingCommon would be useful to use on
mobile in the future.
2022-03-06 14:30:49 +01:00
JosJuice
5446daaef9
Common: Make DynamicLibrary non-copyable
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The default implementations of DynamicLibrary's copy and move
constructors and assignment operators are unsafe.
2022-03-05 23:40:41 +01:00
Léo Lam
d32c72038a
Merge pull request #10467 from Dentomologist/fix_scalar_initializer_braces_warning
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Debugger: Fix warning on Debian builder
2022-03-02 12:56:09 +01:00
Léo Lam
c7361bc1b3
Merge pull request #10474 from Pokechu22/log-ogl-video-info
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OGLRender: Log video backend info, in addition to showing it via OSD
2022-03-02 12:29:51 +01:00
Léo Lam
bcc14d32b8
Merge pull request #10482 from Dentomologist/remove_redundant_statement
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FileUtil: Remove redundant statement
2022-03-02 12:27:21 +01:00
Léo Lam
ebfee3b2de
Merge pull request #10484 from AdmiralCurtiss/general-pane-signalblocker
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Qt/GeneralPane: Don't trigger config change events when populating GUI.
2022-03-02 11:59:02 +01:00