Common/FileUtil: Change logging to debug level

These messages hid other, more important, ones often.  I have left AttemptMaxTimesWithExponentialDelay and GetSysDirectory/SetSysDirectory as info, since those are called infrequently and can be useful to the end-user.
This commit is contained in:
Pokechu22 2022-03-08 14:07:37 -08:00
parent c657b80996
commit 0f3832dec6
1 changed files with 12 additions and 11 deletions

View File

@ -168,7 +168,7 @@ bool IsFile(const std::string& path)
// Doesn't supports deleting a directory
bool Delete(const std::string& filename, IfAbsentBehavior behavior)
{
INFO_LOG_FMT(COMMON, "Delete: file {}", filename);
DEBUG_LOG_FMT(COMMON, "Delete: file {}", filename);
#ifdef ANDROID
if (StringBeginsWith(filename, "content://"))
@ -219,7 +219,7 @@ bool Delete(const std::string& filename, IfAbsentBehavior behavior)
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& path)
{
INFO_LOG_FMT(COMMON, "CreateDir: directory {}", path);
DEBUG_LOG_FMT(COMMON, "CreateDir: directory {}", path);
#ifdef _WIN32
if (::CreateDirectory(UTF8ToTStr(path).c_str(), nullptr))
return true;
@ -252,11 +252,11 @@ bool CreateDir(const std::string& path)
bool CreateFullPath(const std::string& fullPath)
{
int panicCounter = 100;
INFO_LOG_FMT(COMMON, "CreateFullPath: path {}", fullPath);
DEBUG_LOG_FMT(COMMON, "CreateFullPath: path {}", fullPath);
if (Exists(fullPath))
{
INFO_LOG_FMT(COMMON, "CreateFullPath: path exists {}", fullPath);
DEBUG_LOG_FMT(COMMON, "CreateFullPath: path exists {}", fullPath);
return true;
}
@ -289,7 +289,7 @@ bool CreateFullPath(const std::string& fullPath)
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename, IfAbsentBehavior behavior)
{
INFO_LOG_FMT(COMMON, "DeleteDir: directory {}", filename);
DEBUG_LOG_FMT(COMMON, "DeleteDir: directory {}", filename);
// Return true because we care about the directory not being there, not the actual delete.
if (!File::Exists(filename))
@ -348,7 +348,7 @@ static bool AttemptMaxTimesWithExponentialDelay(int max_attempts, std::chrono::m
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename)
{
INFO_LOG_FMT(COMMON, "Rename: {} --> {}", srcFilename, destFilename);
DEBUG_LOG_FMT(COMMON, "Rename: {} --> {}", srcFilename, destFilename);
#ifdef _WIN32
const std::wstring source_wstring = UTF8ToTStr(srcFilename);
const std::wstring destination_wstring = UTF8ToTStr(destFilename);
@ -357,7 +357,8 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename)
// Retry the operation with increasing delays, and if none of them work there's probably a
// persistent problem.
const bool success = AttemptMaxTimesWithExponentialDelay(
3, std::chrono::milliseconds(5), "Rename", [&source_wstring, &destination_wstring] {
3, std::chrono::milliseconds(5), fmt::format("Rename {} --> {}", srcFilename, destFilename),
[&source_wstring, &destination_wstring] {
if (ReplaceFile(destination_wstring.c_str(), source_wstring.c_str(), nullptr,
REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr))
{
@ -421,7 +422,7 @@ bool RenameSync(const std::string& srcFilename, const std::string& destFilename)
// copies file source_path to destination_path, returns true on success
bool Copy(const std::string& source_path, const std::string& destination_path)
{
INFO_LOG_FMT(COMMON, "Copy: {} --> {}", source_path, destination_path);
DEBUG_LOG_FMT(COMMON, "Copy: {} --> {}", source_path, destination_path);
#ifdef _WIN32
if (CopyFile(UTF8ToTStr(source_path).c_str(), UTF8ToTStr(destination_path).c_str(), FALSE))
return true;
@ -473,7 +474,7 @@ u64 GetSize(FILE* f)
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename)
{
INFO_LOG_FMT(COMMON, "CreateEmptyFile: {}", filename);
DEBUG_LOG_FMT(COMMON, "CreateEmptyFile: {}", filename);
if (!File::IOFile(filename, "wb"))
{
@ -495,7 +496,7 @@ FSTEntry ScanDirectoryTree(std::string directory, bool recursive)
directory.pop_back();
#endif
INFO_LOG_FMT(COMMON, "ScanDirectoryTree: directory {}", directory);
DEBUG_LOG_FMT(COMMON, "ScanDirectoryTree: directory {}", directory);
FSTEntry parent_entry;
parent_entry.physicalName = directory;
parent_entry.isDirectory = true;
@ -596,7 +597,7 @@ FSTEntry ScanDirectoryTree(std::string directory, bool recursive)
// Deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string& directory)
{
INFO_LOG_FMT(COMMON, "DeleteDirRecursively: {}", directory);
DEBUG_LOG_FMT(COMMON, "DeleteDirRecursively: {}", directory);
bool success = true;
#ifdef _WIN32