Commit Graph

143 Commits

Author SHA1 Message Date
hrydgard 6dc4194767 OGL plugin: +Autoscale option (attempts to remove borders, even without XFB). Lots of cleanup, especially around aspect ratio and similar stuff. MP2 scanner still broken, wonder when that happened?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2470 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 16:33:59 +00:00
hrydgard 4bdb4aa0d1 Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few crash bugs in FileUtil.cpp.
Not really anything interesting, just some better comments, some slightly more portable/cleaner code in places.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2459 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-28 01:26:56 +00:00
fires.gc c76c477a6d restructured NAND application loading... it isn't complete but an improvement
i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
John Peterson 0edeabc7cd Emulated Wiimote IR Pointer Ini File: Name change from Emulated to Default
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2441 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:50:36 +00:00
John Peterson ae81c01449 Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:35:17 +00:00
John Peterson 4bcb9b5834 Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2439 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:11:51 +00:00
John Peterson 1f0f0f4295 Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2417 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 18:37:53 +00:00
omegadox 8c93e39ddd Linux build fixes and some warning cleanup for GCC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 05:20:52 +00:00
John Peterson 3d9b3ba117 Last Commit (Emulated Wiimote): Oops, a syntax error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:55:30 +00:00
John Peterson d7a762f425 Emulated Wiimote: Linux build fix, I forgot to add the new variables in the Linux ifdef
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2403 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:47:20 +00:00
John Peterson b739dd3817 Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 02:40:17 +00:00
LPFaint99 473cd01181 UUpdate svn:eol-style=native ( r1438 ) for Source/*.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:17:57 +00:00
LPFaint99 578c402d2c Update svn:eol-style=native ( r1442 ) for Source/*.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 06:15:48 +00:00
hrydgard aff0f1fbe3 Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2364 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-22 12:43:25 +00:00
hrydgard fe0be64bd3 Move the message display thing out of Render.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2335 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:53:10 +00:00
hrydgard d3f7349692 pow is total overkill for x*x, introduce pow2 inline function to fix it.
fix a warning.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2323 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:17:26 +00:00
hrydgard 6cd34b318f The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(

Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:04:52 +00:00
John Peterson e0593b1041 Emulated Wiimote: Fixed the Nunchuck calibration, for recording playback for example
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2317 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 13:14:23 +00:00
John Peterson 489816dce7 Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2316 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 09:57:17 +00:00
magumagu9 cefa910d92 Linux build fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:49:57 +00:00
John Peterson 59734ddc86 Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
tmator 73a6ae2592 finish to fix nowx, is it work on linux ?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:15:27 +00:00
tmator 7a03ffe210 try to fix nowx wiimote
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 22:06:40 +00:00
John Peterson 7218a070e6 Emulated Wiimote: Fixed typo in last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:25:18 +00:00
John Peterson 12a869304c Emulated Wiimote: Fixed a bug that would make PadMapping[0].ID = -1, that would lead to a segmentation fault in Linux when we tried to access joyinfo[-1]
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-17 11:16:59 +00:00
tmator cf8220dc9c fix osx build, and first step to get real wiimotes on osx
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 21:12:00 +00:00
John Peterson a92444d3cc Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
John Peterson 55b7e79d49 Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 22:23:59 +00:00
John Peterson b53c30ad25 Emulated Wiimote and SimplePad: Build fixes for Linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 19:25:23 +00:00
John Peterson 9041485a73 Emulated Wiimote: Forgot one variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2263 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:43 +00:00
John Peterson ec7b83c688 Emulated Wiimote: Added default key settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2262 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:57:00 +00:00
John Peterson 47c7e9fe99 Emulated Wiimote GUI: Reorganized controls
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2261 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:44:29 +00:00
John Peterson a8e35e976a Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:23:42 +00:00
omegadox 71d9832004 Linux compile fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2246 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 05:43:48 +00:00
John Peterson cf068ebb06 Emulated Wiimote: Forgot to check that we have a gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2245 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:26:30 +00:00
John Peterson 72112584de Emulated Wiimote: Forgot a few ifdefs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2244 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:06:07 +00:00
John Peterson 34dbb40ef5 Emulated Wiimote: Added option to use analog controls for the Nunchuck stick
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2243 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 02:01:43 +00:00
John Peterson ae9bb905bf Emulated Wiimote: Fixed the concurrent playback of Wiimote and Nunchuck movements
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2242 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 19:36:25 +00:00
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
John Peterson 79947e5d29 Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
John Peterson 57c4620902 Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 16:43:35 +00:00
John Peterson eb1c6163f7 Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 10:49:38 +00:00
John Peterson b932a53b68 Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-12 08:46:48 +00:00
John Peterson 9651a30c1b Wiimote: Disabled the combined pitch and roll option that was not ready yet
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:47:50 +00:00
John Peterson 68f39cb287 nJoy:
1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.

2. Fixed the Allow out of focus input option again

3. Allow changing of the mapped pads while a game is running

4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped

5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-11 10:30:02 +00:00
John Peterson 5ba51ed789 Wiimote: Fixed crash that would occur if no gamepad was detected
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 20:20:52 +00:00
John Peterson c1214d2026 Wiimote: Compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:46:39 +00:00
John Peterson 88d41e3ff4 Wiimote: Non-windows compilation fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 18:36:37 +00:00
John Peterson 516a14150a Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 17:25:08 +00:00
John Peterson c18613a580 nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-10 00:41:43 +00:00