Martino Fontana
1e5e319783
Qt/GameConfigWidget: Add Manual Texture Sampling
2023-07-25 00:45:13 +02:00
Martino Fontana
41f81aca69
Qt/GameConfigWidget: Rename `m_enable_fast_disc` to `m_emulate_disc_speed`
2023-07-25 00:45:10 +02:00
Martino Fontana
0892998af1
Qt/GameConfigWidget: Add `reverse` argument for `{Save,Load}CheckBox`
...
In order to not hard code `if (key == "FastDiscSpeed")`
2023-07-24 20:48:32 +02:00
Admiral H. Curtiss
0a2afa48b7
Merge pull request #12045 from tupfold/master
...
[Minor Bugfix] Extremely rare HostID collision bugfix
2023-07-24 03:55:45 +02:00
Admiral H. Curtiss
2b80605e7e
Merge pull request #12067 from Pokechu22/debugging-ui-text-show-enable
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Rename "Show Debugging UI" to "Enable Debugging UI"
2023-07-24 01:15:04 +02:00
Admiral H. Curtiss
c468ca2107
Merge pull request #12057 from iwubcode/config_core_timing_refresh_only
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Core: save core timing parameters into variables updated during refresh
2023-07-24 01:14:18 +02:00
Pokechu22
7e38ff496c
Rename "Show Debugging UI" to "Enable Debugging UI"
...
This will hopefully reduce confusion on e.g. https://bugs.dolphin-emu.org/issues/13306 .
2023-07-23 15:17:04 -07:00
iwubcode
e54b7ac356
Core: save core timing parameters into variables updated during refresh
2023-07-23 14:03:21 -05:00
JosJuice
eb79bf37e2
Merge pull request #12052 from mitaclaw/profiling-is-something
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Announce RSCRATCH clobbering in Jit64::Cleanup() when profiling is enabled
2023-07-23 20:12:43 +02:00
Admiral H. Curtiss
a76cc146e1
Merge pull request #12055 from iwubcode/skip_dump_async
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VideoCommon: skip the texture dump if a custom texture is available, regardless if it is loaded or not
2023-07-23 19:53:25 +02:00
Admiral H. Curtiss
c1a4b3f350
Merge pull request #12051 from mandar1jn/J-documentation-improvements
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Skylanders: Update J command documentation
2023-07-23 19:23:29 +02:00
Admiral H. Curtiss
dd3caa48b2
Merge pull request #12063 from SuperSamus/audio-name
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cubeb: Change name to "Dolphin Emulator"
2023-07-23 19:15:24 +02:00
Bram Speeckaert
a486168448
JitArm64: Use LogicalImm in boolX
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ARM64 has a special logical immediate encoding scheme, that can be used
with AND, ORR, and EOR. By taking advantage of this, we no longer need
to materialize the immediate value in a register, saving instructions
and/or reducing register pressure.
- orx
Before:
mov w23, #0x1
orr w23, w25, w23
After:
orr w23, w25, #0x1
- andx
Before:
mov w26, #-0x80000000
and w27, w27, w26
sxtw x24, w27
After:
and w27, w27, #0x80000000
sxtw x26, w27
- eqvx
Before:
mov w23, #0x4
eon w26, w23, w22
After:
eor w26, w22, #0xfffffffb
- xorx
Before:
mov w23, #0x1e
eor w23, w27, w23
After:
eor w23, w27, #0x1e
- norx
Before:
mov w25, #-0x2001
orr w23, w23, w25
mvn w23, w23
After:
orr w23, w23, #0xffffdfff
mvn w23, w23
2023-07-23 18:40:53 +02:00
Sketch
8c2a1c191e
Remove force disable WC24 Standby
2023-07-22 22:24:09 -04:00
Admiral H. Curtiss
e3ef3cb752
Merge pull request #12062 from iwubcode/custom_textures_debug
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VideoCommon: add startup message to know if custom textures are installed
2023-07-23 03:45:22 +02:00
Martino Fontana
b5be399fd4
cubeb: Change name to "Dolphin Emulator"
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To avoid conflicts with KDE's file manager.
2023-07-22 23:12:34 +02:00
Admiral H. Curtiss
fb2b3753b5
Merge pull request #12015 from nyanpasu64/gc-adapter-sleep-detach
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Fix GC Adapter breaking and burning a full CPU core after sleep-wake on Linux
2023-07-22 03:38:45 +02:00
iwubcode
fd74244339
VideoCommon: add custom texture message to provide a dirty means of debugging whether custom textures are installed correctly
2023-07-21 20:13:27 -05:00
iwubcode
e892b7f1ac
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
Mandar1jn
eba5291ec7
Skylanders: Update J command documentation
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I initially thought the 0x01 side was both sides (equavalent to just C. However, this turned out to be something I forgot I implemented in my personal interface. 0x01 does not seem to change any colors.
Recently discovered how exactly the last 2 bytes of the J command for timing data
2023-07-20 23:58:33 +02:00
iwubcode
f7e78742cf
VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet
2023-07-19 23:44:41 -05:00
mitaclaw
70b3db93e0
Announce RSCRATCH clobbering in Jit64 when profiling is enabled
2023-07-19 14:15:42 -07:00
iwubcode
79f202ea5c
VideoCommon: fix some compiler warnings for CustomAsset. FreeBSD compiler complained about a defaulted move constructor due to the mutex being implicitly deleted. Additionally, the const owning library deleted the copy constructor.
2023-07-16 19:45:55 -05:00
Admiral H. Curtiss
9ebfcebdde
Merge pull request #12049 from iwubcode/initialize_asset_load_info
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VideoCommon: initialize load info variables in CustomAssetLibrary
2023-07-16 23:32:13 +02:00
Admiral H. Curtiss
2814e4e283
Merge pull request #12033 from mbc07/ColorCorrectionGUI_fixes
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Qt: Color Correction window fixes
2023-07-16 23:31:59 +02:00
Mateus B. Cassiano
d7e79683cc
Qt: Color Correction window fixes
2023-07-16 16:48:08 -04:00
iwubcode
5740be15f9
VideoCommon: initialize load info variables
2023-07-16 12:56:03 -05:00
Admiral H. Curtiss
cd5aebe5ac
Qt: Add file size stats to NAND Check.
2023-07-14 05:24:29 +02:00
Admiral H. Curtiss
efae5827f2
IOS/FS: Implement GetExtendedDirectoryStats().
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Behaves like GetDirectoryStats() but doesn't clamp to the Wii limits, so we can tell the user exactly how overfull their NAND is.
2023-07-14 04:48:23 +02:00
Admiral H. Curtiss
0d9e027a0b
IOS/FS: Move NAND size related constants to FileSystem.h.
...
That way they're available for calculating NAND stats to display to the user. This also adds a few more constants.
2023-07-14 04:47:47 +02:00
Upfoldian
c4978edaf6
Fixed a bug where in the extremely unlikely change that HostIDs collide, a new HostID is generated.
2023-07-13 21:33:36 +10:00
jmlee337
550b9782e1
Do not try portmapping when using traversal server
...
using portmapping with hosting while using traversal server (which is possible by checking the option while under "direct connect" and flipping back to traversal server) causes dolphin to request a mapping to external port 0.
In UPnP a mapping to external port 0 is actually the wildcard, which means that connection requests on all
external ports (that are not otherwise mapped) will be forwarded to the client.
Additionally it seems like using port mapping with traversal server is probably not expected behavior, as the option checkbox disappears when traversal server is used.
2023-07-13 01:15:12 -07:00
Sepalani
cbb76c1d4f
Common/Network: Use StrErrorWrapper
2023-07-12 20:52:35 +04:00
Sepalani
92be54d57a
Common/CommonFuncs: Add StrErrorWrapper function
2023-07-12 20:52:35 +04:00
OatmealDome
423c7c58cd
Merge pull request #12042 from JosJuice/logic-op-no-win7
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D3D: Remove Windows 7 mention in logic ops warning
2023-07-11 20:23:16 -04:00
JosJuice
5acebc71c4
D3D: Remove Windows 7 mention in logic ops warning
...
Dolphin no longer supports Windows 7, so the fact that there are (were?)
more people who use Windows 7 than who use a GPU that doesn't support
the required feature is no longer relevant.
2023-07-11 22:41:51 +02:00
Joshua de Reeper
93c8db66d6
Skylanders: More List Fixes
2023-07-10 09:59:00 +01:00
Admiral H. Curtiss
fe8a9ac707
Merge pull request #12024 from iwubcode/material_asset
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VideoCommon: add material asset
2023-07-09 21:49:16 +02:00
iwubcode
77511e8e7c
VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader
2023-07-09 12:21:34 -05:00
JosJuice
bd90f6be78
Merge pull request #12017 from Dentomologist/remove_unused_flowlayout
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QtUtils: Remove unused FlowLayout
2023-07-09 16:06:35 +02:00
JosJuice
90b1f5c60a
Merge pull request #12020 from Dentomologist/gekkodisassembler_remove_unread_variables
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GekkoDisassembler: Remove unread variables
2023-07-09 16:00:26 +02:00
Admiral H. Curtiss
80c44ea597
Merge pull request #12034 from MaverickAmon02/controller-update-race
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Fix unsafe netplay code in SI_DeviceGCController
2023-07-09 14:13:44 +02:00
Admiral H. Curtiss
7bb04ff1dc
Merge pull request #12022 from iwubcode/texture_create_gmod_impl
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VideoCommon: call into graphics mods create texture callback
2023-07-09 04:20:43 +02:00
Amon Neander
d122492db7
Fix unsafe netplay code in SI_DeviceGCController
...
By misusing Config, this netplay-related code opened up a race condition between Config::OnConfigChanged() and SerialInterface::SerialInterfaceManager::UpdateDevices() that could cause iterator invalidation.
2023-07-06 11:34:08 -04:00
nyanpasu64
c8df26554b
Fix GC adapter not being detected when you enable controller in settings
...
GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
2023-07-05 20:38:22 -07:00
nyanpasu64
5d0f1bd10b
Switch libusb_config_descriptor to RAII type
2023-07-05 20:38:22 -07:00
nyanpasu64
c893ccca58
Workaround GC adapter detection breaking when reset fails
2023-07-05 20:38:22 -07:00
nyanpasu64
559a16da49
Reset GC adapter upon IO error after sleep-wake
...
Fixes GC adapter breaking on sleep-wake on Linux and burning a full CPU
core. This is cleaner than alternative approaches.
2023-07-05 20:38:22 -07:00
nyanpasu64
afb5eff426
Don't burn a CPU core and spam logs when GC Adapter fails
2023-07-05 20:38:22 -07:00
nyanpasu64
54850e936c
Fix memory leak in libusb code
2023-07-05 20:38:22 -07:00
Joshua de Reeper
79a4b91d68
Skylander Portal: Simple List Fixes
2023-07-04 16:48:51 +01:00
Admiral H. Curtiss
0366122306
Merge pull request #12009 from iwubcode/shader_asset
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VideoCommon: add a pixel shader asset
2023-07-03 03:24:11 +02:00
Admiral H. Curtiss
da2784a391
Merge pull request #11878 from LillyJadeKatrin/retroachievements-achievements-tab
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RetroAchievements - Achievement Progress Tab
2023-07-03 03:23:18 +02:00
iwubcode
a2ad3ca6f7
VideoCommon: don't do pointer copies during graphics mod callback iteration
2023-07-02 13:58:07 -05:00
iwubcode
0539bb4a3e
VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded
2023-07-02 13:45:09 -05:00
Admiral H. Curtiss
6d7bf60071
Merge pull request #11991 from iwubcode/tcache_multiple_texture_dependencies
...
VideoCommon: allow multiple texture assets to associate with a texture cache entry
2023-07-02 20:14:32 +02:00
iwubcode
a93e6e7397
VideoCommon: add support for allowing a TextureCache entry to be associated with multiple assets
2023-07-02 12:50:07 -05:00
Dentomologist
c8e276c6f5
GekkoDisassembler: Remove unread variable m_displacement
2023-07-01 20:09:10 -07:00
Dentomologist
98c9049184
GekkoDisassembler: Remove unread variable m_sreg
2023-07-01 20:09:09 -07:00
LillyJadeKatrin
ccc9d0e5ea
Synchronized Achievement Window
...
Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-07-01 22:26:30 -04:00
LillyJadeKatrin
fbaeaf305b
Add UpdateCallback to AchievementManager
...
AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin
582042de1f
Added AchievementProgressWidget to AchievementsWindow
...
This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin
ebe77f149f
Added AchievementHeaderWidget to AchievementsWindow
...
This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-07-01 22:26:29 -04:00
LillyJadeKatrin
f700faf6ab
Expose Achievements Data for Display
...
Added some small methods to AchievementManager to expose useful data for displaying in an achievement UI. Also moved a couple things from private to public for the same purpose.
2023-07-01 22:26:29 -04:00
Dentomologist
6fe3cfe245
QtUtils: Remove unused FlowLayout
...
FlowLayout hasn't been used since
b65faa0549
.
2023-07-01 11:33:54 -07:00
Admiral H. Curtiss
eedc1144c1
Merge pull request #11923 from iwubcode/multi-texture-compute-support
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VideoBackends: support multiple compute images for some backends
2023-07-01 17:47:55 +02:00
JosJuice
179d823852
Merge pull request #11992 from Dentomologist/remove_mtype_and_associated_enum
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GekkoDisassembler: Remove unread variable and associated enum
2023-07-01 09:00:42 +02:00
Admiral H. Curtiss
ed4403537f
Merge pull request #11916 from JosJuice/ppcanalyst-reorder-loop
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PPCAnalyst: Reduce number of iterations in ReorderInstructionsCore
2023-07-01 01:06:53 +02:00
Admiral H. Curtiss
82c986816f
Merge pull request #11978 from AdmiralCurtiss/wiimote-S_FALSE
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WiimoteReal/IOWin: Don't try to print error message for non-errors.
2023-07-01 00:58:42 +02:00
Admiral H. Curtiss
e71f42f819
Merge pull request #11997 from Dentomologist/dspemulator_remove_pauseandlock_parameter
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DSPEmulator: Remove unused PauseAndLock parameter
2023-07-01 00:56:45 +02:00
Admiral H. Curtiss
94f34260a6
Merge pull request #12001 from Filoppi/patch-21
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Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Admiral H. Curtiss
fa81006b51
Merge pull request #11955 from TellowKrinkle/CMakeDependencies
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CMake: Allow ignoring system packages
2023-06-30 19:06:04 +02:00
Admiral H. Curtiss
e4d7ba5554
Merge pull request #12007 from AdmiralCurtiss/cmake-scmrev-at-build-time
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CMake: Generate scmrev.h at build time instead of configure time.
2023-06-30 18:59:33 +02:00
iwubcode
6ea49c6746
VideoCommon: add a pixel shader asset
2023-06-30 01:32:53 -05:00
JMC47
ff324ef660
Merge pull request #12010 from TellowKrinkle/AlignUpOpt
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Common: Better AlignUp implementation
2023-06-29 20:30:13 -04:00
Filoppi
bfb90b7eec
Video: increase the max HDR brightness multiplier to a more appropriate value (400 nits can be too dark in a bright room)
2023-06-29 14:24:28 +03:00
Filippo Tarpini
28fafbeef2
Qt: Fix some Post Process Configuration Widget issues n3
...
1 ) When first opened, the (user selected) post process shader config widget would print the wrong values on the text label next to int range sliders. For example if the range was from 1 to 6, and the value loaded from the config was 1, the label would print 0 when first opened, to then start showing the correct value once the slider was first moved.
This mirrors the behaviour of the float slider code below:
```auto* const value_box = new QLineEdit(QString::asprintf("%f", m_config_option->m_float_values[i]));```
2 ) The defautl int slider value would also be set wrong on first load, as it was being divided by the slider max instead of the slider step amount (again, just like for the float implementation). This is a mistake I had made with my previous submission.
2023-06-29 14:13:38 +03:00
TellowKrinkle
d844317a6d
Common: Better AlignUp implementation
2023-06-29 02:35:44 -05:00
Admiral H. Curtiss
4774fe3445
VKGfx: Add parentheses around ambiguous if statements.
2023-06-29 03:59:18 +02:00
Admiral H. Curtiss
2a6f4d879c
CMake: Generate scmrev.h at build time instead of configure time.
2023-06-29 03:23:31 +02:00
iwubcode
3627398cf5
VideoBackends: support multiple compute images for some backends (D3D, OGL, Vulkan)
2023-06-28 17:15:31 -05:00
JosJuice
3384e02098
DolphinQt: Don't translate empty strings
...
Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice
766b8605f8
Merge pull request #11994 from JosJuice/skylanders-i18n
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DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
Dentomologist
ee684b0798
DSPEmulator: Remove unused PauseAndLock parameter
2023-06-25 20:29:23 -07:00
Dentomologist
f151ae3c2a
EXI: Remove pointless PauseAndLock functions
...
The ExpansionInterfaceManager::PauseAndLock function does nothing but
call other functions that have no effect.
ExpansionInterfaceManager::PauseAndLock calls CEXIChannel::PauseAndLock,
which in turn calls IEXIDevice::PauseAndLock. None of the classes
deriving from IEXIDevice override PauseAndLock, and the implementation
in IEXIDevice does nothing.
2023-06-25 20:08:08 -07:00
Admiral H. Curtiss
3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
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IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch
f9f8e94e30
Add default support for WiiLink + configuration
2023-06-25 14:57:15 -04:00
JosJuice
09f8f29ae0
DolphinQt: Add i18n comments for Skylanders strings
...
Also changed the spelling of "Superchargers" to "SuperChargers".
2023-06-25 15:38:30 +02:00
Dentomologist
2472269d06
GekkoDisassembler: Remove unused enum InstructionType
2023-06-24 13:45:26 -07:00
Dentomologist
2cf48bc32c
GekkoDisassembler: Remove unread variable m_type
...
Writes to m_type are pointless because it's never read.
2023-06-24 13:45:26 -07:00
Pokechu22
50c929928c
Merge pull request #11920 from Minty-Meeo/kill-ascii-to-hex
...
Kill AsciiToHex
2023-06-23 18:20:36 -07:00
Admiral H. Curtiss
c04536c5d0
Merge pull request #11982 from iwubcode/graphics_mod_create_texture_callback
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VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-23 18:10:59 +02:00
Admiral H. Curtiss
02909bd1a5
Merge pull request #11850 from Filoppi/post_process_fixes
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Video: implement color correction to match the Wii/GC NTSC/PAL color spaces (and gamma)
2023-06-23 18:08:23 +02:00
Admiral H. Curtiss
5bf3d55d38
Merge pull request #11981 from iwubcode/move_cached_asset_to_common
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VideoCommon: move cached texture asset to 'CustomAsset' common code
2023-06-23 17:59:24 +02:00
Admiral H. Curtiss
b5ba51c60a
Core: Remove host thread assert in PauseAndLock().
...
Fixing all the places it's used turned out to be a more complicated task than anticipated. So let's remove this for now so we don't confuse users with cryptic error messages...
2023-06-23 01:18:56 +02:00
get
445bf8d2c6
Kill AsciiToHex
...
Now superseded by Common::FromChars
2023-06-22 00:06:50 -05:00
Sketch
bc0e8158b3
IOS/KD/Time: Take into account DST for AdjustedUTC
2023-06-20 22:49:33 -04:00
iwubcode
1d767c3a5b
VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-20 19:26:53 -05:00
iwubcode
2dc24a9148
VideoCommon: move cached texture asset to 'CustomAsset' common code
2023-06-20 18:59:55 -05:00
Nicolas van Kempen
4ef2f2c710
Rename Symbol constructor parameter to prevent shadowing
2023-06-20 13:38:31 -04:00
Admiral H. Curtiss
00bf5f55de
WiimoteReal/IOWin: Don't try to print error message for non-errors.
2023-06-20 01:54:59 +02:00
JosJuice
cff3e22f84
Merge pull request #11926 from JosJuice/android-host-check
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Android: Re-add host thread check
2023-06-19 20:37:59 +02:00
Admiral H. Curtiss
5d7b5822c9
Merge pull request #11972 from Minty-Meeo/string-improvements-part-1c
...
Replace std::ostringstream usage with fmt::format
2023-06-19 02:18:30 +02:00
get
ffabb6c57b
Replace std::ostringstream usage with fmt::format
2023-06-18 18:37:32 -05:00
Filoppi
daddf4cd9c
Qt: add color correction and HDR Qt settings widgets
2023-06-19 01:34:42 +03:00
Filoppi
a2702c6e27
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
...
To further increase the accuracy of the post process phase, I've added (scRGB) HDR support, which is necessary
to fully display the PAL and NTSC-J color spaces, and also to improve the quality of post process texture samplings and
do them in linear space instead of gamma space (which is very important when playing at low resolutions).
For SDR, the quality is also slightly increased, at least if any post process runs, as the buffer is now
R10G10B10A2 (on Vulkan, DX11 and DX12) if supported; previously it was R8G8B8A8 but the alpha bits were wasted.
Gamma correction is arguably the most important thing as Dolphin on Windows outputted in "sRGB" (implicitly)
as that's what Windows expects by default, though sRGB gamma is very different from the gamma commonly used
by video standards dating to the pre HDR era (roughly gamma 2.35).
Additionally, the addition of HDR support (which is pretty straight forward and minimal), added support for
our own custom AutoHDR shaders, which would allow us to achieve decent looking HDR in Dolphin games without
having to use SpecialK or Windows 11 AutoHDR. Both of which don't necessarily play nice with older games
with strongly different and simpler lighting. HDR should also be supported in Linux.
Development of my own AutoHDR shader is almost complete and will come next.
This has been carefully tested and there should be no regression in any of the different features that Dolphin
offers, like multisampling, stereo rendering, other post processes, etc etc.
Fixes: https://bugs.dolphin-emu.org/issues/8941
Co-authored-by: EndlesslyFlowering <EndlesslyFlowering@protonmail.com>
Co-authored-by: Dogway <lin_ares@hotmail.com>
2023-06-19 01:34:42 +03:00
Admiral H. Curtiss
9e06b6964b
Merge pull request #11963 from iwubcode/d3d12_fix
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VideoBackends: fix d3d12 error when validation layers enabled
2023-06-19 00:33:40 +02:00
Admiral H. Curtiss
8039d10994
Merge pull request #11966 from Dentomologist/convert_xemitter_prefetchlevel_to_enum_class
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xEmitter: Convert PrefetchLevel to enum class
2023-06-18 15:17:02 +02:00
Admiral H. Curtiss
2d18c9e079
Merge pull request #11976 from JosJuice/emitter-nodiscard
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Arm64Emitter/x64Emitter: Use nodiscard for FixupBranch
2023-06-18 15:16:42 +02:00
Filoppi
0584f8ae2a
Video: fix Vulkan RGBA10_2 format to the actual most common one (used as swapchain format)
2023-06-18 12:58:40 +03:00
JosJuice
39a8219767
Arm64Emitter/x64Emitter: Use nodiscard for FixupBranch
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This should prevent future occurrences of the type of problem that was
fixed in b713042
.
2023-06-18 09:10:20 +02:00
get
80575c4489
DITConfiguration: Use File::ReadFileToString
2023-06-17 19:38:15 -05:00
Dentomologist
04fcf68176
xEmitter: Convert PrefetchLevel to enum class
2023-06-17 16:41:32 -07:00
Admiral H. Curtiss
b71304230c
Jit64: Fix trampolines after #11834 .
2023-06-18 01:31:44 +02:00
Admiral H. Curtiss
93d9e90798
Merge pull request #11962 from Minty-Meeo/to-underlying
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EnumUtils: Add Common::ToUnderlying
2023-06-17 20:04:25 +02:00
Lioncash
696087cae0
Qt/NetworkWidget: Get rid of some trivial sign conversions
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In all instances, these variables should be signed rather than unsigned.
2023-06-17 10:48:49 -04:00
get
7523a62105
Change unnamed enum in NativeVertexFormat.h to u32
2023-06-17 08:13:57 -05:00
Admiral H. Curtiss
79d5850e6a
Merge pull request #11960 from Minty-Meeo/dolphin-tool-code-review-4
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DolphinTool: Use {fmt} library
2023-06-17 14:18:21 +02:00
get
07ad75f34f
EnumUtils: Add Common::ToUnderlying
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Mirrors the C++23 <utility> function, std::to_underlying
2023-06-17 07:15:33 -05:00
iwubcode
ba74902bca
VideoBackends: fix d3d12 validation layer error introduced by multi-output texture breaking logic ops support
2023-06-17 01:48:59 -05:00
get
e67c196d2a
DolphinTool: Less string copies
2023-06-16 21:51:06 -05:00
get
410c4ffe75
DolphinTool: Use {fmt} library
2023-06-16 21:45:59 -05:00
Admiral H. Curtiss
5029924ba1
Merge pull request #11954 from Minty-Meeo/dolphin-tool-code-review-3
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DolphinTool: Use EXIT_SUCCESS and EXIT_FAILURE
2023-06-17 04:44:09 +02:00
Admiral H. Curtiss
1aef85a985
Merge pull request #11918 from TellowKrinkle/DPIScale
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Improved DPI change handling
2023-06-17 04:07:13 +02:00
Admiral H. Curtiss
089d433996
Merge pull request #11956 from JosJuice/jitarm64-12-bit-asm
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JitArm64: Micro-optimizations in fres routine
2023-06-17 04:00:22 +02:00
get
969eeb4b52
DolphinTool: Use EXIT_SUCCESS and EXIT_FAILURE
2023-06-16 21:00:10 -05:00
get
25c020cbe2
DolphinTool: Ditch OOP design
2023-06-16 20:39:16 -05:00
Admiral H. Curtiss
98b5d72ef1
Merge pull request #11951 from Minty-Meeo/dolphin-tool-code-review-1
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DolphinTool: Sensible changes
2023-06-17 03:03:26 +02:00
get
31e78c40a1
DolphinTool: Sensible changes
2023-06-16 18:28:03 -05:00
Admiral H. Curtiss
cbcf5bfac1
Merge pull request #11889 from Filoppi/patch-18
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Fix video output having small black borders all the times
2023-06-16 17:59:51 +02:00
Admiral H. Curtiss
50301bf1d1
Merge pull request #11957 from lioncash/resource
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UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
2023-06-16 17:01:19 +02:00
Lioncash
653d6d059f
UICommon/ResourcePack: Allow priority helpers to take arguments by const reference
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There's nothing going on with behavior here that would prevent these
from being const qualified.
Also better communicates that this function isn't intended to modify the
given resource pack.
2023-06-16 10:20:50 -04:00
Admiral H. Curtiss
f5eea4a957
Merge pull request #11834 from Dentomologist/xemitter_use_pseudonamed_parameter_force5bytes
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XEmitter: Add enum class Force5Bytes
2023-06-16 15:46:36 +02:00
JosJuice
9c13436e2b
JitArm64: Improve instruction scheduling in fres routine
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We want to have a low number of instructions between the LDP and the
MADD so that the MADD can start immediately after the LDP finishes
even if we're on a lower-end in-order CPU.
2023-06-15 22:02:39 +02:00
JMC47
f0f8225ff8
Merge pull request #11424 from Pokechu22/jit-imm-loadstore-update
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Jit64: Attempt to fix updating stores with an immediate value
2023-06-15 11:32:30 -04:00
TellowKrinkle
5b10a80401
CMake: Use targets for all optionally-external dependencies
2023-06-15 01:41:41 -05:00
JosJuice
5b5124d9ff
JitArm64: Use immediates more in fres routine
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Not sure why I didn't do this to begin with. Maybe I was under the
impression that the most significant bit of a 12-bit immediate was a
sign bit.
2023-06-14 23:27:58 +02:00
Admiral H. Curtiss
bd125733f0
Merge pull request #11946 from Dentomologist/convert_fromwhichroot_to_enum_class
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Common: Convert FromWhichRoot to enum class
2023-06-14 13:29:07 +02:00
Admiral H. Curtiss
88ff00a05c
Merge pull request #11942 from Dentomologist/convert_controlleremu_translatability_to_enum_class
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ControllerEmu: Convert Translatability to enum class
2023-06-14 13:27:47 +02:00
Dentomologist
7ff7c9e84f
Common: Convert FromWhichRoot to enum class
2023-06-13 13:25:22 -07:00
Lioncash
708c986693
PPCCache: Remove redundant reinterpret_casts
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The pointer is being passed to functions that take arguments as void*,
so we don't need to cast here.
2023-06-13 08:25:26 -04:00
Admiral H. Curtiss
6d16a09707
Merge pull request #11941 from Dentomologist/convert_blockingloop_stopmode_to_enum_class
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Common: Convert BlockingLoop::StopMode to enum class
2023-06-13 11:47:20 +02:00
Admiral H. Curtiss
74c0519c54
Merge pull request #11930 from iwubcode/game_texture_validation
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VideoCommon: don't reject game textures which have the wrong size
2023-06-13 11:43:35 +02:00
iwubcode
3e27fc7c0b
VideoCommon: don't treat incorrect aspect ratio or sizes that aren't a multiple of native textures as an error
2023-06-12 21:19:29 -05:00
Dentomologist
527f8e783c
ControllerEmu: Convert Translatability to enum class
2023-06-12 18:11:04 -07:00
Dentomologist
3c80f821c0
Common: Convert BlockingLoop::StopMode to enum class
2023-06-12 17:12:25 -07:00
Admiral H. Curtiss
63090d411d
Merge pull request #11940 from lioncash/debugiface
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Common: Move DebugInterface.h into Core
2023-06-13 01:59:33 +02:00
JosJuice
f11175d117
Revert "Android: Temporarily disable host thread check"
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This reverts commit 361171fce0
.
2023-06-12 23:39:42 +02:00
Dentomologist
4c2759f541
XEmitter: Add enum class Jump
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Replace the bool parameter force5bytes in J, JMP, and J_CC with an enum
class Jump::Short/Near. Many callers set that parameter to the literal
'true', which was unclear if you didn't already know what it did.
2023-06-12 13:04:18 -07:00
JMC47
c8559a7933
Merge pull request #11863 from Minty-Meeo/nkit-extract
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Remove NKit data when extracting a GCN/Wii disc volume
2023-06-12 15:37:02 -04:00