VideoCommon: skip the texture dump if the texture is using a custom texture, regardless of whether or not it is loaded yet
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@ -1607,6 +1607,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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std::vector<VideoCommon::CachedAsset<VideoCommon::GameTextureAsset>> cached_game_assets;
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std::vector<std::shared_ptr<VideoCommon::CustomTextureData>> data_for_assets;
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bool has_arbitrary_mipmaps = false;
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bool skip_texture_dump = false;
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std::shared_ptr<HiresTexture> hires_texture;
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if (g_ActiveConfig.bHiresTextures)
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{
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@ -1618,6 +1619,7 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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cached_game_assets.push_back(
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VideoCommon::CachedAsset<VideoCommon::GameTextureAsset>{std::move(asset), loaded_time});
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has_arbitrary_mipmaps = hires_texture->HasArbitraryMipmaps();
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skip_texture_dump = true;
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}
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}
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@ -1666,9 +1668,10 @@ RcTcacheEntry TextureCacheBase::GetTexture(const int textureCacheSafetyColorSamp
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}
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}
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auto entry = CreateTextureEntry(
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TextureCreationInfo{base_hash, full_hash, bytes_per_block, palette_size}, texture_info,
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textureCacheSafetyColorSampleSize, std::move(data_for_assets), has_arbitrary_mipmaps);
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auto entry =
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CreateTextureEntry(TextureCreationInfo{base_hash, full_hash, bytes_per_block, palette_size},
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texture_info, textureCacheSafetyColorSampleSize,
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std::move(data_for_assets), has_arbitrary_mipmaps, skip_texture_dump);
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entry->linked_game_texture_assets = std::move(cached_game_assets);
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entry->linked_asset_dependencies = std::move(additional_dependencies);
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entry->texture_info_name = std::move(texture_name);
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@ -1679,7 +1682,7 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
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const TextureCreationInfo& creation_info, const TextureInfo& texture_info,
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const int safety_color_sample_size,
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std::vector<std::shared_ptr<VideoCommon::CustomTextureData>> assets_data,
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const bool custom_arbitrary_mipmaps)
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const bool custom_arbitrary_mipmaps, bool skip_texture_dump)
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{
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#ifdef __APPLE__
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const bool no_mips = g_ActiveConfig.bNoMipmapping;
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@ -1828,7 +1831,7 @@ RcTcacheEntry TextureCacheBase::CreateTextureEntry(
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entry->has_arbitrary_mips = arbitrary_mip_detector.HasArbitraryMipmaps(dst_buffer);
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if (g_ActiveConfig.bDumpTextures)
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if (g_ActiveConfig.bDumpTextures && !skip_texture_dump)
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{
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const std::string basename = texture_info.CalculateTextureName().GetFullName();
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for (u32 level = 0; level < texLevels; ++level)
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@ -351,7 +351,7 @@ private:
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CreateTextureEntry(const TextureCreationInfo& creation_info, const TextureInfo& texture_info,
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int safety_color_sample_size,
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std::vector<std::shared_ptr<VideoCommon::CustomTextureData>> assets_data,
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bool custom_arbitrary_mipmaps);
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bool custom_arbitrary_mipmaps, bool skip_texture_dump);
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RcTcacheEntry GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride);
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