Commit Graph

1032 Commits

Author SHA1 Message Date
Jordan Woyak 533162b41f NetPlay: Fixed a problem with client game start code. Other minor fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5427 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-02 04:24:49 +00:00
Glenn Rice b2e0dc2519 Netplay build fix for linux, and a little clean up.
For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-01 21:27:48 +00:00
Jordan Woyak a6d6d27328 NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5425 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-01 19:10:35 +00:00
Glenn Rice 41ba7d9ec5 Fix something... Whistle and walk away.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5414 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-26 23:25:36 +00:00
Glenn Rice 98bd41385d Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5409 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-25 20:10:16 +00:00
Shawn Hoffman 1d8db5ce3f osx buildfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5402 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23 19:15:44 +00:00
Glenn Rice 140332c02e Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
Also added a window size setting for windowed mode.

Also pulled some X11 specific code out into a separate file.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5395 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-22 04:28:34 +00:00
Rodolfo Osvaldo Bogado 8eb21d1bac fixed mipmap loading in both plugins.
add an option to limit fps instead of vps for games with bad synchronization
some minor fixes in d3d gui
enjoy :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5394 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-22 02:51:07 +00:00
Shawn Hoffman c15b1d3219 OS X: enable path in Jit64::stX. fix wxw assert on opening ConfigMain. __force_align_arg_pointer__ not needed on x64 builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5393 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-20 13:19:36 +00:00
Glenn Rice badf7c2771 Fix GUI hotkeys like Alt+F5 etc.
Fixes issue 2608


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5391 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-19 19:20:33 +00:00
Glenn Rice d93cebf84b Build fix for the NoGUI build.
Also removed a few compiler warning while I was at it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5387 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-19 03:06:18 +00:00
nitsuja- b31042cb10 fixed a bug where events scheduled for the same time run in backwards order
simplified CoreTiming::AddEventToQueue
fixed emu.frameadvance and implemented emu.wait
fixed Lua script termination
brought over some luaconf customizations to fix issue 2245 in a better way and deal with certain other scripting problems

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5383 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-18 08:28:52 +00:00
nitsuja- 766818baa8 possible savestate memory leak fix in DoBuffer
made Lua run on the CPU thread to fix unreliable script execution issues
several fixes so the Lua savestate functions can actually work
added Lua function savestate.verify to help with catching desyncs
implemented FailVerifyAtFrameBoundary in Lua interface
added a Clear button to the LuaWindow

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5382 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-17 21:02:03 +00:00
Glenn Rice 0a12b9d9f5 Logical reorderring of the GUI boot sequence. Also a little clean up in the OpenGL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5379 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-17 03:17:36 +00:00
Glenn Rice 4b232e50c5 Re-add the show FPS/VPS speed information in the window title when not rendering to main.
Also fix an issue with the DX9 plugin not being the correct size when starting the game in fullscreen at a higher resolution than the desktop resolution.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5375 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 20:58:34 +00:00
skidau 7a7d1a7b55 Re-added Skies of Arcadia projection hack. Fixes issue 2514.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5372 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 09:23:59 +00:00
Glenn Rice 01e11610a4 Make sure screensaver does not start while a game is running in MS Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5371 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 03:25:35 +00:00
death2droid 1483715567 HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5365 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 11:27:26 +00:00
donkopunchstania bfe6e92c15 Return a string instead of a wxChar pointer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5360 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 03:26:18 +00:00
Jordan Woyak 387aba7a6c Hopefully fixed "RendererHasFocus()" on windows. Input should work again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5359 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 20:02:48 +00:00
Glenn Rice 9592da1a9b Save the correct render window size.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5354 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 04:00:41 +00:00
Glenn Rice 16d3cfadb4 Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5352 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 02:12:09 +00:00
Glenn Rice 448af895d3 Fix some segmentation faults with the GCPadNew configuration dialog.
Also improve the visual appearance in linux.  I think I have done so without hurting the appearance in windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5348 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 20:41:38 +00:00
nitsuja- 22551a0a8a a few minor code fixes.
also added a user file that should simplify running from VS for newcomers

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5338 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 02:00:15 +00:00
Glenn Rice 3861f56d51 Added files I forgot in last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5337 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:56:05 +00:00
Glenn Rice 33a64d5db0 Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:33:10 +00:00
NeoBrainX a4515490ce Code cleanups, warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5326 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 11:16:57 +00:00
j4ck.fr0st c3b1705e3f Fix some not-so-obvious breakage in Frame.cpp, removed Xlib from the build (its only for non-win32)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5321 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 21:14:18 +00:00
Glenn Rice a5edf59787 Get GCPadNew keyboard working in linux. Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5320 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 20:44:56 +00:00
skidau 0ecdb7b83e Fixed the bug where JITIL could not be selected in debugger mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5292 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 09:18:42 +00:00
NeoBrainX 33a005c801 Partially implement NCDGetWirelessMacAddress on Windows as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5285 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 20:25:00 +00:00
j4ck.fr0st ff9b185a7f Fixed game-specific Wii/Widescreen and RE0 Hack checkboxes.
Disabled game-specific Wii/Progressive Scan checkbox, since its never used by Dolphin; it would cause side-effects to global configuration if we did write to SysConf in that place.
Fixes Issue 2518

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5283 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 13:05:47 +00:00
NeoBrainX 131bb78897 Change a PanicYesNo to a PanicAlert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5281 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 10:19:38 +00:00
Shawn Hoffman 675fc84255 trunk: Don't enable selection of mic device if dolphin is not compiled with portaudio support.
Restrict SI AM Baseboard device to port 1.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5278 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 19:25:49 +00:00
skidau 962fef0626 Fixed bug where the projection hack setting was not being saved in the Game Properties dialog.
Removed the obsolete projection hacks:

* Final Fantasy CC Echo of Time
* Harvest Moon Magical Melody
* Baten Kaitos
* Baten Kaitos Origin
* Skies of Arcadia

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5271 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-02 21:28:56 +00:00
j4ck.fr0st ca3f4a6494 Fix game-specific dual-core checkbox
Fixes Issue 2438

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5256 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-31 16:41:30 +00:00
j4ck.fr0st d69abeac43 buildfix, plus some cleanup to make things a bit more readable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5253 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-30 17:57:44 +00:00
death2droid f56ce07c8b Hopefully completely fix up the issues with the wiimote auto reconnect option not turning on/off properly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5252 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-30 11:53:41 +00:00
death2droid 1a07772c8f Commit some work based off of James333's auto reconnect patch.
This still requires more work, like making the option only per Wiimote then rather the first one counting for them all.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5241 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-27 04:21:19 +00:00
Glenn Rice 9fc6383a94 Change log window font back to SJIS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5225 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-23 20:52:37 +00:00
Glenn Rice f885eb2de0 Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
Changed the default font for the log window to the local font (why was a Japanese font the default?).  Also fixed an issue that prevented the log windows settings from being saved properly.  Lots more needs to be done with the AUI manager.  That stuff doesn't work.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5213 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-18 14:34:37 +00:00
Glenn Rice 721935c6ff Several little fixes.
Fixed a segfault in linux when a cd/dvd drive is empty or invalid and "Boot from DVD" or "Show Drives" are selected.
On all platforms if a game fails to load show the game list again.
The other things here are essentially code cleanup and won't be noticeable by most users.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5204 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-17 01:54:40 +00:00
Glenn Rice a7b03fd2cd Implement pausing (with the Escape key) for the NoGUI build in linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5203 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-16 13:30:52 +00:00
Glenn Rice d6b9a2ec81 Shutdown NoGUI build properly in linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5202 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-16 13:18:52 +00:00
Glenn Rice 6723a91664 No gui fix in linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5201 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-16 03:34:27 +00:00
Glenn Rice 2015d252f0 Rewrite of fullscreen toggling in linux. This goes back to using the EWMH specifications. I wasn't using it right before, but now it should work on all EWMH compliant window managers (like KDE, Metacity, Compiz, etc). Since this doesn't need an override redirect Alt-Tab works even in fullscreen mode. This also allows for some other nice things to be done.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5199 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-15 23:25:11 +00:00
Glenn Rice 3ccbd152fd In linux with render to main, make sure the emulator window is resized if the log window is opened or resized. Also fix a memory leak, and a little code clean up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5190 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-12 04:10:48 +00:00
Shawn Hoffman e6efc4a611 remove wiimote led/speaker status from statusbar
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5187 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-11 17:20:32 +00:00
Glenn Rice 5fa18ae114 Fixed an issue that caused the render to main window to lose focus if the gfx config dialog is opened while the emulator is running. Only affects linux. Also fixed a few preprocessor conditionals.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5186 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-10 17:29:19 +00:00
Glenn Rice c455673f87 Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil. For example add the scons option "shared_lzo=true" for lzo. This will check for the system libraries and then fall back to building and linking statically against the Externals if not found. You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed. Note that you need version 1.5 or later for sfml. Currently scons doesn't check the version for you.
If you are having trouble with segmentation faults in linux try "shared_soil=true".  That seems to fix the problem.  How do we fix this for the static build?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5182 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-09 22:17:33 +00:00