trunk: Don't enable selection of mic device if dolphin is not compiled with portaudio support.

Restrict SI AM Baseboard device to port 1.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5278 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2010-04-04 19:25:49 +00:00
parent 0954dac86e
commit 675fc84255
3 changed files with 12 additions and 5 deletions

View File

@ -85,6 +85,7 @@
#define HAVE_WX 1
#define HAVE_OPENAL 1
#define HAVE_ALSA 0
#define HAVE_PORTAUDIO 0
// it is VERY DANGEROUS to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries.
// You will get bizarre crash bugs whenever you use STL.

View File

@ -27,8 +27,8 @@
bool MicButton = false;
bool IsOpen;
//#define HAVE_PORTAUDIO
#if !defined(HAVE_PORTAUDIO) || !HAVE_PORTAUDIO
// Unfortunately this must be enabled in Common.h for windows users. Scons should enable it otherwise7
#if !HAVE_PORTAUDIO
void SetMic(bool Value){}

View File

@ -414,7 +414,11 @@ void CConfigMain::CreateGUIControls()
GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize);
GCEXIDeviceText[2]->SetToolTip(wxT("Serial Port 1 - This is the port which devices such as the net adapter use"));
const wxString SlotDevices[] = {wxT(DEV_NONE_STR),wxT(DEV_DUMMY_STR),wxT(EXIDEV_MEMCARD_STR), wxT(EXIDEV_MIC_STR)};
const wxString SlotDevices[] = {wxT(DEV_NONE_STR),wxT(DEV_DUMMY_STR),wxT(EXIDEV_MEMCARD_STR)
#if HAVE_PORTAUDIO
, wxT(EXIDEV_MIC_STR)
#endif
};
static const int numSlotDevices = sizeof(SlotDevices)/sizeof(wxString);
const wxString SP1Devices[] = {wxT(DEV_NONE_STR),wxT(DEV_DUMMY_STR),wxT(EXIDEV_BBA_STR),wxT(EXIDEV_AM_BB_STR)};
static const int numSP1Devices = sizeof(SP1Devices)/sizeof(wxString);
@ -459,9 +463,11 @@ void CConfigMain::CreateGUIControls()
GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize);
GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize);
const wxString SIDevices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR),wxT(SIDEV_AM_BB_STR)};
const wxString SIPort1Devices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR),wxT(SIDEV_AM_BB_STR)};
static const int numSIPort1Devices = sizeof(SIPort1Devices)/sizeof(wxString);
const wxString SIDevices[] = {wxT(DEV_NONE_STR),wxT(SIDEV_STDCONT_STR),wxT(SIDEV_GBA_STR)};
static const int numSIDevices = sizeof(SIDevices)/sizeof(wxString);
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, numSIPort1Devices, SIPort1Devices, 0, wxDefaultValidator);
GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);
GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3, wxDefaultPosition, wxDefaultSize, numSIDevices, SIDevices, 0, wxDefaultValidator);