Markus Wick
eaa4565e63
Merge pull request #5362 from Tilka/hash
...
Common/Hash: small cleanup
2017-05-03 23:44:48 +02:00
Markus Wick
74a08899d2
Merge pull request #5364 from mahdihijazi/android_steroscopic
...
[Android] Add the missing Stereoscopic options
2017-05-03 16:10:45 +02:00
Mahdi Hijazi
796039e340
[Android] Add the missing Stereoscopic options
2017-05-03 11:56:09 +02:00
Tillmann Karras
5c93c98c05
JitArm64: fix ps_res
2017-05-03 08:02:35 +01:00
Tillmann Karras
c54c49714d
Arm64Emitter: add FRECPE
2017-05-03 08:02:35 +01:00
Tillmann Karras
3a13e1aa7a
Common/Hash: small cleanup
2017-05-03 06:40:52 +01:00
Tillmann Karras
25f61f0329
Common/Hash: use __crc32d() intrinsic on ARM64
2017-05-03 06:40:47 +01:00
Anthony
e4e37b3a82
Merge pull request #5255 from MerryMage/latency
...
ConfigManager: Increase default latency for OpenAL backend to 5
2017-05-02 22:18:58 -07:00
Michael Maltese
89eb019788
SignatureDB: fix prevented copy elision
...
Clang warning:
```
Source/Core/Core/PowerPC/SignatureDB/SignatureDB.cpp:22:17: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
: m_handler(std::move(CreateFormatHandler(handler)))
^
Source/Core/Core/PowerPC/SignatureDB/SignatureDB.cpp:22:17: note: remove std::move call here
: m_handler(std::move(CreateFormatHandler(handler)))
^~~~~~~~~~ ~
```
2017-05-02 20:01:32 -07:00
Anthony
ad829ec7a9
Merge pull request #5232 from MerryMage/osx-screensaver
...
Disable screensaver on OS X
2017-05-02 19:00:21 -07:00
Mat M
7c3905a612
Merge pull request #5140 from sepalani/signature_db
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SignatureDB: Rewrite FormatHandler API
2017-05-02 19:23:46 -04:00
Mat M
c51e40f92f
Merge pull request #5357 from ligfx/jitintegerwarning
...
Jit64: fix braces warning in Jit_Integer
2017-05-02 18:44:02 -04:00
Michael Maltese
f04747e910
NANDImporter: fix printf warning
...
Fixes warning:
```
Source/Core/DiscIO/NANDImporter.cpp:55:17: warning: format specifies type 'unsigned long' but the argument has type 'u64' (aka 'unsigned long long') [-Wformat]
file.GetSize(), NAND_BIN_SIZE);
^~~~~~~~~~~~~~
1 warning generated.
```
2017-05-02 15:13:46 -07:00
Léo Lam
08f6c31287
IOS: Reuse more code for crypto operations
...
This changes some parts of IOS (actually just ES) to reuse more crypto
code from IOSC or Common::AES.
TicketReader still returns the title key directly as opposed to having
ES use IOSC directly to avoid duplicating the title key IV stuff.
Side effects:
* A nasty unbounded array access bug is now fixed.
* ES_Decrypt/ES_Encrypt now returns sane results for keys other than
the SD key.
* Titles with a Korean ticket can now be decrypted properly.
And in the future, we can look into implementing ioctlv 0x3c and 0x3d
now that we have the proper "infra" for IOSC calls.
2017-05-02 23:49:22 +02:00
Léo Lam
f8fb9e2d03
IOS: Implement IOSC-like API
...
This prevents the IOS crypto code and keys from being spread over
the codebase. Things only have to be implemented once, and can be
used everywhere from the IOS code.
Additionally, since ES exposes some IOSC calls directly (DeleteObject
and Encrypt/Decrypt), we need this for proper emulation.
Currently, this only supports AES key objects.
2017-05-02 23:49:22 +02:00
Léo Lam
e01624f64b
IOS: Add/move some useful enums/structs
2017-05-02 23:49:21 +02:00
spycrab
f18dd7550a
Qt: Fix no games at all showing up all
2017-05-02 23:42:55 +02:00
Michael Maltese
b5223fb15f
Jit64: fix braces warning in Jit_Integer
...
Fixes a warning:
```
Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp:54:45: warning: suggest braces around initialization of subobject [-Wmissing-braces]
static const std::array<u8, 4> ovtable = {0, 0, XER_SO_MASK, XER_SO_MASK};
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
{ }
```
2017-05-02 14:30:28 -07:00
Anthony
0031a490c1
Merge pull request #5355 from spycrab/qt_duplicate_entry
...
Qt: Fix gamelist updating
2017-05-02 12:52:53 -07:00
Sepalani
0f74f1ffb3
HLE: Use a proper apploader OSReport
2017-05-02 20:47:47 +01:00
Anthony
d4e424fad5
Merge pull request #5272 from spycrab/master
...
Convert VolumeDirectory names back to SHIFT-JIS (issue #9988 )
2017-05-02 11:41:53 -07:00
spycrab
7455c9bf51
Qt: Fix gamelist updating
2017-05-02 17:38:47 +02:00
JosJuice
252bb4471d
Merge pull request #5350 from lioncash/frame
...
Frame: Normalize member names
2017-05-02 15:34:50 +02:00
Matthew Parlane
e9ad0ec612
Merge pull request #5322 from ligfx/cleanfifofile
...
FifoPlayer: replace union structures with explicit byte padding
2017-05-02 13:16:24 +12:00
Anthony
86a8a3f656
Merge pull request #5352 from spycrab/qt_gamelist_icons
...
Qt: Fix platform icons
2017-05-01 14:02:40 -07:00
Pierre Bourdon
e9349cf029
Merge pull request #5283 from spycrab/issue_9622
...
Make ENABLE_ANALYTICS=0 do something (Issue #9622 )
2017-05-01 21:09:55 +02:00
spycrab
e66ad018f4
Convert VolumeDirectory names back to SHIFT-JIS (issue #9988 )
2017-05-01 14:08:47 +02:00
spycrab
13ca98923b
Qt: Fix platform icons
2017-05-01 13:40:23 +02:00
Léo Lam
3be987be40
IOS/ES: Extend the "fake IOSes" hack to netplay/TAS
...
Netplay uses a blank NAND, which means that homebrew launchers like
Gecko will force users to install IOSes.
Expecting netplay users to have a proper NAND setup is unrealistic,
and we don't actually give them a good way of syncing NANDs, so
let's extend the hack to netplay/TAS until we have a better way
of dealing with the issue.
2017-05-01 11:32:27 +02:00
Lioncash
9e71031e23
Frame: Normalize member names
2017-05-01 05:13:19 -04:00
Mat M
1bad3bef4b
Merge pull request #5344 from lioncash/table
...
MemoryWindow: Minor cleanup
2017-04-30 18:32:29 -04:00
Mat M
344767a258
Merge pull request #5336 from JosJuice/memcard-shiftjis
...
Fix display of Japanese text in the Memory Card Manager
2017-04-30 18:22:47 -04:00
Mat M
d5534e069c
Merge pull request #5334 from spycrab/wx_gamelist_cleanup
...
Refactor GameListCtrl
2017-04-30 18:21:50 -04:00
Mat M
eb8dbe03ad
Merge pull request #5349 from JosJuice/more-incorrect-trans
...
Remove incorrect usage of _trans
2017-04-30 18:20:19 -04:00
Mat M
4f2ecf03b3
Merge pull request #5348 from JosJuice/host-code-ip-address
...
Mark "Host Code:" and "IP Address:" as translatable
2017-04-30 18:19:21 -04:00
Léo Lam
8e2028e8da
Merge pull request #5340 from leoetlino/ios-reorg
...
IOS: Convert the IOS kernel HLE code to a class
2017-04-30 18:03:32 +02:00
Léo Lam
58fe0f12a4
IOS: Reorder functions in IOS.cpp
...
Puts them in a more logical order.
2017-04-30 17:18:53 +02:00
Léo Lam
2fc5047d26
IOS: Convert the IOS kernel HLE code to a class
...
This changes the main IOS code (roughly the equivalent of the kernel)
to a class instead of being a set of free functions + tons of static
variables.
The reason for this change is that keeping tons of static variables
like that prevents us from making an IOS instance and reusing IOS
code easily.
Converting the IOS code to a class also allows us to mostly decouple
IOS from the PPC emulation.
The more interesting changes are in Core/IOS/IOS. Everything else is
mostly just boring stuff required by this change...
* Because the devices themselves call back to the main IOS code
for various things (getting the current version, replying to a
request, and other syscall-like functions), just like processes in
IOS call kernel syscalls, we have to pass a reference to the kernel
to anything that uses IOS syscalls.
* Change DoState to save device names instead of device IDs to simplify
AddDevice() and get rid of an ugly static count.
* Change ES_Launch's ack to be sent at IOS boot, now that we can do
this properly.
2017-04-30 17:18:53 +02:00
JosJuice
8b5980f33e
Remove incorrect usage of _trans
...
It only marks a string for translation. It doesn't actually do anything
at runtime, so the string will always be displayed in English. Even if
we would've had a way to make the translation work, we shouldn't
translate this, because OSD doesn't support non-ASCII characters.
2017-04-30 15:15:08 +02:00
JosJuice
f92331b925
Mark "Host Code:" and "IP Address:" as translatable
...
Also remove some spaces before colons.
2017-04-30 15:09:57 +02:00
JosJuice
b248016e41
Mark "Recenter" for translation
2017-04-30 14:05:05 +02:00
JosJuice
0e93c18902
Use _trans consistently for controllers
...
Some strings were marked with _trans in some places but not
others. This commit adds extra _trans markers so that the
usage of _trans is consistent.
This shouldn't have any effect on which strings actually get
translated. (Note that _trans doesn't do anything at runtime.)
I also added a few new i18n comments.
2017-04-30 14:04:21 +02:00
Lioncash
683462679b
MemoryWindow: Remove unused member variable
2017-04-30 06:35:59 -04:00
Lioncash
9a778786df
MemoryWindow: Convert event table over to bound events
...
Event tables are the old method of performing event binding.
2017-04-30 06:35:41 -04:00
Lioncash
aad9fd6751
MemoryWindow: Localize sizer creation code
...
Keeps specific UI element initialization separate from one another.
2017-04-30 06:20:26 -04:00
Lioncash
402faf3758
MemoryWindow: Make constructor explicit
2017-04-30 03:22:36 -04:00
Lioncash
7941a05a80
MemoryWindow: Add missing translation markers for UI strings
2017-04-30 03:22:35 -04:00
Lioncash
4c70f05fe0
MemoryWindow: Get rid of unnecessary std::string constructions
...
std::string's operator+ will handle this. Also move std::string to where
they're actually needed. There's no need to construct an unnecessary
string if the first failure case occurs.
2017-04-30 03:22:34 -04:00
Lioncash
7cf78a00eb
MemoryWindow: Normalize variable naming
2017-04-30 03:22:25 -04:00
Markus Wick
721695435a
Merge pull request #5339 from mahdihijazi/fix_edit_controls_layout
...
[Android] Fix edit controls layout
2017-04-30 08:46:12 +02:00
Tilka
f0a89f8daf
Merge pull request #5342 from sepalani/ppc-analyst-crash
...
PPCAnalyst: Prevent a crash when outside the RAM
2017-04-30 03:47:33 +01:00
Sepalani
2f0f63fdbc
PPCAnalyst: Prevent a crash when outside the RAM
2017-04-30 02:45:10 +01:00
Sepalani
02f9c03c45
HLE: Fix apploader regression
2017-04-30 02:21:50 +01:00
Mahdi Hijazi
ff475a2c02
[Android] Fix edit controls layout
...
Not checking the none existing key in the buttonsActionsMap
leads to break the sub menu of the configure controls menu
on Android phones.
2017-04-30 01:46:32 +02:00
Léo Lam
f56a9b660d
Merge pull request #5077 from ds84182/volume_directory_off_by_uno
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Fix VolumeDirectory for Wii games
2017-04-29 23:57:32 +02:00
Léo Lam
4105beb999
Merge pull request #5321 from leoetlino/wad-uninstall
...
WX: Add the ability to uninstall WADs from the game list
2017-04-29 22:24:41 +02:00
Anthony
ecf5f7d5f4
Merge pull request #4469 from sepalani/fix_xfb_debug
...
[HLE] Fixes XFB issues in Debug Mode
2017-04-29 12:48:53 -07:00
Anthony
4245ed8895
Merge pull request #5178 from sepalani/fix-sym-map-read
...
BootWiiWAD: Prevents SymbolMap loading
2017-04-29 12:48:05 -07:00
Anthony
cb2e7a6cac
Merge pull request #5240 from sepalani/find_handlers
...
PPCAnalyst: Find interrupt/exception handlers
2017-04-29 12:44:41 -07:00
Anthony
4d3a794942
Merge pull request #5238 from sepalani/ppc-analyst-rfi
...
PPCAnalyst: Support return from interrupt
2017-04-29 12:44:18 -07:00
Sepalani
e8f52e467b
PPCAnalyst: Find interrupt/exception handlers
2017-04-29 20:21:21 +01:00
Sepalani
7cee62bbb3
PPCAnalyst: Support return from interrupt
2017-04-29 20:16:31 +01:00
Sepalani
dd039cd311
PPCAnalyst: Skip nop alignment
2017-04-29 20:10:52 +01:00
Sepalani
3f2f3679cd
PPCAnalyst: Prevent PanicAlert due to invalid read
2017-04-29 20:08:25 +01:00
Sepalani
d20a404a87
BootWiiWAD: Prevents SymbolMap loading
2017-04-29 20:00:13 +01:00
Sepalani
5f81226d8d
SignatureDB: MEGA FormatHandler added
2017-04-29 19:50:21 +01:00
Sepalani
82afda94f4
SignatureDB: Use explicit construction
2017-04-29 19:50:20 +01:00
Sepalani
a9b52ce91b
SignatureDB: Rewrite FormatHandler API
2017-04-29 19:50:20 +01:00
Sepalani
2daf5cb86f
SignatureDB: const correctness and cleanup
2017-04-29 19:50:19 +01:00
Sepalani
f392e472cc
[HLE] JitIL: Fixes invalid logs
2017-04-29 19:38:42 +01:00
Sepalani
5ea798b726
[HLE] Jit: Fixes invalid logs
2017-04-29 19:38:41 +01:00
Sepalani
51def492c7
[HLE] CachedInterpreter: Fixes invalid logs
2017-04-29 19:38:41 +01:00
Sepalani
e0e93fc3a6
[HLE] Interpreter: Fixes invalid logs
2017-04-29 19:38:40 +01:00
Sepalani
4f9e5e1141
[HLE] Added GetFirstFunctionIndex matching the start address
2017-04-29 19:38:40 +01:00
Sepalani
e259b3fa76
[HLE] Fixes XFB and invisible printf
2017-04-29 19:38:39 +01:00
Stenzek
a2cba6d72f
Merge pull request #5279 from stenzek/compressed-custom-textures
...
Native compressed custom texture support
2017-04-30 00:44:06 +10:00
Léo Lam
da880c2a98
Merge pull request #5333 from leoetlino/es-functions
...
IOS/ES: Handle contexts properly
2017-04-29 14:06:10 +02:00
Léo Lam
f8ab521e6d
Merge pull request #5335 from JosJuice/clinclude-tgcblob
...
Fix TGCBlob.h's listing in DiscIO.vcxproj.filters
2017-04-29 13:35:26 +02:00
JosJuice
d2b20f3163
Fix display of Japanese text in the Memory Card Manager
2017-04-29 11:18:08 +02:00
MerryMage
d4e2529f13
JitArm64: Use CR cache
2017-04-29 09:31:28 +01:00
MerryMage
a9fbf69cad
JitArm64_RegCache: Implement caching of cr_val
2017-04-29 09:31:28 +01:00
Stenzek
cc851c41c1
TextureCache: Move host texture utility functions to VideoCommon
...
The appropriate place for these would be AbstractTexture, once it is
finished.
2017-04-29 13:46:43 +10:00
Stenzek
de348fc952
HiresTextures: Support loading uncompressed .DDS files
...
Will load files with formats RGBA8, RGBX8, BGRA8, BGRX8, RGB8.
2017-04-29 13:46:43 +10:00
Stenzek
20cbef8e9f
HiresTextures: Move the maximum mip level check from DDS to main loader
...
This way that the mip count check occurs on .png and uncombined DDS
textures as well.
2017-04-29 13:46:43 +10:00
Stenzek
a6a13f51c1
HiresTextures: Support DXT10 extended header in DDS loader
2017-04-29 13:46:43 +10:00
Stenzek
8761c8244d
HiresTextures: Load full mipmap chain from DDS files
...
This removes the need for multiple texture files to store the mipmap
chain for a texture. As many mipmaps will be loaded as are present in
the DDS file, and any remaining mipmaps will fall back to the old
behavior.
2017-04-29 13:46:43 +10:00
Stenzek
c53a60f3c3
Vulkan: Support native compressed textures
2017-04-29 13:46:42 +10:00
Stenzek
3f18c5e0f1
D3D12: Support native compressed textures
2017-04-29 13:46:42 +10:00
Stenzek
2d75c2ab10
D3D11: Support native compressed textures
2017-04-29 13:46:42 +10:00
Léo Lam
c4136d0365
IOS/ES: Handle contexts properly
...
This changes the IOS code to handle ES contexts inside of ES, instead
of leaking out implementation details into the IPC request dispatcher.
The intent is to clarify what's shared between every single ES context,
and what is specific to an ES context. (Not much.) This should reduce
the number of static members in the ES class.
The other changes are there just because we now keep track of the
IPC FD inside of ES.
Future plans:
* After the WAD direct launch hack is dropped, the title context
will be made a class member.
* Have proper function prototypes, instead of having every single one
of them take ioctlv requests. This will allow reusing IOS code in
other parts of the Dolphin codebase without having to construct
ioctlv requests.
2017-04-28 20:20:51 +02:00
JosJuice
d1b54f7697
Fix TGCBlob.h's listing in DiscIO.vcxproj.filters
2017-04-28 18:16:08 +02:00
spycrab
303b54a3a5
Refactor GameListCtrl
2017-04-28 17:35:23 +02:00
Stenzek
f5d95dcc86
OGL: Use native compressed textures on supported drivers
2017-04-29 00:44:34 +10:00
Stenzek
12bde06dc3
GLExtensions: Add GL_EXT_texture_compression_s3tc
2017-04-29 00:14:23 +10:00
Stenzek
f4b848949c
TextureCache: Support compressed textures and pass pitch/size to upload
...
This also removes an extra copy of the image for custom textures.
2017-04-29 00:14:23 +10:00
Stenzek
bc8a96d713
HiresTextures: Support parsing DDS files directly
...
This leaves DDS textures using DXT1/3/5 compressed in-memory, which can
be passed directly to the backend.
2017-04-29 00:14:23 +10:00
Stenzek
68ee4fc932
Merge pull request #5296 from stenzek/vulkan-postprocessing
...
Vulkan: Implement support for post-processing
2017-04-28 22:50:14 +10:00
Mahdi Hijazi
1e73f3c76e
[Android] Fix game banners
...
Use Bitmap.setPixels() instead of Bitmap.copyPixelsFromBuffer() the former
use non pre-multiplied values of the colors which is what we expect to
come from the native code.
2017-04-27 20:41:55 +02:00
Michael Maltese
655ab9b4e2
CMake: clean up HIDAPI build
2017-04-27 02:41:00 -07:00
Léo Lam
65d37ee2dc
IOS/ES: Drop unnecessary memset for vectors
...
IOS doesn't do it, and we don't need it anyway, so let's not do it.
2017-04-27 00:01:26 +02:00
Léo Lam
9fc394f9c7
Merge pull request #5328 from leoetlino/wiimote-fix
...
Fix emulated Wiimotes
2017-04-26 23:58:53 +02:00
Léo Lam
4d42a098c3
WiimoteCommon: add static_assert for struct sizes
2017-04-26 23:53:44 +02:00
Léo Lam
6c1c8e03b8
Fix emulated Wiimotes
2017-04-26 23:30:24 +02:00
spycrab
366aeeb488
Make ENABLE_ANALYTICS=0 do something
2017-04-26 23:27:13 +02:00
MerryMage
8799f6b64f
JitArm64_SystemRegisters: Fix crXXX (set 32nd bit)
2017-04-26 21:51:47 +01:00
Léo Lam
341fefd65a
Merge pull request #5289 from sepalani/mem-find
...
MemoryWindow: Replace Search with Find Next/Previous buttons
2017-04-26 21:16:08 +02:00
Léo Lam
560c66f9c6
Merge pull request #5324 from leoetlino/build-fix
...
WX: Build fix
2017-04-26 20:30:51 +02:00
Léo Lam
5fa206e529
Merge pull request #5325 from spycrab/wiimote_common
...
Move shared Wiimote files into WiimoteCommon
2017-04-26 20:25:36 +02:00
Léo Lam
831ae6a962
CMake/WX: specify PRIVATE for target_link_libraries
2017-04-26 20:24:21 +02:00
Léo Lam
fa0c61eb6d
WX: Build fix
...
GTK2 is a dependency on Linux whenever USE_X11 is true, but we were
not linking or adding the include directory for GTK for DolphinWX.
Fixes a regression introduced by 6197d9622
.
2017-04-26 20:23:12 +02:00
spycrab
823dba47f5
Move shared Wiimote files into WiimoteCommon
2017-04-26 19:30:14 +02:00
Léo Lam
33f56a84b2
Merge pull request #5319 from leoetlino/ticket-view-version
...
ESFormats: Fix the first field of ticket views
2017-04-26 11:24:13 +02:00
Mat M
255fd14db6
Merge pull request #5316 from ligfx/cmakewxwidgets
...
Various CMake cleanups for DolphinWX
2017-04-25 21:21:54 -04:00
Michael Maltese
82d0f6edb2
FifoDataFile: static_assert that structs are right size
2017-04-25 17:43:37 -07:00
Michael Maltese
6a6bfa0dbb
FifoPlayer: subsume FifoFileStruct.h into FifoDataFile.cpp
...
There's no reason for it to be in its own file, and it's confusing.
2017-04-25 17:36:36 -07:00
Michael Maltese
f9a67fbf6f
FifoFileStruct: replace unions with explicit padding
2017-04-25 17:36:30 -07:00
Michael Maltese
b955805b2b
CMake: remove DolphinWX $DOLPHIN_EXE abstraction
2017-04-25 17:18:21 -07:00
Michael Maltese
bd4ffb680c
CMake: don't make DolphinWX link to dl
2017-04-25 17:18:21 -07:00
Michael Maltese
c214c29b01
CMake: DolphinWX cleanup
2017-04-25 17:18:20 -07:00
Michael Maltese
6e1940c404
CMake: don't globally include wxWidgets headers
2017-04-25 17:18:20 -07:00
Léo Lam
3124f3c4d8
WX: Add the ability to uninstall WADs from the game list
...
Simple quality-of-life addition that allows "uninstalling" WADs
(removing the corresponding installed title) from the NAND.
The option is only enabled when the WAD can be uninstalled
The motivation for this is actually to encourage proper usage of the
WAD launch feature (installing it to the NAND first), so we can
drop the "direct WAD title launch" hack.
2017-04-25 23:34:32 +02:00
Léo Lam
1b3b7518e6
ESFormats: Fix the first field of ticket views
...
Looking more carefully at the IOS ticket view generation code reveals
that the first field in the TicketView struct is copied over from
the ticket version, extended to 4 bytes.
2017-04-25 20:59:40 +02:00
Léo Lam
4d52df150b
Merge pull request #5317 from leoetlino/es-setuid
...
IOS/ES: Implement ES_SetUid
2017-04-25 20:00:28 +02:00
Léo Lam
7a615afe17
Merge pull request #5315 from sepalani/debug-pause
...
DoStop() shouldn't unpause in debug mode
2017-04-25 16:48:31 +02:00
Markus Wick
262adbe2bc
Merge pull request #5262 from MerryMage/mfspr-arm64
...
JitArm64: Implement timer SPRs
2017-04-25 13:31:28 +02:00
MerryMage
e3d0de7442
JitArm64: Implement timer SPRs
2017-04-25 09:20:09 +01:00
Stenzek
27ae5b8d34
VideoConfigDiag: Move post-processing shader list to post processor
...
The backends don't use this list at all, and since more than one
backend supports post-processing now, it's duplicate code.
2017-04-25 14:27:05 +10:00
Stenzek
417a4ca206
Vulkan: Implement post-processing backend
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No new features, just parity with OpenGL.
2017-04-25 14:27:02 +10:00
Stenzek
a10e8b1ef5
VideoCommon: Move the blit methods to the backend class
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The parameter types will be different for each backend currently,
anyway (e.g. textures/render passes/etc).
2017-04-25 14:25:41 +10:00
Léo Lam
cc40389f88
IOS/ES: Implement ES_SetUid
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This implements ES_SetUid, which is used by the system menu to change
its own permissions. This is required for implementing permission
checks and proper NAND metadata support in the future.
2017-04-25 00:15:51 +02:00
Léo Lam
c01fda6255
IOS: Include the UID and GID in open requests
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Accuracy change. Required to implement ES contexts properly.
2017-04-25 00:11:19 +02:00
Léo Lam
dd31a403db
Merge pull request #5285 from spycrab/fr_9952
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Make title column toggleable (Issue #9952 )
2017-04-24 23:12:39 +02:00
Léo Lam
286e9b74ee
Merge pull request #5309 from leoetlino/ios-uid-gid
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IOS: Implement UID/GID changes for the PPC
2017-04-24 22:50:03 +02:00
Sepalani
4a55398069
DoStop() shouldn't unpause in debug mode
2017-04-24 17:32:15 +01:00
Léo Lam
24d5d89056
Merge pull request #5275 from ligfx/fixhidapithread
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WiimoteReal: init and destroy ScannerBackends in same thread
2017-04-24 02:31:16 +02:00
Michael Maltese
4c5e283e75
WiimoteReal: init and destroy ScannerBackends in same thread
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This fixes an error condition on macOS when HIDAPI calls
IOHIDManagerCreate and IOHIDManagerClose on different threads. The
error behavior is non-deterministic, but can cause EXC_BAD_ACCES and
kill the program.
2017-04-23 17:11:27 -07:00
Tilka
c6bc474c29
Merge pull request #5291 from Starsam80/fix-10221
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WX: Don't specify a parent frame for the render frame
2017-04-23 23:40:32 +01:00
Tilka
a8dfb32576
Merge pull request #5304 from FRtranslator/Small_rework_Audio_cfg
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DolphinWX: Small rework of the Audio config dialog
2017-04-23 23:37:41 +01:00
Léo Lam
dae950ff90
IOS: Implement UID/GID changes for the PPC
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This will be required for permission checks in the future.
Note that this is only for the PPC as we do not have actual processes.
Keeping track of other modules' UIDs/GIDs is virtually useless anyway.
UID/GID changes are implemented in the following functions:
* ES_Launch
* ES_DIVerify
ES_SetUid is not implemented yet because it'd need further changes.
2017-04-23 23:09:44 +02:00
Tilka
8a559f2e58
Merge pull request #5307 from JosJuice/more-gfx-debug-strings
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Remove more seemingly unused debug UI strings
2017-04-23 17:25:58 +01:00
Tilka
111d92c03d
Merge pull request #5303 from MerryMage/DPL2Decoder
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DPL2Decoder cleanup
2017-04-23 17:07:14 +01:00
JosJuice
8c2e5689ad
Remove more seemingly unused debug UI strings
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Same as 2052bb8
but for buttons.
2017-04-23 12:39:00 +02:00
MerryMage
c9f50fd4ed
DPL2Decoder: Prefer static_cast to C-style casts
2017-04-23 09:21:30 +01:00
MerryMage
4f884d0b2f
DPL2Decoder: Simplify DotProduct
2017-04-23 09:21:30 +01:00
MerryMage
42a1f7939d
DPL2Decoder: Prefer std::vector to calloc-ed array
2017-04-23 09:21:29 +01:00
MerryMage
71dc810418
DPL2Decoder: Make constant variables const in DesignFIR
2017-04-23 09:18:29 +01:00
MerryMage
751351fd20
DPL2Decoder: Simplify cut-off frequency logic in DesignFIR
2017-04-23 09:18:29 +01:00
MerryMage
24027c1d4a
DPL2Decoder: Reduce scope of variable in DesignFIR
2017-04-23 09:18:29 +01:00
MerryMage
d0e75bb438
DPL2Decoder: Remove unnecessary pointer arguments of DesignFIR
2017-04-23 09:18:28 +01:00
FRtranslator
c9c68a8fd4
DolphinWX: Small rework of the Audio config dialog
2017-04-23 02:32:04 +02:00