Frame: Normalize member names
This commit is contained in:
parent
1bad3bef4b
commit
9e71031e23
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@ -83,8 +83,8 @@ void CCodeWindow::Load()
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ini.GetOrCreateSection("ShowOnStart")->Get(SettingName[i], &bShowOnStart[i], false);
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// Get notebook affiliation
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std::string section = "P - " + ((Parent->ActivePerspective < Parent->Perspectives.size()) ?
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Parent->Perspectives[Parent->ActivePerspective].Name :
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std::string section = "P - " + ((Parent->m_active_perspective < Parent->m_perspectives.size()) ?
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Parent->m_perspectives[Parent->m_active_perspective].name :
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"Perspective 1");
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for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
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@ -92,7 +92,7 @@ void CCodeWindow::Load()
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// Get floating setting
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for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
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ini.GetOrCreateSection("Float")->Get(SettingName[i], &Parent->bFloatWindow[i], false);
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ini.GetOrCreateSection("Float")->Get(SettingName[i], &Parent->m_float_window[i], false);
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}
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void CCodeWindow::Save()
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@ -114,7 +114,7 @@ void CCodeWindow::Save()
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->Set(SettingName[i - IDM_LOG_WINDOW], GetParentMenuBar()->IsChecked(i));
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// Save notebook affiliations
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std::string section = "P - " + Parent->Perspectives[Parent->ActivePerspective].Name;
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std::string section = "P - " + Parent->m_perspectives[Parent->m_active_perspective].name;
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for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
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ini.GetOrCreateSection(section)->Set(SettingName[i], iNbAffiliation[i]);
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@ -536,7 +536,7 @@ void CCodeWindow::TogglePanel(int id, bool show)
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panel = CreateSiblingPanel(id);
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}
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Parent->DoAddPage(panel, iNbAffiliation[id - IDM_DEBUG_WINDOW_LIST_START],
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Parent->bFloatWindow[id - IDM_DEBUG_WINDOW_LIST_START]);
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Parent->m_float_window[id - IDM_DEBUG_WINDOW_LIST_START]);
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}
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else if (panel) // Close
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{
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@ -250,7 +250,7 @@ void CMemoryView::OnPopupMenu(wxCommandEvent& event)
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{
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// FIXME: This is terrible. Generate events instead.
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CFrame* cframe = wxGetApp().GetCFrame();
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CCodeWindow* code_window = cframe->g_pCodeWindow;
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CCodeWindow* code_window = cframe->m_code_window;
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CWatchWindow* watch_window = code_window->GetPanel<CWatchWindow>();
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switch (event.GetId())
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@ -514,7 +514,7 @@ void CRegisterView::OnPopupMenu(wxCommandEvent& event)
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{
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// FIXME: This is terrible. Generate events instead.
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CFrame* cframe = wxGetApp().GetCFrame();
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CCodeWindow* code_window = cframe->g_pCodeWindow;
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CCodeWindow* code_window = cframe->m_code_window;
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CWatchWindow* watch_window = code_window->GetPanel<CWatchWindow>();
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CMemoryWindow* memory_window = code_window->GetPanel<CMemoryWindow>();
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@ -277,7 +277,7 @@ void CWatchView::OnPopupMenu(wxCommandEvent& event)
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{
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// FIXME: This is terrible. Generate events instead.
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CFrame* cframe = wxGetApp().GetCFrame();
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CCodeWindow* code_window = cframe->g_pCodeWindow;
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CCodeWindow* code_window = cframe->m_code_window;
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CWatchWindow* watch_window = code_window->GetPanel<CWatchWindow>();
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CMemoryWindow* memory_window = code_window->GetPanel<CMemoryWindow>();
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CBreakPointWindow* breakpoint_window = code_window->GetPanel<CBreakPointWindow>();
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@ -318,22 +318,19 @@ static void SignalHandler(int)
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CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geometry,
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bool use_debugger, bool batch_mode, bool show_log_window, long style)
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: CRenderFrame(parent, id, title, wxDefaultPosition, wxSize(800, 600), style),
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UseDebugger(use_debugger), m_bBatchMode(batch_mode)
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m_use_debugger(use_debugger), m_batch_mode(batch_mode)
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{
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BindEvents();
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for (int i = 0; i <= IDM_CODE_WINDOW - IDM_LOG_WINDOW; i++)
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bFloatWindow[i] = false;
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if (show_log_window)
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SConfig::GetInstance().m_InterfaceLogWindow = true;
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// Debugger class
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if (UseDebugger)
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if (m_use_debugger)
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{
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g_pCodeWindow = new CCodeWindow(this, IDM_CODE_WINDOW);
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m_code_window = new CCodeWindow(this, IDM_CODE_WINDOW);
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LoadIniPerspectives();
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g_pCodeWindow->Load();
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m_code_window->Load();
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}
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wxFrame::CreateToolBar(wxTB_DEFAULT_STYLE | wxTB_TEXT | wxTB_FLAT)->Realize();
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@ -351,21 +348,21 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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// ---------------
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// Main panel
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// This panel is the parent for rendering and it holds the gamelistctrl
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m_Panel = new wxPanel(this, IDM_MPANEL, wxDefaultPosition, wxDefaultSize, 0);
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m_panel = new wxPanel(this, IDM_MPANEL, wxDefaultPosition, wxDefaultSize, 0);
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m_GameListCtrl = new CGameListCtrl(m_Panel, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT);
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m_GameListCtrl->Bind(wxEVT_LIST_ITEM_ACTIVATED, &CFrame::OnGameListCtrlItemActivated, this);
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m_game_list_ctrl = new CGameListCtrl(m_panel, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT);
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m_game_list_ctrl->Bind(wxEVT_LIST_ITEM_ACTIVATED, &CFrame::OnGameListCtrlItemActivated, this);
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wxBoxSizer* sizerPanel = new wxBoxSizer(wxHORIZONTAL);
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sizerPanel->Add(m_GameListCtrl, 1, wxEXPAND | wxALL);
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m_Panel->SetSizer(sizerPanel);
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sizerPanel->Add(m_game_list_ctrl, 1, wxEXPAND | wxALL);
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m_panel->SetSizer(sizerPanel);
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// ---------------
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// Manager
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m_Mgr = new wxAuiManager(this, wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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m_mgr = new wxAuiManager(this, wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
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m_Mgr->AddPane(m_Panel, wxAuiPaneInfo()
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m_mgr->AddPane(m_panel, wxAuiPaneInfo()
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.Name("Pane 0")
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.Caption("Pane 0")
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.PaneBorder(false)
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@ -373,8 +370,8 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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.Layer(0)
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.Center()
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.Show());
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if (!g_pCodeWindow)
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m_Mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo()
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if (!m_code_window)
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m_mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo()
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.Name("Pane 1")
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.Caption(_("Logging"))
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.CaptionVisible(true)
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@ -382,20 +379,20 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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.FloatingSize(wxSize(600, 350))
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.CloseButton(true)
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.Hide());
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AuiFullscreen = m_Mgr->SavePerspective();
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m_aui_fullscreen_perspective = m_mgr->SavePerspective();
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if (!SConfig::GetInstance().m_InterfaceToolbar)
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DoToggleToolbar(false);
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m_LogWindow = new CLogWindow(this, IDM_LOG_WINDOW);
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m_LogWindow->Hide();
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m_LogWindow->Disable();
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m_log_window = new CLogWindow(this, IDM_LOG_WINDOW);
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m_log_window->Hide();
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m_log_window->Disable();
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InitializeTASDialogs();
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InitializeCoreCallbacks();
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// Setup perspectives
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if (g_pCodeWindow)
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if (m_code_window)
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{
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// Load perspective
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DoLoadPerspective();
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@ -415,13 +412,13 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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FromDIP(wxSize(800, 600)));
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// Start debugging maximized (Must be after the window has been positioned)
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if (UseDebugger)
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if (m_use_debugger)
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Maximize(true);
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// Commit
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m_Mgr->Update();
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m_mgr->Update();
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// The window must be shown for m_XRRConfig to be created (wxGTK will not allocate X11
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// The window must be shown for m_xrr_config to be created (wxGTK will not allocate X11
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// resources until the window is shown for the first time).
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Show();
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@ -431,12 +428,12 @@ CFrame::CFrame(wxFrame* parent, wxWindowID id, const wxString& title, wxRect geo
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#endif
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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m_XRRConfig = new X11Utils::XRRConfiguration(X11Utils::XDisplayFromHandle(GetHandle()),
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X11Utils::XWindowFromHandle(GetHandle()));
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m_xrr_config = new X11Utils::XRRConfiguration(X11Utils::XDisplayFromHandle(GetHandle()),
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X11Utils::XWindowFromHandle(GetHandle()));
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#endif
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// Connect event handlers
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m_Mgr->Bind(wxEVT_AUI_RENDER, &CFrame::OnManagerResize, this);
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m_mgr->Bind(wxEVT_AUI_RENDER, &CFrame::OnManagerResize, this);
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// Update controls
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UpdateGUI();
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@ -475,12 +472,12 @@ CFrame::~CFrame()
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g_controller_interface.Shutdown();
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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delete m_XRRConfig;
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delete m_xrr_config;
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#endif
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ClosePages();
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delete m_Mgr;
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delete m_mgr;
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// This object is owned by us, not wxw
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m_menubar_shadow->Destroy();
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@ -533,7 +530,7 @@ bool CFrame::RendererIsFullscreen()
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if (Core::GetState() == Core::State::Running || Core::GetState() == Core::State::Paused)
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{
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fullscreen = m_RenderFrame->IsFullScreen();
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fullscreen = m_render_frame->IsFullScreen();
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}
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return fullscreen;
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@ -548,13 +545,13 @@ void CFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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// Events
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void CFrame::OnActive(wxActivateEvent& event)
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{
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m_bRendererHasFocus = (event.GetActive() && event.GetEventObject() == m_RenderFrame);
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m_renderer_has_focus = (event.GetActive() && event.GetEventObject() == m_render_frame);
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if (Core::GetState() == Core::State::Running || Core::GetState() == Core::State::Paused)
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{
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if (m_bRendererHasFocus)
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if (m_renderer_has_focus)
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{
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if (SConfig::GetInstance().bRenderToMain)
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m_RenderParent->SetFocus();
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m_render_parent->SetFocus();
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else if (RendererIsFullscreen() && g_ActiveConfig.ExclusiveFullscreenEnabled())
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DoExclusiveFullscreen(true); // Regain exclusive mode
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@ -562,7 +559,7 @@ void CFrame::OnActive(wxActivateEvent& event)
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DoPause();
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if (SConfig::GetInstance().bHideCursor && Core::GetState() == Core::State::Running)
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m_RenderParent->SetCursor(wxCURSOR_BLANK);
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m_render_parent->SetCursor(wxCURSOR_BLANK);
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}
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else
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{
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@ -570,7 +567,7 @@ void CFrame::OnActive(wxActivateEvent& event)
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DoPause();
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if (SConfig::GetInstance().bHideCursor)
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m_RenderParent->SetCursor(wxNullCursor);
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m_render_parent->SetCursor(wxNullCursor);
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}
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}
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event.Skip();
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@ -588,7 +585,7 @@ void CFrame::OnClose(wxCloseEvent& event)
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event.Veto();
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}
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// Tell OnStopped to resubmit the Close event
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m_bClosing = true;
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m_is_closing = true;
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return;
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}
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@ -600,19 +597,19 @@ void CFrame::OnClose(wxCloseEvent& event)
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event.Skip();
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// Save GUI settings
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if (g_pCodeWindow)
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if (m_code_window)
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{
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SaveIniPerspectives();
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}
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else
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{
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m_LogWindow->SaveSettings();
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m_log_window->SaveSettings();
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}
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if (m_LogWindow)
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m_LogWindow->RemoveAllListeners();
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if (m_log_window)
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m_log_window->RemoveAllListeners();
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// Uninit
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m_Mgr->UnInit();
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m_mgr->UnInit();
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}
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// Post events
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@ -620,10 +617,10 @@ void CFrame::OnClose(wxCloseEvent& event)
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// Warning: This may cause an endless loop if the event is propagated back to its parent
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void CFrame::PostEvent(wxCommandEvent& event)
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{
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if (g_pCodeWindow && event.GetId() >= IDM_INTERPRETER && event.GetId() <= IDM_ADDRBOX)
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if (m_code_window && event.GetId() >= IDM_INTERPRETER && event.GetId() <= IDM_ADDRBOX)
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{
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event.StopPropagation();
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g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
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m_code_window->GetEventHandler()->AddPendingEvent(event);
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}
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else
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{
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@ -656,10 +653,12 @@ void CFrame::OnResize(wxSizeEvent& event)
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}
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// Make sure the logger pane is a sane size
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if (!g_pCodeWindow && m_LogWindow && m_Mgr->GetPane("Pane 1").IsShown() &&
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!m_Mgr->GetPane("Pane 1").IsFloating() &&
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(m_LogWindow->x > GetClientRect().GetWidth() || m_LogWindow->y > GetClientRect().GetHeight()))
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if (!m_code_window && m_log_window && m_mgr->GetPane("Pane 1").IsShown() &&
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!m_mgr->GetPane("Pane 1").IsFloating() && (m_log_window->x > GetClientRect().GetWidth() ||
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m_log_window->y > GetClientRect().GetHeight()))
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{
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ShowResizePane();
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}
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}
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// Host messages
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@ -694,12 +693,12 @@ void CFrame::UpdateTitle(const std::string& str)
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if (SConfig::GetInstance().bRenderToMain && SConfig::GetInstance().m_InterfaceStatusbar)
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{
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GetStatusBar()->SetStatusText(str, 0);
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m_RenderFrame->SetTitle(scm_rev_str);
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m_render_frame->SetTitle(scm_rev_str);
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}
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else
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{
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std::string titleStr = StringFromFormat("%s | %s", scm_rev_str.c_str(), str.c_str());
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m_RenderFrame->SetTitle(titleStr);
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m_render_frame->SetTitle(titleStr);
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}
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}
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@ -708,7 +707,7 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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switch (event.GetId())
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{
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case IDM_UPDATE_DISASM_DIALOG: // For breakpoints causing pausing
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if (!g_pCodeWindow || Core::GetState() != Core::State::Paused)
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if (!m_code_window || Core::GetState() != Core::State::Paused)
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return;
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// fallthrough
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@ -735,17 +734,17 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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case WM_USER_CREATE:
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if (SConfig::GetInstance().bHideCursor)
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m_RenderParent->SetCursor(wxCURSOR_BLANK);
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m_render_parent->SetCursor(wxCURSOR_BLANK);
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break;
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case IDM_PANIC:
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{
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wxString caption = event.GetString().BeforeFirst(':');
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wxString text = event.GetString().AfterFirst(':');
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bPanicResult =
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m_panic_result =
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(wxYES == wxMessageBox(text, caption, wxSTAY_ON_TOP | (event.GetInt() ? wxYES_NO : wxOK),
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wxWindow::FindFocus()));
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panic_event.Set();
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m_panic_event.Set();
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}
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break;
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@ -778,35 +777,35 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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void CFrame::OnRenderWindowSizeRequest(int width, int height)
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{
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if (!SConfig::GetInstance().bRenderWindowAutoSize || !Core::IsRunning() ||
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RendererIsFullscreen() || m_RenderFrame->IsMaximized())
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RendererIsFullscreen() || m_render_frame->IsMaximized())
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return;
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wxSize requested_size(width, height);
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// Convert to window pixels, since the size is from the backend it will be in framebuffer px.
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requested_size *= 1.0 / m_RenderFrame->GetContentScaleFactor();
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requested_size *= 1.0 / m_render_frame->GetContentScaleFactor();
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wxSize old_size;
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if (!SConfig::GetInstance().bRenderToMain)
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{
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old_size = m_RenderFrame->GetClientSize();
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old_size = m_render_frame->GetClientSize();
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}
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else
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{
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// Resize for the render panel only, this implicitly retains space for everything else
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// (i.e. log panel, toolbar, statusbar, etc) without needing to compute for them.
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old_size = m_RenderParent->GetSize();
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old_size = m_render_parent->GetSize();
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}
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wxSize diff = requested_size - old_size;
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if (diff != wxSize())
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m_RenderFrame->SetSize(m_RenderFrame->GetSize() + diff);
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m_render_frame->SetSize(m_render_frame->GetSize() + diff);
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}
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bool CFrame::RendererHasFocus()
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{
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if (m_RenderParent == nullptr)
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if (m_render_parent == nullptr)
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return false;
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return m_bRendererHasFocus;
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return m_renderer_has_focus;
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}
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void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
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@ -818,7 +817,7 @@ void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
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// 1. Boot the selected iso
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// 2. Boot the default or last loaded iso.
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// 3. Call BrowseForDirectory if the gamelist is empty
|
||||
if (!m_GameListCtrl->GetISO(0) && CGameListCtrl::IsHidingItems())
|
||||
if (!m_game_list_ctrl->GetISO(0) && CGameListCtrl::IsHidingItems())
|
||||
{
|
||||
SConfig::GetInstance().m_ListGC = SConfig::GetInstance().m_ListWii =
|
||||
SConfig::GetInstance().m_ListWad = SConfig::GetInstance().m_ListElfDol =
|
||||
|
@ -853,9 +852,9 @@ void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event))
|
|||
|
||||
UpdateGameList();
|
||||
}
|
||||
else if (!m_GameListCtrl->GetISO(0))
|
||||
else if (!m_game_list_ctrl->GetISO(0))
|
||||
{
|
||||
m_GameListCtrl->BrowseForDirectory();
|
||||
m_game_list_ctrl->BrowseForDirectory();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1045,7 +1044,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
|
|||
// the system beep for unhandled key events when
|
||||
// receiving pad/Wiimote keypresses which take an
|
||||
// entirely different path through the HID subsystem.
|
||||
if (!m_bRendererHasFocus)
|
||||
if (!m_renderer_has_focus)
|
||||
{
|
||||
// We do however want to pass events on when the
|
||||
// render window is out of focus: this allows use
|
||||
|
@ -1122,13 +1121,13 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
|
|||
|
||||
if (SConfig::GetInstance().bRenderToMain)
|
||||
{
|
||||
m_RenderFrame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
m_render_frame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
|
||||
if (enable_fullscreen)
|
||||
{
|
||||
// Save the current mode before going to fullscreen
|
||||
AuiCurrent = m_Mgr->SavePerspective();
|
||||
m_Mgr->LoadPerspective(AuiFullscreen, true);
|
||||
m_aui_current_perspective = m_mgr->SavePerspective();
|
||||
m_mgr->LoadPerspective(m_aui_fullscreen_perspective, true);
|
||||
|
||||
// Hide toolbar
|
||||
DoToggleToolbar(false);
|
||||
|
@ -1146,7 +1145,7 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
|
|||
else
|
||||
{
|
||||
// Restore saved perspective
|
||||
m_Mgr->LoadPerspective(AuiCurrent, true);
|
||||
m_mgr->LoadPerspective(m_aui_current_perspective, true);
|
||||
|
||||
// Restore toolbar to the status it was at before going fullscreen.
|
||||
DoToggleToolbar(SConfig::GetInstance().m_InterfaceToolbar);
|
||||
|
@ -1170,16 +1169,16 @@ void CFrame::DoFullscreen(bool enable_fullscreen)
|
|||
if (!enable_fullscreen)
|
||||
DoExclusiveFullscreen(false);
|
||||
|
||||
m_RenderFrame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
m_RenderFrame->Raise();
|
||||
m_render_frame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
m_render_frame->Raise();
|
||||
|
||||
if (enable_fullscreen)
|
||||
DoExclusiveFullscreen(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_RenderFrame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
m_RenderFrame->Raise();
|
||||
m_render_frame->ShowFullScreen(enable_fullscreen, wxFULLSCREEN_ALL);
|
||||
m_render_frame->Raise();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1285,7 +1284,7 @@ void CFrame::ParseHotkeys()
|
|||
IsHotkey(HK_TRIGGER_SYNC_BUTTON, true));
|
||||
}
|
||||
|
||||
if (UseDebugger)
|
||||
if (m_use_debugger)
|
||||
{
|
||||
if (IsHotkey(HK_STEP))
|
||||
{
|
||||
|
@ -1328,7 +1327,7 @@ void CFrame::ParseHotkeys()
|
|||
if (bpDlg.ShowModal() == wxID_OK)
|
||||
{
|
||||
wxCommandEvent evt(wxEVT_HOST_COMMAND, IDM_UPDATE_BREAKPOINTS);
|
||||
g_pCodeWindow->GetEventHandler()->AddPendingEvent(evt);
|
||||
m_code_window->GetEventHandler()->AddPendingEvent(evt);
|
||||
}
|
||||
}
|
||||
if (IsHotkey(HK_MBP_ADD))
|
||||
|
@ -1337,7 +1336,7 @@ void CFrame::ParseHotkeys()
|
|||
if (memDlg.ShowModal() == wxID_OK)
|
||||
{
|
||||
wxCommandEvent evt(wxEVT_HOST_COMMAND, IDM_UPDATE_BREAKPOINTS);
|
||||
g_pCodeWindow->GetEventHandler()->AddPendingEvent(evt);
|
||||
m_code_window->GetEventHandler()->AddPendingEvent(evt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1430,11 +1429,11 @@ void CFrame::ParseHotkeys()
|
|||
}
|
||||
if (IsHotkey(HK_SAVE_STATE_SLOT_SELECTED))
|
||||
{
|
||||
State::Save(m_saveSlot);
|
||||
State::Save(m_save_slot);
|
||||
}
|
||||
if (IsHotkey(HK_LOAD_STATE_SLOT_SELECTED))
|
||||
{
|
||||
State::Load(m_saveSlot);
|
||||
State::Load(m_save_slot);
|
||||
}
|
||||
|
||||
if (IsHotkey(HK_TOGGLE_STEREO_SBS))
|
||||
|
@ -1639,6 +1638,6 @@ void CFrame::HandleSignal(wxTimerEvent& event)
|
|||
{
|
||||
if (!s_shutdown_signal_received.TestAndClear())
|
||||
return;
|
||||
m_bClosing = true;
|
||||
m_is_closing = true;
|
||||
Close();
|
||||
}
|
||||
|
|
|
@ -77,15 +77,15 @@ public:
|
|||
void* GetRenderHandle()
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
return reinterpret_cast<void*>(X11Utils::XWindowFromHandle(m_RenderParent->GetHandle()));
|
||||
return reinterpret_cast<void*>(X11Utils::XWindowFromHandle(m_render_parent->GetHandle()));
|
||||
#else
|
||||
return reinterpret_cast<void*>(m_RenderParent->GetHandle());
|
||||
return reinterpret_cast<void*>(m_render_parent->GetHandle());
|
||||
#endif
|
||||
}
|
||||
|
||||
// These have to be public
|
||||
CCodeWindow* g_pCodeWindow = nullptr;
|
||||
NetPlaySetupFrame* g_NetPlaySetupDiag = nullptr;
|
||||
CCodeWindow* m_code_window = nullptr;
|
||||
NetPlaySetupFrame* m_netplay_setup_frame = nullptr;
|
||||
|
||||
void DoStop();
|
||||
void UpdateGUI();
|
||||
|
@ -101,56 +101,30 @@ public:
|
|||
|
||||
wxMenuBar* GetMenuBar() const override;
|
||||
|
||||
Common::Event panic_event;
|
||||
bool bPanicResult;
|
||||
|
||||
#ifdef __WXGTK__
|
||||
std::recursive_mutex keystate_lock;
|
||||
#endif
|
||||
Common::Event m_panic_event;
|
||||
bool m_panic_result;
|
||||
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
X11Utils::XRRConfiguration* m_XRRConfig;
|
||||
X11Utils::XRRConfiguration* m_xrr_config;
|
||||
#endif
|
||||
|
||||
// AUI
|
||||
wxAuiManager* m_Mgr = nullptr;
|
||||
bool bFloatWindow[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START] = {};
|
||||
wxAuiManager* m_mgr = nullptr;
|
||||
bool m_float_window[IDM_DEBUG_WINDOW_LIST_END - IDM_DEBUG_WINDOW_LIST_START] = {};
|
||||
|
||||
// Perspectives (Should find a way to make all of this private)
|
||||
void DoAddPage(wxWindow* Win, int i, bool Float);
|
||||
void DoRemovePage(wxWindow*, bool bHide = true);
|
||||
struct SPerspectives
|
||||
{
|
||||
std::string Name;
|
||||
wxString Perspective;
|
||||
std::vector<int> Width, Height;
|
||||
std::string name;
|
||||
wxString perspective;
|
||||
std::vector<int> width, height;
|
||||
};
|
||||
std::vector<SPerspectives> Perspectives;
|
||||
u32 ActivePerspective;
|
||||
std::vector<SPerspectives> m_perspectives;
|
||||
u32 m_active_perspective;
|
||||
|
||||
private:
|
||||
CGameListCtrl* m_GameListCtrl = nullptr;
|
||||
CConfigMain* m_main_config_dialog = nullptr;
|
||||
wxPanel* m_Panel = nullptr;
|
||||
CRenderFrame* m_RenderFrame = nullptr;
|
||||
wxWindow* m_RenderParent = nullptr;
|
||||
CLogWindow* m_LogWindow = nullptr;
|
||||
LogConfigWindow* m_LogConfigWindow = nullptr;
|
||||
FifoPlayerDlg* m_FifoPlayerDlg = nullptr;
|
||||
std::array<TASInputDlg*, 8> m_tas_input_dialogs{};
|
||||
wxCheatsWindow* m_cheats_window = nullptr;
|
||||
bool UseDebugger = false;
|
||||
bool m_bBatchMode = false;
|
||||
bool m_bEdit = false;
|
||||
bool m_bTabSplit = false;
|
||||
bool m_bNoDocking = false;
|
||||
bool m_bGameLoading = false;
|
||||
bool m_bClosing = false;
|
||||
bool m_bRendererHasFocus = false;
|
||||
bool m_confirmStop = false;
|
||||
bool m_tried_graceful_shutdown = false;
|
||||
int m_saveSlot = 1;
|
||||
|
||||
enum
|
||||
{
|
||||
ADD_PANE_TOP,
|
||||
|
@ -160,11 +134,40 @@ private:
|
|||
ADD_PANE_CENTER
|
||||
};
|
||||
|
||||
CGameListCtrl* m_game_list_ctrl = nullptr;
|
||||
CConfigMain* m_main_config_dialog = nullptr;
|
||||
wxPanel* m_panel = nullptr;
|
||||
CRenderFrame* m_render_frame = nullptr;
|
||||
wxWindow* m_render_parent = nullptr;
|
||||
CLogWindow* m_log_window = nullptr;
|
||||
LogConfigWindow* m_log_config_window = nullptr;
|
||||
FifoPlayerDlg* m_fifo_player_dialog = nullptr;
|
||||
std::array<TASInputDlg*, 8> m_tas_input_dialogs{};
|
||||
wxCheatsWindow* m_cheats_window = nullptr;
|
||||
bool m_use_debugger = false;
|
||||
bool m_batch_mode = false;
|
||||
bool m_editing_perspectives = false;
|
||||
bool m_is_split_tab_notebook = false;
|
||||
bool m_no_panel_docking = false;
|
||||
bool m_is_game_loading = false;
|
||||
bool m_is_closing = false;
|
||||
bool m_renderer_has_focus = false;
|
||||
bool m_confirm_stop = false;
|
||||
bool m_tried_graceful_shutdown = false;
|
||||
int m_save_slot = 1;
|
||||
|
||||
wxTimer m_poll_hotkey_timer;
|
||||
wxTimer m_handle_signal_timer;
|
||||
|
||||
wxMenuBar* m_menubar_shadow = nullptr;
|
||||
|
||||
wxString m_aui_fullscreen_perspective;
|
||||
wxString m_aui_current_perspective;
|
||||
|
||||
#ifdef __WXGTK__
|
||||
std::recursive_mutex m_keystate_lock;
|
||||
#endif
|
||||
|
||||
void BindEvents();
|
||||
void BindMenuBarEvents();
|
||||
void BindDebuggerMenuBarEvents();
|
||||
|
@ -207,7 +210,7 @@ private:
|
|||
void DoFloatNotebookPage(wxWindowID Id);
|
||||
wxFrame* CreateParentFrame(wxWindowID Id = wxID_ANY, const wxString& title = "",
|
||||
wxWindow* = nullptr);
|
||||
wxString AuiFullscreen, AuiCurrent;
|
||||
|
||||
void AddPane(int dir);
|
||||
void UpdateCurrentPerspective();
|
||||
void SaveIniPerspectives();
|
||||
|
|
|
@ -46,12 +46,12 @@
|
|||
|
||||
void CFrame::OnManagerResize(wxAuiManagerEvent& event)
|
||||
{
|
||||
if (!g_pCodeWindow && m_LogWindow && m_Mgr->GetPane("Pane 1").IsShown() &&
|
||||
!m_Mgr->GetPane("Pane 1").IsFloating())
|
||||
if (!m_code_window && m_log_window && m_mgr->GetPane("Pane 1").IsShown() &&
|
||||
!m_mgr->GetPane("Pane 1").IsFloating())
|
||||
{
|
||||
m_LogWindow->x = m_Mgr->GetPane("Pane 1").rect.GetWidth();
|
||||
m_LogWindow->y = m_Mgr->GetPane("Pane 1").rect.GetHeight();
|
||||
m_LogWindow->winpos = m_Mgr->GetPane("Pane 1").dock_direction;
|
||||
m_log_window->x = m_mgr->GetPane("Pane 1").rect.GetWidth();
|
||||
m_log_window->y = m_mgr->GetPane("Pane 1").rect.GetHeight();
|
||||
m_log_window->winpos = m_mgr->GetPane("Pane 1").dock_direction;
|
||||
}
|
||||
event.Skip();
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ void CFrame::OnPaneClose(wxAuiManagerEvent& event)
|
|||
if (!nb)
|
||||
return;
|
||||
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
{
|
||||
if (nb->GetPage(0)->GetId() == IDM_LOG_WINDOW ||
|
||||
nb->GetPage(0)->GetId() == IDM_LOG_CONFIG_WINDOW)
|
||||
|
@ -89,16 +89,16 @@ void CFrame::OnPaneClose(wxAuiManagerEvent& event)
|
|||
{
|
||||
// Detach and delete the empty notebook
|
||||
event.pane->DestroyOnClose(true);
|
||||
m_Mgr->ClosePane(*event.pane);
|
||||
m_mgr->ClosePane(*event.pane);
|
||||
}
|
||||
}
|
||||
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
void CFrame::ToggleLogWindow(bool bShow)
|
||||
{
|
||||
if (!m_LogWindow)
|
||||
if (!m_log_window)
|
||||
return;
|
||||
|
||||
GetMenuBar()->FindItem(IDM_LOG_WINDOW)->Check(bShow);
|
||||
|
@ -106,25 +106,25 @@ void CFrame::ToggleLogWindow(bool bShow)
|
|||
if (bShow)
|
||||
{
|
||||
// Create a new log window if it doesn't exist.
|
||||
if (!m_LogWindow)
|
||||
if (!m_log_window)
|
||||
{
|
||||
m_LogWindow = new CLogWindow(this, IDM_LOG_WINDOW);
|
||||
m_log_window = new CLogWindow(this, IDM_LOG_WINDOW);
|
||||
}
|
||||
|
||||
m_LogWindow->Enable();
|
||||
m_log_window->Enable();
|
||||
|
||||
DoAddPage(m_LogWindow, g_pCodeWindow ? g_pCodeWindow->iNbAffiliation[0] : 0,
|
||||
g_pCodeWindow ? bFloatWindow[0] : false);
|
||||
DoAddPage(m_log_window, m_code_window ? m_code_window->iNbAffiliation[0] : 0,
|
||||
m_code_window ? m_float_window[0] : false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Hiding the log window, so disable it and remove it.
|
||||
m_LogWindow->Disable();
|
||||
DoRemovePage(m_LogWindow, true);
|
||||
m_log_window->Disable();
|
||||
DoRemovePage(m_log_window, true);
|
||||
}
|
||||
|
||||
// Hide or Show the pane
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
TogglePane();
|
||||
}
|
||||
|
||||
|
@ -134,21 +134,21 @@ void CFrame::ToggleLogConfigWindow(bool bShow)
|
|||
|
||||
if (bShow)
|
||||
{
|
||||
if (!m_LogConfigWindow)
|
||||
m_LogConfigWindow = new LogConfigWindow(this, IDM_LOG_CONFIG_WINDOW);
|
||||
if (!m_log_config_window)
|
||||
m_log_config_window = new LogConfigWindow(this, IDM_LOG_CONFIG_WINDOW);
|
||||
|
||||
const int nbIndex = IDM_LOG_CONFIG_WINDOW - IDM_LOG_WINDOW;
|
||||
DoAddPage(m_LogConfigWindow, g_pCodeWindow ? g_pCodeWindow->iNbAffiliation[nbIndex] : 0,
|
||||
g_pCodeWindow ? bFloatWindow[nbIndex] : false);
|
||||
DoAddPage(m_log_config_window, m_code_window ? m_code_window->iNbAffiliation[nbIndex] : 0,
|
||||
m_code_window ? m_float_window[nbIndex] : false);
|
||||
}
|
||||
else
|
||||
{
|
||||
DoRemovePage(m_LogConfigWindow, false);
|
||||
m_LogConfigWindow = nullptr;
|
||||
DoRemovePage(m_log_config_window, false);
|
||||
m_log_config_window = nullptr;
|
||||
}
|
||||
|
||||
// Hide or Show the pane
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
TogglePane();
|
||||
}
|
||||
|
||||
|
@ -159,17 +159,17 @@ void CFrame::OnToggleWindow(wxCommandEvent& event)
|
|||
switch (event.GetId())
|
||||
{
|
||||
case IDM_LOG_WINDOW:
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
SConfig::GetInstance().m_InterfaceLogWindow = show;
|
||||
ToggleLogWindow(show);
|
||||
break;
|
||||
case IDM_LOG_CONFIG_WINDOW:
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
SConfig::GetInstance().m_InterfaceLogConfigWindow = show;
|
||||
ToggleLogConfigWindow(show);
|
||||
break;
|
||||
default:
|
||||
g_pCodeWindow->TogglePanel(event.GetId(), show);
|
||||
m_code_window->TogglePanel(event.GetId(), show);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -180,11 +180,11 @@ void CFrame::ClosePages()
|
|||
ToggleLogWindow(false);
|
||||
ToggleLogConfigWindow(false);
|
||||
|
||||
if (g_pCodeWindow)
|
||||
if (m_code_window)
|
||||
{
|
||||
for (int i = IDM_REGISTER_WINDOW; i < IDM_DEBUG_WINDOW_LIST_END; ++i)
|
||||
{
|
||||
g_pCodeWindow->TogglePanel(i, false);
|
||||
m_code_window->TogglePanel(i, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -198,7 +198,7 @@ void CFrame::OnNotebookPageChanged(wxAuiNotebookEvent& event)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
return;
|
||||
|
||||
// Remove the blank page if any
|
||||
|
@ -208,7 +208,7 @@ void CFrame::OnNotebookPageChanged(wxAuiNotebookEvent& event)
|
|||
for (int i = IDM_LOG_WINDOW; i <= IDM_CODE_WINDOW; i++)
|
||||
{
|
||||
if (GetNotebookAffiliation(i) >= 0)
|
||||
g_pCodeWindow->iNbAffiliation[i - IDM_LOG_WINDOW] = GetNotebookAffiliation(i);
|
||||
m_code_window->iNbAffiliation[i - IDM_LOG_WINDOW] = GetNotebookAffiliation(i);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -244,7 +244,7 @@ void CFrame::OnNotebookPageClose(wxAuiNotebookEvent& event)
|
|||
if (nb->GetPageText(event.GetSelection()).IsSameAs("<>"))
|
||||
break;
|
||||
|
||||
g_pCodeWindow->TogglePanel(page_id, false);
|
||||
m_code_window->TogglePanel(page_id, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -266,13 +266,13 @@ void CFrame::ToggleFloatWindow(int Id)
|
|||
if (GetNotebookPageFromId(WinId))
|
||||
{
|
||||
DoFloatNotebookPage(WinId);
|
||||
bFloatWindow[WinId - IDM_LOG_WINDOW] = true;
|
||||
m_float_window[WinId - IDM_LOG_WINDOW] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FindWindowById(WinId))
|
||||
DoUnfloatPage(WinId - IDM_LOG_WINDOW + IDM_LOG_WINDOW_PARENT);
|
||||
bFloatWindow[WinId - IDM_LOG_WINDOW] = false;
|
||||
m_float_window[WinId - IDM_LOG_WINDOW] = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -306,7 +306,7 @@ void CFrame::DoUnfloatPage(int Id)
|
|||
|
||||
wxWindow* Child = Win->GetChildren().Item(0)->GetData();
|
||||
Child->Reparent(this);
|
||||
DoAddPage(Child, g_pCodeWindow->iNbAffiliation[Child->GetId() - IDM_LOG_WINDOW], false);
|
||||
DoAddPage(Child, m_code_window->iNbAffiliation[Child->GetId() - IDM_LOG_WINDOW], false);
|
||||
Win->Destroy();
|
||||
}
|
||||
|
||||
|
@ -319,7 +319,7 @@ void CFrame::OnNotebookTabRightUp(wxAuiNotebookEvent& event)
|
|||
return;
|
||||
}
|
||||
|
||||
if (!g_pCodeWindow)
|
||||
if (!m_code_window)
|
||||
return;
|
||||
|
||||
// Create the popup menu
|
||||
|
@ -363,36 +363,36 @@ void CFrame::OnNotebookAllowDnD(wxAuiNotebookEvent& event)
|
|||
}
|
||||
// Since the destination is one of our own notebooks, make sure the source is as well.
|
||||
// If the source is some other panel, leave the event in the default reject state.
|
||||
if (m_Mgr->GetPane(event.GetDragSource()).window)
|
||||
if (m_mgr->GetPane(event.GetDragSource()).window)
|
||||
event.Allow();
|
||||
}
|
||||
|
||||
void CFrame::ShowResizePane()
|
||||
{
|
||||
if (!m_LogWindow)
|
||||
if (!m_log_window)
|
||||
return;
|
||||
|
||||
// Make sure the size is sane
|
||||
if (m_LogWindow->x > GetClientRect().GetWidth())
|
||||
m_LogWindow->x = GetClientRect().GetWidth() / 2;
|
||||
if (m_LogWindow->y > GetClientRect().GetHeight())
|
||||
m_LogWindow->y = GetClientRect().GetHeight() / 2;
|
||||
if (m_log_window->x > GetClientRect().GetWidth())
|
||||
m_log_window->x = GetClientRect().GetWidth() / 2;
|
||||
if (m_log_window->y > GetClientRect().GetHeight())
|
||||
m_log_window->y = GetClientRect().GetHeight() / 2;
|
||||
|
||||
wxAuiPaneInfo& pane = m_Mgr->GetPane("Pane 1");
|
||||
wxAuiPaneInfo& pane = m_mgr->GetPane("Pane 1");
|
||||
|
||||
// Hide first otherwise a resize doesn't work
|
||||
pane.Hide();
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
|
||||
pane.BestSize(m_LogWindow->x, m_LogWindow->y)
|
||||
.MinSize(m_LogWindow->x, m_LogWindow->y)
|
||||
.Direction(m_LogWindow->winpos)
|
||||
pane.BestSize(m_log_window->x, m_log_window->y)
|
||||
.MinSize(m_log_window->x, m_log_window->y)
|
||||
.Direction(m_log_window->winpos)
|
||||
.Show();
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
|
||||
// Reset the minimum size of the pane
|
||||
pane.MinSize(-1, -1);
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
void CFrame::TogglePane()
|
||||
|
@ -404,8 +404,8 @@ void CFrame::TogglePane()
|
|||
{
|
||||
if (NB->GetPageCount() == 0)
|
||||
{
|
||||
m_Mgr->GetPane("Pane 1").Hide();
|
||||
m_Mgr->Update();
|
||||
m_mgr->GetPane("Pane 1").Hide();
|
||||
m_mgr->Update();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -457,7 +457,7 @@ void CFrame::DoRemovePage(wxWindow* Win, bool bHide)
|
|||
}
|
||||
}
|
||||
|
||||
if (g_pCodeWindow)
|
||||
if (m_code_window)
|
||||
AddRemoveBlankPage();
|
||||
}
|
||||
|
||||
|
@ -486,14 +486,14 @@ void CFrame::DoAddPage(wxWindow* Win, int i, bool Float)
|
|||
|
||||
void CFrame::PopulateSavedPerspectives()
|
||||
{
|
||||
std::vector<std::string> perspective_names(Perspectives.size());
|
||||
std::vector<std::string> perspective_names(m_perspectives.size());
|
||||
|
||||
std::transform(Perspectives.begin(), Perspectives.end(), perspective_names.begin(),
|
||||
[](const auto& perspective) { return perspective.Name; });
|
||||
std::transform(m_perspectives.begin(), m_perspectives.end(), perspective_names.begin(),
|
||||
[](const auto& perspective) { return perspective.name; });
|
||||
|
||||
MainMenuBar::PopulatePerspectivesEvent event{GetId(), EVT_POPULATE_PERSPECTIVES_MENU,
|
||||
std::move(perspective_names),
|
||||
static_cast<int>(ActivePerspective)};
|
||||
static_cast<int>(m_active_perspective)};
|
||||
|
||||
wxPostEvent(GetMenuBar(), event);
|
||||
}
|
||||
|
@ -505,14 +505,14 @@ void CFrame::OnPerspectiveMenu(wxCommandEvent& event)
|
|||
switch (event.GetId())
|
||||
{
|
||||
case IDM_SAVE_PERSPECTIVE:
|
||||
if (Perspectives.size() == 0)
|
||||
if (m_perspectives.size() == 0)
|
||||
{
|
||||
wxMessageBox(_("Please create a perspective before saving"), _("Notice"), wxOK, this);
|
||||
return;
|
||||
}
|
||||
SaveIniPerspectives();
|
||||
GetStatusBar()->SetStatusText(
|
||||
StrToWxStr(std::string("Saved " + Perspectives[ActivePerspective].Name)), 0);
|
||||
StrToWxStr(std::string("Saved " + m_perspectives[m_active_perspective].name)), 0);
|
||||
break;
|
||||
case IDM_PERSPECTIVES_ADD_PANE_TOP:
|
||||
AddPane(ADD_PANE_TOP);
|
||||
|
@ -530,14 +530,14 @@ void CFrame::OnPerspectiveMenu(wxCommandEvent& event)
|
|||
AddPane(ADD_PANE_CENTER);
|
||||
break;
|
||||
case IDM_EDIT_PERSPECTIVES:
|
||||
m_bEdit = event.IsChecked();
|
||||
TogglePaneStyle(m_bEdit, IDM_EDIT_PERSPECTIVES);
|
||||
m_editing_perspectives = event.IsChecked();
|
||||
TogglePaneStyle(m_editing_perspectives, IDM_EDIT_PERSPECTIVES);
|
||||
break;
|
||||
case IDM_ADD_PERSPECTIVE:
|
||||
{
|
||||
wxTextEntryDialog dlg(this, _("Enter a name for the new perspective:"),
|
||||
_("Create new perspective"));
|
||||
wxString DefaultValue = wxString::Format(_("Perspective %d"), (int)(Perspectives.size() + 1));
|
||||
wxString DefaultValue = wxString::Format(_("Perspective %d"), (int)(m_perspectives.size() + 1));
|
||||
dlg.SetValue(DefaultValue);
|
||||
|
||||
int Return = 0;
|
||||
|
@ -569,30 +569,30 @@ void CFrame::OnPerspectiveMenu(wxCommandEvent& event)
|
|||
}
|
||||
|
||||
SPerspectives Tmp;
|
||||
Tmp.Name = WxStrToStr(dlg.GetValue());
|
||||
Tmp.Perspective = m_Mgr->SavePerspective();
|
||||
Tmp.name = WxStrToStr(dlg.GetValue());
|
||||
Tmp.perspective = m_mgr->SavePerspective();
|
||||
|
||||
ActivePerspective = (u32)Perspectives.size();
|
||||
Perspectives.push_back(Tmp);
|
||||
m_active_perspective = (u32)m_perspectives.size();
|
||||
m_perspectives.push_back(Tmp);
|
||||
|
||||
UpdateCurrentPerspective();
|
||||
PopulateSavedPerspectives();
|
||||
}
|
||||
break;
|
||||
case IDM_TAB_SPLIT:
|
||||
m_bTabSplit = event.IsChecked();
|
||||
ToggleNotebookStyle(m_bTabSplit, wxAUI_NB_TAB_SPLIT);
|
||||
m_is_split_tab_notebook = event.IsChecked();
|
||||
ToggleNotebookStyle(m_is_split_tab_notebook, wxAUI_NB_TAB_SPLIT);
|
||||
break;
|
||||
case IDM_NO_DOCKING:
|
||||
m_bNoDocking = event.IsChecked();
|
||||
TogglePaneStyle(m_bNoDocking, IDM_NO_DOCKING);
|
||||
m_no_panel_docking = event.IsChecked();
|
||||
TogglePaneStyle(m_no_panel_docking, IDM_NO_DOCKING);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CFrame::TogglePaneStyle(bool On, int EventId)
|
||||
{
|
||||
wxAuiPaneInfoArray& AllPanes = m_Mgr->GetAllPanes();
|
||||
wxAuiPaneInfoArray& AllPanes = m_mgr->GetAllPanes();
|
||||
for (u32 i = 0; i < AllPanes.GetCount(); ++i)
|
||||
{
|
||||
wxAuiPaneInfo& Pane = AllPanes[i];
|
||||
|
@ -614,16 +614,16 @@ void CFrame::TogglePaneStyle(bool On, int EventId)
|
|||
Pane.Dockable(On);
|
||||
break;
|
||||
}
|
||||
Pane.Dockable(!m_bNoDocking);
|
||||
Pane.Dockable(!m_no_panel_docking);
|
||||
}
|
||||
}
|
||||
m_Mgr->GetArtProvider()->SetFont(wxAUI_DOCKART_CAPTION_FONT, DebuggerFont);
|
||||
m_Mgr->Update();
|
||||
m_mgr->GetArtProvider()->SetFont(wxAUI_DOCKART_CAPTION_FONT, DebuggerFont);
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
void CFrame::ToggleNotebookStyle(bool On, long Style)
|
||||
{
|
||||
wxAuiPaneInfoArray& AllPanes = m_Mgr->GetAllPanes();
|
||||
wxAuiPaneInfoArray& AllPanes = m_mgr->GetAllPanes();
|
||||
for (int i = 0, Count = (int)AllPanes.GetCount(); i < Count; ++i)
|
||||
{
|
||||
wxAuiPaneInfo& Pane = AllPanes[i];
|
||||
|
@ -644,33 +644,35 @@ void CFrame::ToggleNotebookStyle(bool On, long Style)
|
|||
void CFrame::OnSelectPerspective(wxCommandEvent& event)
|
||||
{
|
||||
u32 _Selection = event.GetId() - IDM_PERSPECTIVES_0;
|
||||
if (Perspectives.size() <= _Selection)
|
||||
if (m_perspectives.size() <= _Selection)
|
||||
_Selection = 0;
|
||||
ActivePerspective = _Selection;
|
||||
m_active_perspective = _Selection;
|
||||
DoLoadPerspective();
|
||||
}
|
||||
|
||||
void CFrame::SetPaneSize()
|
||||
{
|
||||
if (Perspectives.size() <= ActivePerspective)
|
||||
if (m_perspectives.size() <= m_active_perspective)
|
||||
return;
|
||||
|
||||
wxSize client_size = GetClientSize();
|
||||
|
||||
for (u32 i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0, j = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].IsOk())
|
||||
if (!m_mgr->GetAllPanes()[i].IsOk())
|
||||
return;
|
||||
|
||||
if (Perspectives[ActivePerspective].Width.size() <= j ||
|
||||
Perspectives[ActivePerspective].Height.size() <= j)
|
||||
if (m_perspectives[m_active_perspective].width.size() <= j ||
|
||||
m_perspectives[m_active_perspective].height.size() <= j)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Width and height of the active perspective
|
||||
u32 W = Perspectives[ActivePerspective].Width[j],
|
||||
H = Perspectives[ActivePerspective].Height[j];
|
||||
u32 W = m_perspectives[m_active_perspective].width[j];
|
||||
u32 H = m_perspectives[m_active_perspective].height[j];
|
||||
|
||||
// Check limits
|
||||
W = MathUtil::Clamp<u32>(W, 5, 95);
|
||||
|
@ -679,18 +681,18 @@ void CFrame::SetPaneSize()
|
|||
// Convert percentages to pixel lengths
|
||||
W = (W * client_size.GetWidth()) / 100;
|
||||
H = (H * client_size.GetHeight()) / 100;
|
||||
m_Mgr->GetAllPanes()[i].BestSize(W, H).MinSize(W, H);
|
||||
m_mgr->GetAllPanes()[i].BestSize(W, H).MinSize(W, H);
|
||||
|
||||
j++;
|
||||
}
|
||||
}
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
{
|
||||
m_Mgr->GetAllPanes()[i].MinSize(-1, -1);
|
||||
m_mgr->GetAllPanes()[i].MinSize(-1, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -703,29 +705,29 @@ void CFrame::ReloadPanes()
|
|||
CloseAllNotebooks();
|
||||
|
||||
// Create new panes with notebooks
|
||||
for (u32 i = 0; i < Perspectives[ActivePerspective].Width.size() - 1; i++)
|
||||
for (u32 i = 0; i < m_perspectives[m_active_perspective].width.size() - 1; i++)
|
||||
{
|
||||
wxString PaneName = wxString::Format("Pane %i", i + 1);
|
||||
m_Mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo()
|
||||
m_mgr->AddPane(CreateEmptyNotebook(), wxAuiPaneInfo()
|
||||
.Hide()
|
||||
.CaptionVisible(m_bEdit)
|
||||
.Dockable(!m_bNoDocking)
|
||||
.CaptionVisible(m_editing_perspectives)
|
||||
.Dockable(!m_no_panel_docking)
|
||||
.Position(i)
|
||||
.Name(PaneName)
|
||||
.Caption(PaneName));
|
||||
}
|
||||
|
||||
// Perspectives
|
||||
m_Mgr->LoadPerspective(Perspectives[ActivePerspective].Perspective, false);
|
||||
m_mgr->LoadPerspective(m_perspectives[m_active_perspective].perspective, false);
|
||||
// Restore settings
|
||||
TogglePaneStyle(m_bNoDocking, IDM_NO_DOCKING);
|
||||
TogglePaneStyle(m_bEdit, IDM_EDIT_PERSPECTIVES);
|
||||
TogglePaneStyle(m_no_panel_docking, IDM_NO_DOCKING);
|
||||
TogglePaneStyle(m_editing_perspectives, IDM_EDIT_PERSPECTIVES);
|
||||
|
||||
// Load GUI settings
|
||||
g_pCodeWindow->Load();
|
||||
m_code_window->Load();
|
||||
// Open notebook pages
|
||||
AddRemoveBlankPage();
|
||||
g_pCodeWindow->OpenPages();
|
||||
m_code_window->OpenPages();
|
||||
|
||||
// Repopulate perspectives
|
||||
PopulateSavedPerspectives();
|
||||
|
@ -737,13 +739,13 @@ void CFrame::DoLoadPerspective()
|
|||
// Restore the exact window sizes, which LoadPerspective doesn't always do
|
||||
SetPaneSize();
|
||||
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
// Update the local perspectives array
|
||||
void CFrame::LoadIniPerspectives()
|
||||
{
|
||||
Perspectives.clear();
|
||||
m_perspectives.clear();
|
||||
std::vector<std::string> VPerspectives;
|
||||
std::string _Perspectives;
|
||||
|
||||
|
@ -752,7 +754,7 @@ void CFrame::LoadIniPerspectives()
|
|||
|
||||
IniFile::Section* perspectives = ini.GetOrCreateSection("Perspectives");
|
||||
perspectives->Get("Perspectives", &_Perspectives, "Perspective 1");
|
||||
perspectives->Get("Active", &ActivePerspective, 0);
|
||||
perspectives->Get("Active", &m_active_perspective, 0);
|
||||
SplitString(_Perspectives, ',', VPerspectives);
|
||||
|
||||
for (auto& VPerspective : VPerspectives)
|
||||
|
@ -760,15 +762,15 @@ void CFrame::LoadIniPerspectives()
|
|||
SPerspectives Tmp;
|
||||
std::string _Section, _Perspective, _Widths, _Heights;
|
||||
std::vector<std::string> _SWidth, _SHeight;
|
||||
Tmp.Name = VPerspective;
|
||||
Tmp.name = VPerspective;
|
||||
|
||||
// Don't save a blank perspective
|
||||
if (Tmp.Name.empty())
|
||||
if (Tmp.name.empty())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
_Section = StringFromFormat("P - %s", Tmp.Name.c_str());
|
||||
_Section = StringFromFormat("P - %s", Tmp.name.c_str());
|
||||
|
||||
IniFile::Section* perspec_section = ini.GetOrCreateSection(_Section);
|
||||
perspec_section->Get("Perspective", &_Perspective,
|
||||
|
@ -779,7 +781,7 @@ void CFrame::LoadIniPerspectives()
|
|||
perspec_section->Get("Width", &_Widths, "70,25");
|
||||
perspec_section->Get("Height", &_Heights, "80,80");
|
||||
|
||||
Tmp.Perspective = StrToWxStr(_Perspective);
|
||||
Tmp.perspective = StrToWxStr(_Perspective);
|
||||
|
||||
SplitString(_Widths, ',', _SWidth);
|
||||
SplitString(_Heights, ',', _SHeight);
|
||||
|
@ -787,35 +789,35 @@ void CFrame::LoadIniPerspectives()
|
|||
{
|
||||
int _Tmp;
|
||||
if (TryParse(Width, &_Tmp))
|
||||
Tmp.Width.push_back(_Tmp);
|
||||
Tmp.width.push_back(_Tmp);
|
||||
}
|
||||
for (auto& Height : _SHeight)
|
||||
{
|
||||
int _Tmp;
|
||||
if (TryParse(Height, &_Tmp))
|
||||
Tmp.Height.push_back(_Tmp);
|
||||
Tmp.height.push_back(_Tmp);
|
||||
}
|
||||
Perspectives.push_back(Tmp);
|
||||
m_perspectives.push_back(Tmp);
|
||||
}
|
||||
}
|
||||
|
||||
void CFrame::UpdateCurrentPerspective()
|
||||
{
|
||||
SPerspectives* current = &Perspectives[ActivePerspective];
|
||||
current->Perspective = m_Mgr->SavePerspective();
|
||||
SPerspectives* current = &m_perspectives[m_active_perspective];
|
||||
current->perspective = m_mgr->SavePerspective();
|
||||
|
||||
// Get client size
|
||||
wxSize client_size = GetClientSize();
|
||||
current->Width.clear();
|
||||
current->Height.clear();
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
current->width.clear();
|
||||
current->height.clear();
|
||||
for (u32 i = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiToolBar)))
|
||||
{
|
||||
// Save width and height as a percentage of the client width and height
|
||||
current->Width.push_back((m_Mgr->GetAllPanes()[i].window->GetSize().GetX() * 100) /
|
||||
current->width.push_back((m_mgr->GetAllPanes()[i].window->GetSize().GetX() * 100) /
|
||||
client_size.GetWidth());
|
||||
current->Height.push_back((m_Mgr->GetAllPanes()[i].window->GetSize().GetY() * 100) /
|
||||
current->height.push_back((m_mgr->GetAllPanes()[i].window->GetSize().GetY() * 100) /
|
||||
client_size.GetHeight());
|
||||
}
|
||||
}
|
||||
|
@ -823,10 +825,10 @@ void CFrame::UpdateCurrentPerspective()
|
|||
|
||||
void CFrame::SaveIniPerspectives()
|
||||
{
|
||||
if (Perspectives.size() == 0)
|
||||
if (m_perspectives.size() == 0)
|
||||
return;
|
||||
if (ActivePerspective >= Perspectives.size())
|
||||
ActivePerspective = 0;
|
||||
if (m_active_perspective >= m_perspectives.size())
|
||||
m_active_perspective = 0;
|
||||
|
||||
// Turn off edit before saving
|
||||
TogglePaneStyle(false, IDM_EDIT_PERSPECTIVES);
|
||||
|
@ -838,28 +840,28 @@ void CFrame::SaveIniPerspectives()
|
|||
|
||||
// Save perspective names
|
||||
std::string STmp = "";
|
||||
for (auto& Perspective : Perspectives)
|
||||
for (auto& Perspective : m_perspectives)
|
||||
{
|
||||
STmp += Perspective.Name + ",";
|
||||
STmp += Perspective.name + ",";
|
||||
}
|
||||
STmp = STmp.substr(0, STmp.length() - 1);
|
||||
|
||||
IniFile::Section* perspectives = ini.GetOrCreateSection("Perspectives");
|
||||
perspectives->Set("Perspectives", STmp);
|
||||
perspectives->Set("Active", ActivePerspective);
|
||||
perspectives->Set("Active", m_active_perspective);
|
||||
|
||||
// Save the perspectives
|
||||
for (auto& Perspective : Perspectives)
|
||||
for (auto& Perspective : m_perspectives)
|
||||
{
|
||||
std::string _Section = "P - " + Perspective.Name;
|
||||
std::string _Section = "P - " + Perspective.name;
|
||||
IniFile::Section* perspec_section = ini.GetOrCreateSection(_Section);
|
||||
perspec_section->Set("Perspective", WxStrToStr(Perspective.Perspective));
|
||||
perspec_section->Set("Perspective", WxStrToStr(Perspective.perspective));
|
||||
|
||||
std::string SWidth = "", SHeight = "";
|
||||
for (u32 j = 0; j < Perspective.Width.size(); j++)
|
||||
for (u32 j = 0; j < Perspective.width.size(); j++)
|
||||
{
|
||||
SWidth += StringFromFormat("%i,", Perspective.Width[j]);
|
||||
SHeight += StringFromFormat("%i,", Perspective.Height[j]);
|
||||
SWidth += StringFromFormat("%i,", Perspective.width[j]);
|
||||
SHeight += StringFromFormat("%i,", Perspective.height[j]);
|
||||
}
|
||||
// Remove the ending ","
|
||||
SWidth = SWidth.substr(0, SWidth.length() - 1);
|
||||
|
@ -872,9 +874,9 @@ void CFrame::SaveIniPerspectives()
|
|||
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
// Save notebook affiliations
|
||||
g_pCodeWindow->Save();
|
||||
m_code_window->Save();
|
||||
|
||||
TogglePaneStyle(m_bEdit, IDM_EDIT_PERSPECTIVES);
|
||||
TogglePaneStyle(m_editing_perspectives, IDM_EDIT_PERSPECTIVES);
|
||||
}
|
||||
|
||||
void CFrame::AddPane(int dir)
|
||||
|
@ -882,8 +884,8 @@ void CFrame::AddPane(int dir)
|
|||
int PaneNum = GetNotebookCount() + 1;
|
||||
wxString PaneName = wxString::Format("Pane %i", PaneNum);
|
||||
wxAuiPaneInfo PaneInfo = wxAuiPaneInfo()
|
||||
.CaptionVisible(m_bEdit)
|
||||
.Dockable(!m_bNoDocking)
|
||||
.CaptionVisible(m_editing_perspectives)
|
||||
.Dockable(!m_no_panel_docking)
|
||||
.Name(PaneName)
|
||||
.Caption(PaneName)
|
||||
.Position(GetNotebookCount());
|
||||
|
@ -909,20 +911,20 @@ void CFrame::AddPane(int dir)
|
|||
break;
|
||||
}
|
||||
|
||||
m_Mgr->AddPane(CreateEmptyNotebook(), PaneInfo);
|
||||
m_mgr->AddPane(CreateEmptyNotebook(), PaneInfo);
|
||||
|
||||
AddRemoveBlankPage();
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
wxWindow* CFrame::GetNotebookPageFromId(wxWindowID Id)
|
||||
{
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
continue;
|
||||
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_Mgr->GetAllPanes()[i].window;
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_mgr->GetAllPanes()[i].window;
|
||||
for (u32 j = 0; j < NB->GetPageCount(); j++)
|
||||
{
|
||||
if (NB->GetPage(j)->GetId() == Id)
|
||||
|
@ -980,12 +982,12 @@ wxAuiNotebook* CFrame::CreateEmptyNotebook()
|
|||
|
||||
void CFrame::AddRemoveBlankPage()
|
||||
{
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
continue;
|
||||
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_Mgr->GetAllPanes()[i].window;
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_mgr->GetAllPanes()[i].window;
|
||||
for (u32 j = 0; j < NB->GetPageCount(); j++)
|
||||
{
|
||||
if (NB->GetPageText(j).IsSameAs("<>") && NB->GetPageCount() > 1)
|
||||
|
@ -999,12 +1001,12 @@ void CFrame::AddRemoveBlankPage()
|
|||
|
||||
int CFrame::GetNotebookAffiliation(wxWindowID Id)
|
||||
{
|
||||
for (u32 i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0, j = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
continue;
|
||||
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_Mgr->GetAllPanes()[i].window;
|
||||
wxAuiNotebook* NB = (wxAuiNotebook*)m_mgr->GetAllPanes()[i].window;
|
||||
for (u32 k = 0; k < NB->GetPageCount(); k++)
|
||||
{
|
||||
if (NB->GetPage(k)->GetId() == Id)
|
||||
|
@ -1018,13 +1020,13 @@ int CFrame::GetNotebookAffiliation(wxWindowID Id)
|
|||
// Close all panes with notebooks
|
||||
void CFrame::CloseAllNotebooks()
|
||||
{
|
||||
wxAuiPaneInfoArray AllPanes = m_Mgr->GetAllPanes();
|
||||
wxAuiPaneInfoArray AllPanes = m_mgr->GetAllPanes();
|
||||
for (u32 i = 0; i < AllPanes.GetCount(); i++)
|
||||
{
|
||||
if (AllPanes[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
{
|
||||
AllPanes[i].DestroyOnClose(true);
|
||||
m_Mgr->ClosePane(AllPanes[i]);
|
||||
m_mgr->ClosePane(AllPanes[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1032,9 +1034,9 @@ void CFrame::CloseAllNotebooks()
|
|||
int CFrame::GetNotebookCount()
|
||||
{
|
||||
int Ret = 0;
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
if (m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
Ret++;
|
||||
}
|
||||
return Ret;
|
||||
|
@ -1042,12 +1044,12 @@ int CFrame::GetNotebookCount()
|
|||
|
||||
wxAuiNotebook* CFrame::GetNotebookFromId(u32 NBId)
|
||||
{
|
||||
for (u32 i = 0, j = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
for (u32 i = 0, j = 0; i < m_mgr->GetAllPanes().GetCount(); i++)
|
||||
{
|
||||
if (!m_Mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
if (!m_mgr->GetAllPanes()[i].window->IsKindOf(CLASSINFO(wxAuiNotebook)))
|
||||
continue;
|
||||
if (j == NBId)
|
||||
return (wxAuiNotebook*)m_Mgr->GetAllPanes()[i].window;
|
||||
return (wxAuiNotebook*)m_mgr->GetAllPanes()[i].window;
|
||||
j++;
|
||||
}
|
||||
return nullptr;
|
||||
|
|
|
@ -107,7 +107,7 @@ wxMenuBar* CFrame::GetMenuBar() const
|
|||
wxMenuBar* CFrame::CreateMenuBar() const
|
||||
{
|
||||
const auto menu_type =
|
||||
UseDebugger ? MainMenuBar::MenuType::Debug : MainMenuBar::MenuType::Regular;
|
||||
m_use_debugger ? MainMenuBar::MenuType::Debug : MainMenuBar::MenuType::Regular;
|
||||
|
||||
return new MainMenuBar{menu_type};
|
||||
}
|
||||
|
@ -189,7 +189,7 @@ void CFrame::BindMenuBarEvents()
|
|||
Bind(wxEVT_MENU, &CFrame::OnHelp, this, IDM_HELP_GITHUB);
|
||||
Bind(wxEVT_MENU, &CFrame::OnHelp, this, wxID_ABOUT);
|
||||
|
||||
if (UseDebugger)
|
||||
if (m_use_debugger)
|
||||
BindDebuggerMenuBarEvents();
|
||||
}
|
||||
|
||||
|
@ -257,7 +257,7 @@ void CFrame::BindDebuggerMenuBarUpdateEvents()
|
|||
wxToolBar* CFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name)
|
||||
{
|
||||
const auto type =
|
||||
UseDebugger ? MainToolBar::ToolBarType::Debug : MainToolBar::ToolBarType::Regular;
|
||||
m_use_debugger ? MainToolBar::ToolBarType::Debug : MainToolBar::ToolBarType::Regular;
|
||||
|
||||
return new MainToolBar{type, this, id, wxDefaultPosition, wxDefaultSize, style};
|
||||
}
|
||||
|
@ -293,10 +293,10 @@ void CFrame::BootGame(const std::string& filename)
|
|||
// If all that fails, ask to add a dir and don't boot
|
||||
if (bootfile.empty())
|
||||
{
|
||||
if (m_GameListCtrl->GetSelectedISO() != nullptr)
|
||||
if (m_game_list_ctrl->GetSelectedISO() != nullptr)
|
||||
{
|
||||
if (m_GameListCtrl->GetSelectedISO()->IsValid())
|
||||
bootfile = m_GameListCtrl->GetSelectedISO()->GetFileName();
|
||||
if (m_game_list_ctrl->GetSelectedISO()->IsValid())
|
||||
bootfile = m_game_list_ctrl->GetSelectedISO()->GetFileName();
|
||||
}
|
||||
else if (!StartUp.m_strDefaultISO.empty() && File::Exists(StartUp.m_strDefaultISO))
|
||||
{
|
||||
|
@ -311,7 +311,7 @@ void CFrame::BootGame(const std::string& filename)
|
|||
}
|
||||
else
|
||||
{
|
||||
m_GameListCtrl->BrowseForDirectory();
|
||||
m_game_list_ctrl->BrowseForDirectory();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -527,7 +527,7 @@ void CFrame::OnPlay(wxCommandEvent& event)
|
|||
if (Core::IsRunning())
|
||||
{
|
||||
// Core is initialized and emulator is running
|
||||
if (UseDebugger)
|
||||
if (m_use_debugger)
|
||||
{
|
||||
bool was_stopped = CPU::IsStepping();
|
||||
CPU::EnableStepping(!was_stopped);
|
||||
|
@ -535,7 +535,7 @@ void CFrame::OnPlay(wxCommandEvent& event)
|
|||
// the UI, the UI only needs to be refreshed manually when unpausing.
|
||||
if (was_stopped)
|
||||
{
|
||||
g_pCodeWindow->Repopulate();
|
||||
m_code_window->Repopulate();
|
||||
UpdateGUI();
|
||||
}
|
||||
}
|
||||
|
@ -571,10 +571,10 @@ void CFrame::OnRenderParentClose(wxCloseEvent& event)
|
|||
void CFrame::OnRenderParentMove(wxMoveEvent& event)
|
||||
{
|
||||
if (Core::GetState() != Core::State::Uninitialized && !RendererIsFullscreen() &&
|
||||
!m_RenderFrame->IsMaximized() && !m_RenderFrame->IsIconized())
|
||||
!m_render_frame->IsMaximized() && !m_render_frame->IsIconized())
|
||||
{
|
||||
SConfig::GetInstance().iRenderWindowXPos = m_RenderFrame->GetPosition().x;
|
||||
SConfig::GetInstance().iRenderWindowYPos = m_RenderFrame->GetPosition().y;
|
||||
SConfig::GetInstance().iRenderWindowXPos = m_render_frame->GetPosition().x;
|
||||
SConfig::GetInstance().iRenderWindowYPos = m_render_frame->GetPosition().y;
|
||||
}
|
||||
event.Skip();
|
||||
}
|
||||
|
@ -585,14 +585,14 @@ void CFrame::OnRenderParentResize(wxSizeEvent& event)
|
|||
{
|
||||
int width, height;
|
||||
if (!SConfig::GetInstance().bRenderToMain && !RendererIsFullscreen() &&
|
||||
!m_RenderFrame->IsMaximized() && !m_RenderFrame->IsIconized())
|
||||
!m_render_frame->IsMaximized() && !m_render_frame->IsIconized())
|
||||
{
|
||||
m_RenderFrame->GetClientSize(&width, &height);
|
||||
m_render_frame->GetClientSize(&width, &height);
|
||||
SConfig::GetInstance().iRenderWindowWidth = width;
|
||||
SConfig::GetInstance().iRenderWindowHeight = height;
|
||||
}
|
||||
m_LogWindow->Refresh();
|
||||
m_LogWindow->Update();
|
||||
m_log_window->Refresh();
|
||||
m_log_window->Update();
|
||||
|
||||
// We call Renderer::ChangeSurface here to indicate the size has changed,
|
||||
// but pass the same window handle. This is needed for the Vulkan backend,
|
||||
|
@ -626,16 +626,16 @@ void CFrame::ToggleDisplayMode(bool bFullscreen)
|
|||
}
|
||||
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
if (SConfig::GetInstance().strFullscreenResolution != "Auto")
|
||||
m_XRRConfig->ToggleDisplayMode(bFullscreen);
|
||||
m_xrr_config->ToggleDisplayMode(bFullscreen);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Prepare the GUI to start the game.
|
||||
void CFrame::StartGame(const std::string& filename)
|
||||
{
|
||||
if (m_bGameLoading)
|
||||
if (m_is_game_loading)
|
||||
return;
|
||||
m_bGameLoading = true;
|
||||
m_is_game_loading = true;
|
||||
|
||||
GetToolBar()->EnableTool(IDM_PLAY, false);
|
||||
GetMenuBar()->FindItem(IDM_PLAY)->Enable(false);
|
||||
|
@ -643,21 +643,21 @@ void CFrame::StartGame(const std::string& filename)
|
|||
if (SConfig::GetInstance().bRenderToMain)
|
||||
{
|
||||
// Game has been started, hide the game list
|
||||
m_GameListCtrl->Disable();
|
||||
m_GameListCtrl->Hide();
|
||||
m_game_list_ctrl->Disable();
|
||||
m_game_list_ctrl->Hide();
|
||||
|
||||
m_RenderParent = m_Panel;
|
||||
m_RenderFrame = this;
|
||||
m_render_parent = m_panel;
|
||||
m_render_frame = this;
|
||||
if (SConfig::GetInstance().bKeepWindowOnTop)
|
||||
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() | wxSTAY_ON_TOP);
|
||||
m_render_frame->SetWindowStyle(m_render_frame->GetWindowStyle() | wxSTAY_ON_TOP);
|
||||
else
|
||||
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
m_render_frame->SetWindowStyle(m_render_frame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
|
||||
// No, I really don't want TAB_TRAVERSAL being set behind my back,
|
||||
// thanks. (Note that calling DisableSelfFocus would prevent this flag
|
||||
// from being set for new children, but wouldn't reset the existing
|
||||
// flag.)
|
||||
m_RenderParent->SetWindowStyle(m_RenderParent->GetWindowStyle() & ~wxTAB_TRAVERSAL);
|
||||
m_render_parent->SetWindowStyle(m_render_parent->GetWindowStyle() & ~wxTAB_TRAVERSAL);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -667,40 +667,40 @@ void CFrame::StartGame(const std::string& filename)
|
|||
// Set window size in framebuffer pixels since the 3D rendering will be operating at
|
||||
// that level.
|
||||
wxSize default_size{wxSize(640, 480) * (1.0 / GetContentScaleFactor())};
|
||||
m_RenderFrame =
|
||||
m_render_frame =
|
||||
new CRenderFrame(nullptr, wxID_ANY, _("Dolphin"), wxDefaultPosition, default_size);
|
||||
|
||||
// Convert ClientSize coordinates to frame sizes.
|
||||
wxSize decoration_fudge = m_RenderFrame->GetSize() - m_RenderFrame->GetClientSize();
|
||||
wxSize decoration_fudge = m_render_frame->GetSize() - m_render_frame->GetClientSize();
|
||||
default_size += decoration_fudge;
|
||||
if (!window_geometry.IsEmpty())
|
||||
window_geometry.SetSize(window_geometry.GetSize() + decoration_fudge);
|
||||
|
||||
WxUtils::SetWindowSizeAndFitToScreen(m_RenderFrame, window_geometry.GetPosition(),
|
||||
WxUtils::SetWindowSizeAndFitToScreen(m_render_frame, window_geometry.GetPosition(),
|
||||
window_geometry.GetSize(), default_size);
|
||||
|
||||
if (SConfig::GetInstance().bKeepWindowOnTop)
|
||||
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() | wxSTAY_ON_TOP);
|
||||
m_render_frame->SetWindowStyle(m_render_frame->GetWindowStyle() | wxSTAY_ON_TOP);
|
||||
else
|
||||
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
m_render_frame->SetWindowStyle(m_render_frame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
|
||||
m_RenderFrame->SetBackgroundColour(*wxBLACK);
|
||||
m_RenderFrame->Bind(wxEVT_CLOSE_WINDOW, &CFrame::OnRenderParentClose, this);
|
||||
m_RenderFrame->Bind(wxEVT_ACTIVATE, &CFrame::OnActive, this);
|
||||
m_RenderFrame->Bind(wxEVT_MOVE, &CFrame::OnRenderParentMove, this);
|
||||
m_render_frame->SetBackgroundColour(*wxBLACK);
|
||||
m_render_frame->Bind(wxEVT_CLOSE_WINDOW, &CFrame::OnRenderParentClose, this);
|
||||
m_render_frame->Bind(wxEVT_ACTIVATE, &CFrame::OnActive, this);
|
||||
m_render_frame->Bind(wxEVT_MOVE, &CFrame::OnRenderParentMove, this);
|
||||
#ifdef _WIN32
|
||||
// The renderer should use a top-level window for exclusive fullscreen support.
|
||||
m_RenderParent = m_RenderFrame;
|
||||
m_render_parent = m_render_frame;
|
||||
#else
|
||||
// To capture key events on Linux and Mac OS X the frame needs at least one child.
|
||||
m_RenderParent = new wxPanel(m_RenderFrame, IDM_MPANEL, wxDefaultPosition, wxDefaultSize, 0);
|
||||
m_render_parent = new wxPanel(m_render_frame, IDM_MPANEL, wxDefaultPosition, wxDefaultSize, 0);
|
||||
#endif
|
||||
|
||||
m_RenderFrame->Show();
|
||||
m_render_frame->Show();
|
||||
}
|
||||
|
||||
#if defined(__APPLE__)
|
||||
m_RenderFrame->EnableFullScreenView(true);
|
||||
m_render_frame->EnableFullScreenView(true);
|
||||
#endif
|
||||
|
||||
wxBusyCursor hourglass;
|
||||
|
@ -710,12 +710,14 @@ void CFrame::StartGame(const std::string& filename)
|
|||
if (!BootManager::BootCore(filename))
|
||||
{
|
||||
DoFullscreen(false);
|
||||
|
||||
// Destroy the renderer frame when not rendering to main
|
||||
if (!SConfig::GetInstance().bRenderToMain)
|
||||
m_RenderFrame->Destroy();
|
||||
m_RenderFrame = nullptr;
|
||||
m_RenderParent = nullptr;
|
||||
m_bGameLoading = false;
|
||||
m_render_frame->Destroy();
|
||||
|
||||
m_render_frame = nullptr;
|
||||
m_render_parent = nullptr;
|
||||
m_is_game_loading = false;
|
||||
UpdateGUI();
|
||||
}
|
||||
else
|
||||
|
@ -735,13 +737,13 @@ void CFrame::StartGame(const std::string& filename)
|
|||
|
||||
// We need this specifically to support setting the focus properly when using
|
||||
// the 'render to main window' feature on Windows
|
||||
if (auto panel = wxDynamicCast(m_RenderParent, wxPanel))
|
||||
if (auto panel = wxDynamicCast(m_render_parent, wxPanel))
|
||||
{
|
||||
panel->SetFocusIgnoringChildren();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_RenderParent->SetFocus();
|
||||
m_render_parent->SetFocus();
|
||||
}
|
||||
|
||||
wxTheApp->Bind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
|
||||
|
@ -750,7 +752,7 @@ void CFrame::StartGame(const std::string& filename)
|
|||
wxTheApp->Bind(wxEVT_MIDDLE_DOWN, &CFrame::OnMouse, this);
|
||||
wxTheApp->Bind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
|
||||
wxTheApp->Bind(wxEVT_MOTION, &CFrame::OnMouse, this);
|
||||
m_RenderParent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
|
||||
m_render_parent->Bind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -777,14 +779,14 @@ void CFrame::DoPause()
|
|||
{
|
||||
Core::SetState(Core::State::Paused);
|
||||
if (SConfig::GetInstance().bHideCursor)
|
||||
m_RenderParent->SetCursor(wxNullCursor);
|
||||
m_render_parent->SetCursor(wxNullCursor);
|
||||
Core::UpdateTitle();
|
||||
}
|
||||
else
|
||||
{
|
||||
Core::SetState(Core::State::Running);
|
||||
if (SConfig::GetInstance().bHideCursor && RendererHasFocus())
|
||||
m_RenderParent->SetCursor(wxCURSOR_BLANK);
|
||||
m_render_parent->SetCursor(wxCURSOR_BLANK);
|
||||
}
|
||||
UpdateGUI();
|
||||
}
|
||||
|
@ -794,18 +796,18 @@ void CFrame::DoStop()
|
|||
{
|
||||
if (!Core::IsRunningAndStarted())
|
||||
return;
|
||||
if (m_confirmStop)
|
||||
if (m_confirm_stop)
|
||||
return;
|
||||
|
||||
// don't let this function run again until it finishes, or is aborted.
|
||||
m_confirmStop = true;
|
||||
m_confirm_stop = true;
|
||||
|
||||
m_bGameLoading = false;
|
||||
if (Core::GetState() != Core::State::Uninitialized || m_RenderParent != nullptr)
|
||||
m_is_game_loading = false;
|
||||
if (Core::GetState() != Core::State::Uninitialized || m_render_parent != nullptr)
|
||||
{
|
||||
#if defined __WXGTK__
|
||||
wxMutexGuiLeave();
|
||||
std::lock_guard<std::recursive_mutex> lk(keystate_lock);
|
||||
std::lock_guard<std::recursive_mutex> lk(m_keystate_lock);
|
||||
wxMutexGuiEnter();
|
||||
#endif
|
||||
|
||||
|
@ -842,18 +844,18 @@ void CFrame::DoStop()
|
|||
if (should_pause)
|
||||
Core::SetState(state);
|
||||
|
||||
m_confirmStop = false;
|
||||
m_confirm_stop = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (UseDebugger && g_pCodeWindow)
|
||||
if (m_use_debugger && m_code_window)
|
||||
{
|
||||
PowerPC::watches.Clear();
|
||||
PowerPC::breakpoints.Clear();
|
||||
PowerPC::memchecks.Clear();
|
||||
if (g_pCodeWindow->HasPanel<CBreakPointWindow>())
|
||||
g_pCodeWindow->GetPanel<CBreakPointWindow>()->NotifyUpdate();
|
||||
if (m_code_window->HasPanel<CBreakPointWindow>())
|
||||
m_code_window->GetPanel<CBreakPointWindow>()->NotifyUpdate();
|
||||
g_symbolDB.Clear();
|
||||
Host_NotifyMapLoaded();
|
||||
Core::SetState(state);
|
||||
|
@ -891,16 +893,16 @@ bool CFrame::TriggerSTMPowerEvent()
|
|||
Core::DisplayMessage("Shutting down", 30000);
|
||||
// Unpause because gracefully shutting down needs the game to actually request a shutdown.
|
||||
// Do not unpause in debug mode to allow debugging until the complete shutdown.
|
||||
if (Core::GetState() == Core::State::Paused && !UseDebugger)
|
||||
if (Core::GetState() == Core::State::Paused && !m_use_debugger)
|
||||
DoPause();
|
||||
ProcessorInterface::PowerButton_Tap();
|
||||
m_confirmStop = false;
|
||||
m_confirm_stop = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void CFrame::OnStopped()
|
||||
{
|
||||
m_confirmStop = false;
|
||||
m_confirm_stop = false;
|
||||
m_tried_graceful_shutdown = false;
|
||||
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
|
@ -914,10 +916,10 @@ void CFrame::OnStopped()
|
|||
SetThreadExecutionState(ES_CONTINUOUS);
|
||||
#endif
|
||||
|
||||
m_RenderFrame->SetTitle(StrToWxStr(scm_rev_str));
|
||||
m_render_frame->SetTitle(StrToWxStr(scm_rev_str));
|
||||
|
||||
// Destroy the renderer frame when not rendering to main
|
||||
m_RenderParent->Unbind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
|
||||
m_render_parent->Unbind(wxEVT_SIZE, &CFrame::OnRenderParentResize, this);
|
||||
|
||||
// Keyboard
|
||||
wxTheApp->Unbind(wxEVT_KEY_DOWN, &CFrame::OnKeyDown, this);
|
||||
|
@ -929,25 +931,25 @@ void CFrame::OnStopped()
|
|||
wxTheApp->Unbind(wxEVT_MIDDLE_UP, &CFrame::OnMouse, this);
|
||||
wxTheApp->Unbind(wxEVT_MOTION, &CFrame::OnMouse, this);
|
||||
if (SConfig::GetInstance().bHideCursor)
|
||||
m_RenderParent->SetCursor(wxNullCursor);
|
||||
m_render_parent->SetCursor(wxNullCursor);
|
||||
DoFullscreen(false);
|
||||
if (!SConfig::GetInstance().bRenderToMain)
|
||||
{
|
||||
m_RenderFrame->Destroy();
|
||||
m_render_frame->Destroy();
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(__APPLE__)
|
||||
// Disable the full screen button when not in a game.
|
||||
m_RenderFrame->EnableFullScreenView(false);
|
||||
m_render_frame->EnableFullScreenView(false);
|
||||
#endif
|
||||
|
||||
// Make sure the window is not longer set to stay on top
|
||||
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
m_render_frame->SetWindowStyle(m_render_frame->GetWindowStyle() & ~wxSTAY_ON_TOP);
|
||||
}
|
||||
m_RenderParent = nullptr;
|
||||
m_bRendererHasFocus = false;
|
||||
m_RenderFrame = nullptr;
|
||||
m_render_parent = nullptr;
|
||||
m_renderer_has_focus = false;
|
||||
m_render_frame = nullptr;
|
||||
|
||||
// Clean framerate indications from the status bar.
|
||||
GetStatusBar()->SetStatusText(" ", 0);
|
||||
|
@ -956,16 +958,16 @@ void CFrame::OnStopped()
|
|||
GetStatusBar()->SetStatusText(" ", 1);
|
||||
|
||||
// If batch mode was specified on the command-line or we were already closing, exit now.
|
||||
if (m_bBatchMode || m_bClosing)
|
||||
if (m_batch_mode || m_is_closing)
|
||||
Close(true);
|
||||
|
||||
// If using auto size with render to main, reset the application size.
|
||||
if (SConfig::GetInstance().bRenderToMain && SConfig::GetInstance().bRenderWindowAutoSize)
|
||||
SetSize(SConfig::GetInstance().iWidth, SConfig::GetInstance().iHeight);
|
||||
|
||||
m_GameListCtrl->Enable();
|
||||
m_GameListCtrl->Show();
|
||||
m_GameListCtrl->SetFocus();
|
||||
m_game_list_ctrl->Enable();
|
||||
m_game_list_ctrl->Show();
|
||||
m_game_list_ctrl->SetFocus();
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
|
@ -1043,7 +1045,7 @@ void CFrame::OnConfigHotkey(wxCommandEvent& WXUNUSED(event))
|
|||
|
||||
HotkeyManagerEmu::Enable(false);
|
||||
|
||||
HotkeyInputConfigDialog m_ConfigFrame(this, *hotkey_plugin, _("Dolphin Hotkeys"), UseDebugger);
|
||||
HotkeyInputConfigDialog m_ConfigFrame(this, *hotkey_plugin, _("Dolphin Hotkeys"), m_use_debugger);
|
||||
m_ConfigFrame.ShowModal();
|
||||
|
||||
// Update references in case controllers were refreshed
|
||||
|
@ -1145,16 +1147,16 @@ void CFrame::StatusBarMessage(const char* Text, ...)
|
|||
// NetPlay stuff
|
||||
void CFrame::OnNetPlay(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if (!g_NetPlaySetupDiag)
|
||||
if (!m_netplay_setup_frame)
|
||||
{
|
||||
if (NetPlayDialog::GetInstance() != nullptr)
|
||||
NetPlayDialog::GetInstance()->Raise();
|
||||
else
|
||||
g_NetPlaySetupDiag = new NetPlaySetupFrame(this, m_GameListCtrl);
|
||||
m_netplay_setup_frame = new NetPlaySetupFrame(this, m_game_list_ctrl);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_NetPlaySetupDiag->Raise();
|
||||
m_netplay_setup_frame->Raise();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1204,7 +1206,7 @@ void CFrame::OnInstallWAD(wxCommandEvent& event)
|
|||
{
|
||||
case IDM_LIST_INSTALL_WAD:
|
||||
{
|
||||
const GameListItem* iso = m_GameListCtrl->GetSelectedISO();
|
||||
const GameListItem* iso = m_game_list_ctrl->GetSelectedISO();
|
||||
if (!iso)
|
||||
return;
|
||||
fileName = iso->GetFileName();
|
||||
|
@ -1236,7 +1238,7 @@ void CFrame::OnInstallWAD(wxCommandEvent& event)
|
|||
|
||||
void CFrame::OnUninstallWAD(wxCommandEvent&)
|
||||
{
|
||||
const GameListItem* file = m_GameListCtrl->GetSelectedISO();
|
||||
const GameListItem* file = m_game_list_ctrl->GetSelectedISO();
|
||||
if (!file)
|
||||
return;
|
||||
|
||||
|
@ -1297,14 +1299,14 @@ void CFrame::UpdateLoadWiiMenuItem() const
|
|||
|
||||
void CFrame::OnFifoPlayer(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
if (m_FifoPlayerDlg)
|
||||
if (m_fifo_player_dialog)
|
||||
{
|
||||
m_FifoPlayerDlg->Show();
|
||||
m_FifoPlayerDlg->SetFocus();
|
||||
m_fifo_player_dialog->Show();
|
||||
m_fifo_player_dialog->SetFocus();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_FifoPlayerDlg = new FifoPlayerDlg(this);
|
||||
m_fifo_player_dialog = new FifoPlayerDlg(this);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1343,9 +1345,8 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
|
|||
Core::PauseAndLock(false, was_unpaused);
|
||||
}
|
||||
|
||||
// Toggle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_Panel to
|
||||
// cover
|
||||
// the entire screen (when we render to the main window).
|
||||
// Toggle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_panel to
|
||||
// cover the entire screen (when we render to the main window).
|
||||
void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED(event))
|
||||
{
|
||||
DoFullscreen(!RendererIsFullscreen());
|
||||
|
@ -1431,9 +1432,9 @@ void CFrame::OnSaveState(wxCommandEvent& event)
|
|||
|
||||
void CFrame::OnSelectSlot(wxCommandEvent& event)
|
||||
{
|
||||
m_saveSlot = event.GetId() - IDM_SELECT_SLOT_1 + 1;
|
||||
Core::DisplayMessage(StringFromFormat("Selected slot %d - %s", m_saveSlot,
|
||||
State::GetInfoStringOfSlot(m_saveSlot, false).c_str()),
|
||||
m_save_slot = event.GetId() - IDM_SELECT_SLOT_1 + 1;
|
||||
Core::DisplayMessage(StringFromFormat("Selected slot %d - %s", m_save_slot,
|
||||
State::GetInfoStringOfSlot(m_save_slot, false).c_str()),
|
||||
2500);
|
||||
}
|
||||
|
||||
|
@ -1441,7 +1442,7 @@ void CFrame::OnLoadCurrentSlot(wxCommandEvent& event)
|
|||
{
|
||||
if (Core::IsRunningAndStarted())
|
||||
{
|
||||
State::Load(m_saveSlot);
|
||||
State::Load(m_save_slot);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1449,7 +1450,7 @@ void CFrame::OnSaveCurrentSlot(wxCommandEvent& event)
|
|||
{
|
||||
if (Core::IsRunningAndStarted())
|
||||
{
|
||||
State::Save(m_saveSlot);
|
||||
State::Save(m_save_slot);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1520,9 +1521,9 @@ void CFrame::UpdateGUI()
|
|||
|
||||
GetMenuBar()->FindItem(IDM_RECORD_READ_ONLY)->Enable(Running || Paused);
|
||||
|
||||
if (!Initialized && !m_bGameLoading)
|
||||
if (!Initialized && !m_is_game_loading)
|
||||
{
|
||||
if (m_GameListCtrl->IsEnabled())
|
||||
if (m_game_list_ctrl->IsEnabled())
|
||||
{
|
||||
// Prepare to load Default ISO, enable play button
|
||||
if (!SConfig::GetInstance().m_strDefaultISO.empty())
|
||||
|
@ -1552,13 +1553,13 @@ void CFrame::UpdateGUI()
|
|||
}
|
||||
|
||||
// Game has not started, show game list
|
||||
if (!m_GameListCtrl->IsShown())
|
||||
if (!m_game_list_ctrl->IsShown())
|
||||
{
|
||||
m_GameListCtrl->Enable();
|
||||
m_GameListCtrl->Show();
|
||||
m_game_list_ctrl->Enable();
|
||||
m_game_list_ctrl->Show();
|
||||
}
|
||||
// Game has been selected but not started, enable play button
|
||||
if (m_GameListCtrl->GetSelectedISO() != nullptr && m_GameListCtrl->IsEnabled())
|
||||
if (m_game_list_ctrl->GetSelectedISO() != nullptr && m_game_list_ctrl->IsEnabled())
|
||||
{
|
||||
GetToolBar()->EnableTool(IDM_PLAY, true);
|
||||
GetMenuBar()->FindItem(IDM_PLAY)->Enable();
|
||||
|
@ -1576,7 +1577,7 @@ void CFrame::UpdateGUI()
|
|||
GetMenuBar()->FindItem(IDM_PLAY)->Enable(!Stopping);
|
||||
|
||||
// Reset game loading flag
|
||||
m_bGameLoading = false;
|
||||
m_is_game_loading = false;
|
||||
|
||||
// Rename the stop playing/recording menu item depending on current movie state
|
||||
if (Movie::IsRecordingInput())
|
||||
|
@ -1590,7 +1591,7 @@ void CFrame::UpdateGUI()
|
|||
GetToolBar()->Refresh(false);
|
||||
|
||||
// Commit changes to manager
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
|
||||
// Update non-modal windows
|
||||
if (m_cheats_window)
|
||||
|
@ -1606,7 +1607,7 @@ void CFrame::UpdateGameList()
|
|||
{
|
||||
wxCommandEvent event{DOLPHIN_EVT_RELOAD_GAMELIST, GetId()};
|
||||
event.SetEventObject(this);
|
||||
wxPostEvent(m_GameListCtrl, event);
|
||||
wxPostEvent(m_game_list_ctrl, event);
|
||||
}
|
||||
|
||||
void CFrame::GameListChanged(wxCommandEvent& event)
|
||||
|
@ -1693,7 +1694,7 @@ void CFrame::OnToggleToolbar(wxCommandEvent& event)
|
|||
void CFrame::DoToggleToolbar(bool _show)
|
||||
{
|
||||
GetToolBar()->Show(_show);
|
||||
m_Mgr->Update();
|
||||
m_mgr->Update();
|
||||
}
|
||||
|
||||
// Enable and disable the status bar
|
||||
|
|
|
@ -174,7 +174,7 @@ void CLogWindow::SaveSettings()
|
|||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_LOGGERCONFIG_IDX));
|
||||
|
||||
if (!Parent->g_pCodeWindow)
|
||||
if (!Parent->m_code_window)
|
||||
{
|
||||
IniFile::Section* log_window = ini.GetOrCreateSection("LogWindow");
|
||||
log_window->Set("x", x);
|
||||
|
|
|
@ -254,9 +254,9 @@ void DolphinApp::AfterInit()
|
|||
}
|
||||
// If we have selected Automatic Start, start the default ISO,
|
||||
// or if no default ISO exists, start the last loaded ISO
|
||||
else if (main_frame->g_pCodeWindow)
|
||||
else if (main_frame->m_code_window)
|
||||
{
|
||||
if (main_frame->g_pCodeWindow->AutomaticStart())
|
||||
if (main_frame->m_code_window->AutomaticStart())
|
||||
{
|
||||
main_frame->BootGame("");
|
||||
}
|
||||
|
@ -372,8 +372,8 @@ bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*
|
|||
event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
|
||||
event.SetInt(yes_no);
|
||||
main_frame->GetEventHandler()->AddPendingEvent(event);
|
||||
main_frame->panic_event.Wait();
|
||||
return main_frame->bPanicResult;
|
||||
main_frame->m_panic_event.Wait();
|
||||
return main_frame->m_panic_result;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -412,9 +412,9 @@ void Host_NotifyMapLoaded()
|
|||
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFY_MAP_LOADED);
|
||||
main_frame->GetEventHandler()->AddPendingEvent(event);
|
||||
|
||||
if (main_frame->g_pCodeWindow)
|
||||
if (main_frame->m_code_window)
|
||||
{
|
||||
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
||||
main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -423,9 +423,9 @@ void Host_UpdateDisasmDialog()
|
|||
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_DISASM_DIALOG);
|
||||
main_frame->GetEventHandler()->AddPendingEvent(event);
|
||||
|
||||
if (main_frame->g_pCodeWindow)
|
||||
if (main_frame->m_code_window)
|
||||
{
|
||||
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
||||
main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -434,9 +434,9 @@ void Host_UpdateMainFrame()
|
|||
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATE_GUI);
|
||||
main_frame->GetEventHandler()->AddPendingEvent(event);
|
||||
|
||||
if (main_frame->g_pCodeWindow)
|
||||
if (main_frame->m_code_window)
|
||||
{
|
||||
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
||||
main_frame->m_code_window->GetEventHandler()->AddPendingEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -457,18 +457,18 @@ void Host_RequestRenderWindowSize(int width, int height)
|
|||
void Host_SetStartupDebuggingParameters()
|
||||
{
|
||||
SConfig& StartUp = SConfig::GetInstance();
|
||||
if (main_frame->g_pCodeWindow)
|
||||
if (main_frame->m_code_window)
|
||||
{
|
||||
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
|
||||
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
|
||||
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
|
||||
StartUp.bJITNoBlockLinking = main_frame->g_pCodeWindow->JITNoBlockLinking();
|
||||
StartUp.bBootToPause = main_frame->m_code_window->BootToPause();
|
||||
StartUp.bAutomaticStart = main_frame->m_code_window->AutomaticStart();
|
||||
StartUp.bJITNoBlockCache = main_frame->m_code_window->JITNoBlockCache();
|
||||
StartUp.bJITNoBlockLinking = main_frame->m_code_window->JITNoBlockLinking();
|
||||
}
|
||||
else
|
||||
{
|
||||
StartUp.bBootToPause = false;
|
||||
}
|
||||
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
|
||||
StartUp.bEnableDebugging = main_frame->m_code_window ? true : false; // RUNNING_DEBUG
|
||||
}
|
||||
|
||||
void Host_SetWiiMoteConnectionState(int _State)
|
||||
|
|
|
@ -312,7 +312,7 @@ NetPlaySetupFrame::~NetPlaySetupFrame()
|
|||
#endif
|
||||
|
||||
inifile.Save(dolphin_ini);
|
||||
main_frame->g_NetPlaySetupDiag = nullptr;
|
||||
main_frame->m_netplay_setup_frame = nullptr;
|
||||
}
|
||||
|
||||
void NetPlaySetupFrame::OnHost(wxCommandEvent&)
|
||||
|
|
|
@ -319,7 +319,7 @@ static wxArrayString GetListOfResolutions()
|
|||
}
|
||||
#elif defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
std::vector<std::string> resos;
|
||||
main_frame->m_XRRConfig->AddResolutions(resos);
|
||||
main_frame->m_xrr_config->AddResolutions(resos);
|
||||
for (auto res : resos)
|
||||
retlist.Add(StrToWxStr(res));
|
||||
#elif defined(__APPLE__)
|
||||
|
@ -1026,7 +1026,7 @@ void VideoConfigDiag::Event_DisplayResolution(wxCommandEvent& ev)
|
|||
WxStrToStr(choice_display_resolution->GetStringSelection());
|
||||
}
|
||||
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
||||
main_frame->m_XRRConfig->Update();
|
||||
main_frame->m_xrr_config->Update();
|
||||
#endif
|
||||
ev.Skip();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue