commit
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@ -9,7 +9,11 @@
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#include "Common/CommonFuncs.h"
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#include "Common/Intrinsics.h"
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static u64 (*ptrHashFunction)(const u8* src, u32 len, u32 samples) = &GetMurmurHash3;
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#ifdef _M_ARM_64
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#include <arm_acle.h>
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#endif
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static u64 (*ptrHashFunction)(const u8* src, u32 len, u32 samples) = nullptr;
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// uint32_t
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// WARNING - may read one more byte!
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@ -102,7 +106,7 @@ u32 HashEctor(const u8* ptr, int length)
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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inline u64 getblock(const u64* p, int i)
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static u64 getblock(const u64* p, int i)
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{
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return p[i];
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}
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@ -110,7 +114,7 @@ inline u64 getblock(const u64* p, int i)
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//----------
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// Block mix - combine the key bits with the hash bits and scramble everything
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inline void bmix64(u64& h1, u64& h2, u64& k1, u64& k2, u64& c1, u64& c2)
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static void bmix64(u64& h1, u64& h2, u64& k1, u64& k2, u64& c1, u64& c2)
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{
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k1 *= c1;
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k1 = _rotl64(k1, 23);
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@ -136,7 +140,7 @@ inline void bmix64(u64& h1, u64& h2, u64& k1, u64& k2, u64& c1, u64& c2)
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//----------
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// Finalization mix - avalanches all bits to within 0.05% bias
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inline u64 fmix64(u64 k)
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static u64 fmix64(u64 k)
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{
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k ^= k >> 33;
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k *= 0xff51afd7ed558ccd;
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@ -147,7 +151,7 @@ inline u64 fmix64(u64 k)
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return k;
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}
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u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
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static u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
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{
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const u8* data = (const u8*)src;
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const int nblocks = len / 16;
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@ -241,7 +245,7 @@ u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
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#if defined(_M_X86_64)
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FUNCTION_TARGET_SSE42
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u64 GetCRC32(const u8* src, u32 len, u32 samples)
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static u64 GetCRC32(const u8* src, u32 len, u32 samples)
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{
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u64 h[4] = {len, 0, 0, 0};
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u32 Step = (len / 8);
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@ -281,7 +285,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
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#elif defined(_M_ARM_64)
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u64 GetCRC32(const u8* src, u32 len, u32 samples)
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static u64 GetCRC32(const u8* src, u32 len, u32 samples)
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{
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u64 h[4] = {len, 0, 0, 0};
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u32 Step = (len / 8);
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@ -293,47 +297,26 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
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if (Step < 1)
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Step = 1;
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// We should be able to use intrinsics for this
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// Too bad the intrinsics for this instruction was added in GCC 4.9.1
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// The Android NDK (as of r10e) only has GCC 4.9
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// Once the Android NDK has a newer GCC version, update these to use intrinsics
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while (data < end - Step * 3)
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{
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[0])
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: [two] "r"(h[0]), [three] "r"(data[Step * 0]));
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[1])
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: [two] "r"(h[1]), [three] "r"(data[Step * 1]));
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[2])
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: [two] "r"(h[2]), [three] "r"(data[Step * 2]));
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[3])
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: [two] "r"(h[3]), [three] "r"(data[Step * 3]));
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h[0] = __crc32d(h[0], data[Step * 0]);
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h[1] = __crc32d(h[1], data[Step * 1]);
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h[2] = __crc32d(h[2], data[Step * 2]);
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h[3] = __crc32d(h[3], data[Step * 3]);
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data += Step * 4;
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}
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if (data < end - Step * 0)
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[0])
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: [two] "r"(h[0]), [three] "r"(data[Step * 0]));
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h[0] = __crc32d(h[0], data[Step * 0]);
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if (data < end - Step * 1)
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[1])
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: [two] "r"(h[1]), [three] "r"(data[Step * 1]));
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h[1] = __crc32d(h[1], data[Step * 1]);
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if (data < end - Step * 2)
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[2])
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: [two] "r"(h[2]), [three] "r"(data[Step * 2]));
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h[2] = __crc32d(h[2], data[Step * 2]);
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if (len & 7)
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{
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u64 temp = 0;
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memcpy(&temp, end, len & 7);
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asm("crc32x %w[res], %w[two], %x[three]"
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: [res] "=r"(h[0])
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: [two] "r"(h[0]), [three] "r"(temp));
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h[0] = __crc32d(h[0], temp);
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}
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// FIXME: is there a better way to combine these partial hashes?
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@ -342,7 +325,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
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#else
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u64 GetCRC32(const u8* src, u32 len, u32 samples)
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static u64 GetCRC32(const u8* src, u32 len, u32 samples)
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{
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return 0;
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}
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@ -413,7 +396,7 @@ u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples)
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#if defined(_M_X86)
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FUNCTION_TARGET_SSE42
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u64 GetCRC32(const u8* src, u32 len, u32 samples)
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static u64 GetCRC32(const u8* src, u32 len, u32 samples)
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{
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u32 h = len;
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u32 Step = (len / 4);
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@ -436,7 +419,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
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#else
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u64 GetCRC32(const u8* src, u32 len, u32 samples)
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static u64 GetCRC32(const u8* src, u32 len, u32 samples)
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{
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return 0;
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}
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@ -447,7 +430,7 @@ u64 GetCRC32(const u8* src, u32 len, u32 samples)
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// Block read - if your platform needs to do endian-swapping or can only
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// handle aligned reads, do the conversion here
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inline u32 getblock(const u32* p, int i)
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static u32 getblock(const u32* p, int i)
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{
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return p[i];
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}
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@ -457,7 +440,7 @@ inline u32 getblock(const u32* p, int i)
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// avalanches all bits to within 0.25% bias
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inline u32 fmix32(u32 h)
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static u32 fmix32(u32 h)
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{
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h ^= h >> 16;
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h *= 0x85ebca6b;
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@ -468,7 +451,7 @@ inline u32 fmix32(u32 h)
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return h;
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}
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inline void bmix32(u32& h1, u32& h2, u32& k1, u32& k2, u32& c1, u32& c2)
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static void bmix32(u32& h1, u32& h2, u32& k1, u32& k2, u32& c1, u32& c2)
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{
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k1 *= c1;
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k1 = _rotl(k1, 11);
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@ -493,7 +476,7 @@ inline void bmix32(u32& h1, u32& h2, u32& k1, u32& k2, u32& c1, u32& c2)
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//----------
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u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
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static u64 GetMurmurHash3(const u8* src, u32 len, u32 samples)
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{
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const u8* data = (const u8*)src;
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u32 out[2];
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@ -11,8 +11,6 @@
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u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0.
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u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower
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u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS
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u64 GetCRC32(const u8* src, u32 len, u32 samples); // SSE4.2 version of CRC32
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u64 GetHashHiresTexture(const u8* src, u32 len, u32 samples = 0);
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u64 GetMurmurHash3(const u8* src, u32 len, u32 samples);
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u64 GetHash64(const u8* src, u32 len, u32 samples);
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void SetHash64Function();
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