Commit Graph

5328 Commits

Author SHA1 Message Date
skidau dc9d533d4f Aligned the stack before calling the LoadStorePaired asm functions. Fixes issue 2053.
The Linux x64 change is untested and has been commented out.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5118 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 08:30:50 +00:00
Glenn Rice 1d40b8a5ae Systematically eliminating compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5117 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 03:38:36 +00:00
Rodolfo Osvaldo Bogado 3cc5d8ce6f First a bugfix:
fixed a misbehavior in the clear code that causes depth clear problems in reference hardware (Intel as example).
add 6 parameters to optimize Safe Texture Cache:
SafeTextureCacheColorSamples, SafeTextureCacheIndexedSamples, SafeTextureCacheTlutSamples:

this 3 parameters gives the number of samples taken to calculate the final hash value, less samples = more speed, more samples = more accuracy
if 0 is specified the hash is calculated using all the data in the texture.
SafeTextureCacheColorMaxSize, SafeTextureCacheIndexedMaxSize, SafeTextureCacheTlutMaxSize:
this parameters limits the amount of data used for the hash calculation, it could appear as redundant but in some games is better to make a full hash of the first bytes instead of some samples of all the texture.

color, indexed, tlut : define the texture type, full color data, indexed, and the tlut memory.

the parameters are available in the config , no GUI at this time, if the test are OK will add it to the GUI.
if someone needs it will give more examples on how to configure the values for specific games.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5116 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 21:52:12 +00:00
Glenn Rice ba25f08d62 Convert a few other EVT_COMBOBOX's to EVT_CHOICE's that I missed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5115 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 02:20:35 +00:00
Glenn Rice 74883a1735 Fix some wxChoice events that were still wxComboBox events.
Fixes issue 2334


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5114 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:59:59 +00:00
sl1nk3.s ae58a743cb Some tiny fix, fixed a crash when activating "overlay some statistics" on OGL plugin (which actually overlays a whole book + 400 chapters of statistics and, indeed, overflows and crash) + memleak fix on LLE plugin and little fix on GBAlink shutdown code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5113 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:57:26 +00:00
Shawn Hoffman 141ee0e485 should fix any concerns brought by the last commit:
GBAConnectionWaiter should take less cpu time, be threadsafe, and exit properly.
thanks to sl1nk3 and skidau

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5112 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-23 01:18:57 +00:00
Shawn Hoffman a4e9bf3fd2 first implementation of support for multi GBAs. Probably something wrong with thread safety or something - but hey, it works...and I would need help to make it threadsafe *hint* :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5111 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 21:57:05 +00:00
Glenn Rice 303769d31c Revert commit 5105 until we sort out how we want this to work in linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5110 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 16:10:08 +00:00
sl1nk3.s ffdf087aad Fixes issue 2331, plugins won't cause a crash/hang on stop anymore if their config dialog was opened, note that stopping a game while a config dialog is open still causes a crash (that should not be possible in the first place since the dialogs are modals, but heh...).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5109 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 04:59:57 +00:00
Sonicadvance1 ae945ec90e More conversions to wxChoice, weee
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5108 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 01:08:42 +00:00
Shawn Hoffman 11eb1bba9b add example of how you can use dspspy to dump results from an entire ucode (commented out)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5107 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 01:06:11 +00:00
Glenn Rice 73d575c5c2 On linux don't compile and link against lzo, soil, and sfml "Externals."
Instead use system libraries liblzo2-dev, libsoil-dev, and libsfml-dev


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5105 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:39:38 +00:00
Marko Pusljar 74a6b5638f DSPLLE - 2 new opcodes (TSTPROD,MULAXH)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5104 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:22:04 +00:00
Sonicadvance1 1824b5b25a Remove the AO dependency for DSP LLE, which is silly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5103 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:19:27 +00:00
nakeee a3f7e4fc73 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5102 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 20:28:33 +00:00
nakeee 7de17cb9c2 SFML on linux/osx now compiles from external (static)
removed HAVE_SFML ifdefs


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5101 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 20:09:49 +00:00
sl1nk3.s 3dc3c1c3b3 Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5100 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 19:19:16 +00:00
Shawn Hoffman d2a3dd435a remove gbapipe from the SConscript
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5099 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:57:56 +00:00
j4ck.fr0st fdd635d273 Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5098 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:55:00 +00:00
j4ck.fr0st f7f11211a1 Some Wiimote Cleanup, re/moved some globals to where they belong.
A few things could be solved differently/in a better way, but that would involve some classes and stuff (plus work)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5097 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:53:11 +00:00
Shawn Hoffman b6a3df2fcf commit current GBA link cable work. no touching (unless you're skid_au or ask first) :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5096 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:50:44 +00:00
Marko Pusljar f7bf29a528 DSPLLE - 'L ext opcode fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5095 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 13:23:29 +00:00
j4ck.fr0st 3bb9ab68ae Added proper initialization to CoreParameter. This caused some odd behavior after fixing some of our broken singletons in r5085 as some of the bools were true by default.
Works-for-me(TM), please test if I missed anything. All values should be initialized with the default values from either configuration or datatype.

Fixes Issue 2334

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5094 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 12:56:18 +00:00
Marko Pusljar 885299d985 DSPLLE - flags&stuff (more later)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5093 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 10:35:28 +00:00
XTra.KrazzY 2aa03f5b3b Some really (REALLY) old changes that were hanging on my computer for a while
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5091 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-20 09:36:22 +00:00
Glenn Rice 154bc956ad Some code clean up, and take care of some compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5090 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-20 04:18:19 +00:00
Glenn Rice f74b5463d5 Add a SetSelectin I forgot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5089 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 23:24:33 +00:00
Glenn Rice f0716a30b7 Fix some Set/GetValue's Sonic forgot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5088 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 23:20:13 +00:00
Sonicadvance1 f833cc7601 Convert a few Comboboxes over to choiceboxes. WX OSX doesn't support Comboboxes with Readonly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5087 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 22:56:37 +00:00
Sonicadvance1 227be30f98 Woops
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5086 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 20:41:40 +00:00
j4ck.fr0st 368cce2ec2 Revert the SysConf change, since it was intended by shuffle.
Attempt to fix some of our singleton failures.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5085 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:50:01 +00:00
Shawn Hoffman f41686e926 apply baby.lueshi's patch from issue 2245 to fix lua's handling of large integers. fixes issue 2245
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5084 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:40:38 +00:00
Sonicadvance1 f9f9b1bc14 No message
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5083 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 18:32:40 +00:00
j4ck.fr0st 3a5a7de906 NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
SysConf: removed the Save call in the dtor, this crashes on linux trying to read m_Filename (which might be already freed).
Common: set eol-style native, again.

Fixes Issue 2332

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5082 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 17:05:26 +00:00
Marko Pusljar 0819740b6a DSPHLE - GC intro audio (IPL) now working - only for pal games atm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5081 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 20:07:20 +00:00
Shawn Hoffman 63827c71c6 Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
Give DSP LLE Debugger a wxAUI facelift and add memory view to dsp debugger.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5080 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 12:06:13 +00:00
Glenn Rice d5c094df75 In linux when in fullscreen, make escape leave fullscreen then pause.
More like on windows?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5079 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-18 00:50:08 +00:00
Glenn Rice 967c5891e9 Make the Escape key pause the emulator in linux when not in fullscreen.
I believe this is the same as in windows?


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5078 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 23:44:07 +00:00
Glenn Rice 2c7b484869 Fix software plugin in linux. I broke it in revision 5048.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5077 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 23:15:58 +00:00
Sonicadvance1 5e5e03daeb Update Video software plugin with latest cocoaGL.m file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5076 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 21:04:26 +00:00
Marko Pusljar 377ece3294 DSPLLE - SR_10 flag implemented (no idea what name should it have or how/when this is supposed to be used)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5075 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 19:10:31 +00:00
Glenn Rice 634f6e512e Minor tweaks to fullscreen in linux, and make FullScr button in GUI work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5074 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 17:53:08 +00:00
Marko Pusljar bd1b12e357 DSPLLE - SR_TOP2BITS 16bit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5073 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 10:21:25 +00:00
donkopunchstania c3697df665 More memory leak fixing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5072 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 07:15:39 +00:00
Shawn Hoffman b88f510984 dsp: lrs is also sign extended in "40bit" mode. tested (correctly, this time :D )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5071 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 05:50:22 +00:00
Shawn Hoffman 16b21f3790 oops, dsp assembler can't handle labels with whitespace before them :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5070 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 02:37:58 +00:00
Shawn Hoffman e0e5a25bcd Update_SR_Register64 sets SR_TOP2BITS based on m, not h (does someone have tests saying otherwise?)
clean up dsp_base.inc a little, use some irom funcs where possible


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5069 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 02:33:21 +00:00
Marko Pusljar dc76856736 dspspy - small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5068 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 21:12:50 +00:00
Sonicadvance1 215f1f74be Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5067 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-16 08:46:21 +00:00